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  • jd369
    Banned
    • Sep 2008
    • 1341

    #121
    Re: Slow/incorrect animations...

    Originally posted by Russell_SCEA
    Our catalog of animations is over 30,000 now. Every year hundreds more or added.
    might be time to remove some of the old outdated ones lol

    Comment

    • Pared
      Legen - WAIT FOR IT
      • Feb 2003
      • 39337

      #122
      Re: Slow/incorrect animations...

      Perhaps real life should remove some outdated animations as well.
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      Comment

      • HustlinOwl
        All Star
        • Mar 2004
        • 9713

        #123
        Re: Slow/incorrect animations...

        Originally posted by Pared
        Perhaps real life should remove some outdated animations as well.
        would have posted something similar, but thought better lol

        Comment

        • Bahnzo
          Can't spell antetokounmpo
          • Jun 2003
          • 2809

          #124
          Re: Slow/incorrect animations...

          Originally posted by jd369
          http://www.youtube.com/watch?v=26lsiKBvM6Q

          pretty self explanatory, slow lob that should have been a good hard throw causes a DP not to be turned. shouldnt be happening
          Agree here. This is NOT user error. I've had this happen plenty with the 3B, not only with the lob, but also with them taking their time, double clutching before throwing to 2B to start the double play.

          Originally posted by jd369
          http://www.youtube.com/watch?v=KrpdXLaNZoA

          here we have a guy going to field a ground ball, but why does he keep his glove tucked down by his foot and let the ball roll by him? where is the glove extension to make this an easy play?
          See plenty of this, but not sure it's really animation. It's one of those balls just out of the player's reach, and one of those plays where you need to realize a dive is needed to get it.

          Originally posted by jd369
          http://www.youtube.com/watch?v=-OM_46-gOQI

          with furcal running the pitcher has no precious seconds at all for the glove pump. should have been a bare hand pick and up and immediate throw to first.
          I think we all can agree this play is something that needs to be addressed...not only with the pitcher, but the catcher as well. They both do this much too often on bunts and it often leads to a base hit when it should have been an out. Something that is often abused online as well.

          Originally posted by jd369
          http://www.youtube.com/watch?v=kGrUt_cgJOo

          ok this one really pisses me off. this is a shot to 2nd base, but WHY IN THE WORLD do I have control of the right fielder here?!! instead of having control of the second baseman LIKE I SHOULD it goes right past him all the way to the wall letting a run score instead of getting me out of the inning.
          This happens rarely, but when it does, pretty annoying. I agree there is an error here in the logic somewhere. I've also had hard hit balls right next to an infielder where the fielder runs completely the opposite way (not controlled by me) and I'm given control of an outfielder instead.

          Originally posted by jd369
          http://www.youtube.com/watch?v=ANB2CaFHTA4

          this one basically cost me the game. again, WHY IN THE WORLD is he charging the ball and instead of grabbing it and firing home home does he come to a complete stop and then lob a throw in?!!! that animation just needs to be removed.
          This one...maybe user. Are you sure you had the throw completely preloaded? I've had instances where I think I've got the throw loaded, but I'm still on the button and it does this. You need to load the throw and make sure you aren't holding the button.

          One thing I've gone to...turning off the throwing indicator completely. This allows the CPU to make the appropriate strength throw for you, which in cases like the last one with the OF taking his time something that doesn't happen. Stuff like the 3B lob and the pitcher double-clutch still do however.
          Steam: Bahnzo

          Comment

          • jd369
            Banned
            • Sep 2008
            • 1341

            #125
            Re: Slow/incorrect animations...

            I'm not sure what the throw indicator is so I'm not sure if I use it. I use classic throwing.

            I also just had a play (can post the video if needed) it was a pretty high chopper off the plate. I charged with the pitcher. Intending to run home to tag the guy coming in from third cause I didnt have time to throw. Instead of charging the ball so I could keep running towered home my pitcher slowed down and fielded the ball as a middle infielder would a routine ground ball with a slow runner running. This allowed the run to score. I would have at least liked the chance to try to run and tag the runner cause I think I would have gotten him.
            Last edited by jd369; 06-20-2011, 09:18 PM.

            Comment

            • Bahnzo
              Can't spell antetokounmpo
              • Jun 2003
              • 2809

              #126
              Re: Slow/incorrect animations...

              Originally posted by jd369
              I'm not sure what the throw indicator is so I'm not sure if I use it. I use classic throwing.
              You can turn off the power rings under the controlled player. I don't have the game open so I can't describe it off-hand, but I believe it either says in game or was described here that the game basically takes over the power of the throw. Should work no matter what method of throwing (analog or button) you use.

