I will say that with this slider set, I have seen more wild pitches than normal, and I have been hit by pitches at least once per game by the computer which seems high, sometimes it's been 3 HBP.
Mike Lowe MLB Show '16 Sliders
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Re: Mike Lowe MLB Show '16 Sliders
Pitcher Consistency slider and the batter's discipline rating (and BB/9 and control of the pitcher too).
Check against simmed teams by looking at the individual player stats for each team. There should be a total count on the bottom.
If you're seeing too many HBP, increase Consistency to 1. Last year having that side at zero was perfect.@MikeLowe47 | YouTube | Discord
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Re: Mike Lowe MLB Show '16 Sliders
Your sliders look pretty good man and I am going to plug them in this weekend.......only question I have is if anyone uses classic pitching.....how should we set the sliders for human to duplicate Mike Lowe's results?Comment
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Re: Mike Lowe MLB Show '16 Sliders
Ive played a handful of games and id like to see the cpu offense show a little bit more of a threat. Im going to increase their timing to 2 and see how that affects the statistics as it seems most of their offensive woe's are attributed to poorly timed swings on hittable pitches.Comment
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Re: Mike Lowe MLB Show '16 Sliders
Guys, I was planning to stream another test franchise game today if there's a time folks will be around to chat. I've noticed some similar things like the AI offense not being as dangerous, so we can look to make some subtle changes.
Right now, I'm waiting on a fix for carryover franchise, and also the OSFM rosters, because one way or another, to play franchise I need at least one of them!@MikeLowe47 | YouTube | Discord
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Re: Mike Lowe MLB Show '16 Sliders
sliders have been fun and challenging so far. Like others have said cpu could be a little more dangerous..but for me its a small sample size..only 1 series played in my chise so far.
Quick question though regarding injuries. Is it to high? Ive had a player go down in 3 straight games lol they haven't been serious..no time needed on DL but none the less..just wondering if you've seen anything. Like i said its a small sample but still.
Thanks!Comment
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Re: Mike Lowe MLB Show '16 Sliders
sliders have been fun and challenging so far. Like others have said cpu could be a little more dangerous..but for me its a small sample size..only 1 series played in my chise so far.
Quick question though regarding injuries. Is it to high? Ive had a player go down in 3 straight games lol they haven't been serious..no time needed on DL but none the less..just wondering if you've seen anything. Like i said its a small sample but still.
Thanks!@MikeLowe47 | YouTube | Discord
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Re: Mike Lowe MLB Show '16 Sliders
Yeah, similar to a few other sliders that we're discussing. 9 was perfect last year, and it could be slightly too high this year. Let's see how it plays out with more testing. If it's too much for you, try 8, but definitely scroll through the league injuries to see if your team falls somewhere in the range of other teams, assuming your players have similar durability ratings as other teams, and you're not a team of Cal Ripken Jr's.Comment
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Re: Mike Lowe MLB Show '16 Sliders
Streaming now. Come chat!@MikeLowe47 | YouTube | Discord
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Re: Mike Lowe MLB Show '16 Sliders
I'm testing out AI contact and solid contact up by 1 notch to 5.
Already in some trouble here in the 1st!@MikeLowe47 | YouTube | Discord
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Re: Mike Lowe MLB Show '16 Sliders
Made some changes to the first post based on the feedback here for:
*Increased AI offense
*Less human pitching control
*Less swings and misses for human which should also help decrease human BB while batting a bit@MikeLowe47 | YouTube | Discord
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Re: Mike Lowe MLB Show '16 Sliders
Oh let's go ahead and bump injuries down a notch to 8 as well.@MikeLowe47 | YouTube | Discord
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Re: Mike Lowe MLB Show '16 Sliders
Mike,
New to the community here, last year was my first with a PS and the Show...First, thanks for all your effort and contribution to the community.
Played my first game in my franchise last night...O's beat my Braves 2 to 1 (I like to take the worst teams and build them up). Pretty good gameflow: Nice balance among ground balls, pop-ups, line drives etc. Game played really well/very sim. I've been a sim-sports-gamer since I was started playing Tony La Russa baseball when I was 10, so bravo so far.
Only issue was I felt it was a little easy to K the cpu, and I think cpu Offense could be SLIGHTLY more dangerous, but i'm only 1 game in to spring training in firs year of franchise.
Quick Question: Are you going to be adding the adjustments to the vault as you make them? If so, I'm hoping I can simply download them as you do and integrate them into my franchise as they come out...Sorry, I'm a total newb to the show.Comment
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