What is the highest home run totals you were able to achieve with your methods swuashbuggie
The Official 1996, 1997, and 1998 Roster Project
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Re: The Official 1996, 1997, and 1998 Roster Project
What is the highest home run totals you were able to achieve with your methods swuashbuggie -
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Re: The Official 1996, 1997, and 1998 Roster Project
Didn't mean to kill the thread with that video budComment
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Re: The Official 1996, 1997, and 1998 Roster Project
Just an update guys, 1998 is up in the vault and ready to roll as you read this.
This will conclude my three year roster project and I hope you enjoy it as much as I do.
The 1998 set for 17 feels like the culmination of years of making rosters paying off, in my opinion. The year itself is magical, this game is amazing, and the set is fun. Period.
Now that it's all said and done, let's enjoy it!I post the frog
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Re: The Official 1996, 1997, and 1998 Roster Project
ty for all 3 years bro, the work you done here is outstanding!I stream a variety of video games for relaxation and fun.
https://youtube.com/@storm_warningz?feature=sharedComment
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Re: The Official 1996, 1997, and 1998 Roster Project
Sounds like some amazing work done here. Is your PSN the same as your username on these forums? I haven't seen your PSN mentioned so I wanted to ask but I figured that it was the same as your username. Thanks.NCAA- GO VOLS
NBA- GO CELTICS
MLB- GO BRAVES
NFL- GO COWBOYS
NHL- GO PREDATORS
NASCAR- Chase Elliott
MLS- LA Galaxy
RIP Pat Summitt: We will all miss you!
Jeremiah 29:11
Comment
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Re: The Official 1996, 1997, and 1998 Roster Project
Give em' a try if you're interested bro.
Also, and I feel like I need to apologize for this mistake, after dropping the set I realized that I have the wrong weight for about 8-10 different players. It's the correct weight on baseballreference, but not era specific.
So I dug up all the original baseball cards from each respective year and now guys like Thome, Rolen, Abreu, Vlad, Giambi, and a few others have the proper look. Thome went from 245 to like 220 and Rolen also dropped about 20lbs. This makes a huge difference in game models.
I can't say right now, but I may have a surprise for everyone here later. We will see, but I am definitely eager to find a way to re-release these sets with some tweaks I've been making since 96 dropped.Last edited by baumy300; 07-16-2017, 12:45 PM.I post the frog
It makes me happy
People get upset
It makes me sad
I post the frogComment
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Re: The Official 1996, 1997, and 1998 Roster Project
What's up guys, I decided to go ahead and confirm the newest (and last) project I will be working for the 1996,1997, and 1998 sets.
It was with careful consideration that I decided to make a go at working in minor league players and teams. This is new territory for me, but I feel confident I can realistically, accurately, and most importantly enjoyably enhance the experience these sets offer in a way that I feel is game changing for this set.
It's also important to note that there are some very important corrections made to these sets that will be included when this project drops. A lot of players that were larger later in their career came into it a lot leaner or lighter, especially when they were represented in these sets. Guys like Giambi, Rolen, Thome, Vlad, Abreu, Tejada, etc... (there were about 12 players) had their weights reduced and in return look a lot more accurate in game, which is huge. I was able to get the appropriate weight for each season off of baseball cards. (Note: David Ortiz was always around 230) I will also be porting over better player models of Brad Radke and Jeter for all years, with the ratings, gear, etc... remaining the same. Just updated aesthetics.
So that fix will be included along with other tweaks I've been making since the initial releases, which is worth an update alone.
Anyway, to the good stuff. Here's what this update does, how it works, my methods making it, and how selection works. Photos included in spoiler.
__________________________________________________ _________________________
What does having minor league players and teams do for me?
Where to begin on this one....
One thing I want to point out is you now have 90 new teams, and 180 teams total to play with. I am updating every teams Triple A team with either 25 prospects who made it to the majors, or every notable prospect they had with random players (ratings, equip, looks will fit the era)
You can pick up and play an exhibition game now in what is really a new element unlocked. All the minor league teams and stadiums a lot of us rarely use now become more inviting in these sets.
This also completely changes the season mode. Now you can play with injuries on and make more aggressive trades and decisions. We'll get to the call ups/trades part in a bit, but never before were you able to do much more than play the games or make a trade or two with these sets.
