Stats-Based CPU Sliders [MLB 14 Version]

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  • nomo17k
    Permanently Banned
    • Feb 2011
    • 5735

    #1

    Stats-Based CPU Sliders [MLB 14 Version]

    This is a placeholder for an upcoming thread talking mostly about how to brew coffee so that it doesn't taste too sour. Another focus will be on what fast food chain cooks the best-tasting french fries. There will be occasional tangent on MLB 14 The Show sliders as well.


    The on-going data collection can be followed here:

    https://docs.google.com/spreadsheet/...=sharing#gid=2


    Meanwhile, here is the "currently recommended" slider set:

    This set is based on the collected data through May 13. Everything is at 5 (default) except:

    Foul Frequency: 3
    Solid Hit: 7
    Starter Stamina: 6
    Reliever Stamina: 6
    Pitcher Control: 3
    Pitcher Consistency: 4
    Strike Frequency: 4
    Manager Hook: 4
    Pitch Speed: 2
    Fielding Errors: 7
    Throwing Errors: 3
    Fielder Run Speed: 3
    Fielder Reaction: 4
    Fielder Arm Strength: 4
    BR Steal Ability: 0


    Note that Pitch Speed is set to 2 in order to obtain realistic SB%.
    Last edited by nomo17k; 05-22-2014, 03:53 PM. Reason: updated to the most recent set; 0513 on the slider vault
    The Show CPU vs. CPU game stats: 2018,17,16,15,14,13,12,11
  • PadresFan
    Underrated
    • Feb 2003
    • 1147

    #2
    Re: Stats-Based CPU Sliders [MLB 14 Version]

    Hopefully this is the one rare The Show thread that stays on topic... Coffee brewing and french fries.... Nothing else...

    Sent from my SCH-I510 using Tapatalk 2

    Comment

    • Jgainsey
      I can't feel it
      • Mar 2007
      • 3357

      #3
      Re: Stats-Based CPU Sliders [MLB 14 Version]

      I'm very excited for the return of coffee talk.

      Spoiler
      Now, more than ever

      Comment

      • Heroesandvillains
        MVP
        • May 2009
        • 5974

        #4
        Re: Stats-Based CPU Sliders [MLB 14 Version]

        Extremely excited. Looking forward to it Nomo!

        Comment

        • bcruise
          Hall Of Fame
          • Mar 2004
          • 23274

          #5
          Re: Stats-Based CPU Sliders [MLB 14 Version]

          Guess who's back....back again.

          Can't wait to see some results! And we'll just pray that whatever you find out carries over to PS4 as well!

          Comment

          • HopiDesertPriest
            Banned
            • Nov 2013
            • 597

            #6
            Re: Stats-Based CPU Sliders [MLB 14 Version]

            Originally posted by nomo17k
            This is a placeholder for an upcoming thread talking mostly about how to brew coffee so that it doesn't taste too sour. Another focus will be on what fast food chain cooks the best-tasting french fries. There will be occasional tangent on MLB 14 The Show sliders as well.
            We love you Nomo. Your humor is the tops !!

            Moving to more serious matters:

            Are you testing quick counts this year ?

            Personally, I have found starter stamina at 6 -- reliever stamina at 2 -- and foul frequency (hum and CPU) to be at 7 to yield 2-fouls per 1-swing-and-miss. On AS level.

            Comment

            • THESHAMISASHAME
              MVP
              • Mar 2013
              • 1482

              #7
              Re: Stats-Based CPU Sliders [MLB 14 Version]

              Originally posted by nomo17k
              This is a placeholder for an upcoming thread talking mostly about how to brew coffee so that it doesn't taste too sour. Another focus will be on what fast food chain cooks the best-tasting french fries. There will be occasional tangent on MLB 14 The Show sliders as well.
              Add a whole egg to add richness and no sourness but you need a old style percolating pot and the best FFFF are Wendys Fresh Cut with sea salt
              Finally Roster share in NHL 22 ! Dreams do come true ! To Garryowen and Glory boys !

              Comment

              • nonoirie
                Rookie
                • Mar 2011
                • 104

                #8
                Re: Stats-Based CPU Sliders [MLB 14 Version]

                After few CPU vs CPU, my eye-test says I seen increased "bang-bang" plays at 1st and/ or increase IF hits at default this year.

                I also see increased steal attempts at default setting.

                Comment

                • ralphieboy11
                  Pro
                  • Jul 2005
                  • 543

                  #9
                  Re: Stats-Based CPU Sliders [MLB 14 Version]

                  Originally posted by nonoirie
                  After few CPU vs CPU, my eye-test says I seen increased "bang-bang" plays at 1st and/ or increase IF hits at default this year.

                  I also see increased steal attempts at default setting.
                  I agree with this. Regarding IF hits, it seems the baserunning speed is slightly faster on default this year. I'm probably going to try that slider at 4 at some point.

                  Comment

                  • nomo17k
                    Permanently Banned
                    • Feb 2011
                    • 5735

                    #10
                    Re: Stats-Based CPU Sliders [MLB 14 Version]

                    This is out of thread topic, but I have just finished running the initial 75 game set with default sliders (except Pitch Speed which will be always at 10). I keep the data in Google Spreadsheet, so I am not going to duplicate the numbers here:

                    https://docs.google.com/spreadsheet/...nc&usp=sharing

                    In order of importance (in my opinion) my main observations are as follows:
                    • There appears to be something funny going on with both steal frequency and steal success rate. Steal success rate in game is only 36% (vs. 73% in MLB). It looks like there are quite a bit of steals attempted by runners who aren't supposed to steal.
                    • The batting average is down (.233 in game vs. .256 for MLB) mostly due to a low BABIP (.264, which should be close to .300 to be on par with the MLB average). The most likely culprit for the low BABIP is a bit inflated fly ball % (41% vs. 36%). It looks like the game is producing the right amount of line drives (20% vs. 20%) but produces a slightly lower number of ground balls (39% vs. 45%).
                    • Walk rate (= BB / PA) is a bit low, as usual (7.3% vs. 8.2% in MLB).
                    • Fielding errors are underproduced, where as throwing errors are a bit overproduced.
                    • CPU hitters chase about 27% of pitches outside of the strike zone (vs. 30% in MLB). While this is still slightly lower, it is more than previous years (in MLB 13, it was about 23 - 24%).
                    • Foul frequency (= fouls per strike) is slightly higher in the game (29% vs. 27%)
                    • HR is slightly overproduced, where as doubles and triples are slightly underproduced. But this is not a very significant deviations from the MLB averages.



