Only sliders that affect simmed games are Manager Hook, Starter/Reliever Stamina, and Injury Frequency, so effectively you don't really have much control over the stats output by simmed games. (A good news is that simmed games are fairly good at producing MLB-like numbers with default settings/roster.)
The gameplay (played out by either CPU or HUM) are inflenced by the rest of sliders, and my goal in this thread is to create a slider set that produces league-wide stats that are close to MLB averages as best as I can, when they are played out in CPU vs. CPU games. You could use this slider set for HUM play (just set HUM sliders similarly to CPU ones) if your control interface is mostly ratings driven (like Classic/Timing) and the difficulty level is All-Star.
As for "usable" sliders, I'm not usually in any rush to produce one as it is more important for me to get things right rather than cooking up something... but now that we are "in a ball park" with a lot of sliders I will probably soon post a "recommended" set that could be used that are not too far off from what I think will be the final set.
Comment