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  • BrianU
    MVP
    • Nov 2008
    • 1565

    #361
    Re: Franchise Player Ratings Decline

    I'm sure it will get fixed as they say, but god forbid it's not you could always create a 2nd franchise save, play the spring to see how guys play then go back to the original one, update lineups and skip the spring training. It's not a big deal since the stats aren't kept but it is a minor inconveinence

    Comment

    • ptbnl
      Rookie
      • Mar 2012
      • 348

      #362
      Re: Franchise Player Ratings Decline

      Maybe it's more accurate than we realize:
      Stay updated on the MLB with breaking news, scores, standings, expert analysis, and in-depth coverage from Sports Illustrated.
      #24

      Comment

      • myghty
        MVP
        • Mar 2005
        • 2395

        #363
        Re: Franchise Player Ratings Decline

        Originally posted by ptbnl
        Maybe it's more accurate than we realize:
        http://mlb.si.com/2013/03/13/roy-hal...r_a5&eref=sihp
        The glitch has infected real MLB?
        NOOOOOOOOOOOOOOOOOOOOO!
        "In a year that has been so improbable, the impossible has happened." - Vin Scully

        PS5/PSN: myghty

        Comment

        • JoeCoolMan24
          MVP
          • Jul 2005
          • 1255

          #364
          Re: Franchise Player Ratings Decline

          Originally posted by ptbnl
          Maybe it's more accurate than we realize:
          http://mlb.si.com/2013/03/13/roy-hal...r_a5&eref=sihp
          Then again, it's not the end of ST yet.

          And also, Paul Konerko is raking. Looking more like his 94 OVR than the 79 OVR he is about to be.

          And yes, I know your comment was in jest.

          Comment

          • MoleDude
            Rookie
            • Apr 2010
            • 461

            #365
            Re: Franchise Player Ratings Decline

            Originally posted by BrianU
            I'm sure it will get fixed as they say, but god forbid it's not you could always create a 2nd franchise save, play the spring to see how guys play then go back to the original one, update lineups and skip the spring training. It's not a big deal since the stats aren't kept but it is a minor inconveinence
            I don't hate this workaround, but honestly from one save to the next things could be totally different. I get what you're saying...in my/our "mind" we see the numbers once and can go with it, but if you simmed ST 10 times, I bet you'd pick 1-5 players differently on your roster (depending on your team) or your lineup/rotation different each time based on stats.

            Let's just hope it gets fixed

            Comment

            • TripleCrown
              MVP
              • Jan 2013
              • 1241

              #366
              I like the whole concept. Will be even better after patched (regression computed twice now)

              My only concern is: after I ran 7 sims where I monitored 14 veterans (38+) except Buehrle and Halladay. All those 38+ are always regressing at the same rate , same +-OVR . There's some randomness for those less than 36 though.

              Let say Dickey, he had on those 7 sim almost exactly the same pattern every time. I think it would be better that sometimes he declines at mid-season, or second season. But now from my experience, I will never sign a 37+ 'cause there's almost 100% of chances he'll drop on first ST camp. But if he's having let say 20% of chances to have 1 or 2 good seasons, it's to me to take the risk or not. As Knight said it's part of the GM job and sometimes you just have to swallow it. From what I've seen so far it doesn't worth the risk now.

              Maybe I'm wrong too. What's your feeling on this guys?

              T.C.

              Comment

              • timmuh1515
                Pro
                • Aug 2009
                • 546

                #367
                Re: Franchise Player Ratings Decline

                Ran through a 2 year sim with the Phillies.

                Resigned Roy Halladay in the offseason for under 1 million (probably a little unrealistic but whatever).

                Skipped spring training and he entered the season at 77 overall. By seasons end he was 64 overall (tied for the worst rating in the Phillies system)

                However. He finished the year 13-10 with a 3.52 ERA.

                Keep in mind in real life...going into last year Halladay was a horse. Last year he struggled and got hurt and this year there are concerns again about his velocity.

                Post-Steroid Era...players are going to drop production significantly as they age. I like the new system (maybe a little variety would be good).

                Comment

                • geisterhome
                  MVP
                  • Sep 2011
                  • 2101

                  #368
                  anybody knows what they'll patch exactly? just the spring training decline or will the regression during regular season also be affected?

                  Sent from my GT-I9100 using Tapatalk 2
                  Spending time with Jesus!

                  -Glad to be an Operation Sports Member!-

                  Comment

                  • Knight165
                    *ll St*r
                    • Feb 2003
                    • 24964

                    #369
                    Re: Franchise Player Ratings Decline

                    Originally posted by TripleCrown
                    I like the whole concept. Will be even better after patched (regression computed twice now)

                    My only concern is: after I ran 7 sims where I monitored 14 veterans (38+) except Buehrle and Halladay. All those 38+ are always regressing at the same rate , same +-OVR . There's some randomness for those less than 36 though.

                    Let say Dickey, he had on those 7 sim almost exactly the same pattern every time. I think it would be better that sometimes he declines at mid-season, or second season. But now from my experience, I will never sign a 37+ 'cause there's almost 100% of chances he'll drop on first ST camp. But if he's having let say 20% of chances to have 1 or 2 good seasons, it's to me to take the risk or not. As Knight said it's part of the GM job and sometimes you just have to swallow it. From what I've seen so far it doesn't worth the risk now.

                    Maybe I'm wrong too. What's your feeling on this guys?

                    T.C.

                    Nope...I agree.(and I believe Aaron and Luis do as well) and I'm sure with good feedback SCEA will fine tune the "new" areas of progression/regression....training and scouting as we provide them with our thoughts on the systems.

