S & B's Directional/Classic MLB 22 Sliders

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  • DarthRambo
    MVP
    • Mar 2008
    • 6630

    #1036
    Re: S & B's Directional/Classic/Quick Counts MLB 22 Sliders

    Been testing a ton here lately and for me I think I have what I am going with for Allstar pitching now. Pitching only just finished a 1-0 game Dodgers @ Giants. Seeing that is all I really needed. I will wait for Bryan to test it out himself before we post anything up, but if you're curious what we got just shoot me a message.

    Sent from my SM-G996U using Tapatalk
    https://www.youtube.com/DarthRambo

    Comment

    • DarthRambo
      MVP
      • Mar 2008
      • 6630

      #1037
      Re: S & B's Directional/Classic/Quick Counts MLB 22 Sliders

      This is only 10 games here but the data is what I feel the best we can do. Games played were in test franchise in June and July soread out, so the hot and cold streaks of players played a part into the testing. You're really going to have to be very particular with bullpen management and bringing in your best matchups any chance you get with these.

      The only caveat I see is strikeouts will be a tad low if you're not pitching with a 80+ k/9 pitcher. But at this point I am willing to live with that if the cpu offense is consistent.

      Real life most games average 8-12 runs total these days. Pretty rare to see total runs below 5. And 1-0 games feel extremely rare nowadays. I think with this the cpu will be doing their part now on offense so we can see a more realistic amount of hits and runs scored. I wouldn't post this data if I wasn't very confident with what is being tested to get the data.



      Sent from my SM-G996U using Tapatalk
      Last edited by DarthRambo; 06-12-2022, 09:06 AM.
      https://www.youtube.com/DarthRambo

      Comment

      • Head Coach
        Banned
        • May 2005
        • 601

        #1038
        Re: S & B's Directional/Classic MLB 22 Sliders

        Oak 2 5 2
        Rays 3 7 1

        Three throwing errors in one game. All from the 3B/SS throwing to 1st. It was incredible to see. Two of my runs scored on a error and one on a ground out. Unreal.
        .
        Good gameplay. I am winning my games by the skin of my teeth right now. My guys are struggling hitting right now but I am still winning. That is not going to last for 162 games. 7-3 so far but I have gotten SUPER lucky. I may have to sign a extra bat at some point.

        Another thing I will note is the realism. I am playing in front of less than 15,000 fans at home. Big difference from the larger market teams. Lots of empty seats in the stands.

        Comment

        • Head Coach
          Banned
          • May 2005
          • 601

          #1039
          Re: S & B's Directional/Classic MLB 22 Sliders

          So according to the newer thread on this topic we should lower CPU pitcher stamina to get more offense out of the CPU??

          Comment

          • Hapshoops32
            Pro
            • Jan 2011
            • 678

            #1040
            Re: S & B's Directional/Classic MLB 22 Sliders

            It's interesting for me, I seem to be struggling with HR.

            I'm playing with the Phillies - and only have 23 HR through 31 games (0.74 per game).
            1. Schwarber - 9
            2. Castellanos - 6
            3. Harper - 4
            T4. Hoskins, Segura, Gregorius, Realmuto - 1 each.

            I've given up 30 HR in 31 games - basically 1 per game on average.

            I did a CPU vs. CPU game 3 times in that span - played the rest myself.

            I know in real life, the Phillies have really heated up in June - but they're averaging about 1.33 HR/game - nearly double what I'm doing. And nobody outside of Schwarber, Castellanos or Harper feels like they have any chance whatsoever of hitting a home run. I wouldn't be surprised if the rest of the lineup combined hits maybe 5 HR for the entire season - I mean it just feels impossible for guys like Bohm, Stott, Herrera, Segura and the rest of the bench to hit even 1 HR among the rest of them.

            For the last 10 games - I've been on Veteran+ hitting, with (HUM/CPU):
            Contact: 5/5
            Power: 6/3
            Timing 6/6
            Foul Freq: 0/0
            Solid Hits: 7/9

            I mean, the CPU has hit more HR with Power at 3 (I pitch on All-Star+) than I have on Veteran+ hitting with Power at 6 lol. I don't want slugfests - but little to no threat of HR, esp. for me on offense, is annoying.

