With these sliders the game is really playing at a more realistic feel...try them out and let me know...
HOF "the right way"
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Re: HOF "the right way"
With these sliders the game is really playing at a more realistic feel...try them out and let me know... -
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Re: HOF "the right way"
Authentic, I think you misunderstood my post. I'm not doubting that you needed to make some changes. You're stats support that (thank you for those, by the way).
But why so many clicks all at once? Isn't one click at a time okay?
Look at Triplethreat's changes, for instance. One click here, one click there. Why, for instance, do you need to zero out consistency? I know it's your game, and I'm not trying to tell you how to play it...but several clicks over several categories can have drastic impact on boxscores. Why not bring it to 4, or 3?
Fielder run speed and reaction speed especially influence offense. Dropping those at the same time as raising contact can have DIRE consequences. (sorry to be dramatic...best word I could think of)
I'm not surprised that NOW, you're considering dropping solid hits to compensate.
In my opinion, you could have accomplished a lot of this with ONE slider...
Pitch speed.
Dropping pitch speed will reduce K's and increase walks in itself. For some, it can also raise singles and extrabase hits.
BTW, I use capital letters to emphasize points, not yell. Just my style. I like you a lot as an OS member, and this thread has been very inspiring.
I'm running a Giants franchise on default HOF (some changes, not many). Mainly, because I was really itching to give meter pitching a whirl this year (and I didn't want to 'mess up' my Yankees franchise by switching to meter...if that makes sense?) I'll post some stats after 10 games.
So far, so good! I'll just leave it at that.Last edited by Heroesandvillains; 05-31-2011, 08:24 PM.Comment
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Re: HOF "the right way"
HV is right. Plus, keep in mind that this game allows for some serious deviation in results at any slider setting. If you adjust a slider every time you see a fluctuation in certain stats, you're most likely setting yourself up for a headache. Trust me, I've been there before.. lol.
Just for an example, there are currently 13 teams either at or below a team batting average of .250, and nearly as many averaging less that 4 runs per game. It's always smart to allow a little breathing room, so to speak, with most of the relevant stats. I usually like to play AT LEAST 20 games or so before making any minor tweaks(no more than a click..). And I usually only adjust one slider at a time, just to be sure I can isolate the effect said slider change is having on the results.
Just a little friendly advice from someone who has wasted more hours on sliders than he'd care to admit. Good luck man.Now, more than everComment
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Re: HOF "the right way"
Right on, Jgainsey.
Have you tried meter pitching on HOF this year? It's quite a bit more wild now (the patch, maybe???) compared to 10'.
The CPU hardly ever swings and misses. It's kinda frustrating....
If you can't tell, I'm in the middle of a game. Think I needed a breather to bitch! LOL!
Anyway, I'm more a click here, a click there sorta guy. And Authentic, with your stats, I'm just saying that "this" may be a more appropriate response...but, I've been known to be wrong. A lot.Comment
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Re: HOF "the right way"
Just asking why so many clicks so soon. Maybe he did some testing. I'm not sure.
I'm sure he knows what he's doing. Just wanted him to elaborate, is all.Comment
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Re: HOF "the right way"
Through 9 games here's my stats in my Reds 30 team franchise:
.264 team avg
43 runs
15 2B
1 3B
13 HR
42 RBI
6 SB
2 CS
.750 SB%
26 BB
46 SO
.454 SLG%
.320 OBP
.774 OPS
0 HBP (any way to remedy this?)
8 E
.977 Field %
Pitching
5 W
4 L
3.26 ERA
9 GS
6 QS
0 CG
0 SHO
4 SV
1 BSV
3 HLD
80 IP
80 H
33 R
29 ER
9 HR
15 BB
61 K
1.19 WHIP
.556 Win %PSN: Maserati_Bryan17Comment
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Re: HOF "the right way"
The obvious big changes in the set are user pitching consistency, which through testing showed very little difference from 5 to 0, however my walks went up at 0 and were at a very reasonable amount. The others would be fielding speed and reaction. I did tests with every speed in the game, timing and everything. After doing the timing tests, baserunner speed is perfect at 5, but fielder speed is faster, and they reacted way to soon. I simply put the sliders to the point at which they made it a realistic and scientifically proven number.Comment
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Re: HOF "the right way"
I have followed your guys advice and mode some very subtle changes to default HOF. This is what I am toying with now and I am most likely going to start my franchise back over with to get the best results possible.
Human Contact- 6
Human Power- 5
Human Timing- 5
Human Foul Frequency- 5
Human Solid Hits- 4
Human Starter Stamina- 5
Human Reliever Stamina- 5
Human Pitcher Control- 4
Human Pitcher Consistency- 4
CPU Contact- 4
CPU Power- 6
CPU Timing- 4
CPU Foul Frequency- 5
CPU Solid Hits- 5
CPU Starter Stamina- 5
CPU Reliever Stamina- 5
CPU Pitcher Control- 4
CPU Pitcher Consistency- 4
CPU Strike Frequency- 3
CPU Manager Hook- 6
CPU Pickoffs- 5
Pitch Speed- 4
Fielding Errors- 6
Throwing Errors- 6
Fielder Run Speed- 4
Fielder Reaction- 3
Fielder Arm Strength- 5
Baserunner Speed- 5
Baserunner Steal Ability- 5
Baserunner Steal Frequency- 5
Wind- 4
Injury Frequency- 6Comment
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Re: HOF "the right way"
I have followed your guys advice and mode some very subtle changes to default HOF. This is what I am toying with now and I am most likely going to start my franchise back over with to get the best results possible.
