My General Thinking:
1. I want ratings to matter.
2. I don’t care about stats. I don’t chase stats. They will come naturally.
3. I want to play and enjoy myself.
Game Settings:
Batting & Baserunning (basic and advanced toggles):
Hitting Difficulty: All Star
Hitting View: Fish Eye 2
There is some preference here but do not use the strike zone ones as they make hitting too easy. All playing by me is done on fish eye 2. Also avoid outfield hitting views. It looks realistic like a broadcast but it is too easy.
In-Play View Offense: Medium
Hitting Interface: Directional
This is a must. It makes ratings matter. I have my own system for influencing directional hitting but won’t go into details here. To note, timing will also work with these.
Input Type: Buttons
Analog Type: Flick
Camera Shift: Off
Plate Coverage Indicator: Off
Guess Pitch: Off
This is an absolute must. Do not turn this on. It handicaps you and makes your hitting worse. Your hitting will never improve with this on. It penalizes you if you are wrong.
Baserunning Decisions: Assist
Baserunning Interface: Default
Sliding Decisions: Assist
Runner Windows: On
I like the windows on because I want to follow the ball but know where my runners are.
Pitching (no basic and advanced toggles):
Pitching Difficulty: All Star
Pitching Interface: Classic. Pulse meter display does not matter.
This is a must. It makes ratings matter.
Pitch Feedback: Off
We want to feel how we are pitching. If the hitter is off balance, we can tell without the game telling us he swung early or late. It makes pitching more rewarding.
Pitching View: Broadcast
Broadcast for all of your games no matter what. It adds a challenge to pitching on the road.
Pitching Ball Marker: Classic Fade
You see it for a second when you select your pitch. You need to know where you want to go with your pitch before it fades. You can still move it once it fades. If you are new, I recommend this to be set to ‘classic on’ until you get more comfortable. I use classic because I don’t like the red arc that comes from the other choice.
Pitch Confidence: On
Pitch Delay: Normal
API: Off
I hate the glove pop up here. I like to call my own game when I pitch. If you are new to baseball or this game, I would recommend this be set to ‘on’ and not set to ‘auto’ as it won’t show up on auto on higher pitching difficulties. If on, be comfortable with shaking off a pitch.
Fielding (no basic and advanced toggles):
Throwing Interface: Buttons
RTTS Throwing: ShowTime. Doesn’t matter in franchise unless doing player lock.
Throwing Meter: Off
Fielding Decisions: Auto
You see the full gambit of beautiful animations without ugly circles and indicators on our field. Yuck! No one wants that.
Throwing Decisions: Off
The game fields the ball, I decide where it goes. It keeps you honest and engaged with auto fielding on.
In-Play View Defense: Medium
Throw Cancelling: On
One Button Dive/Jump: Off
Auto INF Jump Reaction: On
Auto INF Dive Reaction: On
Catch Position Indicator: Off
Defensive Shift: Auto
Off the Wall Ribbon: Off
General (basic and advanced toggles):
Gameplay Style: Simulation
This is a must to make ratings matter.
Fielding Aids: Off, sub choices are locked
Strike Zone: On
Stays on when you pitch but when hitting it fades as the pitch is coming when batting. This is why I dub my set up a cleaner screen and not a true clean screen.
Hot Zones: Off
Wind: On
Warm Up Relievers: On
Dynamic Difficulty Updates: Doesn’t matter
Vertical Camera Movement: Standard
Horizontal Camera Movement: Standard
Tutorial Tips: Off
If you are brand new to the game, you can have these ‘on’ if you want. It is a personal preference.
Post-Game Auto Save: Off
Scorebar Display: On
Pitch Select Display: On
I want to see my pitcher’s repertoire. I also want to know my opponent’s pitches when I am hitting.
Swing/Pitch Info: Off
If you are just beginning, I would consider ‘on’ but be warned, this is a crutch and will only anger you if you are slightly early or late knowing you just missed solid contact or the ball in general if you have good timing but swing and miss as that happens. You should be able to tell if you are early or late just by playing. No need for this annoying huge box in the corner.
