MLB 12 The Show Preview - Pulse Pitching, Zone Analog Batting, Collision Awareness

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  • NJ2NC
    Rookie
    • Aug 2003
    • 332

    #136
    Re: MLB 12 The Show Preview - Pulse Pitching, Zone Analog Batting, Collision Awarenes

    Originally posted by Russell_SCEA
    Commentary is a huge focus this year, however if you are expecting new announcers and for our audio team to completely be able to replace over 7 years of accumulated lines you are setting your hopes way to high.

    Working weather, I have no idea what that means.

    We aren't fans of rain delays and games getting called in a video game baseball.
    I don't think games should be called, but if something along the lines of ....it's raining and the announcers say we are going to have a delay, and we are given the time of the delay and option of bringing the starter out to pitch with a greater chance of injury, or replace him.

    Comment

    • spit_bubble
      MVP
      • Nov 2004
      • 3292

      #137
      Re: MLB 12 The Show Preview - Pulse Pitching, Zone Analog Batting, Collision Awarenes

      Originally posted by Russell_SCEA
      Very obvious, but we don't and until we can design a compelling way to do it we won't. It's never at the top of the list to begin with so the chances are slim year to year. That is until someone comes up with a compelling design that makes sense...
      Rain delays would be tough, too many factors involved. How long of a delay? Does the game get pushed back? Do they call the game after "x" amount of innings?

      Rain outs on the other hand, they would factor into a season nicely, and would force a manager to shuffle things around to compensate.

      Where's the wishlist thread?
      All ties severed...

      Comment

      • Rules
        Go Irish
        • Jul 2002
        • 3813

        #138
        Re: MLB 12 The Show Preview - Pulse Pitching, Zone Analog Batting, Collision Awarenes

        Originally posted by tnixen
        I think by "working weather" he means can a game start out sunny and then start raining in the 4th inning. Or maybe a game starts out in the rain and then the sun comes out later in the game. A better word for it would be "dynamic weather"

        Or I could be wrong too
        Yep this is exactly what I was saying. Thanks for translating my post.

        Comment

        • Rules
          Go Irish
          • Jul 2002
          • 3813

          #139
          Re: MLB 12 The Show Preview - Pulse Pitching, Zone Analog Batting, Collision Awarenes

          Originally posted by Russell_SCEA
          Very obvious, but we don't and until we can design a compelling way to do it we won't. It's never at the top of the list to begin with so the chances are slim year to year. That is until someone comes up with a compelling design that makes sense.

          On the realistic note the game will never be "realistic" if it was everyone would suck at the game. There is a fine line between what people think they want in "realism" standards and the contrast between fun.
          Rain delays, games being called and double headers have been done before just not by you guys.

          Comment

          • bcruise
            Hall Of Fame
            • Mar 2004
            • 23274

            #140
            Re: MLB 12 The Show Preview - Pulse Pitching, Zone Analog Batting, Collision Awarenes

            Originally posted by spit_bubble
            Rain delays would be tough, too many factors involved. How long of a delay? Does the game get pushed back? Do they call the game after "x" amount of innings?

            Rain outs on the other hand, they would factor into a season nicely, and would force a manager to shuffle things around to compensate.

            Where's the wishlist thread?
            From the human perspective, sure it would be nice. But keep in mind that for that to work, the game's scheduling logic (currently only used to generate a set-in-stone schedule at the beginning of each year) would have be able to handle re-scheduling of games, whether and when to have double-headers, whether the game even needs to be played if it's late in the season (I know some meaningless games late in the season just get straight-up cancelled occasionally, because MLB simply doesn't have a place in the schedule to move them to). Even the real MLB struggles with this stuff at times, and trying to program all of this extra logic in would undoubtedly take away from development on other things.

            And that's probably just the tip of the iceberg - the first things I can think of off the top of my head that would make this a royal pain to implement.

            Comment

            • Rules
              Go Irish
              • Jul 2002
              • 3813

              #141
              Re: MLB 12 The Show Preview - Pulse Pitching, Zone Analog Batting, Collision Awarenes

              Originally posted by Russell_SCEA
              Commentary is a huge focus this year, however if you are expecting new announcers and for our audio team to completely be able to replace over 7 years of accumulated lines you are setting your hopes way to high.

              Working weather, I have no idea what that means.

              We aren't fans of rain delays and games getting called in a video game baseball.
              I'm talking about how none of the announcers sound like they were even in the same state more or less in the same ballpark when their lines were recorded. None of it sounds natural and this is one area that should have been fixed before other none requested features are designed into the game. If that is corrected then I will have little complaints. However, if it is like NCAA Football where once you have heard the lines a million times, at what point is the series going to be viewed as stale?

              Not being fans of rain delays is a problem as this happens in actual baseball games. I understand those who would not like it but it could be a feature that is turned off for those who prefer more of an arcade experience.

              The Show is built on a great foundation and I am just hoping that it doesn't turn into another Madden where the next great feature = to a gimmick year to year that isn't really apart of the sport. This is a game that is known to be more sim so why move away from it when that is the big draw?
              Last edited by Rules; 12-14-2011, 10:28 PM.