Human Contact- 6
Human Power- 5
Human Timing- 5
Human Foul Frequency- 5
Human Solid Hits- 4
Human Starter Stamina- 5
Human Reliever Stamina- 5
Human Pitcher Control- 4
Human Pitcher Consistency- 4
CPU Contact- 4
CPU Power- 6
CPU Timing- 4
CPU Foul Frequency- 5
CPU Solid Hits- 5
CPU Starter Stamina- 5
CPU Reliever Stamina- 5
CPU Pitcher Control- 4
CPU Pitcher Consistency- 4
CPU Strike Frequency- 3
CPU Manager Hook- 6
CPU Pickoffs- 5
Pitch Speed- 4
Fielding Errors- 6
Throwing Errors- 6
Fielder Run Speed- 4
Fielder Reaction- 3
Fielder Arm Strength- 5
Baserunner Speed- 5
Baserunner Steal Ability- 5
Baserunner Steal Frequency- 5
Wind- 4
Injury Frequency- 6
Be interesting to compare stats after 10 games (with other that keep track for 10 games).GATEWAY TO GREATNESS: 2010 CARDINALS FRANCHISE
http://www.digitalsportscene.com/for...dinals-17.htmlComment
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Re: HOF "the right way"
That's pretty much what I am using, except I have fielder reaction at 6. IMHO, you can't decrease both reaction and fielder run speed, or you get slow motion fielders and quite a few "fake hits". But that's probably a small issue.
Be interesting to compare stats after 10 games (with other that keep track for 10 games).
Meter pitching is much improved this year, fellas. I walk a TON of hitters...but, I'm a nibbler, admittedly.
It's weird: Two starts with Lincecum. 8 K and 9 K over a total of 13.1 innings. Awesome, right?
But other than Cain, and a handful of my relievers, the CPU refuses to swing and miss. You guys may be on to something, as far as dropping contact and raising power is concerned. But I'm going to give it my sample size. I've been smacked around a few times already, but it's usually at the hand of CPU doubles. I've only given up a handful of homers. Strange...
Speaking of doubles...I had a two game stretch where I hit 7. This is at default run and reaction speed. Playing with a team other than my Yanks has definitely shed a new light to 11.' But, other than those two games, I'm lucky to go for extra bases twice in a series! LOL! Doubles seem to come in bunches.
I'm 8 games deep...but only 6 are on record (time constraints forced me to back out of one, and the other was of cardinal sin...I went like 6 innings and only enduced one swing and miss...I reset...BAD HEROES...and moved my chair back up from my 'classic interface position,' to 'meter interface distance' from last year). Unfortunately, I had no idea there was a HOF/meter HR issue; giving up 2 dingers over those two partial games. Now, I've only "really" given up 2 over my official six games. Ugh...now my stats are tainted. I'm never reseting again.
I've already walked 21 times in my 6 games, and am hitting .246...but MAN, runs are very hard to come across when you don't play in the Bronx. The CPU is fierce with men on base. I'm hitting almost .250 with RISP, but that pitcher's spot kills me. As an AL guy, it messes with my mojo.
Anyway, I'm 3-3 and having a blast. I'll post a 10 game recap of stats when I get there. My gut tells me, with meter, I may need to mimic some of the changes above. More CPU long balls, and more CPU swing and misses...
And I need to find a way to score more runs. I've got guys on base all day long, but not having that A-Rod, Cano, Posada combo isn't an easy thing to adjust to. I've got Freddy Sanchez.Comment
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Re: HOF "the right way"
I think this thread has made me lose all hope that I'll ever find a suitable setting to play this game at.
To clarify, that's not a shot at you Authentic. I am grateful for anyone that is on here posting their settings, stats and trying to help others.....I think that is great.
Just the irony that the thread, which was started to extol the virtues of playing on "Default", has turned into a thread of slider tinkering and discussion.
I, like it seems many people on here, am constantly tinkering, testing and trying to find something that works for me.....and at a certain point it seems not worth it anymore.Comment
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Re: HOF "the right way"
I think this thread has made me lose all hope that I'll ever find a suitable setting to play this game at.
To clarify, that's not a shot at you Authentic. I am grateful for anyone that is on here posting their settings, stats and trying to help others.....I think that is great.
Just the irony that the thread, which was started to extol the virtues of playing on "Default", has turned into a thread of slider tinkering and discussion.
I, like it seems many people on here, am constantly tinkering, testing and trying to find something that works for me.....and at a certain point it seems not worth it anymore.
It is possible. IMHO, what makes MLB11 more challenging is the (unknown) effect of pitcher confidence, which seems to affect a lot of aspect, not limited to the quality of contact batters make on pitches they locate and time well.
I do think everyone eventually gets to the point where they say "Aw the Hell with it ... and just plays the game." The good news is that the results and engine are sound, so if slider tweaking isn't your thing ... you still get a good game to play.
What I usually recommend is that a gamer tests the same sliders for 20 games. That's 4 times through the starting rotation, and 6-7 series so you play against a variety of teams. The results, at that point, should spreak for themselves (and you don;t spend every 2-3 games over-analyzing things that could just be small sample issues or flukes, etc).GATEWAY TO GREATNESS: 2010 CARDINALS FRANCHISE
http://www.digitalsportscene.com/for...dinals-17.htmlComment
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