            And, like many have stated on here - have been struggling to get much offense out of the CPU.
            Currently Playing: FIFA 22 Career Mode - Manchester United Manager

            Comment

            • DarthRambo
              MVP
              • Mar 2008
              • 6630

              #1041
              Re: S & B's Directional/Classic MLB 22 Sliders

              Originally posted by Head Coach
              Oak 2 5 2
              Rays 3 7 1

              Three throwing errors in one game. All from the 3B/SS throwing to 1st. It was incredible to see. Two of my runs scored on a error and one on a ground out. Unreal.
              .
              Good gameplay. I am winning my games by the skin of my teeth right now. My guys are struggling hitting right now but I am still winning. That is not going to last for 162 games. 7-3 so far but I have gotten SUPER lucky. I may have to sign a extra bat at some point.

              Another thing I will note is the realism. I am playing in front of less than 15,000 fans at home. Big difference from the larger market teams. Lots of empty seats in the stands.
              Yeah the errors are nice to have! Sure, you gotta just block out exactly how the errors occur (only IF throwing errors). But just look at the line score and to see 1 or 2 errors for each team every now and then feels right.
              Originally posted by Head Coach
              So according to the newer thread on this topic we should lower CPU pitcher stamina to get more offense out of the CPU??
              That is the theory he has. No way to really test that and know absolute if it's true.

              Sent from my SM-G996U using Tapatalk
              https://www.youtube.com/DarthRambo

              Comment

              • DarthRambo
                MVP
                • Mar 2008
                • 6630

                #1042
                Re: S & B's Directional/Classic MLB 22 Sliders

                Originally posted by Hapshoops32
                It's interesting for me, I seem to be struggling with HR.



                I'm playing with the Phillies - and only have 23 HR through 31 games (0.74 per game).

                1. Schwarber - 9

                2. Castellanos - 6

                3. Harper - 4

                T4. Hoskins, Segura, Gregorius, Realmuto - 1 each.



                I've given up 30 HR in 31 games - basically 1 per game on average.



                I did a CPU vs. CPU game 3 times in that span - played the rest myself.



                I know in real life, the Phillies have really heated up in June - but they're averaging about 1.33 HR/game - nearly double what I'm doing. And nobody outside of Schwarber, Castellanos or Harper feels like they have any chance whatsoever of hitting a home run. I wouldn't be surprised if the rest of the lineup combined hits maybe 5 HR for the entire season - I mean it just feels impossible for guys like Bohm, Stott, Herrera, Segura and the rest of the bench to hit even 1 HR among the rest of them.



                For the last 10 games - I've been on Veteran+ hitting, with (HUM/CPU):

                Contact: 5/5

                Power: 6/3

                Timing 6/6

                Foul Freq: 0/0

                Solid Hits: 7/9



                I mean, the CPU has hit more HR with Power at 3 (I pitch on All-Star+) than I have on Veteran+ hitting with Power at 6 lol. I don't want slugfests - but little to no threat of HR, esp. for me on offense, is annoying.



                And, like many have stated on here - have been struggling to get much offense out of the CPU.
                We are working extremely hard on an update to give cpu offense some punch. We are really happy with the direction we're on now. Just ironing out one last detail that's pretty vital as I type this. We're both testing by pitching for both teams at the same time and collecting the data. Hopefully by tonight or tmrrw we can share. If you would like to test out what we are working on just shoot him or I a message. We are always open to others testibg things and feedback.

                As far as you not hitting homeruns with power at 6? I would say keep going and soon your guys will heat up. Or play some games where you hit for both teams and see how it goes. Maybe hitting with other guys for a bit will help you get out of the slump.

                Sent from my SM-G996U using Tapatalk
                https://www.youtube.com/DarthRambo

                Comment

                • DarthRambo
                  MVP
                  • Mar 2008
                  • 6630

                  #1043
                  Re: S & B's Directional/Classic/Quick Counts MLB 22 Sliders

                  Okay so below are the changes made to the sliders and settings. Some changes are going to look crazy but trust us. We tested a ton and finally found a way to create cpu offense on a consistent level.

                  First and probably most important big change is pitching difficulty MUST be Allstar at least to start with. These were tested strictly on that. If using dynamic put it on AS and you may see where it takes you. However HOF and above I can just about assure you that strikeouts will be nearly gone with these.

                  I posted above somewhere the thought process behind going to Allstar pitching. It was a good call and was immediately beneficial after changing.



                  Pitching Difficulty- Allstar

                  slider changes

                  *** notes change made


                  User/CPU

                  Contact: 5/5

                  Power: ***4/4***.. Yes you will have games of 5-6 homeruns but long term it will even itself out for the most part. Just had to be done to get cpu offensive output.

                  Timing: 4 or 5/10***. These hitting sliders for the cpu are biggest changes. They can really hurt you if you're not careful or paying attention. Ks are still there with contact at 5.

