Quick Count Pitch Counts

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  • Armor and Sword
    The Lama
    • Sep 2010
    • 21792

    #16
    Re: Quick Count Pitch Counts

    Originally posted by CaseIH
    Curios where do you have the AI's pitch accuracy, control, and the strike slider set to?
    I notice this too and it was bugging me, I actually drew 7 walks against Wainwright,lol. I had my sliders set to where I have in the past with all those sliders down some to get realistic % from last years game. I think with QC's now those sliders might not need as much tweaking as in the past.
    In my last game I moved the Strike % slider up and was seeing them throw a lot more strikes, and more counts in pitchers favor. Now that might be jus a 1 time thing, so I will need to play more games to see if that indeed improved it or not.

    I think this is the way it should be approached. AS Default.....tweak from there. I think it will only need a tweak or 2.
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    • Darkstaring2000
      Rookie
      • Apr 2003
      • 93

      #17
      Re: Quick Count Pitch Counts

      I like the idea of pitch counts but about when you need to move a runner over and you have 1 or 2 strikes on you when you come to the plate?

      Comment

      • Brandwin
        Hall Of Fame
        • Jul 2002
        • 30621

        #18
        Re: Quick Count Pitch Counts

        Originally posted by Darkstaring2000
        I like the idea of pitch counts but about when you need to move a runner over and you have 1 or 2 strikes on you when you come to the plate?
        That's just part of it. No way around it during QCs. It's the luck of the draw.

        Comment

        • SVCbearcat10
          Rookie
          • Jun 2013
          • 395

          #19
          Re: Quick Count Pitch Counts

          Originally posted by Darkstaring2000
          I like the idea of pitch counts but about when you need to move a runner over and you have 1 or 2 strikes on you when you come to the plate?
          Just like in real life, you have to focus more if you're in the hole, count wise. Makes moving up runners harder and closer to real life statistically.

          Comment

          • SA1NT401
            Banned
            • Sep 2007
            • 3498

            #20
            Quick Count Pitch Counts

            Originally posted by nomo17k
            Those are actually typical pitch count and strike % you see in real MLB games.



            What?!?! Maybe from time to time. But what I have seen through 15 games using QC is that EVERY single pitcher, REGARDLESS of rating only pitches 51-53% strikes. That's just stupid.

            In all but 3 games I have played using every type of pitcher, they all hit the 100 pitch mark by the 4-5th inning unless they are getting hammered.

            Case in point. Verlander v Lester....

            Scoreless game in the 5th.... BOTH pitchers were at 112 and 109 in pitch count.

            That is so far removed from reality. It was a SCORELESS game.

            The issue lies in this.... WAY WAY too many 2-2 3-2 counts for every pitcher.

            I thought lowering foul balls, but I'm now at ZERO and both sides still foul balls like crazy. I have had way too many 12-15 pitch at bats due to foul balls. Plus QC remove any chance for aggressive hitters by both sides to swing at first and second pitches like many players do in the MLB.

            turned it off til it's patched.

            Cool feature, just does not work at all like it should. Patch it so 3-2 and 2-2 counts are not as common and things should pan out.
            Last edited by SA1NT401; 04-03-2014, 02:46 PM.

            Comment

            • Armor and Sword
              The Lama
              • Sep 2010
              • 21792

              #21
              Re: Quick Count Pitch Counts

              Interesting observations.

              I am going to play it a lot this weekend as will and report back.
              Last edited by Armor and Sword; 04-03-2014, 09:21 PM.
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              • TeixeiraFanatic
                Pro
                • Feb 2008
                • 925

                #22
                Re: Quick Count Pitch Counts

                Again, in my franchise with the Cards, I'm playing the Nationals.

                Jordan Zimmermann has gone 4 innings and has thrown 45 balls to 41 strikes. Its a 1-0 game and I only have 4 hits so its not like he's laboring.

                I can understand if I've hit him around a bit but when probably 80% of all at-bats start 3-1, or 2-1 your going to get these pitch ratios. Jordan Zimmermann is known to be a strike thrower and is consistently top 5 in BB/9 in the league.

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                • Darkstaring2000
                  Rookie
                  • Apr 2003
                  • 93

                  #23
                  Re: Quick Count Pitch Counts

                  I understand the real thing, but there are plenty of times in baseball when you try to bunt someone over on an 0-0 count. And those do not show up.

                  Comment

                  • nomo17k
                    Permanently Banned
                    • Feb 2011
                    • 5735

                    #24
                    Re: Quick Count Pitch Counts

                    Originally posted by SA1NT401
                    What?!?! Maybe from time to time. But what I have seen through 15 games using QC is that EVERY single pitcher, REGARDLESS of rating only pitches 51-53% strikes. That's just stupid.

                    In all but 3 games I have played using every type of pitcher, they all hit the 100 pitch mark by the 4-5th inning unless they are getting hammered.

                    Case in point. Verlander v Lester....

                    Scoreless game in the 5th.... BOTH pitchers were at 112 and 109 in pitch count.

                    That is so far removed from reality. It was a SCORELESS game.

                    The issue lies in this.... WAY WAY too many 2-2 3-2 counts for every pitcher.

                    I thought lowering foul balls, but I'm now at ZERO and both sides still foul balls like crazy. I have had way too many 12-15 pitch at bats due to foul balls. Plus QC remove any chance for aggressive hitters by both sides to swing at first and second pitches like many players do in the MLB.

                    turned it off til it's patched.

                    Cool feature, just does not work at all like it should. Patch it so 3-2 and 2-2 counts are not as common and things should pan out.
                    Okay, I think I did misread the post that I was responding to (somehow swapped strikes and balls numbers...). These numbers are not particularly typical, indeed, if what he was seeing is happening on average.

