S & B's Directional/Classic MLB 22 Sliders

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  • bryanm1982
    MVP
    • Nov 2016
    • 3793

    #1

    S & B's Directional/Classic MLB 22 Sliders

    Steve and I will be making another slider set for 2022. The most important thing for us is to make this game fun for everybody. We are trying to make this game fun, but challenging and rewarding to everybody. We play all 162 games.

    We make sure that our sliders will play out to average what you see in real-life MLB. We know that some of our fielding and speed numbers look off but they make the game more realistic. We make sure that our hit variety and distribution are close to what MLB averages are. We don't want all of our runs scoring via home runs. The MLB average is around 50% of runs scored. We try to get the hit distribution below. Steve and I keep track of all our stats on a spreadsheet and in 2021 we were both right on. We don't expect you to care or follow that as we just want to make it fun. But that is fun for us to keep track.

    Singles: 65%
    Doubles: 20%
    Triples: 2%
    Home Runs: 12%

    We also track on how runs score. We hate when all the runs feel like are scored by home runs. The goals are below for each scoring category. These are based on 2019 and 2020 stats.

    Single: 21%
    Double: 15%
    Triple: 3%
    Home Run: 49%
    Walks: 1%
    Sac Fly: 5%
    Other: 6%

    We start with dynamic difficulty and lock it down once we get settled. Last year we were at Allstar and Allstar + for hitting and legend for pitching. We will start there this year. I even hope is that we can find a balance using HOF for pitching this year.

    We use Quick Counts but these work without it as well. These are designed for using visuals when pitching. But you can use without as well. Just might be a little harder.

    Hitting Difficulty- Veteran or Allstar (or your preference)
    Hitting Interface: Directional or Timing
    Guess Pitch: Off
    Baserunning: Auto

    Pitching Difficulty- Allstar
    Pitching Interface: Classic
    Pitch Confidence: On
    API: Personal preference

    Fielding:

    Throwing Interface: Buttons
    Throwing Meter: Off

    General:
    Gameplay Style: Simulation
    Fielding Aids: Off
    Strike Zone: Off
    Hot Zones: Off
    Wind: On
    Dynamic Difficulty Updates: Progress
    Balks: Off

    Umpire Accuracy: User Preference (could also switch it to get more variety).

    Slider Settings Version 2

    User

    Contact: 7
    Power: 4
    Timing: 0
    Foul Frequency: 0
    Solid Hits: 5
    SP Stamina: 6
    RP Stamina: 6
    Pitcher Control: 0
    Pitcher Consistency: 3 (you can also use 6 or 7)

    CPU

    Number in parentheses is what I’m using if you want to lower CPU Offense a tad.

    Contact: 8 (7)
    Power: 5
    Timing: 5
    Foul Frequency: 0
    Solid Hits: 8 (7)
    Control: 5
    Consistency: 5
    Strike Frequency: 5
    Starter Stamina: 7 (2 for simmed games)
    Reliever Stamina: 7 (5 for simmer games)
    CPU Manager Hook: 7 until SP is removed. 10 for bullpen. 7 for simulated games. This gives realistic complete game numbers across the league.
    CPU Pickoffs: 0
    Pitch Speed: User Preference

    Fielding/Baserunning Sliders

    Infield Errors: 0
    Outfield Errors: 0
    Throwing Errors Infield: 10
    Throwing Errors Outfield: 0
    Fielder Run Speed: 2
    Fielder Reaction: 3
    Arm Strength IF: 1 - This lets you still beat out infield singles and controls the double plays. You will still see higher rated infielders make good throws.
    Arm Strenght OF: 3
    Baserunner Speed: 2 - Doubles and triples will still happen. You will still beat out an infield hit since the IF Arm Strength is lower. This solves the soft hits to CF where the batter tries to stretch a single into a double and get thrown out by a mile.
    Steal Ability: 10
    Steal Frequency: 4
    Wind: See below
    Game Played Injury Frequency: 10
    Simulation Injury Frequency: 6
    Simulated AA/AAA Injury Frequency: 0-2

    Dowies Wind System

    At the beginning of the game, use a random number generator from 1-10. Change the wind slider according to the numbers below. You can also do this in the 5th inning if you want the wind to possibly change during the game.

    1-3 - move wind to 2
    4-7 - keep wind where you have it (or 5)
    8-10 - move wind to 10


    Trades

    For trades last year, we turned them to 0 through the season. In late July, we determined what teams were sellers and buyers and made a list. We made a list of players that were on expiring contracts from the teams that were sellers. We went through the team buyers list to see who would need what positions. If there were four teams that were needing a 2B, we would do a random number generator to determine what team got the 2B. It was a lot of fun and in my own franchise, I missed out on guys that I was hoping to get. In fact, I was targeting two players last year that I didn't get and had to get somebody else. And that player did great for me at the end. Normally, I would always just go get the player if I wanted him. We would do that for each player on the list. We added a few things like once a team won a player, they are removed from the list for that position. It was a lot of work but it was fun. If you want to let the CPU make the trades, you can as well. That was just our spin on it.