I should also note how cool it is to be in any respective year and just select a random teams AAA club and start a game. By the time I done with one club, I've almost forgotten a bunch of players on the last one. So it will be new and fresh for quite a while to say "Wow, I didn't know player X was on the X's.
Sweet. So how do you determine who makes the cut?
I initially started only AAA, then AA, then A, and basically just said screw it. As long as a player played a few games for a clubs Rookie team on up, and the majority of their games were with that team, they will be on the set. I decided that so long as the ratings (get to that in a sec) are appropriate, having real life players at age 19 and 59 overall is better than randoms. It adds to the enjoyability of these.
One thing to note however is that 16 year old players don't make the cut. I decided that 17 year olds will make the game (as 18) because they can have birthday during the season and also because it was the difference for a few big names to make it into the 98 set. There's not many 17 year olds, but the few in the set all did really well and went on to be studs and were rated accordingly.
It's really cool to see some of the players who made it in these. There are the next generation of stars like Carlos Beltran, Torii Hunter, Mike Lowell, Roy Hallday,Vernon Wells, Lance Berkman, Carlos Lee, Jayson Werth, Jerry Hairston, Paul Konerko, Preston Wilson, and so so many more.
Also in the mix are the former stars or starters trying to play as long as possible. These include guys like Frank Viola and Kelly Gruber.
And then there are players like Dernell Stenson and Drew Henson who get in. Henson never did much in the majors, but was going to make the set because we all know who he is. And Stenson now flashes all of his great potential with addition to the game.
The number of new players introduced to these sets is simply staggering, We are talking tons of new players being represented in these, and some even for the first time that I had to create.
What about the ratings?
A few things had me apprehensive about doing a minors project was the ratings scale. For example, here you have a guy who hit .325 in 70 games with 25 HR's and 70 RBI's in the minors, but hit .205 with 1 HR and 6 RBI's in 23 MLB games that year. That's tricky to represent.
I decided to weigh the ratings based on what that player did in the minors, did when they were called up initially, and how long out they were from the season being edited and making it to the show. I also drop the ratings a little bit if a player is in all three sets sometimes. For example Torii Hunter was a 76 overall in 1998 because he was ready to rock, but is a 74 in 97 and I believe a 72 in 96. A lot of these guys played 20-sometimes games in 98, 97, etc... and did well but never made the cut when the set dropped.
It's working out pretty well, but another concern was not turning a minors project with a lot of real players into a names show. What I mean is, I want even the superstars who were 19 and 6 years out of the majors yet to be represented fairly in the spirit of keeping things realistic. Some players that proved themselves in the majors and minors in certain years are rated a little better. I believe the highest rated player in the set so far is 1998 Roy Halladay at an 80. He was ready to do work then, plain and simple.
I do feel pretty comfortable with ratings though and no one seems overpowered, so I'm excited to start using these.
And remember, not all farm systems are equal. Some years one team has a lot of talent, and others it doesn't. Some teams are loaded up all three years with studs and some only have 2 or 3 guys who went on to do well in a given year.
Is there anything trivial you want to add that we should know?
When you guys start a season as a "shoe team" like the Dodgers for example, your MLB players will all have blue shoes. All AAA players have black shoes. This is on purpose. When you make the call up you just have to switch from black to Team Color 1. Takes 5 seconds and is worth it. Also a lot of these guys were just kids yet, or early 20's.
And not a lot of these guys had the facial hair, size, or other certain features like we may know them by today. It's weird to see that on some of them,
How do these work in season and what can you do to make it smoother?
For starters, I am going to replace all of the free agents with nobodies so teams can't sign current players to the roster. That should help a lot. They are mainly for play in single season mode, or at least what I recommend, and really only meant to be played with the MLB teams. You could play as the minor league teams in season mode but with injuries on you may be seeing some generics pop up from AA ball.
Otherwise it's going to be a blast. Now if you're the 97 Royals and Tom Goodwin isn't doing as much at the plate as you'd like in June, you can use him as a pinch runner and give that Beltran kid a shot in center. Or if you're making history with the 98 Yankees again and a nice part of your offense like Scott Brosius goes down past the trade deadline, now you can see what your third base prospect Mike Lowell can do.