              And if I'm wrong about the game controlling the throw, someone please correct me.
              Steam: Bahnzo

              Comment

              • jd369
                Banned
                • Sep 2008
                • 1341

                #127
                Re: Slow/incorrect animations...

                well guess what? heres another one! this one really takes the cake and yet again cost me runs. did I mention I am playing franchise while all this is happening. getting f'd at every turn is starting to get a bit (who am I kidding, A LOT irritating). not even the biggest show fanboy homer on earth can defend this one. should I really be able to produce this much evidence of things that are wrong after just 3 games of franchise?!



                while we are at it. please just get rid of line drives off the pitcher. if it cant be done right Id rather not see it at all. 3 or 4 times a game you see a line drive off a pitchers leg. every time it lands right beside him and you get thrown out. then he "hobbles" around the mound and is right back throwing. VERY RARELY if EVER will you see more than one shot off a pitchers body a game.
                Last edited by jd369; 06-20-2011, 11:02 PM.

                Comment

                • thaSLAB
                  [Player 1]
                  • Feb 2008
                  • 4495

                  #128
                  Originally posted by jd369
                  well guess what? heres another one! this one really takes the cake and yet again cost me runs. did I mention I am playing franchise while all this is happening. getting f'd at every turn is starting to get a bit (who am I kidding, A LOT irritating). not even the biggest show fanboy homer on earth can defend this one. should I really be able to produce this much evidence of things that are wrong after just 3 games of franchise?!



                  while we are at it. please just get rid of line drives off the pitcher. if it cant be done right Id rather not see it at all. 3 or 4 times a game you see a line drive off a pitchers leg. every time it lands right beside him and you get thrown out. then he "hobbles" around the mound and is right back throwing. VERY RARELY if EVER will you see more than one shot off a pitchers body a game.
                  LMAO, what's the problem again? He looked safe to me!

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                  Comment

                  • Galvatron
                    True Ace
                    • Mar 2007
                    • 605

                    #129
                    Re: Slow/incorrect animations...

                    Originally posted by jd369
                    well guess what? heres another one! this one really takes the cake and yet again cost me runs. did I mention I am playing franchise while all this is happening. getting f'd at every turn is starting to get a bit (who am I kidding, A LOT irritating). not even the biggest show fanboy homer on earth can defend this one. should I really be able to produce this much evidence of things that are wrong after just 3 games of franchise?!



                    while we are at it. please just get rid of line drives off the pitcher. if it cant be done right Id rather not see it at all. 3 or 4 times a game you see a line drive off a pitchers leg. every time it lands right beside him and you get thrown out. then he "hobbles" around the mound and is right back throwing. VERY RARELY if EVER will you see more than one shot off a pitchers body a game.
                    This one was clearly a case of slow tag animations by fielders when baserunners are sliding in. I have a couple of examples that I may post later of this, but none of them are this bad, ouch. And I agree about the frequency of deflections off the pitcher. I thought I read in the community day impressions that they were toned down this year, but they seem to happen at nearly the same rate as '10.
                    Last edited by Galvatron; 06-21-2011, 12:12 AM.
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                    Comment

                    • Galvatron
                      True Ace
                      • Mar 2007
                      • 605

                      #130
                      Re: Slow/incorrect animations...

                      Here's one that I saved a while back, think I saw this once or twice last year. I'm pitching with a runner (Victorino) on first. I get Utley to ground to the 2B Emaus for the double play. He fields the ball and I pre-load the relay throw to my SS to begin the DP, but instead, the "step on the bag" animation is triggered, then throws to first. The problem is, he's too far from the bag for this animation to happen, and as a result he steps on nothing, getting only the out at 1st. http://www.youtube.com/watch?v=OJ5gJcHZ4Wc
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                      • treyraq
                        Rookie
                        • Jan 2011
                        • 493

                        #131
                        Re: Slow/incorrect animations...

                        Originally posted by Russell_SCEA
                        Our catalog of animations is over 30,000 now. Every year hundreds more or added.
                        And that's a good thing. Do you guys reassign any?
                        Because I think that's the only point guys are trying to get across, is that quite a bit of them trigger during unlikely/unrealistic situations. Or some just don't flat out exist. Hence me saying that new ones would be nice.

