Stats-Based CPU Sliders [MLB 12 Version]
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Re: Stats-Based CPU Sliders [MLB 12 Version]
Nomo, what are some of the extra settings you are using? I have played a few games with your sliders from march 25 and the strikeouts seem to be very low. I use perfect umpires and all-star settings.Comment
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Re: Stats-Based CPU Sliders [MLB 12 Version]
Strikeouts do fluctuate a lot, since pitchers with high K/9 ratings get more whiffs while contact pitchers don't as often... so I'd be careful what kind of pitchers you are using in your games.
For an instance, in my test with the Mar. 25 set, Ks per game has been 7.23, a bit high compared to the MLB ave of 7.04. But all is still okay, since I've had a few very long extra inning games which skewed my stats a tiny bit. If you compute K/AB (fraction of at bats ending up in Ks), it's 20.4% in my games compared to 20.7% of the MLB ave. So it's pretty close.Comment
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Re: Stats-Based CPU Sliders [MLB 12 Version]
That's reassuring, thanks. I don't have the sample size needed to make changes yet but I'm only averaging about 5.9 K's per team game so I am a bit concerned. The other thing that might make a difference is that I believe you are testing in season mode, so your batters may have a slight fatigue factor while I am testing in exhibition mode where all are at full strength. In your games the pitchers are more rested than the batters and that could possibly lend itself to a few more K's.Comment
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Re: Stats-Based CPU Sliders [MLB 12 Version]
That's reassuring, thanks. I don't have the sample size needed to make changes yet but I'm only averaging about 5.9 K's per team game so I am a bit concerned. The other thing that might make a difference is that I believe you are testing in season mode, so your batters may have a slight fatigue factor while I am testing in exhibition mode where all are at full strength. In your games the pitchers are more rested than the batters and that could possibly lend itself to a few more K's.
One quick (but not rigorous at all) way to test if you are seeing a low K number for your given (small) sample size is to do something like this. Say your 5.9 Ks per game is over 10 games.
Should I get more games in before making any big conclusion?
Say what if the above number is due to pure luck... and what if just the next game a trend changes, and the team collects 12 Ks (which is reasonable; happened in more than 9 games in my > 60 games so far). Then your per game average jumps up:
(59 + 12) / 11 = 6.45 Ks per game
So all it takes is just one game of high Ks performance to bring the stats to what you expect to be normal.
This exercise basically shows you that the sample size isn't big enough yet to worry about things.Comment
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Re: Stats-Based CPU Sliders [MLB 12 Version]
I doubt stamina would have THAT much effect, but then it might be...
One quick (but not rigorous at all) way to test if you are seeing a low K number for your given (small) sample size is to do something like this. Say your 5.9 Ks per game is over 10 games.
Should I get more games in before making any big conclusion?
Say what if the above number is due to pure luck... and what if just the next game a trend changes, and the team collects 12 Ks (which is reasonable; happened in more than 9 games in my > 60 games so far). Then your per game average jumps up:
(59 + 12) / 11 = 6.45 Ks per game
So all it takes is just one game of high Ks performance to bring the stats to what you expect to be normal.
This exercise basically shows you that the sample size isn't big enough yet to worry about things.Comment
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Re: Stats-Based CPU Sliders [MLB 12 Version]
7 doubles??? Please tell me this was a CPU game. I'm lucky if I hit 2 in 1 game, while the CPU hits them at-will. I'm sure there's a solution somewhere, though. I'm just venting.Comment
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Re: Stats-Based CPU Sliders [MLB 12 Version]
So I've played all games in April at this point.
Since not many people are crazy enough to play every single games on schedule as CPU vs. CPU, I thought some might be interested in how the stats look like if you never sim games. So I'll post some that I find interesting.
Here's the standings, for a starter.Comment
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Re: Stats-Based CPU Sliders [MLB 12 Version]
Here's the National League.Comment
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Re: Stats-Based CPU Sliders [MLB 12 Version]
Batting average and HRs.Comment
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Re: Stats-Based CPU Sliders [MLB 12 Version]
RBIs and SBs.Comment
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Re: Stats-Based CPU Sliders [MLB 12 Version]
Ws and SVs.Comment
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Re: Stats-Based CPU Sliders [MLB 12 Version]
ERA and SOs.Comment
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Re: Stats-Based CPU Sliders [MLB 12 Version]
I've been emphasizing recently that I'm here at OS mainly to discuss the Show.... and LOVE.
What's better time to look for that special someone than a Friday evening?
Is there any better place than OS to find that lady of my dream?
Not likely...
So, in order to close in on what true love means for myself, I decided to look into one aspect of home plate umpire tendencies.
Code:Home Plate Ump Strike % Games Total Pitches Strikes K/BB ---------------------------------------------------------------- Patrick Johnson 63.8 15 4437 2830 2.43 Dutch Nelson 63.2 13 3574 2260 2.67 Earl Hendricks 63.2 19 5366 3392 2.28 Freddie Ferguson 63.0 17 5036 3173 2.39 Ricky Holliday 62.9 22 6405 4031 2.29 Porter Callahan 62.9 17 5062 3183 2.55 Woody Keller 62.7 14 4113 2579 2.33 Mike Winters 62.7 16 4777 2995 2.00 CB. Hernandez 62.5 17 4958 3098 1.77 Joe MacDonald 62.5 14 4056 2533 1.94 James Gibson 62.4 22 6715 4191 2.30 Eric Summersgill 62.2 17 4847 3014 2.55 Jeff Carlson 62.1 20 6038 3751 2.04 Tom Reyburn 62.0 21 6082 3770 2.04 Marvin Knight 62.0 19 5860 3632 1.86 Earl Cooper 61.9 17 5130 3178 1.78 Clyde Washington 61.9 13 3902 2417 2.69 Wally Hughes 61.8 17 4923 3041 2.06 Kerwin Thompson 61.6 18 5140 3166 1.88 Rusty Valentine 61.0 15 4423 2696 1.56
Does this match your experiences with home plate umpires? Does Patrick Johnson call more strikes than Rusty Valentine?
Most importantly, where's my love?Comment
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