I can, but if my past experimentations (since MLB 11) are still applicable, then I did not see the magnitude of steal failures caused by Pitch Speed slider = 10 alone before.
For CPU vs. CPU experiments, I've always used max pitch speed, but if it had any effect on steal success, then I've only seen that go down in 65 - 70% range (compared to about 73% for MLB). Certainly not down to 30% or so that I'm seeing now.
This spreadsheet is from MLB 13, the last year's game: https://docs.google.com/spreadsheet/...=sharing#gid=0
I use the same stats template this year as well.

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