Balks: On
Umpire Accuracy: Average
This needs to be on average. You get just a few too many bad calls with some umps on personalized. This setting still let's umpire personality show but keeps it more consistent. This was a game changer when I figure this out in MLB19. Those umps that have bad zones will still call it that way. It just promotes a little more consistency in those zones. It’s not perfect but we don’t want that setting. I need to yell at the TV once in a while or it isn’t baseball.
Umpire Close Plays: On
Check Swing Appeals: On
Injuries: On
Ejections: On
Vibration: On
Game Log Order: Default
Presentation:
These are all personal preference.
Presentation Mode: Broadcast
Pitch Selection Cameras: None
Batter Walkup: On
In-Game Ticker: On
Closed Captioning: Off
Audio:
These are all user preference. I turn Inside the Show off because I am not a fan of it.
Sliders and More Settings
Dynamic Difficulty: Not relevant
Human Contact: 5
CPU Contact: 5
These were just fine on 5.
Human Power: 4
CPU Power: 4
Having these at 4 when combined with solid hits at 5 is optimal.
Human Timing: 5
CPU Timing: 5
Human Foul Frequency: 3
CPU Foul Frequency: 3
This is going here this year. It helps.
Human Solid Hits: 5
CPU Solid Hits: 5
This is different from last year. Needs to be here and be paired with power at 4.
Human Starter Stamina: 7
CPU Starter Stamina: 7
Stamina needs to be above 5 so pitchers can make it 5-6 innings.
Human Reliever Stamina: 5
CPU Reliever Stamina: 5
I see no need to change these from default.
Human Pitch Control: 5
CPU Pitch Control: 5
Human Pitch Consistency: 5
CPU Pitch Consistency: 5
We want the pitchers to have some control but also want ratings to matter. This accomplishes that.
CPU Strike Frequency: 5
CPU Manager Hook: 5
CPU Pickoff: 5
Fastball/Offspeed Pitch Speed: 7/7
This is NOT personal preference. This needs to be at 7/7 or higher. NOT lower. It makes all star harder and is essential to the slider set.
Infield Fielding Errors: 5
Outfield Fielding Errors: 5
Throwing Errors: 5
Fielder Run Speed: 4
Fielder Reaction: 4
Fielder Arm Strength: 5
Baserunning Speed: 5
Baserunning Steal Ability: 5
Baserunning Steal Frequency: 5
Wind: 4
In my experience, wind has a direct impact on temperature. There were a few too many 70-degree Saturday afternoons in Cleveland in August (when it should be closer to 80 degrees) at default so I changed it up. I have found that this plays well at 4 to pair with the power at 4 and solid hits at 5 so far this cycle.
Injury: 5 simulation / 6 played games
Trade: This one varies but never goes above 5.
This helps trade logic.The game ramps up trading naturally. Putting it at 1 will show this. I have done the below setup for a few years now. Do not go above 5 as it messes with the trade logic again this year.
All-star game to deadline: 5
Rest of season and spring: 3
Off season: 4
It's nothing crazy but the oddball trades that people say the CPU are making with each other this year haven't happened in 10 seasons of simming. There are plenty of trades at these numbers as well and not the rebalancing kind.
Franchise Set Up:
GM Contracts: Off
Fantasy Draft: Off
Allow FA Legends: Off
CPU Roster Control: Off
Warning: This is a common mistake to set this to on. Do not set this to on if you want injuries. If this is set to on, you will have no injuries even if they are turned on and set to 10.
CPU Trades: On
Ignore Budget: Off
DH: On
Extra Innings Runner: On, but personal preference
Mode-Specific Settings:
Critical Situations: off
Lineups/rotations: manual
40-man: manual
Roster moves: manual
Scouting: manual
Drafting: manual
Waivers: manual
Injury management: manual
Management: manual
Trades: manual
Free agency: manual
Contracts: manual
As you can see, in one team control, I want to be in charge of it all. I am meticulous and retentive in my control. I like a lot of things a certain way in the game. It’s why I made my PER Roster. I also like to be that ruthless GM that manages service time and manipulates it. I like to adjust my scouting assignments daily. I want full control of my staff and who comes on board. I will be using these above settings for my 2 team franchise this year.
Hopefully you can find use in these sliders and settings. Most sliders are going to revolve fairly close to default. That is the beauty of the on field play in this series. My key difference lies in the settings and views on certain sliders.
Well, that's it for the sliders and additional settings.
There will not be a set in the vault this year.
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