                    I believe that SCEA meant to have a gain/loss after Spring Training....but I think it is supposed to equal the number we see at the culmination of ST for both ST AND the regular season. (this is absolutely just me guessing here)...but I believe that the 20 drop after ST...and then a secondary 14 drop during season...was supposed to be a 6 and 14 for the total of 20...but it went astray somewhere!

                    For me...the more randomness and less precise #'s we see anywhere in the game is better for the strategic element IMO.

                    M.K.
                    Knight165
                    All gave some. Some gave all. 343

                    Comment

                    • TripleCrown
                      MVP
                      • Jan 2013
                      • 1241

                      #370
                      Re: Franchise Player Ratings Decline

                      Originally posted by Knight165
                      Nope...I agree.(and I believe Aaron and Luis do as well) and I'm sure with good feedback SCEA will fine tune the "new" areas of progression/regression....training and scouting as we provide them with our thoughts on the systems.

                      I believe that SCEA meant to have a gain/loss after Spring Training....but I think it is supposed to equal the number we see at the culmination of ST for both ST AND the regular season. (this is absolutely just me guessing here)...but I believe that the 20 drop after ST...and then a secondary 14 drop during season...was supposed to be a 6 and 14 for the total of 20...but it went astray somewhere!

                      For me...the more randomness and less precise #'s we see anywhere in the game is better for the strategic element IMO.

                      M.K.
                      Knight165
                      100% with you on this. Some fine tuning and a bit of randomness and we're in serious business.

                      If we take RA. Dickey by example, in every sim ST I ran he end up with a 81. If it's computed twice maybe he should end up with a 88 something which is fair. There's seem to have some randomness between ST and ASG (77,76,70,77) though. just tweaking it so it can be after ST in the range of 85-92 and I would be satisfied with that first iteration of the regression engine. Ideally would like to see sometimes an 96 OVR after ST, then suddenly starting a serious drop mid-season and year after.

                      -------------OVR--ST.....ASG..END..OFF....ST2...ASG2..END2
                      Dickey 95 81 77 69 69 62 60
                      Dickey 95 81 76
                      Dickey 95 81 70
                      Dickey 95 81 77
                      Dickey 95 skip 84 76
                      Dickey 95 skip 85 77 67 63 61
                      Dickey 95 skip 84 76 67 63 61 59

                      Comment

                      • Qb
                        All Star
                        • Mar 2003
                        • 8799

                        #371
                        Re: Franchise Player Ratings Decline

                        I like the concept of old players declining sharply, and certainly prefer it to players sustaining their ability/performance until retiring arbitrarily. Hopefully, the 'double-dip' regression is fixed in the first update and we'll see how the system plays out when functioning as intended. The implication is that it will be less extreme, but still quite hard on the over-35 crowd (eg, Ramone's early "it's not a bug comment").

                        Like several others, I'd like to see the regression be more randomized and not across the board. I liked sroz39's post about pitchers losing some velocity, K/9, stamina, etc and position players dropping in physical abilities. I think that's where we should see the really sharp declines, along with durability, which might be the most appropriate attribute to tie to age-related regression.

                        Comment

                        • TheNumber35
                          Just Bad at Everything
                          • Jan 2012
                          • 2708

                          #372
                          Re: Franchise Player Ratings Decline

                          Originally posted by geisterhome
                          anybody knows what they'll patch exactly? just the spring training decline or will the regression during regular season also be affected?

                          Sent from my GT-I9100 using Tapatalk 2
                          Considering Ramone and the other devs have said that the progression it self isn't broken, its just the amount of times it was being applied (if I'm interpreting that correctly.) So I would assume that they will just patch up the application of progression/regression in Spring Training.

                          Which is all we really need, this new system is light-years ahead of any system we've had before...it just has some minor issues that need to be tweaked (like stopping it from applying two times in the same season)
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                          Comment

                          • seanjeezy
                            The Future
                            • Aug 2009
                            • 3347

                            #373
                            Re: Franchise Player Ratings Decline

                            Originally posted by Qb
                            I like the concept of old players declining sharply, and certainly prefer it to players sustaining their ability/performance until retiring arbitrarily. Hopefully, the 'double-dip' regression is fixed in the first update and we'll see how the system plays out when functioning as intended. The implication is that it will be less extreme, but still quite hard on the over-35 crowd (eg, Ramone's early "it's not a bug comment").

                            Like several others, I'd like to see the regression be more randomized and not across the board. I liked sroz39's post about pitchers losing some velocity, K/9, stamina, etc and position players dropping in physical abilities. I think that's where we should see the really sharp declines, along with durability, which might be the most appropriate attribute to tie to age-related regression.
                            You are in luck QB, pitchers do lose velocity as they get older, I had Mo lose 5 mph off his cutter.
                            Bakin' soda, I got bakin' soda

                            Comment

                            • Qb
                              All Star
                              • Mar 2003
                              • 8799

                              #374
                              Re: Franchise Player Ratings Decline

                              Originally posted by seanjeezy
                              You are in luck QB, pitchers do lose velocity as they get older, I had Mo lose 5 mph off his cutter.
                              Sweet. Does it happen gradually starting around 30 or so or is it sudden & severe at 35+? Obviously Rivera isn't a good reference point for this question.

                              Comment

                              • seanjeezy
                                The Future
                                • Aug 2009
                                • 3347

                                #375
                                Re: Franchise Player Ratings Decline

                                Originally posted by Qb
                                Sweet. Does it happen gradually starting around 30 or so or is it sudden & severe at 35+? Obviously Rivera isn't a good reference point for this question.
                                Slowly over time, the speed is highly dependent on your training method. I ran a couple of tests and it can happen any time during a player's mid-twenties onward if it is neglected. For the younger guys (under 35) they lose roughly 3 points which translates to ~.7 mph, which is the standard loss per year in real life as well.
                                Bakin' soda, I got bakin' soda

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