The TrueSim Roster Project: MLB 25

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  • The_Subspace_Mariner
    Rookie
    • Apr 2019
    • 79

    #226
    Re: The TrueSim Roster Project: MLB 25

    Originally posted by Cycloniac
    I'm leaning towards waiting the additional few days adding the equipment will take.

    It won't take as long as attributes to do.
    I do appreciate the hard work.

    Seems you guys have gotten things done faster than ever this year.
    A healthy cow, lying on its side, is never immobilized. It can rise whenever it chooses.

    Comment

    • knich1
      Pro
      • Apr 2017
      • 781

      #227
      Re: The TrueSim Roster Project: MLB 25

      Originally posted by Cycloniac
      I'm leaning towards waiting the additional few days adding the equipment will take.

      It won't take as long as attributes to do.
      We can wait. It would seem unfair to those who are doing the equipment edits. Your roster is the whole package that includes equipment, and I want the whole package.

      Comment

      • knich1
        Pro
        • Apr 2017
        • 781

        #228
        Re: The TrueSim Roster Project: MLB 25

        Originally posted by The Kid 24
        Cy, do you have link to final spreadsheet? Still can’t get the one on OP to work for whatever reason.


        Sent from my iPhone using Tapatalk
        I don't think it is final. I did not see Connor Thomas...the rule 5 pitcher on Brewers on the list.

        Comment

        • knich1
          Pro
          • Apr 2017
          • 781

          #229
          Re: The TrueSim Roster Project: MLB 25

          Originally posted by MiracleMet718
          For the players that were added, are these CAPs or did you overwrite players already on rosters? Asking because since we now know that every SCEA player has an audio name automatically attached to it that cannot be overwritten, even if it’s selected on the edit player screen (including SCEA CAPs).

          I tested and created a player from scratch in Create Player and then swapped them with a player on a roster and the name was said as in edit player, but if I tried to overwrite an existing roster player, the name stays the same.

          Edit: you can also export the player from CAP on a different roster and then import them over the player in the base roster if you don’t want to go through the trouble of moving guys. This helps with the 40-man and MLB roster issue where all FAs automatically go to MLB in the roster editor.

          Yeah just checked Cy roster and JC Escarra has wrong in game name too. Cy…there are a couple good Escarra in vault who don’t have audio name that can be added if you choose to switch.

          Comment

          • 1CK1S
            Rookie
            • Sep 2016
            • 234

            #230
            Re: The TrueSim Roster Project: MLB 25

            Originally posted by knich1
            Yeah just checked Cy roster and JC Escarra has wrong in game name too. Cy…there are a couple good Escarra in vault who don’t have audio name that can be added if you choose to switch.
            We'll change the audio to none

            Comment

            • MiracleMet718
              Pro
              • Apr 2016
              • 1968

              #231
              Re: The TrueSim Roster Project: MLB 25

              Originally posted by 1CK1S
              We'll change the audio to none
              The issue is even if you change audio to none, it will still say the original players name. SCEA CAPs have locked audio this year, so the first/last name won’t override it. The only way to get around it is to create the player as a true CAP and save as an export, then import the player over the SCEA one that you want to get rid of. This is better than the other method of using player movement to input the player to the roster by swapping with another player.

              Comment

              • Cycloniac
                Man, myth, legend.
                • May 2009
                • 6495

                #232
                Re: The TrueSim Roster Project: MLB 25

                If anyone is interested, download my latest test file. It's called 41625

                If you see any glitches like incorrect audio described above, or weird salaries in franchise mode, let us know so we can fix them before our official release.
                THE TrueSim PROJECTS



                Comment

                • I_HATE_THAT_DUDE
                  Pro
                  • Apr 2010
                  • 845

                  #233
                  Re: The TrueSim Roster Project: MLB 25

                  Originally posted by Cycloniac
                  If anyone is interested, download my latest test file. It's called 41625

                  If you see any glitches like incorrect audio described above, or weird salaries in franchise mode, let us know so we can fix them before our official release.
                  Any one in particular to check for? Sound wise..

