The TrueSim Roster Project: MLB 19

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  • I_HATE_THAT_DUDE
    Pro
    • Apr 2010
    • 846

    #421
    Re: The TrueSim Roster Project: MLB 19

    The fact you cant player lock was a total shock to me...hopefully they put it back in on next season version lol

    Sent From that S9 bayyyyyyy-beee

    Comment

    • BodamEscapePlan
      Rookie
      • May 2008
      • 295

      #422
      Re: The TrueSim Roster Project: MLB 19

      Originally posted by Cycloniac
      See responses in bold
      Thank you for the quick response.

      One question I'd like clearer clarification on (maybe I misunderstood you, I apologize) is on why average-to-subpar guys like Jhoulys Chacin, Justin Smoak, Jesus Aguilar, and Jedd Gyorko (examples) have their potential changed to an 'A.' Was this done on purpose to circumvent the game creating unrealistic contracts or regressing them too heavily early into their careers? There seems to be a reason for every rating in your roster and I like that a lot but this is something that irked me quite a bit, but there may be a game-engine reasoning behind it so that was my main question.

      As for the prospect grading, that makes some sense -- and here I was using Jimenez as more of an example -- but he does make a good one. When you consider the short amount of time he's had in the majors and while I don't think anyone is expecting perfection but for example in your roster Manuel Margot (who has had over 500+ at-bats in his career) has an 'A' for potential despite not putting things together quickly either so wouldn't he warrant a lower potential rating? I guess the point I'm trying to make is prospects are very fluid in terms of how they develop and nothing should be dealt as absolute when they've taken so few at-bats.
      MLB: CHICAGO WHITE SOX
      NFL: CHICAGO BEARS
      NHL: CHICAGO BLACKHAWKS
      NCAAF: NORTHWESTERN WILDCATS
      @michaelsbodam | PSN: BodamEscapePlan

      Comment

      • Cycloniac
        Man, myth, legend.
        • May 2009
        • 6505

        #423
        Re: The TrueSim Roster Project: MLB 19

        Originally posted by BodamEscapePlan
        Thank you for the quick response.

        One question I'd like clearer clarification on (maybe I misunderstood you, I apologize) is on why average-to-subpar guys like Jhoulys Chacin, Justin Smoak, Jesus Aguilar, and Jedd Gyorko (examples) have their potential changed to an 'A.' Was this done on purpose to circumvent the game creating unrealistic contracts or regressing them too heavily early into their careers? That was my main question.

        As for the prospect grading, that makes some sense -- and here I was using Jimenez as more of an example -- but he does make a good one. When you consider the short amount of time he's had in the majors and while I don't think anyone is expecting perfection but for example in your roster Manuel Margot (who has had over 500+ at-bats in his career) has an 'A' for potential despite not putting things together quickly either so wouldn't he warrant a lower potential rating? I guess the point I'm trying to make is prospects are very fluid in terms of how they develop and nothing should be dealt as absolute when they've taken so few at-bats.
        This is great discussion

        Potential is often high for players in their mid-late 30s to slow regression.

        For a player at 33, 99 potential doesn't mean the player will get better. He will just regress as slowly as the system will allow, based on how well he plays and morale.

        For young players, since the progression-regression model is production (and morale) based, potential may not necesserily mean anything. Margot broke into the league young and he may bloom. He may not. Jimenez may bloom, he may not. Margot deserves the A more than Jimenez because he has more of a baseline at the MLB level, in addition to his current age. Based on his past production and the aging curves of MLB players, he is poised to get better.

        How much better? That is hard to say. Even with an A potential, he may only be an average player his entire career. He may not stay healthy.

        See pages 13-15 for prior discussion on this too, some good dialogue there
        THE TrueSim PROJECTS



        Comment

        • BodamEscapePlan
          Rookie
          • May 2008
          • 295

          #424
          Re: The TrueSim Roster Project: MLB 19

          Originally posted by Cycloniac
          This is great discussion

          Potential is often high for players in their mid-late 30s to slow regression.