                  Solid Hits: 7/10***. Again the cpu needs help offensively pretty severely. You'd be surprised still how often they pop up and make weak contact. So don't worry, they won't hit the ball hard every time.

                  Pitcher Control: ***0/5

                  Pitcher Consistency: ***2/4

                  0/2 for user is really good using classic pitching. Walks are issued at a realistic rate. And if not using quick counts you might actually throw a 4 pitch walk every now and then for a change.



                  Fielding/Baserunning Sliders

                  Infield Errors: ***0

                  Outfield Errors: 1

                  Throwing Errors Infield: ***10. Give it a shot if you want errors.

                  Throwing Errors Outfield: 0

                  Fielder Run Speed: ***2... just a bit more speed to coincide with baserunner speed adjustment.

                  Fielder Reaction: 3

                  Arm Strength IF: ***1...gone back to this setup. Works better with rest of updated slider changes.

                  Arm Strength OF: ***3

                  Baserunner Speed: ***2...our rule is baserunner speed is one higher than IF arm strength. It always works well this way. Any higher than 3 here and it's constant running into outs. Still happens but only enough to where you can take it as poor baserunning.



                  Sent from my SM-G996U using Tapatalk
                  Last edited by DarthRambo; 06-13-2022, 12:19 AM.
                  https://www.youtube.com/DarthRambo

                  Comment

                  • bellz666
                    Don Mattingly is God
                    • Feb 2005
                    • 1090

                    #1044
                    Re: S & B's Directional/Classic/Quick Counts MLB 22 Sliders

                    Originally posted by Head Coach
                    Another thing is that the pitchers are hitting the corners with more precision. You cant take pitches and get walks like you used to.
                    I am seeing this, however I started using Quick Counts 8 games ago and my walk numbers on both sides are actually up because you do get some 3 ball counts to start.

                    I am going to try the updated sliders posted above, offense is completely gone right now. 2 games in Arizona we lost the 1st game 1-0 on an 8th inning HR from Ketel Marte off...you guessed it...my bullpen. Won the next game 1-0 on a 1st inning double to get a man on and a single to bring him home. Combined there were 6 hits in the game, 4 for me, 2 for Arizona.

                    I don't mind the lack of offense for spurts, teams do go through these stretches during a season, so Im playing it out.
                    Let's Go Yankees!

                    XBox Live GT: cRPGeezus

                    Playstation Network: IrreverentGamer

                    My Twitch Channel: cRPGeezus (Click me!)

                    Comment

                    • bryanm1982
                      MVP
                      • Nov 2016
                      • 3794

                      #1045
                      Re: S & B's Directional/Classic/Quick Counts MLB 22 Sliders

                      Originally posted by bellz666
                      I am seeing this, however I started using Quick Counts 8 games ago and my walk numbers on both sides are actually up because you do get some 3 ball counts to start.

                      I am going to try the updated sliders posted above, offense is completely gone right now. 2 games in Arizona we lost the 1st game 1-0 on an 8th inning HR from Ketel Marte off...you guessed it...my bullpen. Won the next game 1-0 on a 1st inning double to get a man on and a single to bring him home. Combined there were 6 hits in the game, 4 for me, 2 for Arizona.

                      I don't mind the lack of offense for spurts, teams do go through these stretches during a season, so Im playing it out.
                      Are you using Directional or Timing? If it is Directional, change it to timing. I did that when I struggled like that and for some odd reason I was squaring the ball up again. Don’t know why. Maybe it was just in my head.

                      Are you early or late on most pitches? Try changing pitch speed to adjust.
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                      Comment

                      • Head Coach
                        Banned
                        • May 2005
                        • 601

                        #1046
                        Re: S & B's Directional/Classic/Quick Counts MLB 22 Sliders

                        Originally posted by IrishSalsa
                        Okay so below are the changes made to the sliders and settings. Some changes are going to look crazy but trust us. We tested a ton and finally found a way to create cpu offense on a consistent level.

                        First and probably most important big change is pitching difficulty MUST be Allstar at least to start with. These were tested strictly on that. If using dynamic put it on AS and you may see where it takes you. However HOF and above I can just about assure you that strikeouts will be nearly gone with these.

                        I posted above somewhere the thought process behind going to Allstar pitching. It was a good call and was immediately beneficial after changing.



                        Pitching Difficulty- Allstar

                        slider changes

                        *** notes change made


                        User/CPU

                        Contact: 5/5

                        Power: ***4/4***.. Yes you will have games of 5-6 homeruns but long term it will even itself out for the most part. Just had to be done to get cpu offensive output.

