Runners slowing down rounding third

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  • ktd1976
    MVP
    • Mar 2006
    • 1936

    #226
    Re: Runners slowing down rounding third

    I'm telling you, the problem is, we don't have enough time to cue up the extra base on a base hit with a runner on second.

    I have never seen the slowdown at third with a runner on first, and a shot to the gap, where I cue the runner to go home before he reaches second base. NEVER.

    This means it is definitely a timing issue.

    Realistically, we should have until the runner is 3 quarters of the way to third base to cue him going home. In reality, we have to hit the button before the runner is even half way to third, or it triggers the slowdown. Which means, by the time a base hit makes it through the infield, it is already too late to send the runner home without triggering the slowdown, because he has advanced too far.

    So, I agree that the system is working as intended, but the timing is way off.
    Last edited by ktd1976; 04-19-2013, 04:13 PM.

    Comment

    • bronxbombers21325
      MVP
      • Mar 2012
      • 3058

      #227
      Re: Runners slowing down rounding third

      Is there any slider sets that can cure this horrible problem, or are we just stuck with it?

      Comment

      • bronxbombers21325
        MVP
        • Mar 2012
        • 3058

        #228
        Re: Runners slowing down rounding third

        Originally posted by LetsGoBucs
        I also play with Auto base running and too many times does the slowdown around third either get the guy thrown out at home or he stops and goes back to third.
        On auto they don't even try for home, they will slow down to a jog and stop at third before the fielder even gets to the ball.

        Comment

        • BlueSkies7776
          Rookie
          • Mar 2010
          • 302

          #229
          Re: Runners slowing down rounding third

          Originally posted by vinny_pizza
          It'll frustrate me no matter what. Michael Bourne with 99 speed and running on contact with two outs should make it home on a ground ball up the middle every time. It's not like a laser beam back up the box, an easy grounder up the middle. Definitely a flawed 'feature'.


          Sent from my SAMSUNG-SGH-I747 using Tapatalk 2
          I know but liked Russell said, there is more to it than the runners speed and base running ability. The number of outs, the fielders depth, who is on deck and so on. I think it's interesting and I will definitely make note of what the factors are when the runner rounds base smoothly. I don't think sending the runner fast enough is what the issue is.

          Comment

          • ktd1976
            MVP
            • Mar 2006
            • 1936

            #230
            Re: Runners slowing down rounding third

            Originally posted by BlueSkies7776
            I know but liked Russell said, there is more to it than the runners speed and base running ability. The number of outs, the fielders depth, who is on deck and so on. I think it's interesting and I will definitely make note of what the factors are when the runner rounds base smoothly. I don't think sending the runner fast enough is what the issue is.
            You don't? Try sending a runner home from first base on a deep hit. He will round third base seamlessly EVERY SINGLE TIME. It has EVERYTHING to do with timing. Unfortunately, with a runner on second, we aren't given enough time go give the runner the command to go home. It's as easy as that.

            Comment

            • kehlis
              Moderator
              • Jul 2008
              • 27738

              #231
              Re: Runners slowing down rounding third

              Originally posted by ktd1976
              You don't? Try sending a runner home from first base on a deep hit. He will round third base seamlessly EVERY SINGLE TIME. It has EVERYTHING to do with timing. Unfortunately, with a runner on second, we aren't given enough time go give the runner the command to go home. It's as easy as that.
              Not to mention, anyone who has played baseball knows that all those other things being brought up are largely irrelevant when you are on second base (count, on deck batter, outs even). You take a lead with the goal to score, the RUNNERS mentality should be the same every time.

              The defense may be playing differently based on the situation and third base coach made hold a runner when the situation merits so but the RUNNERS mentality is ALWAYS to score.

              I just don't buy any of that and it is starting to get a little frustrating now after losing countless runs now that I'm a month and a half into my franchise.

              Comment

              • ktd1976
                MVP
                • Mar 2006
                • 1936

                #232
                Re: Runners slowing down rounding third

                Originally posted by kehlis
                Not to mention, anyone who has played baseball knows that all those other things being brought up are largely irrelevant when you are on second base (count, on deck batter, outs even). You take a lead with the goal to score, the RUNNERS mentality should be the same every time.

                The defense may be playing differently based on the situation and third base coach made hold a runner when the situation merits so but the RUNNERS mentality is ALWAYS to score.

