Community Sliders for All Skill Levels

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  • tc020791
    MVP
    • Sep 2010
    • 2012

    #1

    Community Sliders for All Skill Levels

    If you're anything like me, you spend year in and year out roaming these forums for what you hope to be a great set of sliders. And I'm not talking about just on "The Show", I mean for all sports games. Sad to say, it seems almost every year I end up wasting all my time trying to find those sliders, and no time at all enjoying the game.

    This year I came in with a new approach to sliders. I accepted the fact that everyone has different skill levels, and the developers try and make the game play fair for the average user, which most people on here aren't. With that being said, the developers did an unbelievable job on the things out of user or cpu control this year. Things like fielder run speeds and arm strengths, as well errors. I try to leave as many things as possible at default because the game just plays better there. The great thing about "The Show" is that it truely is tailored to you, and your game style. Two major ways it stands out from other sports games are; Dynamic Difficulty, and being able to have different skill levels for "Offense" and "Defense". i.e. EA NCAA College Football. Madden actually did this one year and I loved it, I don't why they stopped.

    Knowing where my skills were at, at the end of last year, I had an idea where I wanted to play coming into this year. I started out with all sliders on default for a long time. I began on Veteran batting and quickly moved on to All-Star. For pitching I started on HOF and quickly moved on to Legend. I hit road bumps in both batting and pitching at this point. I knew my difficulties would be Veteran+ and HOF+.

    This is key for anyone who feels they need a middle level like I did. Put the difficulty on DD for both hitting and pitching, and crank the "DD Sensitivity" Slider up to max (10). Find easy matchups for yourself and just keep leveling up until you get to your desired level. Should not take long on 10. At that point, turn the "DD Sensitivity Slider" back down to 5.

    I then proceeded to play quite a few more games at this level. I discovered a few things that came for my game play style. The CPU didn't throw enough balls, neither of us walked enough batters or struck out enough, and we both hit the ball a little too well. I made a few minor adjustments to tailor to my needs specifically, and the game is playing amazingly for me.

    What I did, it may not work for you. But the idea of this thread is to get people to start making their own sliders. One's that fit only them and not trying to fit everyone else. If you put what difficulty you're playing on, and what you're having trouble with, as a community we can help each other all become slider makers. Also shout out to A&S for the clean screen idea, makes pitching harder, and makes the game look soooo much better.

    Here's an example of what I'm going with and why I chose what I did:

    Quick Counts - Off
    Fielding - Auto (true to attributes)
    Hitting - Zone/Buttons
    Pitching - Classic
    Ball Marker & Strike Zone - Off (Clean Screen)




    Batting - Veteran (+)
    USER Timing - 3 -- Was squaring the ball up too much
    USER Foul Freq. - 0 -- Wasn't striking out enough
    CPU Strike Freq. - 1 -- More walks
    CPU Starter Stamina - 7 -- Starters last longer
    Fastball Speed - 7 -- More SO's



    Pitching - HOF (+)
    CPU Timing - 1 -- Less XBH and more SO's
    CPU Foul Freq. - 0 -- More SO's
    USER Pitch Control - 4 -- More walks
    USER Consistency - 4 -- More walks



    An example of something to change for different skill levels. If you were playing Batting on All-Star, I would put CPU strike freq. up to 2 or 3.
    Last edited by tc020791; 04-01-2016, 04:58 PM.
  • tc020791
    MVP
    • Sep 2010
    • 2012

    #2
    Re: Community Sliders for All Skill Levels

    I was the Mets in this one










    My game of my O's franchise ends on a Weiter's walk off single.



    Comment

    • tc020791
      MVP
      • Sep 2010
      • 2012

      #3
      Re: Community Sliders for All Skill Levels

      As you can, attributes are really coming through in shining colors. Every game feels different right now. In the first game there were only 8 combined hits and no extra base hits. Next game there was 19 hits and 8 extra base hits. The great is these were on the exact same settings, and happened because of strictly ratings.

