Itbeme23 Sliders - Vet Hitting/A.S. Classic Pitching Emphasis on Accurate Strike %

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  • The_Gryphon75
    Rookie
    • Feb 2015
    • 172

    #256
    Re: Itbeme23 Sliders - Vet Hitting/A.S. Classic Pitching Emphasis on Accurate Strike

    I started the franchise with the roster of redsfan and with the finals slider of ibteme.
    It 's all ok, but I'm noticing a little subtlety.
    The CPU, with Control and Consistency to 3, is induced to throw a lot more balls than strikes. This prejudice, for the IA, the ability to play the ball, allowing the Human (with a lot of discipline at the plate) to get the bases with baseonball.
    Perhaps, raising a little 'more consistency will improve the played balls by CPU .
    In any case, I am continuing to score all the data.

    Just a question. In Tony spreadsheet there's the line with MLB average for pitchers and for hitters. Where can I find this information? Can anyone help me?
    PSN: The_Gryphon75
    Forum:
    Youtube: Triple Play The Show

    Comment

    • itbeme23
      Pro
      • Sep 2007
      • 875

      #257
      Re: Itbeme23 Sliders - Vet Hitting/A.S. Classic Pitching Emphasis on Accurate Strike

      Hey everybody,

      Sorry I haven't checked in for a bit. To be honest, I haven't been playing as much as I usually do. Got a bunch of stuff going on right now, and I haven't been able to sit down and relax for over a week or so. I did, however, get to play three games over the weekend.

      I know I said I was going to be creating a set for Willard's Hybrid rosters, and I still would like to, but right now, I can't dedicate enough time to testing and adjusting to really nail down a specific set. Not to mention, I have concerns that the test Hybrid set that I was using by Redsfan is still going to be different than what Willard will eventually release, and I don't want to be playing test games if they won't actually be used for creating a final set for Willard's Hybrid rosters. So, at this point, that project is currently suspended until whenever Willard actually releases his roster. Once he does, I will see if I have the time and/or energy to get back into testing.

      The three games that I played over the weekend were in my Dodgers franchise that I started when OSFM dropped. It was fun just to play, instead of testing and logging stats for every game. Even though I went 1-2 in the games I played, I still had a blast. I'm really happy with the way that the set turned out.

      Comment

      • itbeme23
        Pro
        • Sep 2007
        • 875

        #258
        Re: Itbeme23 Sliders - Vet Hitting/A.S. Classic Pitching Emphasis on Accurate Strike

        Originally posted by steelcityjames
        Hey itbeme23, definitely gonna give these sliders a try because i've been playing all star default and every game is 1-0, 2-1, with very few hits for either side. quick question, are u still getting good HR numbers with HUM power at 4? just curious....
        I'm hitting slightly below the MLB average as far as HR per game. Keep in mind, in theory, the Dodgers aren't supposed to be a home run hitting team. They just are hitting the cover off the ball right now. But as far as OVERALL results, extra base hits and home runs are right where they should be, in my opinion.

        Originally posted by The Kid 24
        New patch released today... Hopefully didn't break anything with ur sliders... Hoping to get some games in soon.
        Hey dude,

        In the test games I played, I haven't seen anything that jumps out at me. I looked over the patch notes, and I didn't really see anything fixed that would drastically change anything slider-wise. I'd need to play a few more games to make any definitive observations, though.

        Originally posted by Rattler17
        I have played a large number of games with these sliders and it fixes some issues for sure but it causes a bunch more. The AI isn't scoring runs that should be scored, what I mean by this is that the HUM fielders arm strength is a complete joke. Guys struggle to make it to the infield let alone the cut off man from the warning track. The number of runs scored might make sense but the way in which they get these runs is so frustrating because they are run that would never be scored in an actual game.
        I'm confused by your assessment. When you talk about fielder arm strength, are you referring to Outfielder Arm Strength? I personally haven't seen an issue with outfielders struggling to hit the cut-off men from the warning track at all. The problem that I consistently see is the off-target throws from outfielders to relay/cut-off men, which sometimes results in the baserunner advancing or even a cheap run. But as far as a lack of ability from the outfielders to get the ball to the cut-off men, I haven't really seen it. I already have Outfielder Arm Strength set at 4, and that's basically the lesser of two evils. At 3, there are too many plays on the bases and home plate that AREN'T being made, which even outfielders with average arm strength would normally make IRL. At 5, it's full on rocket arm. So, I have it set at 4 as the "happy medium" between those two extremes.

        I still would like to understand what you mean when you say:

        "The number of runs scored might make sense but the way in which they get these runs is so frustrating because they are run that would never be scored in an actual game".

        Still very unclear about that.