                        I'm not a developer; I have no idea if 30,000 is 'a lot' or not. I mean, it's relative. Take the railroading-the-catcher animation, for instance. Does the catcher ALWAYS do that sort of roll-backwards-twice kind of thing (when he holds on)??
                        (3 year old video from '08 but still the same animation in '11)


                        Because that is the only home plate collision animation I ever see (Again, when he holds on. I believe there's one for when the ball is dropped, also?) Maybe there is more? Because if not...new ones would be nice.

                        Originally posted by Russell_SCEA
                        Player models don't really have anything to do with animations.
                        My point exactly. But couldn't they?

                        That way, could different types of fielder models, based on different athletic/agility abilities, "own" certain animations?
                        Perhaps based off of age, attributes, and even height/weight. Is something like that possible?

                        Take the same home-plate collision animation example from above; It would be nice to see someone like David Eckstein not even put a dent into a burly catcher and get stopped dead in his tracks.

                        I had a game where Ryan Howard (CPU) made these crazy, athletic plays and cross-body throws and virtually looked like a SS. It was very frustrating to watch because not only should a guy of his stature not have been making those plays (animations), other fielders should be able to that don't.

                        (If I didn't save the videos I will frantically play some games against PHI to try to reproduce them!)

                        Hey, just trying to help.

                        Comment

                        • jd369
                          Banned
                          • Sep 2008
                          • 1341

                          #132
                          Re: Slow/incorrect animations...

                          Originally posted by kursekain
                          Here's one that I saved a while back, think I saw this once or twice last year. I'm pitching with a runner (Victorino) on first. I get Utley to ground to the 2B Emaus for the double play. He fields the ball and I pre-load the relay throw to my SS to begin the DP, but instead, the "step on the bag" animation is triggered, then throws to first. The problem is, he's too far from the bag for this animation to happen, and as a result he steps on nothing, getting only the out at 1st. http://www.youtube.com/watch?v=OJ5gJcHZ4Wc
                          those extra steps definitely souldnt have happened, he should have went into a fip to the SS animation. also since the steps did happen he was then close enough to the bag to do a side step to get the force at 2nd, but alas that animation is not in the game,and again, let me reiterate, that makes 5-3 (step on 3rd throw to 1st) and 3-6 tag DP's impossible. it shouldnt be impossible.

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                          • thaSLAB
                            [Player 1]
                            • Feb 2008
                            • 4495

                            #133
                            Re: Slow/incorrect animations...

                            Originally posted by kursekain
                            Here's one that I saved a while back, think I saw this once or twice last year. I'm pitching with a runner (Victorino) on first. I get Utley to ground to the 2B Emaus for the double play. He fields the ball and I pre-load the relay throw to my SS to begin the DP, but instead, the "step on the bag" animation is triggered, then throws to first. The problem is, he's too far from the bag for this animation to happen, and as a result he steps on nothing, getting only the out at 1st. http://www.youtube.com/watch?v=OJ5gJcHZ4Wc

                            I don't think the "step on the bag" animation was triggered tho... or at least didn't finish. That animation is one that runs thru the bag, and releases the throw to 1B on the SS side of the bag. Looks like he was just gathering and planting to throw to 1B. Are you sure you held up/triangle when you fielded the ball?
                            Last edited by thaSLAB; 06-21-2011, 10:01 AM.
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                            • Pared
                              Legen - WAIT FOR IT
                              • Feb 2003
                              • 39337

                              #134
                              Re: Slow/incorrect animations...

                              I've done 3rd to first DP's before so saying it is impossible is wrong.

                              And that example kurse shows does not indicate any attempt was made to second. That was a regular fielding animation.

                              On a side note, let's note turn this into a bitch-fest. Keep the comments constructive because complaining isn't going to do anyone any good. There are some great points being raised - don't ruin that.
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                              • jd369
                                Banned
                                • Sep 2008
                                • 1341

                                #135
                                Re: Slow/incorrect animations...

                                Originally posted by Pared
                                I've done 3rd to first DP's before so saying it is impossible is wrong.

                                And that example kurse shows does not indicate any attempt was made to second. That was a regular fielding animation.

                                On a side note, let's note turn this into a bitch-fest. Keep the comments constructive because complaining isn't going to do anyone any good. There are some great points being raised - don't ruin that.
                                can you PLEASE post a video of that? I havent seen it one time in 3 years of this game now. and Im not talking about running towards 3rd and then doing a spin throw to get a guy that has a speed of 35. I assume that can be pulled off, Im talking about a fundamental side step to the bag and then a balanced throw to first.

                                I have to somewhat disagree that complaining doesnt do any good lol. complaining is what usually gets people off their butts to do something about it. otherwise they fall into a lull cause they think everyone is happy with that they put out.

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