Quick Count Pitch Counts

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  • Ripner
    Pro
    • Mar 2011
    • 636

    #76
    Re: Quick Count Pitch Counts

    Was a bit surprised that Quick Counts can't be used in MLB Live mode.

    Comment

    • ktd1976
      MVP
      • Mar 2006
      • 1936

      #77
      Re: Quick Count Pitch Counts

      Originally posted by Heroesandvillains
      Sweet! Classic seemed to fix my K problem! Oh my beloved Classic, why did I ever doubt you?

      3 games using Detroit. 6 K's with Verlander, 9 K's with Scherzer, and 8 K's with um...well, I can't remember right not but he was awesome.

      Now I did walk 17 batters, but I feel finally like I'm at a great starting point and will tweak sliders if need be!

      Best thing is, using Classic with QC's, I was actually beginning to give up realistic hit and runs totals too against the CPU. So it's all perfect now!

      Thanks again KTD!!!
      No problem, glad I could help. I'm loving how, with quick counts, it makes you have to think a couple pitches ahead. The numbers are realistic. Makes you actually have to manage a game like a real manager

      Comment

      • CBISCUIT34
        Rookie
        • Nov 2004
        • 26

        #78
        Re: Quick Count Pitch Counts

        Anyone else see the IGN.com review? They said it's a great series but this year is nothing more than a roster update. No mention of quick count mode. I think they may want to check out the game in more detail before writing a review.

        Comment

        • Mabster
          Crunchy
          • Mar 2009
          • 7659

          #79
          Re: Quick Count Pitch Counts

          Yea I read the ign review. No mention of QC or Dynamic Difficulty either. Just another reason to never listen to reviews.
          Oakland Athletics San Jose Sharks

          Comment

          • Heroesandvillains
            MVP
            • May 2009
            • 5974

            #80
            Re: Quick Count Pitch Counts

            Do you guys feel like there's slightly too many 3 ball counts being generated? Specifically when pitching with high confidence with a starter?

            Man, I wish I have been tracking the overall counts presented because I hate posting stuff about "feelings." Either way, figured I'd put this out there to see what everyone thinks.

            I use Classic, which I'm sure doesn't help. So innings 1-4 I'm generally good for a walk or two. But come the 5th inning, or at around 80 pitches, it's almost like around 2/3 of the counts SEEM to start with 3 balls (again, I wish I was writing this stuff down).

            So I guess it's two seperate observations. One being 3 ball counts being generated with a good pitcher and high confidence, and the other being the 3 ball counts being generated due to stamina.

            But for whatever reason, reliever counts feel right (I hate feelings posts! LOL!).

            What do you all think? Or are any of you keeping record of count generation?
            Last edited by Heroesandvillains; 04-11-2014, 01:37 PM.

            Comment

            • Armor and Sword
              The Lama
              • Sep 2010
              • 21792

              #81
              Re: Quick Count Pitch Counts

              Keep in mind QC's is going to be further tuned in the next update and I am sure some minor things will be addressed.

              I have noticed a lot hitting inning 6 and beyond if my pitcher is tired, or is lower rated in the walks allowed department.

              Ace pitchers not so much if they are having a great game and are cruising. It really has been a nice variety.

              Something to keep an eye on though through an entire season in franchise. At this point I am coming to the end of any hard core testing and starting to settle into just playing the game.

              Soon OSFM will be out.......and I will be playing....like everyday!!!!
              Now Playing on PS5:
              CFB 26 Hurricanes/Fresno State Year 2
              MLB The Show 25 - 2025 Yankees Year 1
              MLB The Show 25 1985 Yankees Year 1
              Oblivion Remaster



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              Comment

              • Heroesandvillains
                MVP
                • May 2009
                • 5974

                #82
                Re: Quick Count Pitch Counts

                Yeah, I'm happy it's going to be tuned and I'm also happy it doesn't sound like an overhaul. The mode is brilliant, my stats are palatable and my games are exciting and varied.

                Last night, however, CC was cruising but through 3.1 (he started the game with full stamina), I had already faced 6 three ball counts. One hit allowed with high confidence coming off a good start.

                And I see this a lot.

                But to compound the "issue" (it's not really an issue, again, I love the mode and the coding), I knew that come the 5th inning, it was just going to get more prevalent. And it's sort of discouraging.

                This isn't a complaint post so don't get me wrong. I'm having the most fun with 14 than any version ever. I just want to see if these observations are only noticed by me, or if I'm way wrong because someone has tracked the count frequency.

                Comment

                • Armor and Sword
                  The Lama
                  • Sep 2010
                  • 21792

                  #83
                  Re: Quick Count Pitch Counts

                  Originally posted by Heroesandvillains
                  Yeah, I'm happy it's going to be tuned and I'm also happy it doesn't sound like an overhaul. The mode is brilliant, my stats are palatable and my games are exciting and varied.

                  Last night, however, CC was cruising but through 3.1 (he started the game with full stamina), I had already faced 6 three ball counts. One hit allowed with high confidence coming off a good start.

                  And I see this a lot.

                  But to compound the "issue" (it's not really an issue, again, I love the mode and the coding), I knew that come the 5th inning, it was just going to get more prevalent. And it's sort of discouraging.

                  This isn't a complaint post so don't get me wrong. I'm having the most fun with 14 than any version ever. I just want to see if these observations are only noticed by me, or if I'm way wrong because someone has tracked the count frequency.

                  Pitching with CC has been 1 great start and two so so starts for me......kinda like how CC was last year. With Verlander......the guy has been sick.