And that's not even getting into the different kinds of trades you can make now as well. Playing in 97 and loaded up with positional player talent but dying in the rotation? Maybe offer the Royals a good SS prospect and grab Kevin Appier from AAA. Or have plenty of pitching but need some thunder? Maybe the Yankees will let you have Strawberry. Players like those two who barely played in the majors in a respective year due to injury and just played a lot of rehab games will be included, but have lower ratings and lower durability for that year, to make it more of a gamble.
The possibilities are there.
One other thing that is also really big is with this set you can now send down a position player and call up a SP/RP to give you the correct amount of pitchers on your team. I initially made this set going with an extra position player instead of pitcher, but now you don't have to worry about that.
Enough already. When can I expect these.
I have no idea man. On one hand I want them done as fast as possible without sacrificing quality, on the other I don't want to get burnt out.
The good news is I am done with Minnesota now. That means all three years too up to them. After all teams are done I need to set the lineups, import/create and edit randoms, and make sure everything looks good.
So far have not played more than 3 games and 10 minutes with these, but I'm telling you - There is something great about using these combinations of players on these teams in the minors. The nostalgia factor makes it all better.
I'll do periodic updates guys, but hopefully it's not overly long.
In closing, I'll leave you with some screens I took today. Ignore the lineups/positions and generic players for now.
Spoiler
Last edited by baumy300; 07-25-2017, 07:12 AM.I post the frog
It makes me happy
People get upset
It makes me sad
I post the frogComment
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Re: The Official 1996, 1997, and 1998 Roster Project
Baumy i'm just gone say, this is an incredible idea, and it is a lot of work! but one thing that will be satisfying is to know people will enjoy your work tremendously! and i thank you for it, you have inspired me, thats all im going to say for now, but if you play madden 18, be on the look outI stream a variety of video games for relaxation and fun.
https://youtube.com/@storm_warningz?feature=sharedComment
-
Re: The Official 1996, 1997, and 1998 Roster Project
What's up guys, I decided to go ahead and confirm the newest (and last) project I will be working for the 1996,1997, and 1998 sets.
It was with careful consideration that I decided to make a go at working in minor league players and teams. This is new territory for me, but I feel confident I can realistically, accurately, and most importantly enjoyably enhance the experience these sets offer in a way that I feel is game changing for this set.
It's also important to note that there are some very important corrections made to these sets that will be included when this project drops. A lot of players that were larger later in their career came into it a lot leaner or lighter, especially when they were represented in these sets. Guys like Giambi, Rolen, Thome, Vlad, Abreu, Tejada, etc... (there were about 12 players) had their weights reduced and in return look a lot more accurate in game, which is huge. I was able to get the appropriate weight for each season off of baseball cards. (Note: David Ortiz was always around 230) I will also be porting over better player models of Brad Radke and Jeter for all years, with the ratings, gear, etc... remaining the same. Just updated aesthetics.
So that fix will be included along with other tweaks I've been making since the initial releases, which is worth an update alone.
Anyway, to the good stuff. Here's what this update does, how it works, my methods making it, and how selection works. Photos included in spoiler.
__________________________________________________ _________________________
What does having minor league players and teams do for me?
Where to begin on this one....
One thing I want to point out is you now have 90 new teams, and 180 teams total to play with. I am updating every teams Triple A team with either 25 prospects who made it to the majors, or every notable prospect they had with random players (ratings, equip, looks will fit the era)
You can pick up and play an exhibition game now in what is really a new element unlocked. All the minor league teams and stadiums a lot of us rarely use now become more inviting in these sets.
This also completely changes the season mode. Now you can play with injuries on and make more aggressive trades and decisions. We'll get to the call ups/trades part in a bit, but never before were you able to do much more than play the games or make a trade or two with these sets.
I should also note how cool it is to be in any respective year and just select a random teams AAA club and start a game. By the time I done with one club, I've almost forgotten a bunch of players on the last one. So it will be new and fresh for quite a while to say "Wow, I didn't know player X was on the X's.
Sweet. So how do you determine who makes the cut?
I initially started only AAA, then AA, then A, and basically just said screw it. As long as a player played a few games for a clubs Rookie team on up, and the majority of their games were with that team, they will be on the set. I decided that so long as the ratings (get to that in a sec) are appropriate, having real life players at age 19 and 59 overall is better than randoms. It adds to the enjoyability of these.
One thing to note however is that 16 year old players don't make the cut. I decided that 17 year olds will make the game (as 18) because they can have birthday during the season and also because it was the difference for a few big names to make it into the 98 set. There's not many 17 year olds, but the few in the set all did really well and went on to be studs and were rated accordingly.