          For a player at 33, 99 potential doesn't mean the player will get better. He will just regress as slowly as the system will allow, based on how well he plays and morale.

          For young players, since the progression-regression model is production (and morale) based, potential may not necesserily mean anything. Margot broke into the league young and he may bloom. He may not. Jimenez may bloom, he may not. Margot deserves the A more than Jimenez because he has more of a baseline at the MLB level, in addition to his current age. Based on his past production and the aging curves of MLB players, he is poised to get better.

          How much better? That is hard to say. Even with an A potential, he may only be an average player his entire career. He may not stay healthy.

          See pages 13-15 for prior discussion on this too, some good dialogue there
          Ahh! That is exactly what I thought the potential was there to do. That must've been absolutely gruesome to test so you have my respect in that regard as well.

          I am so fascinated by your roster, honestly. As I said in my previous post, I can tell there is a reason to everything as far as ratings go and that's why I asked. I haven't been able to get into a Franchise in years but I think your roster may finally do the trick for me, so that's why I'm trying to understand all the inner-workings better as I myself am a heavy roster tweaker.

          Cheers, my man and thank you for putting in the work in these excellent rosters!
          MLB: CHICAGO WHITE SOX
          NFL: CHICAGO BEARS
          NHL: CHICAGO BLACKHAWKS
          NCAAF: NORTHWESTERN WILDCATS
          @michaelsbodam | PSN: BodamEscapePlan

          Comment

          • coachmac75
            MVP
            • Dec 2012
            • 1167

            #425
            Re: The TrueSim Roster Project: MLB 19

            I want to say again that after sleeping on it I will definitely restart.

            I started a game with marlins
            They had Rojas with 37 throw power...
            I am not a baseball expert but, how can you be a starter at SS in majors with 2.0 war and 600ish ops season if you cannot throw the ball ?

            Thank you cyclomananiac really your roster mostly for defensive ratings open up the game to a much better experience. A major league player cannot be a liability on both side (offence and defence).

            The other huge benefit is pitch selection. Finally some diversity. Thanks god

            The main issue with mlb the show is their player ratings. So when the game release we wait for the first decent roster with minor league and we cannot wait more. Trouble is that does not address major issues like a SS with 37 throw or most pitchers having the exact same pitches combo.

            Again a big thank you, SD Studios should ask you for consulting.
            Last edited by coachmac75; 06-26-2019, 01:53 AM.
            2025 Miami Marlins
            2k22 myNBA Pistons

            "Sad to say but trades in madden leagues come down to who can take the most advantage of the dumbest users" Jack Wallace

            Comment

            • Cycloniac
              Man, myth, legend.
              • May 2009
              • 6505

              #426
              Re: The TrueSim Roster Project: MLB 19

              Originally posted by coachmac75
              I want to say again that after sleeping on it I will definitely restart.

              I started a game with marlins
              They had Rojas with 37 throw power...
              I am not a baseball expert but, how can you be a starter at SS in majors with 2.0 war and 600ish ops season if you cannot throw the ball ?

              Thank you cyclomananiac really your roster mostly for defensive ratings open up the game to a much better experience. A major league player cannot be a liability on both side (offence and defence).

              The other huge benefit is pitch selection. Finally some diversity. Thanks god

              The main issue with mlb the show is their player ratings. So when the game release we wait for the first decent roster with minor league and we cannot wait more. Trouble is that does not address major issues like a SS with 37 throw or most pitchers having the exact same pitches combo.

              Again a big thank you, SD Studios should ask you for consulting.
              37??? Jeez.

              I never knew they had him so low, and it's very strange that they would. Rojas is an excellent defensive shortstop.
              THE TrueSim PROJECTS



              Comment

              • coachmac75
                MVP
                • Dec 2012
                • 1167

                #427
                Re: The TrueSim Roster Project: MLB 19

                Originally posted by Cycloniac
                37??? Jeez.