        Comment

        • itbeme23
          Pro
          • Sep 2007
          • 875

          #259
          Re: Itbeme23 Sliders - Vet Hitting/A.S. Classic Pitching Emphasis on Accurate Strike

          On that note, there will be a couple of changes to the first post:

          Throwing Errors - Infield: 3
          Throwing Errors - Outfield: 3

          As I just said, there are still far too many off-target throws from the outfielders to cut-off men, as well as off-target relay throws from infielders. Also, I've seen throws from infielders that simply sail over the first-baseman's head. I know that stuff happens occasionally, but I feel that it's happening at a frequency that is unrealistic.

          Comment

          • MoGrady
            Rookie
            • Dec 2012
            • 5

            #260
            Re: Itbeme23 Sliders - Vet Hitting/A.S. Classic Pitching Emphasis on Accurate Strike

            Stealing bases is way too easy in this game, I love your sliders but I had to put baserunner steal ability to 0 and the baserunner speed to 3.

            I love the Blue Jays, and I love Jose Bautista. But I was stealing bases with him from 1st to 2nd and then 2nd to 3rd without taking any lead-offs. Players speed in the 45-55 range suddenly seemed like Ricky Henderson. The CPU wouldn't be able to pick me off even on pitch outs at the default settings.

            Anyone else finding it WAY too easy to steal bases? I just keep tapping L2 without pressing L1 for any lead off (I'm near the base) and I'm stealing a lot of bases.

            I wish the real life team could steal bases like this. lol

            Comment

            • The_Gryphon75
              Rookie
              • Feb 2015
              • 172

              #261
              Re: Itbeme23 Sliders - Vet Hitting/A.S. Classic Pitching Emphasis on Accurate Strike

              Originally posted by MoGrady
              Stealing bases is way too easy in this game, I love your sliders but I had to put baserunner steal ability to 0 and the baserunner speed to 3.

              I love the Blue Jays, and I love Jose Bautista. But I was stealing bases with him from 1st to 2nd and then 2nd to 3rd without taking any lead-offs. Players speed in the 45-55 range suddenly seemed like Ricky Henderson. The CPU wouldn't be able to pick me off even on pitch outs at the default settings.

              Anyone else finding it WAY too easy to steal bases? I just keep tapping L2 without pressing L1 for any lead off (I'm near the base) and I'm stealing a lot of bases.

              I wish the real life team could steal bases like this. lol
              I'm testing.
              I set the new values from data Ibteme and I lowered Baserunner speed and baserunner steal ability to 2.
              Now, i'm testing these slider in the exhibition match
              PSN: The_Gryphon75
              Forum:
              Youtube: Triple Play The Show

              Comment

              • The_Gryphon75
                Rookie
                • Feb 2015
                • 172

                #262
                Re: Itbeme23 Sliders - Vet Hitting/A.S. Classic Pitching Emphasis on Accurate Strike

                My GAMEPLAY OPTIONS FINAL








                My Ibteme Hybrid Final Sliders

                __________________________________________________ _________________

                So, this is the detail. In parentheses, the differences with those of Ibteme:


                Dynamic Difficulty Sensitivity: 0

                HUMAN

                Contact: 3
                Power: 5 (+1)
                Timing: 5
                Foul Frequency: 4
                Solid Hits: 5
                Starter Stamina: 4
                Reliever Stamina: 0
                Pitcher Control: 1
                Pitcher Consistency: 1

                CPU

                Contact: 3
                Power: 5
                Timing: 5
                Foul Frequency: 6
                Solid Hits: 6 (-1)
                Starter Stamina: 4 (-1)
                Reliever Stamina: 0
                Pitcher Control: 2
                Pitcher Consistency: 2
                Strike Frequency: 1
                Manager Hook: 4
                Pickoffs: 6 (+1)

                GENERIC

                Pitch Speed: 7 (-1)
                Fielding Errors Infield: 6 (+1)
                Fielding Errors Outfield: 6 (+1)
                Throwing Errors Infield: 3
                Throwing Errors Outfield: 3
                Fielder Run Speed: 6
                Fielder Reaction: 6
                Fielder Arm Strenght Infield: 3
                Fielder Arm Strenght Outfield: 4
                Baserunner Speed: 4 (-1)
                Baserunner Steal Ability: 4 (-1)
                Baserunner Steal Frequency: 5
                Wind: 5
                Injury Frequency: 9

                __________________________________________________ _________________________________
                Last edited by The_Gryphon75; 05-03-2015, 11:55 AM. Reason: Others update on sliders
                PSN: The_Gryphon75
                Forum:
                Youtube: Triple Play The Show

                Comment

                • bibibanax
                  Rookie
                  • Sep 2008
                  • 221

                  #263
                  Re: Itbeme23 Sliders - Vet Hitting/A.S. Classic Pitching Emphasis on Accurate Strike

                  13 games played in my Spring Training with the Jays

                  BA: .237
                  ERA: 3.25

                  My main problem, I think, are solid hits. I only have 10 doubles and 2 home runs. Is it because it's Spring Training? Should I use Power Swing more?

