How FAST is the pitch speed at zero???? Isnt it too slow??? Doesnt that make it easy to hit the fast ball and is the fast ball now the speed of a change up???
One thing that worked
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Re: One thing that worked
Originally posted by kingdevinHow FAST is the pitch speed at zero???? Isnt it too slow??? Doesnt that make it easy to hit the fast ball and is the fast ball now the speed of a change up???
Man, it is hard to explain. Just give it a try. For well over 100 games I played with the pitch speed setting at 15. I was getting to many hits that were straight up the middle, and around 15-20 hits a game. You would think that lowering the pitch speed to zero would make it much easier to hit. However, it is not easy, I would have to say it is more realistic. I think with the speed at zero, fastballs and changeups are even more effective. To me, hitting was not realistic with the setting pitch speed setting at 15. Every AB was either a single straight up CF, Strikeout or a HR. Not every AB, but I would say the majority of AB's were like this. Now with the setting at zero, I dont strikeout as much, but I do spray the ball all over the field. This was not happening at all with the higher pitch speed."I do not know with what weapons World War 3 will be fought, but World War 4 will be fought with sticks and stones."
Albert Einstein
PSN: brewha202002Comment
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Re: One thing that worked
Originally posted by brewha202002Man, it is hard to explain. Just give it a try. For well over 100 games I played with the pitch speed setting at 15. I was getting to many hits that were straight up the middle, and around 15-20 hits a game. You would think that lowering the pitch speed to zero would make it much easier to hit. However, it is not easy, I would have to say it is more realistic. I think with the speed at zero, fastballs and changeups are even more effective. To me, hitting was not realistic with the setting pitch speed setting at 15. Every AB was either a single straight up CF, Strikeout or a HR. Not every AB, but I would say the majority of AB's were like this. Now with the setting at zero, I dont strikeout as much, but I do spray the ball all over the field. This was not happening at all with the higher pitch speed.Comment
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Re: One thing that worked
OK guys, if you have questions about pitch speed at 5 and how that affects other aspects of the game you should ask the guy who started this thread because he suggested a speed of 5.
I was the one who suggested a pitch speed of ZERO so I can talk about my experiences with that speed... and they are great.
I was originally concerned with base stealing but that is not an issue. the same circumstances that aided me in stealing a base or caused me to get gunned while stealing still exist. I have seen no difference.
I think the only tangible affect of pitch speed at zero is that the hit variety is fantastic and the missile, rocket, blistering line drives up the middle are greatly reduced. And oddly enough, it does not make you a better hitter. I still strike out a bunch
It has really changed the fabric of the game for me. The game is fresh again due to the different types of hits I'm seeing.Comment
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Re: One thing that worked
Originally posted by brewha202002To cowboybe2000, slthree or any of you that have moved the pitch speed to zero, do you think that it is easier to steal because the ball is taken a little longer to get to the plate. I am currently playing with arm strength -3 from default. I was just wondering if you all had notice any abnormalties with stealing now. From past experience, when you make a drastic change in one slider, it may drastically change another aspect of the game.Comment
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Re: One thing that worked
Originally posted by cowboype2000I do feel hit variety is really good with pitch speed at 10 and you probably shouldn’t go higher than 10, which is when I feel hit variety starts to drastically decrease.Comment
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Re: One thing that worked
Originally posted by slthreeCowboy, when I first started lowering pitch speeds I did it gradually. I went from 10 to 8 to 6 to 5 to 4 to 3 to 0 (or something like that). It wasn't until I got to zero that I started seeing 3 or 4 foul pops a game, a couple of bloopers, a bleeder or two, and at least 1 (and often 2 or 3) high choppers (including some super high choppers that could not be fielded). Are you seeing all this at 10?Comment
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Re: One thing that worked
Well, I now have 8 games under my belt with the pitch speed set at zero. I really am digging the setting for Human, but I have my doubts for the CPU. In 8 games, my Rangers pitching staff has only surrendered 8 runs. That is scary, and not realistic as they should be giving up alot more runs. I am a little worried about this setting for the CPU. When i had the pitch speed set at 15 for CPU, my rangers pitching staff had a combined ERA of 5.89, which is pretty realistic. Now since I changed the pitch speed to 0 for CPU, the Rangers combined ERA has been 1.0 through 8 Games, and Millwood makes up 4 of those runs. I will be keeping a tight eye on this. Anyone else noticing that it is easier pitching to the CPU with the pitch speed setting at 0?"I do not know with what weapons World War 3 will be fought, but World War 4 will be fought with sticks and stones."
