The TrueSim Roster Project: MLB 24

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  • MTLExpos4Ever
    Rookie
    • Dec 2022
    • 244

    #541
    Re: The TrueSim Roster Project: MLB 24

    Originally posted by JstnJ
    bump on this one...anyone have a guide about the "most correct" way to do this?
    The calculator for stamina for MVP baseball was pretty good. You could input any groupings of innings (with help of probaseball reference site).
    I think it's still available.

    Version 3.0- Added Minor League adjustment (Note: Single A pitchers seem to have a higher stamina than Double A pitchers in the game, and therefore in this calculator)- Improved formula, the correlation is at approximately 95%!- Now, when you click on the RP position, the calculator sets Games St...

    Comment

    • hesterj89
      Rookie
      • Oct 2008
      • 146

      #542
      Re: The TrueSim Roster Project: MLB 24

      Im sorry, Im a little confused... I want to start a franchise but I dont know what kind of effort is needed to start it up. I do know how to do the 30 team control, but with the edits, do we need go and edit every player at the end of the season? and also how is draft picks handeled? Does anyone have a quick rundown of what they do to start up their franchise and then how the offseason is handled? I dont know if I would have the time to go manually edit every player each season, but I do want a realistic experience so if anyone has some tips, that would be appreciated

      Comment

      • COMMISSIONERHBK9
        MVP
        • Dec 2003
        • 4563

        #543
        Re: The TrueSim Roster Project: MLB 24

        Everything is done already you just start your franchise that it. You dont have to do 30 team control if you dont want to. People do that so they can follow te real season with the injuries and call ups.



        Originally posted by hesterj89
        Im sorry, Im a little confused... I want to start a franchise but I dont know what kind of effort is needed to start it up. I do know how to do the 30 team control, but with the edits, do we need go and edit every player at the end of the season? and also how is draft picks handeled? Does anyone have a quick rundown of what they do to start up their franchise and then how the offseason is handled? I dont know if I would have the time to go manually edit every player each season, but I do want a realistic experience so if anyone has some tips, that would be appreciated
        Check out my YouTube page

        https://www.youtube.com/@mr_too_soon

        https://twitter.com/Mr_too_soon

        Comment

        • JstnJ
          Rookie
          • Jun 2014
          • 57

          #544
          Re: The TrueSim Roster Project: MLB 24

          Originally posted by MTLExpos4Ever
          The calculator for stamina for MVP baseball was pretty good. You could input any groupings of innings (with help of probaseball reference site).
          I think it's still available.

          https://www.mvpmods.com/files/file/4...na-calculator/

          Cycloniac...how do your SP, RP, CP stamina ratings get calculated?

          Comment

          • Cycloniac
            Man, myth, legend.
            • May 2009
            • 6495

            #545
            Re: The TrueSim Roster Project: MLB 24

            Originally posted by JstnJ
            Cycloniac...how do your SP, RP, CP stamina ratings get calculated?
            For starters, the formula is Innings/Game * 14. We use a minimum of 75 for the result.

            For relivers, the formula is (Innings/Game * 35) - 15. We use a maximum of 30 for the result.
            THE TrueSim PROJECTS



            Comment

            • Detroit Tigers
              MVP
              • Mar 2018
              • 1375

              #546
              Re: The TrueSim Roster Project: MLB 24

              I do wonder, if your formula is telling you Kenta Maeda is an 84 OVR with A potential, at what point do you question the formula?

              And then to further suggest radical slider changes on top of a radical full-roster re-rate — are we certain any of this is objective and based on observable facts about the game and how it plays?

              Sorry but I’m starting to have my doubts.

              The thing about “don’t look at OVR” is particularly a bit rich. Is the argument that SDS doesn’t know what they’re doing with their formula for OVR but you know better? Doubt.

              I get it we’re required by law to be nice and polite here, considering this is a free product that involved tons of work, but I don’t think that should mean we can’t discuss whether the product is even a valid undertaking in the first place.