    Bullpen Usage

    Bigdawg1690 shared his bullpen setup with us and we are using that for our franchise. It lets the AI use MRP guys in the middle innings instead of always their LRP. You have to do 30 man control and set lineups to manual. Otherwise, they will reset the spots. We have tested this and the AI will bring in their MRP guys in tied or close games in the 5th or 6th innings. They will even bring in their good RP when they are losing in a close game. Please feel free to ask us if you have any questions.

    • Put your 2 lowest rated RP pitchers that have less than 40 stamina in the 2 LRP spots.
    • Put your best setup man in the SU1 spot.
    • Put your closer in the closer spot like normal.
    • Put your highest rated RP’s in the MRP spots.
    • I put the LRP pitcher in the MRP4 spot.


    Coach Mod's Modifiers

    OS Member Coachmod came up with this really awesome card modifier system you can use before every game in your franchise. I shared this with Armor and he uses this as well. It adds a bit of change and a different element to every game. This is totally optional so if you do not want to use it, you do not have to. I just thought I'd share.

    Directions: Pick 3 cards before every game. Change the slider based on the cards you picked based on the table below.



    Attached Files
    Last edited by bryanm1982; 08-24-2022, 08:19 PM. Reason: Updates
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  • DarthRambo
    MVP
    • Mar 2008
    • 6630

    #2
    Re: S & B's Directional/Classic MLB 22 Sliders

    Can't wait to get started on these and play. The gameplay looks even better than last, which I felt was far better than 2020 so I'm excited to get some games in.

    We both are going to use the Mariners for franchise, something we both decided before end of last year. So the fact they added so many pieces to go with their young talent has be excited to see how good they are. Will be fun to compare are stats too. I suspect the Mariners will be a very popular team to use this year for a franchise as well.

    I'll have the game Monday night!
    https://www.youtube.com/DarthRambo

    Comment

    • ninertravel
      MVP
      • Aug 2015
      • 4833

      #3
      Re: S & B's Directional/Classic MLB 22 Sliders

      ughh you just reminded what a pain it is to get to All Star + difficulty and it will be even harder this year because we have 2 new difficulty options!

      so I might start on HOF with your sliders or All Star! can't wait for tomorrow ! gonna be awesome

      Comment

      • bryanm1982
        MVP
        • Nov 2016
        • 3793

        #4
        Re: S & B's Directional/Classic MLB 22 Sliders

        Originally posted by ninertravel
        ughh you just reminded what a pain it is to get to All Star + difficulty and it will be even harder this year because we have 2 new difficulty options!

        so I might start on HOF with your sliders or All Star! can't wait for tomorrow ! gonna be awesome
        At the beginning of the game when you set up your profile it will ask you where you want to start. Just set it to Allstar and move up or HOF and stink up the place lol. No idea why we can’t just choose Allstar +.
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        • ninertravel
          MVP
          • Aug 2015
          • 4833

          #5
          Re: S & B's Directional/Classic MLB 22 Sliders

          Originally posted by bryanm1982
          At the beginning of the game when you set up your profile it will ask you where you want to start. Just set it to Allstar and move up or HOF and stink up the place lol. No idea why we can’t just choose Allstar +.
          doesn't dynamic difficulty force you to start on rookie though to get you to All star???

          Comment

          • bryanm1982
            MVP
            • Nov 2016
            • 3793

            #6
            Re: S & B's Directional/Classic MLB 22 Sliders

            Originally posted by ninertravel
            doesn't dynamic difficulty force you to start on rookie though to get you to All star???
            Not at the beginning. When you first install the game it asks you what difficulty you want to be at. It is the only time it ask you that. Unless you uninstall the game and install it again. So make sure you don’t get X happy to start the game up. LOL

            At least 21 asked you where you want to start so hoping 22 is the same.
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            • bryanm1982
              MVP
              • Nov 2016
              • 3793

              #7
              Re: S & B's Directional/Classic MLB 22 Sliders

              I entered the 21 slider values for now. I will start testing tonight. Will try to see if we can get close to default HOF for pitching. I know Legend makes a lot of people hesitant to try these.
              Follow me on Twitch

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              Dodgers Franchise

              https://docs.google.com/spreadsheets...it?usp=sharing

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              • ninertravel
                MVP
                • Aug 2015
                • 4833

                #8
                Re: S & B's Directional/Classic MLB 22 Sliders

                Originally posted by bryanm1982
                Not at the beginning. When you first install the game it asks you what difficulty you want to be at. It is the only time it ask you that. Unless you uninstall the game and install it again. So make sure you don’t get X happy to start the game up. LOL

                At least 21 asked you where you want to start so hoping 22 is the same.
                wow I had no idea about that trick!

