S & B’s Directional/Classic MLB 23 Sliders

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  • HeadCoach2.0
    Pro
    • Jan 2023
    • 713

    #1261
    Re: S & B’s Directional/Classic MLB 23 Sliders

    Originally posted by kamackeris76
    Was nhl 23 any good? Got it on gamepass but not really played?


    Sent from my Pixel 7 using Tapatalk
    WHERE TO BEGIN...

    I don't want to sound too negative but it is terrible. The game has had one big glitch since October that still hasn't been fixed. The shot button is the same as the stick lift button so if you try to fire off quick shots like on a rebound near another player you can hit them with a stick lift resulting in a slashing penalty. Depending on how you shoot it can happen over and over. You can just turn off the slashing penalty slider but how realistic is it to play hockey without any slashing penalties.

    At any level above Pro you pretty much have to be a professional player to beat the computer because your goalie doesn't stop anything no matter what.

    The CPU fires off rocket passes on the offensive rush making them impossible to stop. But the CPU goalie is damn near super human when it comes to stopping shots.

    The goalie sliders are useless. For that last game I played I put the User Goalie sliders at 100 and I still gave up 6 goals. It is just unplayable above Pro.

    You can try to fix the sliders on Pro to make it a harder game but I got tired of trying to manipulate sliders to fix a messed up game.

    If you have GamePass it is a free download so give it a try and see what you think.

    On Franchise mode you couldn't change the strategies during the game so you had to the play season mode just to play a damn season. The problem is season mode doesn't have much to do in it. I don't know if they ever fixed the strategies problem.

    I could go on and on about that game.
    Last edited by HeadCoach2.0; 05-20-2023, 02:49 PM.

    Comment

    • DarthRambo
      MVP
      • Mar 2008
      • 6630

      #1262
      Re: S & B’s Directional/Classic MLB 23 Sliders

      Wanted to share some data from what we've been testing now. Haven't given up the attempt to get less strikeouts vs the cpu, while still keeping them a threat.

      I think we've found something FINALLY that does this. I have to say, this has been the best "feel" I've experienced this year so far using this setup. If anyone would like to try them out if you need less cpu strikeouts give these a shot. Below is a photo of data from 17 games played vs the cpu. 16 of those games are against ace pitchers so not done testing. But really looks promising and like I said, it just feels the best so far for me.

      Pitching difficulty- Allstar

      Cpu hitting:

      Contact- 6
      Power- 5
      Timing- 9
      Foul frequency- 0
      Solid hits- 4

      User pitching:

      Control- 3
      Consistency- 2



      Last edited by DarthRambo; 05-25-2023, 10:58 AM.
      https://www.youtube.com/DarthRambo

      Comment

      • PhlliesPhan6
        MVP
        • Feb 2009
        • 1490

        #1263
        Re: S & B’s Directional/Classic MLB 23 Sliders

        Originally posted by DarthRambo
        Wanted to share some data from what we've been testing now. Haven't given up the attempt to get less strikeouts vs the cpu, while still keeping them a threat.

        I think we've found something FINALLY that does this. I have to say, this has been the best "feel" I've experienced this year so far using this setup. If anyone would like to try them out if you need less cpu strikeouts give these a shot. Below is a photo of data from 17 games played vs the cpu. 16 of those games are against ace pitchers so not done testing. But really looks promising and like I said, it just feels the best so far for me.

        Pitching difficulty- Allstar

        Cpu hitting:

        Contact- 6
        Power- 5
        Timing- 9
        Foul frequency- 0
        Solid hits- 4

        User pitching:

        Control- 3
        Consistency- 2



        Is the strikeout issue that User batters are striking out too much against CPU pitchers? Or is it CPU Batters striking out too much against User pitchers? I have more a problem with the former.

        Comment

        • bryanm1982
          MVP
          • Nov 2016
          • 3788

          #1264
          Re: S & B’s Directional/Classic MLB 23 Sliders

          Originally posted by PhlliesPhan6
          Is the strikeout issue that User batters are striking out too much against CPU pitchers? Or is it CPU Batters striking out too much against User pitchers? I have more a problem with the former.
          It is the user pitcher striking out too many CPU batters.
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          • DarthRambo
            MVP
            • Mar 2008
            • 6630

            #1265
            Re: S & B’s Directional/Classic MLB 23 Sliders

            Originally posted by PhlliesPhan6
            Is the strikeout issue that User batters are striking out too much against CPU pitchers? Or is it CPU Batters striking out too much against User pitchers? I have more a problem with the former.
            Raising user timing will help a lot with strikeouts if you need to. I strikeout a lot too, but mostly is my own doing by swinging at pitches way off the plate.