      Comment

      • The_Gryphon75
        Rookie
        • Feb 2015
        • 172

        #4
        Re: Community Sliders for All Skill Levels

        Hi, I read your whole post. Very interesting.
        Pending the development of the Ibteme's sliders, I was starting to try to set the whole thing on my own.
        as you did I setted the sliders to default level, batting with DD and, honestly I like to play with the pitching in Pure Analog. I might also try to change by switching to Meter. The Classic I didn't like very much, is too static.
        However I must say that your initial idea is very good and I want to put it to the test, starting from DD value.
        As soon as I can I have a precise picture of the situation and I will have played enough games to have some stats reliable (or truthful), I'll try to publish the sliders sets to compare them with yours.

        Bye
        PSN: The_Gryphon75
        Forum:
        Youtube: Triple Play The Show

        Comment

        • tc020791
          MVP
          • Sep 2010
          • 2012

          #5
          Re: Community Sliders for All Skill Levels

          Originally posted by The_Griphoner
          Hi, I read your whole post. Very interesting.

          Pending the development of the Ibteme's sliders, I was starting to try to set the whole thing on my own.

          as you did I setted the sliders to default level, batting with DD and, honestly I like to play with the pitching in Pure Analog. I might also try to change by switching to Meter. The Classic I didn't like very much, is too static.

          However I must say that your initial idea is very good and I want to put it to the test, starting from DD value.

          As soon as I can I have a precise picture of the situation and I will have played enough games to have some stats reliable (or truthful), I'll try to publish the sliders sets to compare them with yours.



          Bye


          Classic pitching is actually easier then you think, and it's very true to ratings.

          If you let me know what difficulties you settle on, and what you're either doing too well or not good enough at, I can help you build your sliders. Tailored specifically to your skill set.

          That's what this thread is all about.

          Comment

          • The_Gryphon75
            Rookie
            • Feb 2015
            • 172

            #6
            Re: Community Sliders for All Skill Levels

            Originally posted by tc020791
            Classic pitching is actually easier then you think, and it's very true to ratings.

            If you let me know what difficulties you settle on, and what you're either doing too well or not good enough at, I can help you build your sliders. Tailored specifically to your skill set.

            That's what this thread is all about.
            Well, when i write that "Classic is too static for me", i mean that when i pitch only pressing a button I find it not very stimulating.
            Otherwise, the use of pure analog seems to me as if I really did the act of pitching
            Anyway, I would like better understand the meaning of "true rating" comparing Classic to pure analog.

            when I am ready for the settings of gameplay options and sliders I will post
            PSN: The_Gryphon75
            Forum:
            Youtube: Triple Play The Show

            Comment

            • tc020791
              MVP
              • Sep 2010
              • 2012

              #7
              Re: Community Sliders for All Skill Levels

              Originally posted by The_Griphoner
              Well, when i write that "Classic is too static for me", i mean that when i pitch only pressing a button I find it not very stimulating.

              Otherwise, the use of pure analog seems to me as if I really did the act of pitching

              Anyway, I would like better understand the meaning of "true rating" comparing Classic to pure analog.



              when I am ready for the settings of gameplay options and sliders I will post


              I don't mean that it's any more true than analog. All I know, is that for me, classic pitching has the least amount of user input. It's less about how good I personally am at hit a button at the right exact time, and more about the players ratings. That's just my own opinion.

              Comment

              • tc020791
                MVP
                • Sep 2010
                • 2012

                #8
                Re: Community Sliders for All Skill Levels

                Streaming Live at

                Twitch is the world's leading video platform and community for gamers.


                For anyone who has any questions or just wants to see the gameplay I am experiencing

                Comment

                • The_Gryphon75
                  Rookie
                  • Feb 2015
                  • 172

                  #9
                  Re: Community Sliders for All Skill Levels

                  Originally posted by tc020791
                  I don't mean that it's any more true than analog. All I know, is that for me, classic pitching has the least amount of user input. It's less about how good I personally am at hit a button at the right exact time, and more about the players ratings. That's just my own opinion.
                  Surely Classic induces more to "play" taking advantage of the rating of the players. That's for sure (in fact in the online league that will play, this will be the default option for pitching).
                  But personally playing offline alone, I prefer to take advantage of the pure analog. With this setting, then, I shall undertake assessments on stats to see if leads to more or less realistic values.
                  Nothing will deny, anyway, my change of opinion if the stats will be too unreal
                  PSN: The_Gryphon75
                  Forum:
                  Youtube: Triple Play The Show

                  Comment

                  • The_Gryphon75
                    Rookie
                    • Feb 2015
                    • 172

                    #10
                    Re: Community Sliders for All Skill Levels

                    Well, these are my Gameplay Options and Sliders V. 1.0 for researching a good compromise between acceptable values of stats and a better yield of game itself.