It's really cool to see some of the players who made it in these. There are the next generation of stars like Carlos Beltran, Torii Hunter, Mike Lowell, Roy Hallday,Vernon Wells, Lance Berkman, Carlos Lee, Jayson Werth, Jerry Hairston, Paul Konerko, Preston Wilson, and so so many more.
Also in the mix are the former stars or starters trying to play as long as possible. These include guys like Frank Viola and Kelly Gruber.
And then there are players like Dernell Stenson and Drew Henson who get in. Henson never did much in the majors, but was going to make the set because we all know who he is. And Stenson now flashes all of his great potential with addition to the game.
The number of new players introduced to these sets is simply staggering, We are talking tons of new players being represented in these, and some even for the first time that I had to create.
What about the ratings?
A few things had me apprehensive about doing a minors project was the ratings scale. For example, here you have a guy who hit .325 in 70 games with 25 HR's and 70 RBI's in the minors, but hit .205 with 1 HR and 6 RBI's in 23 MLB games that year. That's tricky to represent.
I decided to weigh the ratings based on what that player did in the minors, did when they were called up initially, and how long out they were from the season being edited and making it to the show. I also drop the ratings a little bit if a player is in all three sets sometimes. For example Torii Hunter was a 76 overall in 1998 because he was ready to rock, but is a 74 in 97 and I believe a 72 in 96. A lot of these guys played 20-sometimes games in 98, 97, etc... and did well but never made the cut when the set dropped.
It's working out pretty well, but another concern was not turning a minors project with a lot of real players into a names show. What I mean is, I want even the superstars who were 19 and 6 years out of the majors yet to be represented fairly in the spirit of keeping things realistic. Some players that proved themselves in the majors and minors in certain years are rated a little better. I believe the highest rated player in the set so far is 1998 Roy Halladay at an 80. He was ready to do work then, plain and simple.
I do feel pretty comfortable with ratings though and no one seems overpowered, so I'm excited to start using these.
And remember, not all farm systems are equal. Some years one team has a lot of talent, and others it doesn't. Some teams are loaded up all three years with studs and some only have 2 or 3 guys who went on to do well in a given year.
Is there anything trivial you want to add that we should know?
When you guys start a season as a "shoe team" like the Dodgers for example, your MLB players will all have blue shoes. All AAA players have black shoes. This is on purpose. When you make the call up you just have to switch from black to Team Color 1. Takes 5 seconds and is worth it. Also a lot of these guys were just kids yet, or early 20's.
And not a lot of these guys had the facial hair, size, or other certain features like we may know them by today. It's weird to see that on some of them,
How do these work in season and what can you do to make it smoother?
For starters, I am going to replace all of the free agents with nobodies so teams can't sign current players to the roster. That should help a lot. They are mainly for play in single season mode, or at least what I recommend, and really only meant to be played with the MLB teams. You could play as the minor league teams in season mode but with injuries on you may be seeing some generics pop up from AA ball.
Otherwise it's going to be a blast. Now if you're the 97 Royals and Tom Goodwin isn't doing as much at the plate as you'd like in June, you can use him as a pinch runner and give that Beltran kid a shot in center. Or if you're making history with the 98 Yankees again and a nice part of your offense like Scott Brosius goes down past the trade deadline, now you can see what your third base prospect Mike Lowell can do.
And that's not even getting into the different kinds of trades you can make now as well. Playing in 97 and loaded up with positional player talent but dying in the rotation? Maybe offer the Royals a good SS prospect and grab Kevin Appier from AAA. Or have plenty of pitching but need some thunder? Maybe the Yankees will let you have Strawberry. Players like those two who barely played in the majors in a respective year due to injury and just played a lot of rehab games will be included, but have lower ratings and lower durability for that year, to make it more of a gamble.
The possibilities are there.
One other thing that is also really big is with this set you can now send down a position player and call up a SP/RP to give you the correct amount of pitchers on your team. I initially made this set going with an extra position player instead of pitcher, but now you don't have to worry about that.
Enough already. When can I expect these.
I have no idea man. On one hand I want them done as fast as possible without sacrificing quality, on the other I don't want to get burnt out.