                Comment

                • LegendKillerOne
                  MVP
                  • Jan 2019
                  • 1764

                  #9
                  Re: S & B's Directional/Classic MLB 22 Sliders

                  Looking forward to testing these out on 22!
                  Mets Baseball, All Day Every Day

                  Bringing the trophy back to the Queens in MLB the Show 25.

                  Baseball is my life





                  Comment

                  • ninertravel
                    MVP
                    • Aug 2015
                    • 4833

                    #10
                    Re: S & B's Directional/Classic MLB 22 Sliders

                    so the trick is, start HOF mode. then turn DD up . suck at the plate till it drops to All Star ++ then turn DD slider off and it locks in? it's been so long I can't remember! lol

                    Im gonna work on some missing players to throw in the vault first so that might take me a couple of hours then deal with tanking to get to All star ++ and then start a franchise.

                    Gotta make sure I add in enough players into franchise first with some service time so I can create players in franchise during the year that are missing that I forget.

                    Comment

                    • bryanm1982
                      MVP
                      • Nov 2016
                      • 3793

                      #11
                      Re: S & B's Directional/Classic MLB 22 Sliders

                      Originally posted by ninertravel
                      so the trick is, start HOF mode. then turn DD up . suck at the plate till it drops to All Star ++ then turn DD slider off and it locks in? it's been so long I can't remember! lol

                      Im gonna work on some missing players to throw in the vault first so that might take me a couple of hours then deal with tanking to get to All star ++ and then start a franchise.

                      Gotta make sure I add in enough players into franchise first with some service time so I can create players in franchise during the year that are missing that I forget.
                      Yep. That’s exactly how you do it. That way you don’t have to raise any sliders to max to raise it. Then once get there just sim the rest of the game. Once you are out of the game you could copy your profile to a new one and copy the settings. Then you can use that for a backup.
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                      • bryanm1982
                        MVP
                        • Nov 2016
                        • 3793

                        #12
                        Re: S & B's Directional/Classic MLB 22 Sliders

                        I have played 3 games so far. I am loving this game from what I have seen so far. The announcers and presentation are awesome and SDS did a lot of good work to it.

                        I have updated the OP to what I’m testing so far. Definitely not close to anything yet. I started out pitching on HOF close to default with Power and Solid Hits at 4. Had a couple outlier games that are probably going to throw my numbers off. I am playing one different game each calendar game to play with different teams and players. I was the bold team.

                        Game 1
                        TB. 1 7 0 - 1 HR, 1 2B, 10K
                        BOS 3 8 0 - 1 2B, 8 K

                        Game 2
                        ARZ 3 9 1 - 9 singles, 7 K
                        MIL 9 17 0 - 2 HR, 2 2B, 4 K

                        Game 3
                        STL 8 15 0 - 5 HR, 5 2B, 5 K
                        PIT 15 19 0 - 6 HR, 3 2B, 11 K

                        Pirates killed me with their 6 HR. The ball was flying for both teams. Definitely going to be staying at HOF for a while.

                        Baserunning is going to have to be lower again this year. My first game they tried to stretch 3 singles into doubles and got thrown out by a mile every time. That was with baserunning speed at 5.

                        Stay tuned. Hopefully you guys are enjoying this game so far.
                        Follow me on Twitch

                        https://twitch.tv/bryanm1982

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                        • DarthRambo
                          MVP
                          • Mar 2008
                          • 6630

                          #13
                          Re: S & B's Directional/Classic MLB 22 Sliders

                          Right on man! I can't wait to dig in Monday night. What was the wind like for that Pirates game? Remember last year we lowered wind down to 2 to tone down the homerun fest that happened far too often. I suspect we may have to lower it again as imo the wind plays too big a factor in ball flight in game. Looking good and sounds like testing won't take long.

                          Sent from my SM-G996U using Tapatalk
                          https://www.youtube.com/DarthRambo

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                          • ninertravel
                            MVP
                            • Aug 2015
                            • 4833

                            #14
                            Re: S & B's Directional/Classic MLB 22 Sliders

                            Ok I’ve locked all star plus! So I just keep it on that now !

                            Comment

                            • ninertravel
                              MVP
                              • Aug 2015
                              • 4833

                              #15
                              Re: S & B's Directional/Classic MLB 22 Sliders

                              After really struggling hitting against de grom sll of a sudden I go walk hit then hit (which should have been. A double ) and grand slam with sotto!! I had him at 100 pitches which helped

                              So I knock fe from out after 4 innings and a 4-0 lead I see the cpu hasn’t changed going straight to LR before the 5th lol

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