                  Sent from my SM-S928W using Tapatalk

                  Comment

                  • CoachDRob
                    Rookie
                    • Nov 2018
                    • 17

                    #234
                    Re: The TrueSim Roster Project: MLB 25

                    Originally posted by Cycloniac
                    If anyone is interested, download my latest test file. It's called 41625

                    If you see any glitches like incorrect audio described above, or weird salaries in franchise mode, let us know so we can fix them before our official release.
                    Is this a roster without the equipment?

                    Comment

                    • 1CK1S
                      Rookie
                      • Sep 2016
                      • 234

                      #235
                      Re: The TrueSim Roster Project: MLB 25

                      Originally posted by CoachDRob
                      Is this a roster without the equipment?
                      Dude it's a test roster lol

                      Plus we essentially already started the process which wouldn't take long.

                      Comment

                      • 1CK1S
                        Rookie
                        • Sep 2016
                        • 234

                        #236
                        Re: The TrueSim Roster Project: MLB 25

                        Originally posted by I_HATE_THAT_DUDE
                        Any one in particular to check for? Sound wise..

                        Sent from my SM-S928W using Tapatalk
                        Mostly the standout guys with issues like JC Escarra (he's already been checked and using him as an example)

                        *edit* there is one thing, if there are players with service time currently on a team IRL, but aren't in the game, please list them and I can add them.

                        Comment

                        • knich1
                          Pro
                          • Apr 2017
                          • 781

                          #237
                          Re: The TrueSim Roster Project: MLB 25

                          Originally posted by 1CK1S
                          Mostly the standout guys with issues like JC Escarra (he's already been checked and using him as an example)

                          *edit* there is one thing, if there are players with service time currently on a team IRL, but aren't in the game, please list them and I can add them.
                          Yeah..Escarra is not working in update but I think you are confirming that. Couple of other things. He is listed as undrafted but he was drafted by O's in 15th Round in 2017. Also..although his name is not in audio options, Escalara is closest. I think you have Escalona.

                          I don't know if possible to fix but SDS has Oliver Dunn on Brewers looking like he weighs about 300 lbs when he is only 185lbs...driving me crazy lol. Brewers are my NL team I'm rolling with this year along with my Yanks of course.

                          Comment

                          • MiracleMet718
                            Pro
                            • Apr 2016
                            • 1968

                            #238
                            Re: The TrueSim Roster Project: MLB 25

                            Originally posted by 1CK1S
                            Mostly the standout guys with issues like JC Escarra (he's already been checked and using him as an example)

                            *edit* there is one thing, if there are players with service time currently on a team IRL, but aren't in the game, please list them and I can add them.
                            Btw I mentioned the CAP to Export to Import method because it doesn’t mess up the existing MLB and 40-man roster like the Player Movement of the CAP player does. Hopefully that helps if you guys are looking to get the audio names right.

                            I tested it on another roster that was released and it worked to get the audio names right. Definitely a pain to re-create guys after I’m sure you’ve already overwrote a bunch of the SCEA guys.

                            Comment

                            • Cycloniac
                              Man, myth, legend.
                              • May 2009
                              • 6495

                              #239
                              Re: The TrueSim Roster Project: MLB 25

                              Originally posted by CoachDRob
                              Is this a roster without the equipment?
                              Correct, no equipment edits yet
                              THE TrueSim PROJECTS



                              Comment

                              • Cycloniac
                                Man, myth, legend.
                                • May 2009
                                • 6495

                                #240
                                Re: The TrueSim Roster Project: MLB 25

                                Originally posted by MiracleMet718
                                Btw I mentioned the CAP to Export to Import method because it doesn’t mess up the existing MLB and 40-man roster like the Player Movement of the CAP player does. Hopefully that helps if you guys are looking to get the audio names right.

                                I tested it on another roster that was released and it worked to get the audio names right. Definitely a pain to re-create guys after I’m sure you’ve already overwrote a bunch of the SCEA guys.
                                This is an issue we've been aware of

                                We'll keep an eye out. Let me know if there are others you notice that have this issue.
                                THE TrueSim PROJECTS



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