My Mets just threw a combined no no. A lot tension and drama late. This game is a blast! This is why we grind out all 162. Because baseball always produces crazy and unexpected moments. My pitching staff is en fuego, hopefully we can build on this and get the bats going as we head into May with a 1 game lead! Check out my twitch and ride with me throughout this journey! LFGM!!
The TrueSim Roster Project: MLB 22
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Re: The TrueSim Roster Project: MLB 22
My Mets just threw a combined no no. A lot tension and drama late. This game is a blast! This is why we grind out all 162. Because baseball always produces crazy and unexpected moments. My pitching staff is en fuego, hopefully we can build on this and get the bats going as we head into May with a 1 game lead! Check out my twitch and ride with me throughout this journey! LFGM!!
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Re: The TrueSim Roster Project: MLB 22
Just played an incredible 10 inning game against the Rays, my Orioles were down 7-1 early but came back to score 3 runs in both the 8th and 9th innings to force extras. Couldn't score the automatic runner in the 10th and Bautista (who has been an awesome closer) got two strikeouts in the bottom of the inning before Yandy Diaz walked it off with a single for an 8-7 final. We were so close!!
At the All-Star break in game things are playing out pretty similar to IRL... except it's the Blue Jays who are 11 games in front of the AL East dogfight instead of the YankeesComment
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Re: The TrueSim Roster Project: MLB 22
Nice, curious on the O’s record and who you’ve noticed has been a good surprise so far?! The O’s are bad in my franchise and I recently upped a few of the guys attributes a bit to give them a bit more life.Comment
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Re: The TrueSim Roster Project: MLB 22
I called up Adley Rutschman immediately and he's been playing just fine for a major league catcher (.760 OPS, on pace for 20 HR). Grayson Rodriguez is still in AAA and I might call him up in the second half but pitching hasn't been a big issue.
One pleasant surprise was finding Japanese rookie phenom Rо̄ki Sasaki in the free agent pool, so I unashamedly signed him for $100k and he's been the anchor of my rotation so farMaybe we'll be able to climb up to .500 by the end of the year, maybe not, but it's been fun.
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Re: The TrueSim Roster Project: MLB 22
I’m not sure if anybody has asked this or not, but did you guys edit any of the legends with international free agents or add any international free agents? Just want to know before setting up my franchise.Comment
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Re: The TrueSim Roster Project: MLB 22
POS 2B, SecPos 1B
Pull Hitter
74 OVR, 99 Potential
CON R 65
CON L 52
PWR R 67
PWR L 65
PVIS 66
DISC 40
BCLT 65
DURAB 75
FLD 66
ARM 61
ACC 76
REAC 60
SPD 15
STL 7
BR AG 25Comment
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Re: The TrueSim Roster Project: MLB 22
There are international FAs in the FA poolComment
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Re: The TrueSim Roster Project: MLB 22
Would people be interested in ratings updates for everyone on the All-Star rosters?Comment
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Re: The TrueSim Roster Project: MLB 22
Anyone else noticing the era and whip numbers are inflated? Or am I just too used to Full Minors/SDS rosters? The actual gameplay has been terrific, it’s just the pitching numbers seem so inflated when simming. Even guys like deGrom are putting up era’s north of 5 and whips close to 2.Comment
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Re: The TrueSim Roster Project: MLB 22
For those running a franchise with the Truesim roster, what sliders set are you using ?
Truesim v1 ? Truesim v2 ? A&S ? Or any other one ?Comment
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Re: The TrueSim Roster Project: MLB 22
Can someone please post the values for sliders v2? When I download them and load them into my franchise they seem to mostly be at default. Is this correct? Seem much different than the ones posted on the first page of this thread. Thanks for any help or suggestionsComment
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Re: The TrueSim Roster Project: MLB 22
The slider set that's mostly default is the simulation set, if you're playing or full managing the games then you want the gameplay slidersComment
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