                I never knew they had him so low, and it's very strange that they would. Rojas is an excellent defensive shortstop.
                Tell me about it 🙄
                2025 Miami Marlins
                2k22 myNBA Pistons

                "Sad to say but trades in madden leagues come down to who can take the most advantage of the dumbest users" Jack Wallace

                Comment

                • Cycloniac
                  Man, myth, legend.
                  • May 2009
                  • 6505

                  #428
                  Re: The TrueSim Roster Project: MLB 19

                  Hope everyone is enjoying the roster, I am plugging away nearing the trade deadline in year 1 of my Yankees franchise

                  Playing in the AL East is a challenge. Got off to a rocky start, was around .500 by beginning of July. Had to shuffle things around since Andujar is out for the year and others were hurt to begin the season. Severino has worked his way back from injury, but had a rough first few starts, had an ERA in the 5s but has settled down. Paxton is doing well, mid-3 ERA.

                  Gleyber Torres has had a disappointing season. He was playing so poorly that I had to send him down to work on his mechanics, and he was still struggling. I would have kept him there, but just had to recall him because LaMahieu landed on the DL. Prognosis is 1-2 months, so hopefully he returns by September. Urshela has been a solid contact hitter at 3B, was hitting around .330, but cooled off a bit, around .295 now. Traded prospects for Jake Lamb to play 3B and let Urshela platoon vs lefties, since Lamb struggles against them. Made a couple of other minor moves for OF depth, getting Stevenson from the Nationals and Carlos Tocci from Texas. Keeping the phone close in case I need to make anymore trades.

                  Aaron Hicks is also struggling, hitting around .240. Benched him and have Maybin playing CF, who is hitting around .330.

                  53-47 now heading into a game against the AL-Central leading Twins, trying to take the rubber-match in the series.
                  THE TrueSim PROJECTS



                  Comment

                  • coachmac75
                    MVP
                    • Dec 2012
                    • 1167

                    #429
                    Re: The TrueSim Roster Project: MLB 19

                    Originally posted by Cycloniac
                    Updated Sliders:
                    HOF Difficulty
                    Classic Pitching
                    Directional Hitting


                    Contact: 6
                    Power: 6
                    Timing: 4
                    Foul Freq: 1
                    Solid Hits: 3
                    Starter Stamina: 9
                    Reliever Stamina: 3
                    Pitcher Control: 3
                    Pitcher Consistency: 8
                    Strike Freq: 6
                    Manager Hook: 4
                    Pickoff: 5
                    Pitch Speed: 10
                    Fielding Errors Infield: 9
                    Fielding Errors Outfield: 8
                    Throwing Errors Infield: 8
                    Throwing Errors Outfield: 6
                    Fielder Run Speed: 4
                    Fielder Reaction: 2
                    Fielder Arm Strength Infield: 1
                    Fielder Arm Strength Outfield: 8
                    Baserunner Speed: 6
                    Baserunner Steal Ability: 8
                    Baserunner Steal Freq: 3
                    Wind: 5
                    Injury Freq: 8

                    Simulation Sliders
                    Injuries: 9
                    Starter Stamina: 4
                    Reliever Stamina: 4
                    Manager Hook: 0
                    Is this still up to date ? (i mean are you using these sliders currently).
                    I may give a try to directional...
                    2025 Miami Marlins
                    2k22 myNBA Pistons

                    "Sad to say but trades in madden leagues come down to who can take the most advantage of the dumbest users" Jack Wallace

                    Comment

                    • Cycloniac
                      Man, myth, legend.
                      • May 2009
                      • 6505

                      #430
                      Re: The TrueSim Roster Project: MLB 19

                      Originally posted by coachmac75
                      Is this still up to date ? (i mean are you using these sliders currently).
                      I may give a try to directional...
                      No they are not, most up to date version is on OP
                      THE TrueSim PROJECTS



                      Comment

                      • BigOrangeVol4Life
                        Pro
                        • Dec 2013
                        • 769

                        #431
                        Re: The TrueSim Roster Project: MLB 19

                        For those of you like myself who are CPU vs CPU fans, I think I've found the sweet spot as far as the sliders go. Using Cycloniac's roster and minimal tweaks to his latest recommended slider set, I'm seeing some great games.