                    Now i will start with a series of test match with Exhibition mode (i know that it's not the same thing of a Franchise but it's the only method for testing the setting G.O. and Sliders).
                    I'll play almost 10/15 games, reporting the datas on a sheet comparing the stats of the game with the MLB average stats 2015 for having a clear idea of where to change the parameters

                    PSN: The_Gryphon75
                    Forum:
                    Youtube: Triple Play The Show

                    Comment

                    • tc020791
                      MVP
                      • Sep 2010
                      • 2012

                      #11
                      Re: Community Sliders for All Skill Levels

                      Originally posted by The_Griphoner
                      Well, these are my Gameplay Options and Sliders V. 1.0 for researching a good compromise between acceptable values of stats and a better yield of game itself.



                      Now i will start with a series of test match with Exhibition mode (i know that it's not the same thing of a Franchise but it's the only method for testing the setting G.O. and Sliders).

                      I'll play almost 10/15 games, reporting the datas on a sheet comparing the stats of the game with the MLB average stats 2015 for having a clear idea of where to change the parameters





                      Things looks good there. Which dynamic difficulty did you settle on ? And if you have settled on one, I would suggest putting DD sensitivity atleast back down to 5, if not 0. You don't want your level consistently changing, it will ruin your testing.

                      Comment

                      • The_Gryphon75
                        Rookie
                        • Feb 2015
                        • 172

                        #12
                        Re: Community Sliders for All Skill Levels

                        Originally posted by tc020791
                        Things looks good there. Which dynamic difficulty did you settle on ? And if you have settled on one, I would suggest putting DD sensitivity atleast back down to 5, if not 0. You don't want your level consistently changing, it will ruin your testing.
                        EDIT NEXT POST
                        Last edited by The_Gryphon75; 04-03-2016, 03:14 PM.
                        PSN: The_Gryphon75
                        Forum:
                        Youtube: Triple Play The Show

                        Comment

                        • tc020791
                          MVP
                          • Sep 2010
                          • 2012

                          #13
                          Re: Community Sliders for All Skill Levels

                          Originally posted by The_Griphoner
                          Dynamic difficulty did I settle on ?

                          something escapes me.



                          Hitting and pitching are settled on Dynamic in Gameplay Options.

                          Dynamic Difficulty Sensistivity is settled on 10 (maximum) on Sliders.

                          What do you mean exactly ?


                          Have you settled on a difficulty for both pitching and hitting? And if so what are they?

                          Comment

                          • The_Gryphon75
                            Rookie
                            • Feb 2015
                            • 172

                            #14
                            Re: Community Sliders for All Skill Levels

                            Originally posted by tc020791
                            Have you settled on a difficulty for both pitching and hitting? And if so what are they?
                            At the moment Hitting is again Rookie+ , while Pitching is Veteran +
                            I hope to grow up in the next game with hitting. While with classic pitching now i think to reach my maximum (last year i played with HoF pitching settled without Dynamic)
                            PSN: The_Gryphon75
                            Forum:
                            Youtube: Triple Play The Show

                            Comment

                            • tc020791
                              MVP
                              • Sep 2010
                              • 2012

                              #15
                              Re: Community Sliders for All Skill Levels

                              Originally posted by The_Griphoner
                              At the moment Hitting is again Rookie+ , while Pitching is Veteran +


                              Well if you're pitching on Vet + you can probably leave all CPU sliders on default. For hitting, my Vet + should work well for you. You may have to put CPU strike freq. to 0 if there still throwing too many meatballs.

                              Comment

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