              Comment

              • Rules
                Go Irish
                • Jul 2002
                • 3813

                #142
                Re: MLB 12 The Show Preview - Pulse Pitching, Zone Analog Batting, Collision Awarenes

                Originally posted by bcruise
                From the human perspective, sure it would be nice. But keep in mind that for that to work, the game's scheduling logic (currently only used to generate a set-in-stone schedule at the beginning of each year) would have be able to handle re-scheduling of games, whether and when to have double-headers, whether the game even needs to be played if it's late in the season (I know some meaningless games late in the season just get straight-up cancelled occasionally, because MLB simply doesn't have a place in the schedule to move them to). Even the real MLB struggles with this stuff at times, and trying to program all of this extra logic in would undoubtedly take away from development on other things.

                And that's probably just the tip of the iceberg - the first things I can think of off the top of my head that would make this a royal pain to implement.
                I agree 100% but it has been done before by another baseball game. Yes it requires a ton of work but once you build it in, then all they have to do is tweak it year to year. To me, this is just one area The Show has a glaring weakness. Don't get me wrong, I love the series!!!! I'm just a big weather guy when it comes to sports games.

                Comment

                • The Kid 24
                  It's Show Time!
                  • Jan 2007
                  • 14762

                  #143
                  Re: MLB 12 The Show Preview - Pulse Pitching, Zone Analog Batting, Collision Awarenes

                  Any word on if Zone and Classic (just pushing X to swing) hitting options are still in the game?

                  I know it's old school but I LOVE hitting with either of those options.
                  Milwaukee Brewers | Green Bay Packers | North Carolina Tar Heels | Wisconsin Badgers

                  Comment

                  • thaSLAB
                    [Player 1]
                    • Feb 2008
                    • 4495

                    #144
                    I think rain delays in a video game are a waste of time, but that's just my opinion.

                    What I wouldn't mind seeing is real-time weather, where "current conditions" was an option on the weather selection screen. And have it pull the current conditions for the ballpark you are playing in. Of course there would probably have to be a minimum temperature so that you're not playing at Yankee Stadium in January in 20-degree weather lol.


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                    • MLB_Fan
                      Banned
                      • Dec 2011
                      • 7

                      #145
                      Re: MLB 12 The Show Preview - Pulse Pitching, Zone Analog Batting, Collision Awarenes

                      Are there any features from MLB11 that will not be in MLB12?

                      Are there any features from MLB10, that were not in MLB11, but will return in MLB12?

                      Comment

                      • tnixen
                        MVP
                        • Oct 2011
                        • 3184

                        #146
                        Re: MLB 12 The Show Preview - Pulse Pitching, Zone Analog Batting, Collision Awarenes

                        For me the next step I would like to see the weather take is have some Snow Flakes falling in cold games in places like colorado,Chicago and Minnesota. And also I would like to see the players have smoke coming out of their mouths.

                        Comment

                        • DJ
                          Hall Of Fame
                          • Apr 2003
                          • 17756

                          #147
                          Re: MLB 12 The Show Preview - Pulse Pitching, Zone Analog Batting, Collision Awarenes

                          Originally posted by The Kid 24
                          Any word on if Zone and Classic (just pushing X to swing) hitting options are still in the game?

                          I know it's old school but I LOVE hitting with either of those options.
                          They should be. This development team, at least to my knowledge, doesn't remove features from the game.
                          Currently Playing:
                          MLB The Show 25 (PS5)

                          Comment

                          • The Kid 24
                            It's Show Time!
                            • Jan 2007
                            • 14762

                            #148
                            Re: MLB 12 The Show Preview - Pulse Pitching, Zone Analog Batting, Collision Awarenes

                            Originally posted by DJ
                            They should be. This development team, at least to my knowledge, doesn't remove features from the game.
                            Ok good to hear
                            Milwaukee Brewers | Green Bay Packers | North Carolina Tar Heels | Wisconsin Badgers

                            Comment

                            • MLB_Fan
                              Banned
                              • Dec 2011
                              • 7

                              #149
                              Re: MLB 12 The Show Preview - Pulse Pitching, Zone Analog Batting, Collision Awarenes

                              Originally posted by DJ
                              This development team, at least to my knowledge, doesn't remove features from the game.
                              Except classic Rookie GP, HOF players & in-game HR count.

                              Comment

                              • ripwalk
                                Pro
                                • May 2009
                                • 531

                                #150
                                Re: MLB 12 The Show Preview - Pulse Pitching, Zone Analog Batting, Collision Awarenes

                                Originally posted by Russell_SCEA
                                Not this year
                                Why why why no playoff mode?

                                Most other sports series have this as an option, there must be some reason it hasn't made it into the game yet. At least on the surface (and having no programming knowledge whatsoever), it doesn't seem like a mode that would take much to implement or would take up much in the way of resources.

                                Yet, I'm sure many would play it. I know myself I've been playing playoffs only with MLB 11 recently... However, it's kind of a pain to have to sim through an entire season just to (hopefully) make the playoffs with a certain team ... And obviously it limits me to only being good teams who have a reasonable chance to make the playoffs when I sim out a season.

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