            Sent from my SM-G996U using Tapatalk
            https://www.youtube.com/DarthRambo

            Comment

            • HeadCoach2.0
              Pro
              • Jan 2023
              • 713

              #1266
              Re: S & B’s Directional/Classic MLB 23 Sliders

              Originally posted by DarthRambo
              Wanted to share some data from what we've been testing now. Haven't given up the attempt to get less strikeouts vs the cpu, while still keeping them a threat.

              I think we've found something FINALLY that does this. I have to say, this has been the best "feel" I've experienced this year so far using this setup. If anyone would like to try them out if you need less cpu strikeouts give these a shot. Below is a photo of data from 17 games played vs the cpu. 16 of those games are against ace pitchers so not done testing. But really looks promising and like I said, it just feels the best so far for me.

              Pitching difficulty- Allstar

              Cpu hitting:

              Contact- 6
              Power- 5
              Timing- 9
              Foul frequency- 0
              Solid hits- 4

              User pitching:

              Control- 3
              Consistency- 2



              Like I mentioned to you I have been using the same setup except timing is at 10 and contact is at 7.

              I also put my pitcher consistency at 3 instead of 2 but I don't think that is a major change.

              Both of the setups we are using have got to be the toughest CPU settings of any slider setup. This setup is not for those who want easy wins. Even with good pitchers you are going to have throw a TON of pitches.

              I don't see how you can make it tougher without giving the CPU too much of an advantage.

              Comment

              • DarthRambo
                MVP
                • Mar 2008
                • 6630

                #1267
                Re: S & B’s Directional/Classic MLB 23 Sliders

                Originally posted by HeadCoach2.0
                Like I mentioned to you I have been using the same setup except timing is at 10 and contact is at 7.

                I also put my pitcher consistency at 3 instead of 2 but I don't think that is a major change.

                Both of the setups we are using have got to be the toughest CPU settings of any slider setup. This setup is not for those who want easy wins. Even with good pitchers you are going to have throw a TON of pitches.

                I don't see how you can make it tougher without giving the CPU too much of an advantage.
                Yeah I finding contact at 7 was extremely difficult. Probably too unrealistically difficult so I lowered to 6 while raising timing to help. Definitely not trying to make it harder. Just trying to get less strikeouts. I am about convinced it's impossible this year though. Stuck at 1K every 3 AB.

                Sent from my SM-G996U using Tapatalk
                Last edited by DarthRambo; 05-25-2023, 08:37 PM.
                https://www.youtube.com/DarthRambo

                Comment

                • HeadCoach2.0
                  Pro
                  • Jan 2023
                  • 713

                  #1268
                  Re: S & B’s Directional/Classic MLB 23 Sliders

                  Originally posted by DarthRambo
                  Yeah I finding contact at 7 was extremely difficult. Probably too unrealistically difficult so I lowered to 6 while raising timing to help. Definitely not trying to make it harder. Just trying to get less strikeouts. I am about convinced it's impossible this year though. Stuck at 1K every 3 AB.

                  Sent from my SM-G996U using Tapatalk
                  The Mets have good pitching so the contact at 7 keeps me having to constantly make good pitches.
                  Contact at 6 works good too. I can use either one.
                  The window at 9 or 10 is also good for keeping the CPU batters aggressive.

                  Comment

                  • HeadCoach2.0
                    Pro
                    • Jan 2023
                    • 713

                    #1269
                    Re: S & B’s Directional/Classic MLB 23 Sliders

                    I think I am going to go back to CPU contact at 6.

                    I noticed that when the contact is at 7 and the CPU has a good hitting game it becomes impossible to stop.

                    Comment

                    • DarthRambo
                      MVP
                      • Mar 2008
                      • 6630

                      #1270
                      Re: S & B’s Directional/Classic MLB 23 Sliders

                      Originally posted by HeadCoach2.0
                      I think I am going to go back to CPU contact at 6.



                      I noticed that when the contact is at 7 and the CPU has a good hitting game it becomes impossible to stop.
                      Yeah I agree lol. Contact at 6 with timing bumped up is really good. I found that it creates perfect hit distribution with timing at 9. If you don't have the issue of getting too many strikeouts vs the cpu that setup is absolute GOLD.


                      Sent from my SM-G996U using Tapatalk
                      https://www.youtube.com/DarthRambo

                      Comment

                      • DarthRambo
                        MVP
                        • Mar 2008
                        • 6630

                        #1271
                        Re: S & B’s Directional/Classic MLB 23 Sliders

                        So unfortunately guys, I've given up pitching this year. Sucks because pitching has always been my favorite part of the game. I have tried everything under the sun to achieve realistic strikeout rate vs the cpu to no avail.

                        My last attempt was legend pitching. User control/consistency at 2/2. Cpu contact at 6 and timing at 9. Four games played I had strikeouts of 11, 14, 11, and 11. I have no issues finding cpu hits on Allstar or any difficulty. The strikeouts are always too high and it creates very predictable and boring games pitching wise.