              The more I actually look at the combination of ratings-adjustments coupled with these slider-changes, the more this entire project just vibes like a symptom of severe slideritis.

              But don’t let me “stir the pot,” Fiddy. I’m sure you know best, the OP covers everything and anyone complaining is just a jerk idiot.

              Sure.

              Cheers.
              Last edited by Detroit Tigers; 05-11-2024, 05:27 AM.
              Just one man’s opinion.
              I don’t actually care about any of this.

              Comment

              • Cycloniac
                Man, myth, legend.
                • May 2009
                • 6495

                #547
                Re: The TrueSim Roster Project: MLB 24

                Originally posted by Detroit Tigers
                I do wonder, if your formula is telling you Kenta Maeda is an 84 OVR with A potential, at what point do you question the formula?

                And then to further suggest radical slider changes on top of a radical full-roster re-rate — are we certain any of this is objective and based on observable facts about the game and how it plays?

                Sorry but I’m starting to have my doubts.

                The thing about “don’t look at OVR” is particularly a bit rich. Is the argument that SDS doesn’t know what they’re doing with their formula for OVR but you know better? Doubt.

                I get it we’re required by law to be nice and polite here, considering this is a free product that involved tons of work, but I don’t think that should mean we can’t discuss whether the product is even a valid undertaking in the first place.

                The more I actually look at the combination of ratings-adjustments coupled with these slider-changes, the more this entire project just vibes like a symptom of severe slideritis.

                But don’t let me “stir the pot,” Fiddy. I’m sure you know best, the OP covers everything and anyone complaining is just a jerk idiot.

                Sure.

                Cheers.
                And what OVR do you think he should be?
                THE TrueSim PROJECTS



                Comment

                • knich1
                  Pro
                  • Apr 2017
                  • 780

                  #548
                  Re: The TrueSim Roster Project: MLB 24

                  Originally posted by Detroit Tigers
                  I do wonder, if your formula is telling you Kenta Maeda is an 84 OVR with A potential, at what point do you question the formula?

                  And then to further suggest radical slider changes on top of a radical full-roster re-rate — are we certain any of this is objective and based on observable facts about the game and how it plays?

                  Sorry but I’m starting to have my doubts.

                  The thing about “don’t look at OVR” is particularly a bit rich. Is the argument that SDS doesn’t know what they’re doing with their formula for OVR but you know better? Doubt.

                  I get it we’re required by law to be nice and polite here, considering this is a free product that involved tons of work, but I don’t think that should mean we can’t discuss whether the product is even a valid undertaking in the first place.

                  The more I actually look at the combination of ratings-adjustments coupled with these slider-changes, the more this entire project just vibes like a symptom of severe slideritis.

                  But don’t let me “stir the pot,” Fiddy. I’m sure you know best, the OP covers everything and anyone complaining is just a jerk idiot.

                  Sure.

                  Cheers.
                  Dude...check yourself on this!

                  This is a video game....it is NOT real life. In a video game, you are the master of your universe. If you don't like the product anyone puts out, don't use it!

                  Cy and his team and many other roster makers have put countless hours of their personal time into these projects and don't ask for a dime in return. They could do these for their own personal use and not offer their work to any of us.

                  So, before you come on to this thread or any other with these comments you might want to put out your own product first. It is one thing to question ratings; it is quite another to make a blanket statement without evidence.

                  I don't think Cy has ever stated anything as a fact, but as his opinion. And IMO SDS OVRs suck!!!! I think there is way too much emphasis on OVR, which is why you have inflated ratings each year from SDS. And yes that is an opinion.

                  I've been using Cy's rosters for years and IMO they are miles better than SDS. They provide IMO the best representation of real MLB. I wouldn't even be playing The Show if not for great roster makers like Cy and many others who contribute to things like SOTS, stances, equipment, etc.

                  Cy...ignore the noise and keep doing what you're doing!