                  Thank you!

                  Comment

                  • rovert22044
                    OCD Roster Editor
                    • Dec 2010
                    • 2509

                    #264
                    Re: Itbeme23 Sliders - Vet Hitting/A.S. Classic Pitching Emphasis on Accurate Strike

                    Originally posted by bibibanax
                    13 games played in my Spring Training with the Jays

                    BA: .237
                    ERA: 3.25

                    My main problem, I think, are solid hits. I only have 10 doubles and 2 home runs. Is it because it's Spring Training? Should I use Power Swing more?

                    Thank you!

                    I'd bump up Solid Hits by 1 value, play another 13 games, and report back.


                    Sent from my iPhone using Tapatalk
                    Football Data Analyst @ Tracking Football
                    Founder/CEO @ JUCOHub

                    Comment

                    • itbeme23
                      Pro
                      • Sep 2007
                      • 875

                      #265
                      Re: Itbeme23 Sliders - Vet Hitting/A.S. Classic Pitching Emphasis on Accurate Strike

                      Originally posted by bibibanax
                      13 games played in my Spring Training with the Jays

                      BA: .237
                      ERA: 3.25

                      My main problem, I think, are solid hits. I only have 10 doubles and 2 home runs. Is it because it's Spring Training? Should I use Power Swing more?

                      Thank you!
                      Hey man,

                      Looks like you're having as tough of a time at the plate as I am in my Dodgers franchise. I think our BA is about the same right now, and I might even be hitting slightly less than you are. The difference between playing test games in Exhibition mode (which is where I do my testing) and Franchise mode is the fact that Exhibition mode doesn't take into account hot/cold streaks. You're basically starting with a clean slate every game, which to me, is why it's the best way to test sliders. However, it can become very frustrating in Franchise, because you're not seeing the same results as you were when you were playing exhibitions. That's exactly where I'm at right now. When I see Adrian Gonzalez and Howie Kendrick barely hitting over .200, it really irks me, because that's not even close to how I was hitting with them in testing, or how they hit in real life. As much as I want to blame it on a slider, I just can't. I'm only about 10 games into my franchise, so changing anything would be jumping the gun.

                      As far as your specific observations, if you feel that you are struggling to the point where you need to make an adjustment, you can make a couple of adjustments.

                      #1 - Raise Contact to 3.
                      - This will raise your batting average to a certain extent, as far as increasing hit totals on a per game basis. Keep in mind, this will decrease your strikeouts per game over the long haul as well.

                      #2 - Raise Solid Hits to 6
                      - This will have the greatest impact on your batting average. If your goal is to increase your hit totals, as well as extra base hits, this is the slider that you should adjust. Keep in mind, the more you adjust this slider, the more you will have to pay attention to other sliders like Contact and Power, to make sure that your stats remain at a realistic clip.

                      Hope this helps.

                      Comment

                      • bibibanax
                        Rookie
                        • Sep 2008
                        • 221

                        #266
                        Re: Itbeme23 Sliders - Vet Hitting/A.S. Classic Pitching Emphasis on Accurate Strike

                        Sure it helps, and I think you're right. I played two games with your sliders before starting my Franchise, and I hit one homerun in both of them.

                        One of my homeruns was hit in the first game of ST, with Kevin Pillar (OVR 60).

                        Really, my problem is doubles and Homeruns. The league average, last year, was .251. I'm not far from it.

                        My ERA is getting lower (3.20 VS 3.74 league average).

                        I'll give you my numbers and the end of Spring Training (will use more my starters and less minor leaguers.)

                        Comment

                        • itbeme23
                          Pro
                          • Sep 2007
                          • 875

                          #267
                          Re: Itbeme23 Sliders - Vet Hitting/A.S. Classic Pitching Emphasis on Accurate Strike

                          New idea!!!

                          I've downloaded the SBFM re-rated rosters yesterday to see how they play. Instead of using my slider set from page one (which, admittedly did not work very well with Redsfan's re-rated roster), I decided to utilize Dynamic Difficulty for the first time EVER. I set most of the sliders the same, with the exceptions being Human/CPU Consistency/Control/Strike Freq. sliders, as well as the other sliders that aren't affected by Dynamic Difficulty (fielding, errors, pitch speed, injury freq., etc.).

                          Honestly, I didn't know what to expect, because I had never used this feature before, but I was actually pleasantly surprised at how it works. Somebody earlier in the thread (KingV23, I think) said that he uses DD to get to his appropriate skill level, THEN he fine tunes the sliders from there. Never really thought about doing that until last night.