                        My strikeout rate is at a constant strikeout every 2.5-3.3 AB no matter what. I strike out the side at least once per game. Anyways, just venting frustration with the game this year. The swing and misses by cpu is out of control. When I saw the cpu early on a 98mph fastball with timing at 9, contact at 6 on LEGEND I just knew it was hopeless this year.

                        So I'm going to hit only rest of the year in my franchise. I'll use simulated game sliders for my SP and RP stamina so quick manage works properly. It is what it is, but extremely frustrating, and I'm honestly pissed they for lack of better words, broke user pitching this year.

                        If you're not experiencing this then I am seriously envious of you. I know I'm not the only one. There's an entire thread on this in the main forum.

                        Sent from my SM-G996U using Tapatalk
                        https://www.youtube.com/DarthRambo

                        Comment

                        • jcar0725
                          "ADAPT OR DIE"
                          • Aug 2010
                          • 3821

                          #1272
                          Re: S & B’s Directional/Classic MLB 23 Sliders

                          Originally posted by DarthRambo
                          So unfortunately guys, I've given up pitching this year. Sucks because pitching has always been my favorite part of the game. I have tried everything under the sun to achieve realistic strikeout rate vs the cpu to no avail.

                          My last attempt was legend pitching. User control/consistency at 2/2. Cpu contact at 6 and timing at 9. Four games played I had strikeouts of 11, 14, 11, and 11. I have no issues finding cpu hits on Allstar or any difficulty. The strikeouts are always too high and it creates very predictable and boring games pitching wise.

                          My strikeout rate is at a constant strikeout every 2.5-3.3 AB no matter what. I strike out the side at least once per game. Anyways, just venting frustration with the game this year. The swing and misses by cpu is out of control. When I saw the cpu early on a 98mph fastball with timing at 9, contact at 6 on LEGEND I just knew it was hopeless this year.

                          So I'm going to hit only rest of the year in my franchise. I'll use simulated game sliders for my SP and RP stamina so quick manage works properly. It is what it is, but extremely frustrating, and I'm honestly pissed they for lack of better words, broke user pitching this year.

                          If you're not experiencing this then I am seriously envious of you. I know I'm not the only one. There's an entire thread on this in the main forum.

                          Sent from my SM-G996U using Tapatalk
                          I use classic pitching on legend. Default human sliders for pitching. CPU contact and power at 6. Its working pretty well. Give it a shot.

                          Sent from my thoughts
                          JUUUUUUUST A BIT OUTSIDE

                          Comment

                          • DarthRambo
                            MVP
                            • Mar 2008
                            • 6630

                            #1273
                            Re: S & B’s Directional/Classic MLB 23 Sliders

                            Originally posted by jcar0725
                            I use classic pitching on legend. Default human sliders for pitching. CPU contact and power at 6. Its working pretty well. Give it a shot.

                            Sent from my thoughts
                            I tried legend with contact at 6 and timing at 9 to attempt reducing strikeouts vs cpu. Getting the cpu to hit for average on legend is no problem. That setup you mention does that perfectly. Problem is the strikeouts. No matter the difficulty they just swing and miss far too easy this year. Trust me bro, I've tried everything I can think of. I appreciate it though.

                            Sent from my SM-G996U using Tapatalk
                            https://www.youtube.com/DarthRambo

                            Comment

                            • jcar0725
                              "ADAPT OR DIE"
                              • Aug 2010
                              • 3821

                              #1274
                              Re: S & B’s Directional/Classic MLB 23 Sliders

                              Originally posted by DarthRambo
                              I tried legend with contact at 6 and timing at 9 to attempt reducing strikeouts vs cpu. Getting the cpu to hit for average on legend is no problem. That setup you mention does that perfectly. Problem is the strikeouts. No matter the difficulty they just swing and miss far too easy this year. Trust me bro, I've tried everything I can think of. I appreciate it though.

                              Sent from my SM-G996U using Tapatalk
                              I know what you mean but so far using Rmioks set up for pitching its been the best I've seen so far. Just don't want you to give up just yet.

                              Sent from my thoughts
                              JUUUUUUUST A BIT OUTSIDE

                              Comment

                              • bryanm1982
                                MVP
                                • Nov 2016
                                • 3788

                                #1275
                                Re: S & B’s Directional/Classic MLB 23 Sliders

                                Originally posted by jcar0725
                                I know what you mean but so far using Rmioks set up for pitching its been the best I've seen so far. Just don't want you to give up just yet.

                                Sent from my thoughts
                                Are you striking out the cpu over 10 times every game on default? I just don’t get it. Contact at 6, timing at 9 and control and consistency at 2/2 should be HARD to strike them out. We should be striking them out less than you on default.

                                I don’t know if the lower control is making things wonky? Maybe the wildness is making them chase?
                                Follow me on Twitch

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