*****The 'Perfect' Slider Set***** MLB 10 - The Show
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Re: *****The 'Perfect' Slider Set***** MLB 10 - The Show
I have that same problem when the IF is in trying to cut the runner down at the plate. I had a bases-loaded 1 hopper go to my pitcher. He took his time, patted his glove and then delayed a throw to home, allowing the tying to run to score. I IBB'd the next runner to set up the same force type play at home. A hard grounder to SS resulted in the same type of thing .... SS takes his time, and the throw is late to home.
I had the same "there's no way I was going to win that game" feeling.Comment
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Re: *****The 'Perfect' Slider Set***** MLB 10 - The Show
At this point in my franchise, the game is predictable. I know once I get a lead, it'll vanish in the next half inning. I can expect a previously unhittable starter to turn into a BP thrower, and relaible fielders will get the heebie-jeebies and start throwing the ball allover the place.
I'm currently 11-16 with the Cardinals, and I keep inventing new, amazing, unbelievable ways of losing games. I will look it up later, but I would bet I have had an early lead 20 out of the 26 games, a 3+ run lead in about 13 of those games.
My last game, Wainwright vs. Halladay turned into a mosh pit. Pujols hit a solor hr in the first. No big deal. It happens. But, when Colby Rasmus hit a 3-run HR in the 4th to go up 4-0, I knew I was screwed. Rather than feel happy about it, it was a black cloud rolled in. I knew I was about to have the AI put me in my place. I was expecting a 5-run 4th to lose the lead, but by some miracle, after Wainwright's no-hitter was broken up I was able to hold them to just 4 runs that half inning (Featuring 2 throwing errors on what were back-2-back routine double play balls). Scored another in the 5th, and they put it to me with 5 runs over the 5th and 6th innings. Then, once their lead was solid (9-5), their hitters turned into cardboard cutouts and forgot how to hit altogether. I thought a 2-run HR by Molina in the 8th, bringing it to 9-7, might cause me to give up 3 runs in the bottom, but I must have lucked out. *grin*
What kills me is Wainwright's line. 6 IP, 10 H, 7 ER, 11 K. He was either completely unhittable or serving up everything. Once I scored, it must have woken up the other team and forced to start trying. *rolls eyes*
In 26 games, I have played 10 1-run games. In general, If I don't score, they don't score. If I score, they score.
Scoring 2+ runs in any inning seems to "trigger" the bend-over.
I may just be whining. I'll look up the linescores and see what the data says.Last edited by TripleThreat1973; 05-07-2010, 11:08 PM.GATEWAY TO GREATNESS: 2010 CARDINALS FRANCHISE
http://www.digitalsportscene.com/for...dinals-17.htmlComment
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Re: *****The 'Perfect' Slider Set***** MLB 10 - The Show
What causes this? Is the ai that smart?Comment
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Re: *****The 'Perfect' Slider Set***** MLB 10 - The Show
The game before, Carpenter takes a 2-0 lead into the 9th. Dobbs hits a PH HR to lead-off the inning. It happens. i can deal with it.
1-2 count, 2-outs on Utley, inside slider hits him. Okay, maybe it happens, I can kinda deal with it. Bring in the loogy to face Howard ... first pitch low and away fastball, walk off 2-run HR to RF.
All my games are like this, even when I win/lose, the tying run always seem to come up in the 9th. I've had a season;s worth of exciting games in one month. But, what is getting to me is the worst thing I can have is a 3+ run lead.GATEWAY TO GREATNESS: 2010 CARDINALS FRANCHISE
http://www.digitalsportscene.com/for...dinals-17.htmlComment
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Re: *****The 'Perfect' Slider Set***** MLB 10 - The Show
Ok guys, the first (and perhaps only) tweak. After completing my own 30 game test franchise and recording all the numbers, i had in my mind what needed changing. Having then seen some of the responses on here from you guys' experiences, it only backed up the changes i thought were needed (amd a special thanks to TripleThreat1973 for his excellent statistical analysis, plus also the likes of ParisB and chdaughter on other threads, there really has been great teamwork in the slider forum this year)
The changes explained...
Solid Hits from 0 to 2; simply put there are slightly too few extra base hits over the long run, not many, they are still there, they just need a small increase, and with it at 0 slightly too many balls that are centred that go nowhere. This will help with a slight increase in runs per game which, over the long haul, has been a little bit too low.