                I just don't buy any of that and it is starting to get a little frustrating now after losing countless runs now that I'm a month and a half into my franchise.
                Exactly, a runner on second always "thinks" like he will score on a base hit. He takes a path towards third with the intention of scoring on a base hit. Maybe the third base coach will put the stop sign on. But you decide late to NOT take the extra base.

                Watch any baseball game. I have Rarely, if ever seen a runner on second, on a base hit to the outfield, slow down that much as he is rounding third base.

                I understand that Russell and SCEA say that the system is working properly. The problem is the system is flawed.

                Comment

                • vinny_pizza
                  Rookie
                  • Apr 2012
                  • 270

                  #233
                  Originally posted by BlueSkies7776
                  I know but liked Russell said, there is more to it than the runners speed and base running ability. The number of outs, the fielders depth, who is on deck and so on. I think it's interesting and I will definitely make note of what the factors are when the runner rounds base smoothly. I don't think sending the runner fast enough is what the issue is.
                  Yeah, but in a situation where you have the fastest guy in the league running on contact with two outs, there is just now way he gets thrown out at home on a ground ball up the middle. I could see if a guy hits a rope to left the runner may think twice, but not a speed guy on an average grounder. Something isn't computing and I think it's that timing window being too short as to when we command the player to go home.

                  Sent from my Nexus 7 using Tapatalk HD

                  Comment

                  • redsfan4life
                    MVP
                    • Mar 2005
                    • 2763

                    #234
                    Re: Runners slowing down rounding third

                    It doesn't seem to do it when you use L1..thats my workaround I guess.
                    PSN: Maserati_Bryan17

                    Comment

                    • ktd1976
                      MVP
                      • Mar 2006
                      • 1936

                      #235
                      Re: Runners slowing down rounding third

                      Originally posted by redsfan4life
                      It doesn't seem to do it when you use L1..thats my workaround I guess.
                      It has done it plenty of times for me when using L1.

                      Comment

                      • zfarrow
                        Rookie
                        • Dec 2012
                        • 117

                        #236
                        Re: Runners slowing down rounding third

                        Originally posted by ktd1976
                        It has done it plenty of times for me when using L1.
                        does this happen with auto-baserunning?

                        Comment

                        • Heroesandvillains
                          MVP
                          • May 2009
                          • 5974

                          #237
                          Re: Runners slowing down rounding third

                          Originally posted by zfarrow
                          does this happen with auto-baserunning?
                          Yes.

                          The more I play (46 games in, and played a ton before starting my current Franchise) the more I actually appreciate this addition. In some instances, with slower runners on smoked shots, it feels believable and rewarding strategically (do I pinch run here? Etc).

                          But all in all, I still agree with Kehlis. It's too much.

                          Don't get me wrong, in 12 and before it was pretty much unrealistic because runners didn't slow down or hesitate at all (think of a ball dropping in pin-ball, without all the stuff in the way). But this needs work. At least visually.

                          Comment

                          • vinny_pizza
                            Rookie
                            • Apr 2012
                            • 270

                            #238
                            Originally posted by ktd1976
                            It has done it plenty of times for me when using L1.
                            True that. Got bit by the slowdown "feature" tonight while using the L1 button. As soon as my player hit third it looked like he was running in quicksand!

                            Sent from my Nexus 7 using Tapatalk HD

                            Comment

                            • ManiacMatt1782
                              Who? Giroux!
                              • Jul 2006
                              • 3982

                              #239
                              Re: Runners slowing down rounding third

                              Originally posted by vinny_pizza
                              True that. Got bit by the slowdown "feature" tonight while using the L1 button. As soon as my player hit third it looked like he was running in quicksand!

                              Sent from my Nexus 7 using Tapatalk HD
                              I agree it does still happen. But it is also usually a slowdown type glitch, and not a poor turn animation. The late turn actually looks good and works well. It is the good turn, but runner slows down while everything else goes full speed situations that are mind boggling. I think its a legit glitch, that is bein written off due to the late/poor turn animations being added. This is different it still slows down every once in a while on a good turn.
                              www.twitch.tv/maniacmatt1228
                              www.youtube.com/maniacmatt1782

                              Comment

                              • JohnMcClaneTW
                                Rookie
                                • Mar 2011
                                • 67

                                #240
                                Re: Runners slowing down rounding third

                                It doesn't matter when you tell the runner to go. If you single with a man on 2nd, they slow down every time regardless of how quick you are hitting the send runner button.

                                It's too difficult to score from 2nd on a single in this game, period. It's nice that the devs say the system is working as intended, and I'm sure it is. The problem is their system is wrong.

                                Comment

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