                    But the overall pitch count per inning on average is 15 - 16 pitches per inning, so a starter throwing like 75 pitches or a bit more through 5th is fairly common.

                    I think what bcruise touched upon in another thread is an important point. That is, the premise of the mode is that the batter puts balls in play (or walks or strikes out) quickly after whatever count is given, so if you are generally patient you probably are not going to get the benefits of QC as much in the "realism" department, and those who are selective and patient probably run into deeper counts and high pitch count more often than they would like, simply because of their ability to lay off and foul off pitches after the pitcher has already thrown a few pitches. It is basically an assist mechanism for putting a batter into deeper count to start off, for those who tend not to take pitches as often as real-life ballplayers do.

                    So the results likely really depend on what kind of you player you are. In general, I'm extremely patient, so I don't see myself playing very realistically with QC. But if you are hacker (most players are), then QC makes up for their impatience.
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                    Comment

                    • CleveCluby
                      Pro
                      • Feb 2003
                      • 808

                      #25
                      Re: Quick Count Pitch Counts

                      Saint401... Slider adjustments will certainly fix the problem.. I am now averaging about 10 to 15, 3 and 2 counts per game. and this also lowers pitchers pitch count.. I have moved CPU pitcher strike up one notch, Human and CPU foul frequency down -3 notches. Human and CPU starter down -2 notches, and human and CPU reliever down -3 notches.. I have moved up CPU pitch control +1 and CPU strike frequency +1... This has helped greatly as counts and most pitchers are getting into the 7th inn with an ave of 70 to 90 pitches.. This is for QC pitching.. Try it,, if you find your not getting enough counts, you can either lower CPU pitch control, or Cpu Strike frequency one notch.. to your liking.. I think you will find this very enjoyable.. Try it, you have nothing to lose and let me know what you think.. Hope this helps.. I have also noticed that when analyzing batter or pitcher.. If you pitcher has thrown 90 pitches, the analyzer will only show the # of pitches you have actually pitched.. I don't know if this is by design or a flaw..
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                      Comment

                      • bukktown
                        MVP
                        • Jan 2007
                        • 3257

                        #26
                        Re: Quick Count Pitch Counts

                        It's good to know that sliders can effect QC because from my experiences so far, QC = 3 and 2.

                        Comment

                        • NYJin2011tm
                          MVP
                          • Oct 2011
                          • 2762

                          #27
                          Re: Quick Count Pitch Counts

                          I drew 8 walks in my first game using QCs...I'm sold!

                          Comment

                          • Ghost Of The Year
                            Life's been good so far.
                            • Mar 2014
                            • 6357

                            #28
                            Re: Quick Count Pitch Counts

                            I would like to see the majority of QC's to be 2-1 & 1-2.
                            Maybe in a percentage of something along these line:
                            2-1 = 20%
                            1-2 = 20%
                            2-2 = 15%
                            1-1 = 15%
                            0-1 = 5%
                            3-1 = 5%
                            3-0 = 5%
                            3-2 = 5%
                            0-2 = 5%

                            & to be added in the future:
                            no count = 1%
                            1-0 = 2%
                            2-0 = 2%
                            T-BONE.

                            Talking about things nobody cares.

                            Comment

                            • Armor and Sword
                              The Lama
                              • Sep 2010
                              • 21792

                              #29
                              Re: Quick Count Pitch Counts

                              Originally posted by bukktown
                              It's good to know that sliders can effect QC because from my experiences so far, QC = 3 and 2.
                              Has not been the case for me in half a dozen quick count games.

                              In my mot recent one with CC…had three 3-2 counts over 7.1 innings with him.

                              Ran into one 3-2 count with my bullpen in 2 2/3 innings.

                              Keep playing man……it's really good.

                              Start on ALL-Star Default and work your pitching and CPU hitting sliders from there to get it where you feel it's playing good…for you.

                              I am in the process of hardcore testing QC as sliders for a full game are already done. That was easy as usual as the team has again done a marvelous job with this game out of the box.

                              I am really testing starter stamina, CPU Strike Frequency and consistency and CPU hitting……I am very happy with my human settings on my set (check my slider thread if you want for my base All-Star set) keep in mind I use timed and classic pitching….I can't speak for any other interface.

                              The game is freaking awesome.
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                              • Armor and Sword
                                The Lama
                                • Sep 2010
                                • 21792

                                #30
                                Re: Quick Count Pitch Counts

                                Originally posted by nomo17k
                                Okay, I think I did misread the post that I was responding to (somehow swapped strikes and balls numbers...). These numbers are not particularly typical, indeed, if what he was seeing is happening on average.

                                But the overall pitch count per inning on average is 15 - 16 pitches per inning, so a starter throwing like 75 pitches or a bit more through 5th is fairly common.

                                I think what bcruise touched upon in another thread is an important point. That is, the premise of the mode is that the batter puts balls in play (or walks or strikes out) quickly after whatever count is given, so if you are generally patient you probably are not going to get the benefits of QC as much in the "realism" department, and those who are selective and patient probably run into deeper counts and high pitch count more often than they would like, simply because of their ability to lay off and foul off pitches after the pitcher has already thrown a few pitches. It is basically an assist mechanism for putting a batter into deeper count to start off, for those who tend not to take pitches as often as real-life ballplayers do.

                                So the results likely really depend on what kind of you player you are. In general, I'm extremely patient, so I don't see myself playing very realistically with QC. But if you are hacker (most players are), then QC makes up for their impatience.

                                Legit point. I am a patient hitter too…..but everything depends on the matchup, the situation etc as well. I have been getting both pitchers duals and some offensive outbursts. Great variety.

                                Yes pitch counts are running a little higher here and there….but sliders can help alleviate that with some testing.

                                But overall? The game plays very well on both QC and traditional game play….just really fine tuned this year IMO.
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