                  Comment

                  • Fiddy
                    Twitch/YouTube: Fiddy14
                    • Jul 2002
                    • 12639

                    #549
                    Re: The TrueSim Roster Project: MLB 24

                    Originally posted by Detroit Tigers
                    I do wonder, if your formula is telling you Kenta Maeda is an 84 OVR with A potential, at what point do you question the formula?

                    And then to further suggest radical slider changes on top of a radical full-roster re-rate — are we certain any of this is objective and based on observable facts about the game and how it plays?

                    Sorry but I’m starting to have my doubts.

                    The thing about “don’t look at OVR” is particularly a bit rich. Is the argument that SDS doesn’t know what they’re doing with their formula for OVR but you know better? Doubt.

                    I get it we’re required by law to be nice and polite here, considering this is a free product that involved tons of work, but I don’t think that should mean we can’t discuss whether the product is even a valid undertaking in the first place.

                    The more I actually look at the combination of ratings-adjustments coupled with these slider-changes, the more this entire project just vibes like a symptom of severe slideritis.

                    But don’t let me “stir the pot,” Fiddy. I’m sure you know best, the OP covers everything and anyone complaining is just a jerk idiot.

                    Sure.

                    Cheers.
                    This won't be tolerated here as well. First and last warning.
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                    https://x.com/Fiddy14_

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                    Comment

                    • JstnJ
                      Rookie
                      • Jun 2014
                      • 57

                      #550
                      Re: The TrueSim Roster Project: MLB 24

                      Originally posted by Cycloniac
                      For starters, the formula is Innings/Game * 14. We use a minimum of 75 for the result.

                      For relivers, the formula is (Innings/Game * 35) - 15. We use a maximum of 30 for the result.
                      Thanks, that makes sense.

                      would you also have to adjust primary attributes or pitching stats?

                      Comment

                      • bigfootbeast
                        Rookie
                        • Sep 2021
                        • 4

                        #551
                        Re: The TrueSim Roster Project: MLB 24

                        Kinda interesting ratingsfor this roster this year

                        Comment

                        • Cycloniac
                          Man, myth, legend.
                          • May 2009
                          • 6495

                          #552
                          Re: The TrueSim Roster Project: MLB 24

                          Originally posted by bigfootbeast
                          Kinda interesting ratingsfor this roster this year
                          Who caught your eye and why? Let's talk about it
                          THE TrueSim PROJECTS



                          Comment

                          • rsump112
                            Pro
                            • Jun 2003
                            • 642

                            #553
                            Re: The TrueSim Roster Project: MLB 24

                            I hate to pester yall after all of the work you’ve already done, but if I want to pretend injuries didn’t exist to start the year, what would I need to do. I’d like to start a clean franchise with no injuries.

                            Comment

                            • Cycloniac
                              Man, myth, legend.
                              • May 2009
                              • 6495

                              #554
                              Re: The TrueSim Roster Project: MLB 24

                              Originally posted by rsump112
                              I hate to pester yall after all of the work you’ve already done, but if I want to pretend injuries didn’t exist to start the year, what would I need to do. I’d like to start a clean franchise with no injuries.
                              The easiest way would be to move players in A and AAA to the MLB roster before you start franchise. That way, they'll also be on the 40 man rosters.
                              THE TrueSim PROJECTS



                              Comment

                              • callahan24
                                Rookie
                                • Apr 2010
                                • 192

                                #555
                                Re: The TrueSim Roster Project: MLB 24

                                I use the rosters appreciate them and enjoy them. Old OS was very toxic. I remember people ripping roster makers if a roster got delayed it got nuts and entitled. So that now means someone can’t have an opinion or critique something without getting reprimanded or banned. If you don’t agree with what someone says debate or see where they’re coming from. Just because old OS was toxic doesn’t mean The pendulum should sway the other way completely. There’s nothing wrong with the debate. Just saying.

                                Comment

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