Pitcher Control/Consistency both down; again, just taking a bit of power away from the pitchers and giving to the hitter, but again, only 1 on each, a very small tweak, major changes really arent needed.
Fielder Arm Strength down from 4 to 3; same reasoning as above, too many OF'ers with average arms in real life gunning people down too often, it should happen of course and still will, just not as often, but at 3 the great OF arms like Francoeur/Ankiel etc are still very good.
Last change is the global one, of injury frequency, at default i find DL's across the league way too busy, only 30 games into my test chise and most teams have 2/3 men out, lots on long term issues, this is too much, so a move to 3 should help keep injuries to realistic levels.
Right, enough waffle, here they are, v3.2, and with that im off to start my real franchise.
Good luck, long term feedback of course appreciated!
Cheers.
Perfect Sliders v3.2 (updated April 28)
USER
Contact: DEFAULT
Power: DEFAULT
Timing: DEFAULT
Fouls: DEFAULT
Solid Hits: 2
Starter Stamina: DEFAULT
Reliever Stamina: 3
Pitcher Control: 5
Pitcher Consistency: 6
CPU
Contact: DEFAULT
Power: DEFAULT
Timing: DEFAULT
Fouls: DEFAULT
Solid Hits: 2
Starter Stamina: DEFAULT
Reliever Stamina: 3
Pitcher Control: 5
Pitcher Consistency: 6
Strike Frequency: 3
Manager Hook: DEFAULT
Pickoffs: DEFAULT
GLOBAL
Pitch Speed: DEFAULT
Fielding Errors: DEFAULT
Throwing Errors: DEFAULT
Fielder Run Speed: 1
Fielder Reaction: 10
Fielder Arm Strength: 3
Baserunner Speed: DEFAULT
Baserunner Steal Ability: DEFAULT
Baserunner Steal Frequency: DEFAULT
Wind: DEFAULT
Injury Frequency: 3
I have also updated the first post with these sliders.
But, tonight I went and erased everything from my HDD and re-installed as if I had just bought the game. Went and downloaded these sliders and fired up a season.
The results, granted 2 games in, were dramatic. My K's dropped in half and drawing BBs seemed easier. But the biggest thing I saw was even if you are/were a free swinger it was so much easier to put the ball in play and cut the K numbers down.
This was like playing a whole new version of the game and my interest and passion has been renewed again. Not that I never did dislike the game, but finding the best, most realistic gameplay was difficult at best.
Major props for the tweaks to the sliders!! MLB 10 is fun again!!!Comment
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Re: *****The 'Perfect' Slider Set***** MLB 10 - The Show
The game before, Carpenter takes a 2-0 lead into the 9th. Dobbs hits a PH HR to lead-off the inning. It happens. i can deal with it.
1-2 count, 2-outs on Utley, inside slider hits him. Okay, maybe it happens, I can kinda deal with it. Bring in the loogy to face Howard ... first pitch low and away fastball, walk off 2-run HR to RF.
All my games are like this, even when I win/lose, the tying run always seem to come up in the 9th. I've had a season;s worth of exciting games in one month. But, what is getting to me is the worst thing I can have is a 3+ run lead.Comment
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Re: *****The 'Perfect' Slider Set***** MLB 10 - The Show
One thing I am wondering, at this point, is if certain sliders are moved "too much" if it changes significantly the way the player's ratings affect the outcomes. I bring this up because through 28 games, Brad Penny (0.83 WHIP, 2.20 ERA) has better "stuff" than Carpenter and Wainwright. I say better "stuff" rather than point out just the stats, because it's almost palpable when you're playing the game. Pitching with Penny almost causes me to check his ratings and see if Knight messed up, because his pitches just explode. Obviously it's the same guy (me) that's using the meter for every pitcher and swinging for every batter, and realistically there's probably not a whole lot of user influence variety from game to game. It's not like one game I'm locked in and intense, and then just gazing off into space during another game. It's likely rather robotic in how the user (me) plays the game.