Albert Einstein
PSN: brewha202002Comment
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Re: One thing that worked
Originally posted by brewha202002Well, I now have 8 games under my belt with the pitch speed set at zero. I really am digging the setting for Human, but I have my doubts for the CPU. In 8 games, my Rangers pitching staff has only surrendered 8 runs. That is scary, and not realistic as they should be giving up alot more runs. I am a little worried about this setting for the CPU. When i had the pitch speed set at 15 for CPU, my rangers pitching staff had a combined ERA of 5.89, which is pretty realistic. Now since I changed the pitch speed to 0 for CPU, the Rangers combined ERA has been 1.0 through 8 Games, and Millwood makes up 4 of those runs. I will be keeping a tight eye on this. Anyone else noticing that it is easier pitching to the CPU with the pitch speed setting at 0?
The first game I was winning 1-0 going into the eighth, brought in my reliever, and gave up two solo home runs. I hit a solo homer in the top ninth with Angel Berroa, then gave up a walk-off homer in the bottom of the ninth with my closer.
Second game wasn't as close. My starter, Joe Mays, didn't seem to ever have it and got rocked for 7 runs (6 earned) in 4.2 innings. I hit two homers with Mike Sweeney, but couldn't get much else going.
I did try to take note of steal attempts, and I was pleased with the results. In the two games I was 2/4 on steal attempts. Both of my successes were very, very close calls at second—even though I was fortunate enough to run on changeups both times. The other two times were with runners with average speed, and I was DOA both times. The CPU was 1/1 in their steal attempts.
I've tried about every slider set, ideas for tweaks, etc., but I think I finally have arrived at the right solution for me. Thanks to all who tried out this idea and shared their findings.
-RyanRyan Spencer
University of Missouri '09
Twitter: @RyanASpencer
Royals / Chiefs / Kings / Mizzou / Sporting KC
PSN: MizzouTigerrr
XBox: MizzouRhinoComment
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Re: One thing that worked
Originally posted by rspencer86I haven't seen a decrease in the CPU's offensive production since making the switch. I'm using favre4vr's settings for meter pitching (except, of course, pitch speeds at zero), and I have had two very realistic games. In a two game series against the Tigers with my Royals, I have lost 3-2 and 7-3.
The first game I was winning 1-0 going into the eighth, brought in my reliever, and gave up two solo home runs. I hit a solo homer in the top ninth with Angel Berroa, then gave up a walk-off homer in the bottom of the ninth with my closer.
Second game wasn't as close. My starter, Joe Mays, didn't seem to ever have it and got rocked for 7 runs (6 earned) in 4.2 innings. I hit two homers with Mike Sweeney, but couldn't get much else going.
I did try to take note of steal attempts, and I was pleased with the results. In the two games I was 2/4 on steal attempts. Both of my successes were very, very close calls at second—even though I was fortunate enough to run on changeups both times. The other two times were with runners with average speed, and I was DOA both times. The CPU was 1/1 in their steal attempts.
I've tried about every slider set, ideas for tweaks, etc., but I think I finally have arrived at the right solution for me. Thanks to all who tried out this idea and shared their findings.
-Ryan
brianComment
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Re: One thing that worked
I just saw something i have never seen before.
Andruw Jones (me) got jammed hard with a 2 seam fb tailing in. Huge Swing by me (guessed the pitch correctly) and Andruw muscled a broken bat single to center field that dropped just in front of a hard charging center fielder. I have seen a lot of broken bats but never a broken bat hit to the outfield.
I can't prove that it happened because of the zero pitch speed but I have never seen it before.Comment
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Re: One thing that worked
Originally posted by brezz2001how does pitch speed at zero affect the cpu? it doesn't make sense to me why changing the speed that the cpu sees matters, since it is really a timing issue (from a human standpoint).
brian
-RyanRyan Spencer
University of Missouri '09
Twitter: @RyanASpencer
Royals / Chiefs / Kings / Mizzou / Sporting KC
PSN: MizzouTigerrr
XBox: MizzouRhinoComment
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Re: One thing that worked
I'm concerned about stealing with pitch speed at 0. I just recently changed to pitch speed 0 and found that I have been able to steal at will with Andruw Jones and Renteria, and I hadn't had that much success before. Have people tested this out yet? I've read some random comments saying it wasn't an issue, but I'm not so sure.
brianComment
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Re: One thing that worked
Originally posted by brezz2001I'm concerned about stealing with pitch speed at 0. I just recently changed to pitch speed 0 and found that I have been able to steal at will with Andruw Jones and Renteria, and I hadn't had that much success before. Have people tested this out yet? I've read some random comments saying it wasn't an issue, but I'm not so sure.
brianComment
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