                    In order to correct them, I'll be testing the following slider set:

                    Foul Frequency: 3
                    Solid Hit: 7
                    Pitcher Consistency: 4
                    Fielding Errors: 7
                    Throwing Errors: 4
                    BR Steal Ability: 10

                    All other sliders are at 5, except Pitch Speed which is always at 10. The tab showing this set is labeled 4/9 in the spreadsheet.
                    Last edited by nomo17k; 04-12-2014, 11:28 AM.
                    The Show CPU vs. CPU game stats: 2018,17,16,15,14,13,12,11

                    Comment

                    • nomo17k
                      Permanently Banned
                      • Feb 2011
                      • 5735

                      #11
                      Re: Stats-Based CPU Sliders [MLB 14 Version]

                      On topic, here's some garlic fries I tried at a burger franchise called Super Duper Burger. Unfortunately, this chain only seems to serve around San Francisco at the moment.

                      I am actually not a fan of garlic fries with lots of cheese on them. The thickness of cheese totally kills the subtle aroma and flavor of garlic seasoning. Also, what is garlic fries without some parsley sprinkled on?

                      My rating: 2/5
                      Attached Files
                      The Show CPU vs. CPU game stats: 2018,17,16,15,14,13,12,11

                      Comment

                      • bcruise
                        Hall Of Fame
                        • Mar 2004
                        • 23274

                        #12
                        Re: Stats-Based CPU Sliders [MLB 14 Version]

                        One off-topic () question nomo:

                        There's no distinction in the boxscore between being picked off and caught stealing right?

                        If that's right, there's a pretty good chance that a lot of those CS's are pickoffs, because we've all been noticing that runners who shouldn't be taking extra leads are, and they're getting picked off easily for it. Pickoffs have just been way too successful in general.

                        I'm only mentioning that because I don't know how many of the games you watch versus looking at the boxscores. That's something that might not show up there.

                        Love the data so far. Doubles aren't far off, eh? Maybe the fielder speed won't need a tweak (or as much of one) this year.

                        Comment

                        • nomo17k
                          Permanently Banned
                          • Feb 2011
                          • 5735

                          #13
                          Re: Stats-Based CPU Sliders [MLB 14 Version]

                          Originally posted by bcruise
                          One off-topic () question nomo:

                          There's no distinction in the boxscore between being picked off and caught stealing right?

                          If that's right, there's a pretty good chance that a lot of those CS's are pickoffs, because we've all been noticing that runners who shouldn't be taking extra leads are, and they're getting picked off easily for it. Pickoffs have just been way too successful in general.

                          I'm only mentioning that because I don't know how many of the games you watch versus looking at the boxscores. That's something that might not show up there.
                          Oh, yeah, I actually haven't been careful about distinguishing pickoffs from CSs...

                          I haven't really seen CPU runners getting picked off so far, but I'm not really watching the game all the time, so I have to say I'm not sure at the moment. I may try to spot check the next time...

                          I actually suspect there might be something wrong with steal attempt/BR aggressiveness this year. I've seen slow runners taking lead quite often. I agree that when a runner takes a lead, it's too easy to pick off. HUM can take advantage of this often but CPU doesn't try to pick off too often.


                          Love the data so far. Doubles aren't far off, eh? Maybe the fielder speed won't need a tweak (or as much of one) this year.
                          I think the variety of fielder animations added this year in general forces fielders to take a bit more time (in situations where they physically need to), so I think that's a major factor.

                          It is also pretty obvious that the hit variety has increased, especially the kinds that are not hit very hard. I don't know if the effect goes for or against doubles, but I think this sometimes helps runners taking an extra base.

                          Both of these I think help extra base hits.
                          The Show CPU vs. CPU game stats: 2018,17,16,15,14,13,12,11

                          Comment

                          • Heroesandvillains
                            MVP
                            • May 2009
                            • 5974

                            #14
                            Re: Stats-Based CPU Sliders [MLB 14 Version]

                            Nomo, I think SB success is inching on "Bug" territory here. A formal report with this data feels warranted to me.

                            Comment

                            • ralphieboy11
                              Pro
                              • Jul 2005
                              • 543

                              #15
                              Re: Stats-Based CPU Sliders [MLB 14 Version]

                              I've run a lot of cpu vs.cpu games so far and I agree about the strangeness of the stealing this year.

                              I bumped steal ability up to 7. With that setting through over 50 games I was getting 0.4 steals per team per game and also 0.4 caught stealings per game.

                              What I'm seeing when I have watched the games is more aggressive baserunning even by slower players. The cpu puts on the hit and run a lot more this year too. Many times with runners on first and second base. That could produce more caught stealings.

                              There are some new tag animations as well this year. On catcher throws into 2nd base, the 2B or SS is sometimes able to get the tag down quickly on a short hopped throw. In past years, that was almost always a stolen base.
                              Last edited by ralphieboy11; 04-10-2014, 09:54 AM.

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