                          I set the Dynamic Difficulty Sensitivity slider (or whatever it's called) at MAX, because I don't feel like wasting a bunch of games on Rookie. I'm fairly confident that I'll end up somewhere close to where my slider set is (Veteran Hitting, All-Star Pitching). So, what I did was leave the hitting sliders at default for both Human and CPU. Admittedly, I enjoyed pounding on Jacob Degrom on Rookie, but I was moved up to Veteran level by the 4th inning or so, IIRC. Now, the tricky thing is, I set Human Pitcher Consistency/Control at 1/1, and I didn't even get out of Rookie level. Granted, that's a very low setting to have those sliders, especially when the CPU's hitting sliders are at default. My initial observations/feelings tell me that those settings are not conducive to what Dynamic Difficulty is trying to do. I think the ideal situation would be to leave the Human pitching sliders at default in order to let Dynamic Difficulty do its thing to find the appropriate difficulty level, THEN move the Control/Consistency sliders back down. Although I'm conflicted with that, because I know that with those sliders at default even on Classic Pitching, it's just way too easy to hit your spots.

                          Anyway, has anybody tried using DD and/or the SBFM rosters yet? If so, what are your thoughts?

                          Also, input the Pitch Edits from Quest's Bastardized Pitch Edits thread, and damn.....it makes a HUGE difference!!!

                          Comment

                          • The_Gryphon75
                            Rookie
                            • Feb 2015
                            • 172

                            #268
                            Re: Itbeme23 Sliders - Vet Hitting/A.S. Classic Pitching Emphasis on Accurate Strike

                            Originally posted by itbeme23
                            New idea!!!

                            Anyway, has anybody tried using DD and/or the SBFM rosters yet? If so, what are your thoughts?

                            Also, input the Pitch Edits from Quest's Bastardized Pitch Edits thread, and damn.....it makes a HUGE difference!!!
                            honestly, i have set the DD sliders at 0, for to stop the rate at which you level up/down. So i play ever with Veteran hitting and All-Star pitching.
                            PSN: The_Gryphon75
                            Forum:
                            Youtube: Triple Play The Show

                            Comment

                            • The_Gryphon75
                              Rookie
                              • Feb 2015
                              • 172

                              #269
                              Re: Itbeme23 Sliders - Vet Hitting/A.S. Classic Pitching Emphasis on Accurate Strike

                              so, that you suggest we do with the sliders?
                              The reset it all to default?
                              We modify only some?
                              I'm not playing from May 1 for various reasons.
                              But now, after a month of the season, I will start a franchise, really.
                              You have suggested that it is more consistent with your sliders, the roster SBFM. So i have downloaded it.
                              But now it is to understand if you want to set the sliders to default then using the DD sliders or you want to use your sliders with DD.
                              So................ what is your point of view?
                              PSN: The_Gryphon75
                              Forum:
                              Youtube: Triple Play The Show

                              Comment

                              • itbeme23
                                Pro
                                • Sep 2007
                                • 875

                                #270
                                Re: Itbeme23 Sliders - Vet Hitting/A.S. Classic Pitching Emphasis on Accurate Strike

                                Originally posted by The_Griphoner
                                honestly, i have set the DD sliders at 0, for to stop the rate at which you level up/down. So i play ever with Veteran hitting and All-Star pitching.
                                Originally posted by The_Griphoner
                                so, that you suggest we do with the sliders?
                                The reset it all to default?
                                We modify only some?
                                I'm not playing from May 1 for various reasons.
                                But now, after a month of the season, I will start a franchise, really.
                                You have suggested that it is more consistent with your sliders, the roster SBFM. So i have downloaded it.
                                But now it is to understand if you want to set the sliders to default then using the DD sliders or you want to use your sliders with DD.
                                So................ what is your point of view?
                                I think you're misunderstanding the way that Dynamic Difficulty actually works.

                                The only way that the "Dynamic Difficulty" slider actually comes into play is if you have your hitting/pitching difficulty set to "Dynamic". If you have it set to "Veteran" or "All-Star", the DD slider doesn't come in to play at all.

                                I'm not suggesting that anybody reset the sliders to default. The set that is posted on Page 1 of this thread is still the set that has been fully-tested to work with any roster using SCEA ratings (including OSFM rosters).

                                There wasn't any concrete reasoning that I had to NOT use my sliders with the SBFM roster other than the experience I had with them not working well with Redsfan's re-rated roster, which is why I decided to give Dynamic Difficulty a shot.

                                I honestly haven't played enough with the SBFM roster to say if the sliders play more "consistently". Again, this is more of an idea that I had, and it'll take me some time to figure out where the sliders will go from here using a re-rated roster. And to further complicate things, any sliders that I end up developing for the SBFM roster will probably be different than sliders for Willard's re-rated roster, since they both are using different re-rating formulas.

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