I don't notice a "whole lot" of impact of player ratings on how my games seem to go (for my guys). Yadier Molina (.353-4-12) and Ryan Ludwick (.370-4-16) are just as dominant as Pujols (.346-6-16). Unfortunately, other than those 3 guys my team ain't hitting a whole lot (including Mr. DroppedLinerInThePlayoffs).
I only mention this because the slider set I am using now features really low batter contact and pitcher control, and I am wondering what affect that has on how the player ratings combine with the gamer actions to create the results.
The AI players seem to play pretty much realistic (the good guys are good and the bad guys are bad).Last edited by TripleThreat1973; 05-08-2010, 01:48 AM.GATEWAY TO GREATNESS: 2010 CARDINALS FRANCHISE
http://www.digitalsportscene.com/for...dinals-17.htmlComment
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Re: *****The 'Perfect' Slider Set***** MLB 10 - The Show
I agree with you. After reading I am going to drop my slider for solid hits to 1. Other people are saying this helps them out. I am still upset after last nights game with the braves. I am struggling with david from the mets now. And still carlos as well. Bay is starting to heat up. I am going to give it a shot again. It just seems more realistic with the yankees.Comment
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Re: *****The 'Perfect' Slider Set***** MLB 10 - The Show
Ok much better (foor me) results. Played the dodgers. I turned solid to 1. And all pitching to default for the computer (saw it on another slider board.) My line was 6 runs 9 hits 0 errors. The dodgers had 2 runs 6 hits 1 error. One triple by reyes. 1 hr for wright. 1 hr for gary matthews jr. 1 double for murphy. Mets fans is that close to a good game for them lol. I felt good this game. Course manny took oliver deep in the 1st. Lol I even told myself before the pitch that he was going to lol tried to go low and the ball came up. This was just one game will try again tomm.Comment
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Re: *****The 'Perfect' Slider Set***** MLB 10 - The Show
Holy crap! I just had a crazy game, playing as the Jays against the White Sox. I won 9-6 thanks to 6 homeruns for me, plus 2 homeruns for them. The most i'd have in a game would be 1 or 2, but today.. I don't know.. power surge going on! All of the homeruns were toward CF, 5 over 400 ft, one hit the foul pole. As well had a back to back to back homeruns by Buck, Snider and Lewis, then a back to back by Wells and Overbay. Could have had few more but at least 3 landed right at the warning track by the fences, all at center (all flyouts though)
It was a back and forth game, lots of fun eventhough had a stupid glitch, 2 of their homeruns came after I was selecting my pitch and it froze for a split second, then next thing i know they rocked it out of the park.. to get ahead of me in 7th inning but that didn't stop me, hit 3 more homeruns lol.
Also had a couple interesting plays, Vizquel was trying to steal on me and i ended up pitching a bad pitch in the dirt but my catcher somehow threw on his knees and caught him stealing which was kinda a cool feature. Also my 3rd baseman dove for a ball at the line to throw out Beckham to end the game.. that was a sweet ending to a crazy game!
EDIT: All that was with normal swing (I don't use power swing)Last edited by JaFFiTh; 05-08-2010, 08:07 PM.Comment
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Re: *****The 'Perfect' Slider Set***** MLB 10 - The Show
So, still using All-Star setting for pitching and batting? Also, the ones downloadable online the most up to date? Liking them pretty good so far"I believe everything you do bad comes back to you. So everything that I do that's bad, I'm going to suffer for it. But in my heart , I believe what I'm doing is right. So I feel like I'm going to heavan"
~Tupac Amaru Shakur~Comment
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Re: *****The 'Perfect' Slider Set***** MLB 10 - The Show
Lol so I played as the yanks to boost my conf. Same sliders I use when playing as the mets, same approch at the plate. Got 4 runs on 10 hits. Then played with the mets 2 runs on 5 hits. Big diff.Comment
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Re: *****The 'Perfect' Slider Set***** MLB 10 - The Show
Man, so much good input this year! Next year we're going to have to get together and work on a set together!Comment
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Re: *****The 'Perfect' Slider Set***** MLB 10 - The Show
I'm playing on legend with meter pitching and find my control too good. often times ill pitch a couple balls to a batter before they put it in play or i strike them out. The CPU is doing a good job issuing me walks but I want my pitchers to walk more CPU hitters. I currently have strike zone frequency at 3, control at 5 and consistency at 6 as the sliders suggest. suggestions?Comment
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