The good news is I am done with Minnesota now. That means all three years too up to them. After all teams are done I need to set the lineups, import/create and edit randoms, and make sure everything looks good.
So far have not played more than 3 games and 10 minutes with these, but I'm telling you - There is something great about using these combinations of players on these teams in the minors. The nostalgia factor makes it all better.
I'll do periodic updates guys, but hopefully it's not overly long.
In closing, I'll leave you with some screens I took today. Ignore the lineups/positions and generic players for now.
Spoiler
NCAA- GO VOLS
NBA- GO CELTICS
MLB- GO BRAVES
NFL- GO COWBOYS
NHL- GO PREDATORS
NASCAR- Chase Elliott
MLS- LA Galaxy
RIP Pat Summitt: We will all miss you!
Jeremiah 29:11
Comment
-
Re: The Official 1996, 1997, and 1998 Roster Project
What's up guys, I decided to go ahead and confirm the newest (and last) project I will be working for the 1996,1997, and 1998 sets.
It was with careful consideration that I decided to make a go at working in minor league players and teams. This is new territory for me, but I feel confident I can realistically, accurately, and most importantly enjoyably enhance the experience these sets offer in a way that I feel is game changing for this set.
It's also important to note that there are some very important corrections made to these sets that will be included when this project drops. A lot of players that were larger later in their career came into it a lot leaner or lighter, especially when they were represented in these sets. Guys like Giambi, Rolen, Thome, Vlad, Abreu, Tejada, etc... (there were about 12 players) had their weights reduced and in return look a lot more accurate in game, which is huge. I was able to get the appropriate weight for each season off of baseball cards. (Note: David Ortiz was always around 230) I will also be porting over better player models of Brad Radke and Jeter for all years, with the ratings, gear, etc... remaining the same. Just updated aesthetics.
So that fix will be included along with other tweaks I've been making since the initial releases, which is worth an update alone.
Anyway, to the good stuff. Here's what this update does, how it works, my methods making it, and how selection works. Photos included in spoiler.
__________________________________________________ _________________________
What does having minor league players and teams do for me?
Where to begin on this one....
One thing I want to point out is you now have 90 new teams, and 180 teams total to play with. I am updating every teams Triple A team with either 25 prospects who made it to the majors, or every notable prospect they had with random players (ratings, equip, looks will fit the era)
You can pick up and play an exhibition game now in what is really a new element unlocked. All the minor league teams and stadiums a lot of us rarely use now become more inviting in these sets.
This also completely changes the season mode. Now you can play with injuries on and make more aggressive trades and decisions. We'll get to the call ups/trades part in a bit, but never before were you able to do much more than play the games or make a trade or two with these sets.
I should also note how cool it is to be in any respective year and just select a random teams AAA club and start a game. By the time I done with one club, I've almost forgotten a bunch of players on the last one. So it will be new and fresh for quite a while to say "Wow, I didn't know player X was on the X's.
Sweet. So how do you determine who makes the cut?
I initially started only AAA, then AA, then A, and basically just said screw it. As long as a player played a few games for a clubs Rookie team on up, and the majority of their games were with that team, they will be on the set. I decided that so long as the ratings (get to that in a sec) are appropriate, having real life players at age 19 and 59 overall is better than randoms. It adds to the enjoyability of these.
One thing to note however is that 16 year old players don't make the cut. I decided that 17 year olds will make the game (as 18) because they can have birthday during the season and also because it was the difference for a few big names to make it into the 98 set. There's not many 17 year olds, but the few in the set all did really well and went on to be studs and were rated accordingly.
It's really cool to see some of the players who made it in these. There are the next generation of stars like Carlos Beltran, Torii Hunter, Mike Lowell, Roy Hallday,Vernon Wells, Lance Berkman, Carlos Lee, Jayson Werth, Jerry Hairston, Paul Konerko, Preston Wilson, and so so many more.
Also in the mix are the former stars or starters trying to play as long as possible. These include guys like Frank Viola and Kelly Gruber.
And then there are players like Dernell Stenson and Drew Henson who get in. Henson never did much in the majors, but was going to make the set because we all know who he is. And Stenson now flashes all of his great potential with addition to the game.
The number of new players introduced to these sets is simply staggering, We are talking tons of new players being represented in these, and some even for the first time that I had to create.
What about the ratings?