                  So I think the ratings driven approach coupled with classic pitching are made for QC mode.....it really is brilliant.
                  Now Playing on PS5:
                  CFB 26 Hurricanes/Fresno State Year 2
                  MLB The Show 25 - 2025 Yankees Year 1
                  MLB The Show 25 1985 Yankees Year 1
                  Oblivion Remaster



                  Follow me on Twitch
                  https://www.twitch.tv/armorandsword

                  Comment

                  • HopiDesertPriest
                    Banned
                    • Nov 2013
                    • 597

                    #84
                    Re: Quick Count Pitch Counts

                    Originally posted by Heroesandvillains
                    Do you guys feel like there's slightly too many 3 ball counts being generated? Specifically when pitching with high confidence with a starter?

                    Man, I wish I have been tracking the overall counts presented because I hate posting stuff about "feelings." Either way, figured I'd put this out there to see what everyone thinks.

                    I use Classic, which I'm sure doesn't help. So innings 1-4 I'm generally good for a walk or two. But come the 5th inning, or at around 80 pitches, it's almost like around 2/3 of the counts SEEM to start with 3 balls (again, I wish I was writing this stuff down).

                    So I guess it's two seperate observations. One being 3 ball counts being generated with a good pitcher and high confidence, and the other being the 3 ball counts being generated due to stamina.

                    But for whatever reason, reliever counts feel right (I hate feelings posts! LOL!).

                    What do you all think? Or are any of you keeping record of count generation?

                    hello hv,
                    I have tracked over 1,000 Quick Counts and the results are pretty bad. After a Quick Count game -- check your Full Count Details in the Ptcher Analysis Screen. 35-45% of all at-bats reach ful count. A human is forced to throw a Fatball right down the middle very often to avoid walking 6 batters each game.
                    Overall stats appear to be good and realistic. I use Classic pitch on AS level. Pitcher control/consistency both at 4. Cpu Solid hits at 2, Cpu Foul lFrequency 7. Those sliders will give you the proper ratio (2-1) of Fouls vs Mssed Swings.
                    I pray to God that SCEA patches Quick Counts. They need to have: 1-1, 1-2, and 2-1 counts be the generated counts.

                    Comment

                    • Heroesandvillains
                      MVP
                      • May 2009
                      • 5974

                      #85
                      Re: Quick Count Pitch Counts

                      I appreciate your response, but if you're raising foul ball frequency, and dropping consistency, wouldn't you see MORE 3 ball counts than most?

                      And the numbers you mentioned. Are those total or generated? Because I'm specifically talking about generated 3 ball counts, not ones I get into from missing my spots.

                      I'm talking strictly about how the mode is coded.

                      Comment

                      • KingV2k3
                        Senior Circuit
                        • May 2003
                        • 5881

                        #86
                        Re: Quick Count Pitch Counts

                        @Heroes and A&S:

                        Do you guys think that raising the starter fatigue to 6 and lowering the foul frequency to 4 would help with the QC pitch count issues described?

                        Thanks!

                        Comment

                        • KingV2k3
                          Senior Circuit
                          • May 2003
                          • 5881

                          #87
                          Re: Quick Count Pitch Counts

                          Originally posted by KingV2k3
                          @Heroes and A&S:

                          Do you guys think that raising the starter fatigue to 6 and lowering the foul frequency to 4 would help with the QC pitch count issues described?

                          Thanks!
                          EDIT:

                          I checked A&S slider thread and he's got setting similar to those I proposed, which may explain his result, etc...

                          Make sense to me!

                          Comment

                          • Armor and Sword
                            The Lama
                            • Sep 2010
                            • 21792

                            #88
                            Re: Quick Count Pitch Counts

                            Yep thus far I am getting fantastic games with my sliders. This weekend is my last all nighter testing and then it is time to focus on playing and getting set for OSFM and some classic rosters.

                            Of course I will see if the next patch changes anything but I am very happy with the games balance right now.

                            Incredible game again this year!!
                            Now Playing on PS5:
                            CFB 26 Hurricanes/Fresno State Year 2
                            MLB The Show 25 - 2025 Yankees Year 1
                            MLB The Show 25 1985 Yankees Year 1
                            Oblivion Remaster



                            Follow me on Twitch
                            https://www.twitch.tv/armorandsword

                            Comment

                            • KingV2k3
                              Senior Circuit
                              • May 2003
                              • 5881

                              #89
                              Re: Quick Count Pitch Counts

                              I'm wondering what impact (if any) the CPU's Strike Frequency slider has with QC enabled...

                              Since that slider affects the frequency that the CPU will throw a first pitch strike, is it's setting irrelevant in this mode, since the "first pitch" is now virtual OR will it still affect the first pitch that's PLAYED in a given at bat?

                              Anyone?

                              Comment

                              • dave724
                                Rookie
                                • Apr 2006
                                • 126

                                #90
                                Re: Quick Count Pitch Counts

                                I must say I have very much enjoyed the QC thus far. You really have to pay attention and focus when hitting and I find myself using contact swing more with 2 strikes, otherwise I can rack up too many K's. It does seem like the AI will throw a lot of fastballs down the middle, even though I don't always hit them. Not sure if that is a result of hitting at Veteran level or not. I wouldn't mind however a 0-0 count every now and then, as hitters do swing and hit the first pitch every now and then... I am not sure how that effects the whole scheme.
                                David P

                                Thank you SCEA, for adopting my ideas for a Playoff feature and eventually an 'online franchise'. No credit needed to be given... I am just happy you are working towards it...

                                Comment

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