                        Timing: 4 or 5/10***. These hitting sliders for the cpu are biggest changes. They can really hurt you if you're not careful or paying attention. Ks are still there with contact at 5.

                        Solid Hits: 7/10***. Again the cpu needs help offensively pretty severely. You'd be surprised still how often they pop up and make weak contact. So don't worry, they won't hit the ball hard every time.

                        Pitcher Control: ***0/5

                        Pitcher Consistency: ***2/4

                        0/2 for user is really good using classic pitching. Walks are issued at a realistic rate. And if not using quick counts you might actually throw a 4 pitch walk every now and then for a change.



                        Fielding/Baserunning Sliders

                        Infield Errors: ***0

                        Outfield Errors: 1

                        Throwing Errors Infield: ***10. Give it a shot if you want errors.

                        Throwing Errors Outfield: 0

                        Fielder Run Speed: ***2... just a bit more speed to coincide with baserunner speed adjustment.

                        Fielder Reaction: 3

                        Arm Strength IF: ***1...gone back to this setup. Works better with rest of updated slider changes.

                        Arm Strength OF: ***3

                        Baserunner Speed: ***2...our rule is baserunner speed is one higher than IF arm strength. It always works well this way. Any higher than 3 here and it's constant running into outs. Still happens but only enough to where you can take it as poor baserunning.



                        Sent from my SM-G996U using Tapatalk
                        You literally have to change the sliders after every update because they keep changing the dynamics of the game. The pitchers now hit the low inside and outside corners with every pitch in their arsenal ALL GAME LONG. They also routinely nail the bottom few inches of the strike zone with fastballs and changeups. Damn near impossible to hit sometimes. You have to literally wait for a hittable pitch high in the strike zone.

                        Comment

                        • Head Coach
                          Banned
                          • May 2005
                          • 601

                          #1047
                          Re: S & B's Directional/Classic MLB 22 Sliders

                          I love MLB the Show and I am going to finish my season with Rays but this game is getting the ridiculous with all the changes that come every month.

                          Stuff like this is why I stopped playing FIFA and Madden. The AI logic on both those games is so broken its not worth investing any time playing them.

                          I am glad Matchpoint Tennis is coming next month on Gamepass. I can give another sports game a try and see what happens.

                          They keep changing the physics of how everything works.

                          Comment

                          • DarthRambo
                            MVP
                            • Mar 2008
                            • 6630

                            #1048
                            Re: S & B's Directional/Classic MLB 22 Sliders

                            Originally posted by Head Coach
                            I love MLB the Show and I am going to finish my season with Rays but this game is getting the ridiculous with all the changes that come every month.



                            Stuff like this is why I stopped playing FIFA and Madden. The AI logic on both those games is so broken its not worth investing any time playing them.



                            I am glad Matchpoint Tennis is coming next month on Gamepass. I can give another sports game a try and see what happens.



                            They keep changing the physics of how everything works.
                            This is the only sports game I buy yearly anymore. Every so often I will buy NHL if the reviews are good. NHL 20 was good but 21 and 22 apparently were not.

                            Needing help with hitting? I lowered pitch speed until I could read pitches better but not too low where I never strikeout. Hope you keep playing!


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                            https://www.youtube.com/DarthRambo

                            Comment

                            • Head Coach
                              Banned
                              • May 2005
                              • 601

                              #1049
                              Re: S & B's Directional/Classic MLB 22 Sliders

                              Originally posted by IrishSalsa
                              This is the only sports game I buy yearly anymore. Every so often I will buy NHL if the reviews are good. NHL 20 was good but 21 and 22 apparently were not.

                              Needing help with hitting? I lowered pitch speed until I could read pitches better but not too low where I never strikeout. Hope you keep playing!


                              Sent from my SM-G996U using Tapatalk
                              I am definitely going to keep playing. Maybe I should try lowering pitch speed to 4

                              Comment

                              • DarthRambo
                                MVP
                                • Mar 2008
                                • 6630

                                #1050
                                Re: S & B's Directional/Classic MLB 22 Sliders

                                Originally posted by Head Coach
                                I am definitely going to keep playing. Maybe I should try lowering pitch speed to 4
                                Well buddy I have it at 2 for fastball and offspeed just for reference lol. AS hitting. At 4 and 5 I struck out 15+ a game constantly.

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                                Last edited by DarthRambo; 06-13-2022, 03:37 PM.
                                https://www.youtube.com/DarthRambo

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