A few things had me apprehensive about doing a minors project was the ratings scale. For example, here you have a guy who hit .325 in 70 games with 25 HR's and 70 RBI's in the minors, but hit .205 with 1 HR and 6 RBI's in 23 MLB games that year. That's tricky to represent.
I decided to weigh the ratings based on what that player did in the minors, did when they were called up initially, and how long out they were from the season being edited and making it to the show. I also drop the ratings a little bit if a player is in all three sets sometimes. For example Torii Hunter was a 76 overall in 1998 because he was ready to rock, but is a 74 in 97 and I believe a 72 in 96. A lot of these guys played 20-sometimes games in 98, 97, etc... and did well but never made the cut when the set dropped.
It's working out pretty well, but another concern was not turning a minors project with a lot of real players into a names show. What I mean is, I want even the superstars who were 19 and 6 years out of the majors yet to be represented fairly in the spirit of keeping things realistic. Some players that proved themselves in the majors and minors in certain years are rated a little better. I believe the highest rated player in the set so far is 1998 Roy Halladay at an 80. He was ready to do work then, plain and simple.
I do feel pretty comfortable with ratings though and no one seems overpowered, so I'm excited to start using these.
And remember, not all farm systems are equal. Some years one team has a lot of talent, and others it doesn't. Some teams are loaded up all three years with studs and some only have 2 or 3 guys who went on to do well in a given year.
Is there anything trivial you want to add that we should know?
When you guys start a season as a "shoe team" like the Dodgers for example, your MLB players will all have blue shoes. All AAA players have black shoes. This is on purpose. When you make the call up you just have to switch from black to Team Color 1. Takes 5 seconds and is worth it. Also a lot of these guys were just kids yet, or early 20's.
And not a lot of these guys had the facial hair, size, or other certain features like we may know them by today. It's weird to see that on some of them,
How do these work in season and what can you do to make it smoother?
For starters, I am going to replace all of the free agents with nobodies so teams can't sign current players to the roster. That should help a lot. They are mainly for play in single season mode, or at least what I recommend, and really only meant to be played with the MLB teams. You could play as the minor league teams in season mode but with injuries on you may be seeing some generics pop up from AA ball.
Otherwise it's going to be a blast. Now if you're the 97 Royals and Tom Goodwin isn't doing as much at the plate as you'd like in June, you can use him as a pinch runner and give that Beltran kid a shot in center. Or if you're making history with the 98 Yankees again and a nice part of your offense like Scott Brosius goes down past the trade deadline, now you can see what your third base prospect Mike Lowell can do.
And that's not even getting into the different kinds of trades you can make now as well. Playing in 97 and loaded up with positional player talent but dying in the rotation? Maybe offer the Royals a good SS prospect and grab Kevin Appier from AAA. Or have plenty of pitching but need some thunder? Maybe the Yankees will let you have Strawberry. Players like those two who barely played in the majors in a respective year due to injury and just played a lot of rehab games will be included, but have lower ratings and lower durability for that year, to make it more of a gamble.
The possibilities are there.
One other thing that is also really big is with this set you can now send down a position player and call up a SP/RP to give you the correct amount of pitchers on your team. I initially made this set going with an extra position player instead of pitcher, but now you don't have to worry about that.
Enough already. When can I expect these.
I have no idea man. On one hand I want them done as fast as possible without sacrificing quality, on the other I don't want to get burnt out.
The good news is I am done with Minnesota now. That means all three years too up to them. After all teams are done I need to set the lineups, import/create and edit randoms, and make sure everything looks good.
So far have not played more than 3 games and 10 minutes with these, but I'm telling you - There is something great about using these combinations of players on these teams in the minors. The nostalgia factor makes it all better.
I'll do periodic updates guys, but hopefully it's not overly long.
In closing, I'll leave you with some screens I took today. Ignore the lineups/positions and generic players for now.
Spoiler
If so, as an Astros fan I'll be looking forward to 1998 with Biggio and Bagwell in the majors and some of my childhood favorites like Oswalt, Berkman, Lidge and Ensberg in the minors. Good luck dude.Comment
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Re: The Official 1996, 1997, and 1998 Roster Project
Wow.....this is a huge project Baumy. Good luck with it and I look forward to it when each of them drop.
Having 90 man rosters for this era of baseball will be something special. Being able to play a full on franchise (in franchise mode) or even just season mode with injuries will be awesome.Now Playing on PS5:
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