                        In the first 3 games, the only changes I made to his last set were decreasing HITTING POWER from 6 to 5 and increasing FIELDER RUN SPEED from 2 to 4. These are the results in the Spring training games so far...

                        R H E
                        Seattle 6 12 1 (L- S. Tuivailala 0-1)
                        Oakland 7 10 0 (W- D. Gossett 1-0)
                        2B: Sea, M. Haniger (1), D. Vogelbach (1), E. Encarnacion (1); Oak, N. Martini (1)
                        3B: Oak, R. Laureano (1)
                        HR: Sea, E. Encarnacion (1)
                        K's/BB's: Sea, 11/8; Oak, 12/3

                        Oakland 2 7 0 (L- F. Montas 0-1)
                        Seattle 10 13 0 (W- Y. Kikuchi 1-0)
                        2B: Sea, D. Moore (1)
                        HR: Sea, M. Haniger 2 (2), D. Santana (1), E. Encarnacion (2)
                        K's/BB's: Oak, 7/0; Sea, 5/5

                        Detroit 1 4 1 (L- B. Hardy 0-1)
                        Boston 2 7 2 (W- M. Barnes 1-0)(Sv- J. Mejia 1)
                        2B: Bos, C. Vazquez (1), E. Nunez (1)
                        3B: Bos, R. Devers (1)
                        HR: Det, D. Lugo (1)
                        K's/BB's: Det, 7/0; Bos, 7/0

                        Before the next game, I decreased BASERUNNER SPEED from 8 to 6 and kept my original tweaks the same...

                        Philadelphia 5 10 0 (L- J. Nicasio 0-1)
                        Tampa Bay 6 13 0 (W- J. Faria 1-0)(Sv- J. Alvarado 1)
                        2B: Phi, O. Herrera (1), R. Quinn (1); TB, W. Adames (1), N. Lowe (1), G. Heredia (1)
                        HR: Phi, A. McCutchen (1), B. Harper (1)

                        As you can see, there's a wide variety of scoring as well as games with many hits and games with few. Sliders that are set for User vs CPU don't always translate well to CPU vs CPU. These are looking great so far in my opinion. Cycloniac did a great job with the rosters, and this wouldn't be possible without the use of his recommended slider set so all credit goes to him. I will post more games and will update any tweaks I may experiment with.
                        Last edited by BigOrangeVol4Life; 06-27-2019, 09:46 AM.

                        Comment

                        • Cycloniac
                          Man, myth, legend.
                          • May 2009
                          • 6505

                          #432
                          Re: The TrueSim Roster Project: MLB 19

                          Originally posted by BigOrangeVol4Life
                          For those of you like myself who are CPU vs CPU fans, I think I've found the sweet spot as far as the sliders go. Using Cycloniac's roster and minimal tweaks to his latest recommended slider set, I'm seeing some great games.

                          In the first 3 games, the only changes I made to his last set were decreasing HITTING POWER from 6 to 5 and increasing FIELDER RUN SPEED from 2 to 4. These are the results in the Spring training games so far...

                          R H E
                          Seattle 6 12 1 (L- S. Tuivailala 0-1)
                          Oakland 7 10 0 (W- D. Gossett 1-0)
                          2B: Sea, M. Haniger (1), D. Vogelbach (1), E. Encarnacion (1); Oak, N. Martini (1)
                          3B: Oak, R. Laureano (1)
                          HR: Sea, E. Encarnacion (1)
                          K's/BB's: Sea, 11/8; Oak, 12/3

                          Oakland 2 7 0 (L- F. Montas 0-1)
                          Seattle 10 13 0 (W- Y. Kikuchi 1-0)
                          2B: Sea, D. Moore (1)
                          HR: Sea, M. Haniger 2 (2), D. Santana (1), E. Encarnacion (2)
                          K's/BB's: Oak, 7/0; Sea, 5/5

