S & B’s Directional/Classic MLB 23 Sliders

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  • DarthRambo
    MVP
    • Mar 2008
    • 6630

    #301
    Re: S & B’s Directional/Classic MLB 23 Sliders

    Originally posted by PhlliesPhan6
    Just curious, has anyone tried these sliders with Quick Manage? The couple of games I tried with it have bene painfully low scoring. I even had a game that was a slugfest up to the 5th inning but didn't have time to finish the game so I quick managed and it was all 0's the rest of the way.
    If you quick manage you need to use our SP pitcher stamina (2), and cpu hook sliders (7) for simulated games. If not then the SP stamina will last forever. Try that and see how it goes

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    Last edited by DarthRambo; 04-03-2023, 07:42 AM.
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    • bryanm1982
      MVP
      • Nov 2016
      • 3788

      #302
      Re: S & B’s Directional/Classic MLB 23 Sliders

      Originally posted by PhlliesPhan6
      Just curious, has anyone tried these sliders with Quick Manage? The couple of games I tried with it have bene painfully low scoring. I even had a game that was a slugfest up to the 5th inning but didn't have time to finish the game so I quick managed and it was all 0's the rest of the way.
      I was testing offense only the other night and quick manage pitching and I gave up runs. But I’m not sure if the sliders matter in Quick Manage.
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      • Lil Worm
        MVP
        • Sep 2010
        • 1315

        #303
        Re: S & B’s Directional/Classic MLB 23 Sliders

        Originally posted by DarthRambo
        Yeah I saw a stat the other day that blew my mind. There were 7 stolen bases in the first two days of the season in 2022. In 2023 there were 31. Definitely due to the pitch clock and pitcher unable to disengage more than twice in an at bat.

        Last night Cleveland did get Julio good though. Julio had great jump but pitcher stepped off and threw him out. I'm really not a big fan of this disengagement rule though. Everything else I love.

        But from the stat I mentioned I immediately thought about maybe raising Steal frequency and ability.

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        Only through 1 game with ability still at 8 and frequency at 7 and nothing stupid happened. I’m actually going to just max on out for a few games and keep an eye on. I did like the fact that a player has speed of 61 and stealing of 12 taking off every now and again. Lu plow took second for me in this game. Was on base 3 times and attempted the theft his second time on. Still in spring training with about a weeks worth of games…well a tick over. So now is the time to play with it.


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        • DavisAC12
          Pro
          • Nov 2015
          • 532

          #304
          Re: S & B’s Directional/Classic MLB 23 Sliders

          How are you guys looking with your sim game sliders? Hope all of are you are well!


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          • MoneyMan17
            Rookie
            • Jan 2017
            • 336

            #305
            Re: S & B’s Directional/Classic MLB 23 Sliders

            Giving these a shot after always using Armor & Sword sliders on HOF difficulty.

            Only played three games. So far, hitting feels a little too easy for me. Have won all three games 11-3, 7-4, and 14-11 (after trailing 9-3 and 11-5 :P).

            Also not striking out a lot - 12 times total in the three games. I've also walked 19 times.

            Question is: would switching to HOF hitting throw anything off with the sliders or should the balances between the sliders transition well to the higher difficulty? Or would I be better off tweaking some of the sliders while staying on All-Star?

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            • TopSide83
              MVP
              • Sep 2016
              • 1402

              #306
              Re: S & B’s Directional/Classic MLB 23 Sliders

              All star just isn’t giving me the challenge that I’m looking for. I barely have to stay engage in my games. Usually just kinda go through the motions to get the game over with.

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              • bryanm1982
                MVP
                • Nov 2016
                • 3788

                #307
                Re: S & B’s Directional/Classic MLB 23 Sliders

                Originally posted by MoneyMan17
                Giving these a shot after always using Armor & Sword sliders on HOF difficulty.

                Only played three games. So far, hitting feels a little too easy for me. Have won all three games 11-3, 7-4, and 14-11 (after trailing 9-3 and 11-5 :P).

                Also not striking out a lot - 12 times total in the three games. I've also walked 19 times.

                Question is: would switching to HOF hitting throw anything off with the sliders or should the balances between the sliders transition well to the higher difficulty? Or would I be better off tweaking some of the sliders while staying on All-Star?
                You could go to HOF hitting. You could also raise pitch speeds as well. I am working on a few tests cause I have been getting a little too much offense myself.

                I am striking out like 10-13 times a game on average but I’m also chasing a lot of bad pitches. I am testing solid hits at 2 and CPU Consistency at 8 as well. I’ll report what I find with that.
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                • bryanm1982
                  MVP
                  • Nov 2016
                  • 3788

                  #308
                  Re: S & B’s Directional/Classic MLB 23 Sliders

                  Originally posted by TopSide83
                  All star just isn’t giving me the challenge that I’m looking for. I barely have to stay engage in my games. Usually just kinda go through the motions to get the game over with.
                  You talking about pitching? You could try raising CPU contact to 9. We felt a big difference from 7 to 8. Guardians just took 3 out of 4 games against me hitting .295. But that is only 4 games and they have a great contact offense.

