Unrealistic stats continuing

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  • seanjeezy
    The Future
    • Aug 2009
    • 3347

    #136
    Re: Unrealistic stats continuing

    Originally posted by GreenGlen
    Unfortunately the method I was testing may not be working.

    I had a feeling, turning off training is just delaying the inevitable... The game generates far too many high potential players, hopefully its fixed next year.
    Bakin' soda, I got bakin' soda

    Comment

    • Gagnon39
      Windy City Sports Fan
      • Mar 2003
      • 8544

      #137
      Re: Unrealistic stats continuing

      The only real fix is manually lowering ratings. Of course this only works for franchise, not Road to the Show.
      All the Way, Again: A Chicago Cubs Franchise

      Streaming on Twitch
      https://www.twitch.tv/gagnon39

      Comment

      • Tweeg
        MVP
        • Jul 2008
        • 1414

        #138
        Re: Unrealistic stats continuing

        Originally posted by Gagnon39
        The only real fix is manually lowering ratings. Of course this only works for franchise, not Road to the Show.

        But then who do you decide to lower? All draft prospects, only A potential prospects?
        Prototype Supreme

        Comment

        • GreenGlen
          Pro
          • Nov 2002
          • 639

          #139
          Re: Unrealistic stats continuing

          Honestly I am not sure if it is really too many high potential players in the game. If editing the ratings is the only way to get better stats, does anyone have any idea how go forward with this.

          Comment

          • Heroesandvillains
            MVP
            • May 2009
            • 5974

            #140
            Re: Unrealistic stats continuing

            Is the game generating and is the CPU drafting enough high potential pitchers?

            I'm wondering what would happen if doing a 30-team control Franchise, if the user made sure not to pass on the good pitching prospects what would happen?

            I'm not saying this is what's happening, I'm just curious if the CPU tends to draft an inordinate amount of position players versus how the stock/OSFM rosters balance them.

            Comment

            • ocho cuatro
              Rookie
              • May 2009
              • 300

              #141
              Re: Unrealistic stats continuing

              Originally posted by Heroesandvillains
              Is the game generating and is the CPU drafting enough high potential pitchers?

              I'm wondering what would happen if doing a 30-team control Franchise, if the user made sure not to pass on the good pitching prospects what would happen?

              I'm not saying this is what's happening, I'm just curious if the CPU tends to draft an inordinate amount of position players versus how the stock/OSFM rosters balance them.
              I think the game just generates way too many good hitters. I tracked two drafts in my 30-team franchise, and there were approximately 3x more A potential position players than pitchers (37 vs. 12).

              Comment

              • BenGerman
                No Place Better
                • Sep 2008
                • 2752

                #142
                Re: Unrealistic stats continuing

                So is this issue fixable? And how is it affected Franchise mode? I don't plan on getting to 2020+ anytime soon, so I feel like I should be alright for now. Just don't want to be two or three years down the road and having teams with ERAs over 6 or 7.
                Writer for Operation Sports

                Gamertag (Xbox One): Bengerman 1031
                PSN Name: BadNewsBen

                Twitter: @BadNewsBenV
                Twitch: www.Twitch.TV/Bengerman10

                Comment

                • nomo17k
                  Permanently Banned
                  • Feb 2011
                  • 5735

                  #143
                  Re: Unrealistic stats continuing

                  Originally posted by ocho cuatro
                  I think the game just generates way too many good hitters. I tracked two drafts in my 30-team franchise, and there were approximately 3x more A potential position players than pitchers (37 vs. 12).
                  37 vs 12 per draft, or those are totals from two drafts? Either way they too many given there are no busts.
                  The Show CPU vs. CPU game stats: 2018,17,16,15,14,13,12,11

                  Comment

                  • Heroesandvillains
                    MVP
                    • May 2009
                    • 5974

                    #144
                    Re: Unrealistic stats continuing

                    Originally posted by ocho cuatro
                    I think the game just generates way too many good hitters. I tracked two drafts in my 30-team franchise, and there were approximately 3x more A potential position players than pitchers (37 vs. 12).
                    Anyone know offhand how many of the 50 (if I remember correctly) OSFM A potential players are pitchers?

                    3:1 seems like a lot and seems to me an easy answer to this problem. Is that ratio reflective of real life?

                    Comment

                    • Tweeg
                      MVP
                      • Jul 2008
                      • 1414

                      #145
                      Re: Unrealistic stats continuing

                      Originally posted by ocho cuatro
                      I think the game just generates way too many good hitters. I tracked two drafts in my 30-team franchise, and there were approximately 3x more A potential position players than pitchers (37 vs. 12).

                      That seems like it could be an easy fix. I wonder what things would look like if we just edit down 9-10 A potential batters in each draft. Something like a -15 in each category...maybe?
                      Prototype Supreme

                      Comment

                      • GreenGlen
                        Pro
                        • Nov 2002
                        • 639

                        #146
                        Re: Unrealistic stats continuing

                        After comparing the rosters of 2013 and 2021 the problem is a truly broken progression system. Here you go this is players for all teams currently having the rating 90-99.

                        2013 OSFM V1

                        Pitchers:52
                        Position Players:49
                        Total:101

                        2021
                        Pitchers: 91
                        Position Players: 104
                        Total: 195

                        This broken progression system also explains the broken budget system. As better rated players ask for money from the teams and all budgets increase.

                        2013
                        Baltimore budget: total 73.50
                        player 47.52
                        2021 Baltimore budget : Total 128.41
                        Player 105.11

                        2013 cards budget 118.50
                        2021 cards budge 177.03

                        Pirates 2013 57 million
                        Pirates 2021 124.67

                        Red Sox 2013 127 million
                        Red Sox 2021 216.23 million

                        Everything has doubled.

                        Comment

                        • ocho cuatro
                          Rookie
                          • May 2009
                          • 300

                          #147
                          Re: Unrealistic stats continuing

                          Originally posted by nomo17k
                          37 vs 12 per draft, or those are totals from two drafts? Either way they too many given there are no busts.

                          Oops, I wasn't clear when I posted that. That was cumulative for the two drafts.

                          And yeah, 18 new A potential hitters every year is absurd.

                          Comment

                          • GreenGlen
                            Pro
                            • Nov 2002
                            • 639

                            #148
                            Re: Unrealistic stats continuing

                            The only thing left to do now is to log how many players at each are at the A90-99, B80-89, C70-79, level in OSFM 2013. After the total count is complete, switch all players to manual training after each season before the off-season and begin adjusting players to keep it at that level.

                            Comment

                            • GreenGlen
                              Pro
                              • Nov 2002
                              • 639

                              #149
                              Re: Unrealistic stats continuing

                              Originally posted by bxgoods
                              They had the same problem in 2011 when the game generated too many A potential pitchers.
                              They winded up fixing it in a patch later on, but that patch probably won't come out till the end of May.
                              Hope they will get a out a patch for this. Not sure we will see another patch for 13 since they are busy building 14 for the ps4.

                              Comment

                              • Tweeg
                                MVP
                                • Jul 2008
                                • 1414

                                #150
                                Re: Unrealistic stats continuing

                                I think the best way to do things would be to turn training off for everybody. From there you would probably want to make sure the draft insists of just 10-11 total A potential players each year. The best way to do that would be to randomly select the extra A guys and 'bust' them out of the league. The easiest way would be to change their age to 45.
                                Prototype Supreme

                                Comment

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