                          Detroit 1 4 1 (L- B. Hardy 0-1)
                          Boston 2 7 2 (W- M. Barnes 1-0)(Sv- J. Mejia 1)
                          2B: Bos, C. Vazquez (1), E. Nunez (1)
                          3B: Bos, R. Devers (1)
                          HR: Det, D. Lugo (1)
                          K's/BB's: Det, 7/0; Bos, 7/0

                          Before the next game, I decreased BASERUNNER SPEED from 8 to 6 and kept my original tweaks the same...

                          Philadelphia 5 10 0 (L- J. Nicasio 0-1)
                          Tampa Bay 6 13 0 (W- J. Faria 1-0)(Sv- J. Alvarado 1)
                          2B: Phi, O. Herrera (1), R. Quinn (1); TB, W. Adames (1), N. Lowe (1), G. Heredia (1)
                          HR: Phi, A. McCutchen (1), B. Harper (1)

                          As you can see, there's a wide variety of scoring, games with many homers and games with few. Sliders that are set for User vs CPU don't always translate well to CPU vs CPU. These are looking great so far in my opinion. Cycloniac did a great job with the rosters, and this wouldn't be possible without the use of his recommended slider set. I will post more games and will update any tweaks I may experiment with.
                          The set I posted and tested was actually done CPUvCPU, like you

                          Glad you are enjoying them, with tweaks
                          THE TrueSim PROJECTS



                          Comment

                          • BigOrangeVol4Life
                            Pro
                            • Dec 2013
                            • 769

                            #433
                            Re: The TrueSim Roster Project: MLB 19

                            Originally posted by Cycloniac
                            The set I posted and tested was actually done CPUvCPU, like you

                            Glad you are enjoying them, with tweaks
                            Great job with these rosters and your slider set, sir. It puts MLB The Show '19 at or near the top of my all time favorite sports game list, and I began playing as a kid in the mid 1980's. I also like your settings of 10 on pitch speed. It makes Chris Sale's fastball look like a blur as it should. LOL.

                            Comment

                            • Cycloniac
                              Man, myth, legend.
                              • May 2009
                              • 6505

                              #434
                              Re: The TrueSim Roster Project: MLB 19

                              Originally posted by BigOrangeVol4Life
                              Great job with these rosters and your slider set, sir. It puts MLB The Show '19 at or near the top of my all time favorite sports game list, and I began playing as a kid in the mid 1980's. I also like your settings of 10 on pitch speed. It makes Chris Sale's fastball look like a blur as it should. LOL.
                              I think my favorite change was starter stamina from 9 to 3. It works so well, especially with the consistency slider being high. Pitch count matters now and the balance is great.

                              From a strategic standpoint, you really have to pay attention to how deep you let your starter go and so does the CPU, when you get above 70 pitches for average starters (or 80-85, for #1-#3 starters). Any starter can pitch 100+. The question is how effective are they and is it worth the risk? How rested is your bullpen? Is the pitcher getting whiffs and weak contact? Pay attention.
                              THE TrueSim PROJECTS



                              Comment

                              • knich1
                                Pro
                                • Apr 2017
                                • 796

                                #435
                                Re: The TrueSim Roster Project: MLB 19

                                Originally posted by Cycloniac
                                I think my favorite change was starter stamina from 9 to 3. It works so well, especially with the consistency slider being high. Pitch count matters now and the balance is great.

                                From a strategic standpoint, you really have to pay attention to how deep you let your starter go and so does the CPU, when you get above 70 pitches for average starters (or 80-85, for #1-#3 starters). Any starter can pitch 100+. The question is how effective are they and is it worth the risk? How rested is your bullpen? Is the pitcher getting whiffs and weak contact? Pay attention.


                                Is MLB avg innings pitched 70 for weaker starters and 80-85 for top of rotation?

                                Comment

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