                  Another idea would be to try the exact sliders on HOF. We haven’t tested it but it should work and give a bigger challenge.
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                  • bryanm1982
                    MVP
                    • Nov 2016
                    • 3788

                    #309
                    Re: S & B’s Directional/Classic MLB 23 Sliders

                    Originally posted by DavisAC12
                    How are you guys looking with your sim game sliders? Hope all of are you are well!


                    Sent from my iPhone using Tapatalk
                    I didn’t do a much sim testing but I did sim through the first half of the season checking the complete game stats. With cpu stamina at 2 and hook at 7 when simming the leader in complete games (Alcantara) had 3 at the end of June. Several pitchers had 2. So they look good. I’m not sure if it’s legacy or what but the leading saves for closers had 28-30 already. Which would mean on pace for 60 saves in a year which is high.
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                    • TopSide83
                      MVP
                      • Sep 2016
                      • 1402

                      #310
                      Re: S & B’s Directional/Classic MLB 23 Sliders

                      Originally posted by bryanm1982
                      You talking about pitching? You could try raising CPU contact to 9. We felt a big difference from 7 to 8. Guardians just took 3 out of 4 games against me hitting .295. But that is only 4 games and they have a great contact offense.

                      Another idea would be to try the exact sliders on HOF. We haven’t tested it but it should work and give a bigger challenge.
                      Pitching and hitting. I’ve only lost one game because my BP blew it in one inning. Aside from that I can easily win games without trying. Pitching is extremely easy. I’ve moved the cpu consistency to 8 and I’m still hitting a little too well. This is with pitch speeds at 8.

                      All star just doesn’t do it for me no matter how high you raise the cpu sliders.

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                      • DavisAC12
                        Pro
                        • Nov 2015
                        • 532

                        #311
                        Re: S & B’s Directional/Classic MLB 23 Sliders

                        Originally posted by bryanm1982
                        I didn’t do a much sim testing but I did sim through the first half of the season checking the complete game stats. With cpu stamina at 2 and hook at 7 when simming the leader in complete games (Alcantara) had 3 at the end of June. Several pitchers had 2. So they look good. I’m not sure if it’s legacy or what but the leading saves for closers had 28-30 already. Which would mean on pace for 60 saves in a year which is high.

                        Appreciate the response! I think saves is an issue because they will just reuse the closer role regardless of stamina. I think it’s the same reason why we have a decent amount of elite closers that have an ERA over 3.


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                        • DarthRambo
                          MVP
                          • Mar 2008
                          • 6630

                          #312
                          Re: S & B’s Directional/Classic MLB 23 Sliders

                          Originally posted by TopSide83
                          Pitching and hitting. I’ve only lost one game because my BP blew it in one inning. Aside from that I can easily win games without trying. Pitching is extremely easy. I’ve moved the cpu consistency to 8 and I’m still hitting a little too well. This is with pitch speeds at 8.



                          All star just doesn’t do it for me no matter how high you raise the cpu sliders.
                          Just try HOF and see. That's pretty crazy pitching is that easy with control and consistency at 3/2 alongside the cpu hitting sliders. I consider myself pretty good at pitching using classic interface and these provide plenty of challenging games for me. I would double check to make sure you aren't missing some slider setting in regards to pitching and cpu hitting. Doesn't sound like you have lowered control and consistency to me. If all good then stream some gameplay cause I'd like some ideas on how to pitch better lol.

                          Hitting is subjective and mostly user skill. Very difficult to say one setting will work for the majority. If you have timing at 0 just lower contact? Pitch speeds high might actually make it too easy for you believe it or not. And we use fishe eye or fish eye 2 camera which plays a big part in hitting difficulty. Could try legend hitting too so your PCI is smallest size possible.



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                          Last edited by DarthRambo; 04-03-2023, 02:39 PM.
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                          • bryanm1982
                            MVP
                            • Nov 2016
                            • 3788

                            #313
                            Re: S & B’s Directional/Classic MLB 23 Sliders

                            Originally posted by DavisAC12
                            Appreciate the response! I think saves is an issue because they will just reuse the closer role regardless of stamina. I think it’s the same reason why we have a decent amount of elite closers that have an ERA over 3.


                            Sent from my iPhone using Tapatalk
                            Clase did pitch 3 games in a row against me and on the 4th day they had Morgan come in for the save. So at least the CPU doesn’t let him go 4 days in a row in played games. Now I haven’t checked if they would use closers 4-5 games in a row I’m just sims.
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                            • DarthRambo
                              MVP
                              • Mar 2008
                              • 6630

                              #314
                              Re: S & B’s Directional/Classic MLB 23 Sliders

                              Finally getting another game in on Guardians franchise. Again I play first and last games of every series. Split the 4 game set in Seattle. Now it's game one in Oakland!



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                              • DarthRambo
                                MVP
                                • Mar 2008
                                • 6630

                                #315
                                Re: S & B’s Directional/Classic MLB 23 Sliders

                                LOVE THIS GAME! I pitched a complete gane shutout with Quantrill in game one, allowing only 3 hits. Yeah it's Oakland I know but it felt great.

                                Now game 3 I have McKenzie pitching and in 3ip he's allowed 4 hits, 3bb 3k and 2er with a solo homerun. This is the kind of variety the game provides. Just a complete baseball game imo.

                                I do injuries differently and McKenzie will be leaving the game now with a day to day injury after those 3ip. So a cool storyline for me that he struggled trying to fight through some pain today.

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