I played a bunch of games tweaking the Sliders. I found that the 3.0 sliders in the first post with Timing lowered to 5 is helping me out a lot lowering the amount of doubles that the CPU is hitting. They still seemed to be making solid contact and hitting HRs without every hit being a double. I'm going to try rolling with that for a little bit.
S & B’s Directional/Classic MLB 23 Sliders
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Re: S & B’s Directional/Classic MLB 23 Sliders
I played a bunch of games tweaking the Sliders. I found that the 3.0 sliders in the first post with Timing lowered to 5 is helping me out a lot lowering the amount of doubles that the CPU is hitting. They still seemed to be making solid contact and hitting HRs without every hit being a double. I'm going to try rolling with that for a little bit. -
Re: S & B’s Directional/Classic MLB 23 Sliders
I played a bunch of games tweaking the Sliders. I found that the 3.0 sliders in the first post with Timing lowered to 5 is helping me out a lot lowering the amount of doubles that the CPU is hitting. They still seemed to be making solid contact and hitting HRs without every hit being a double. I'm going to try rolling with that for a little bit.Follow me on Twitch
https://twitch.tv/bryanm1982
Dodgers Franchise
https://docs.google.com/spreadsheets...it?usp=sharingComment
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Re: S & B’s Directional/Classic MLB 23 Sliders
I've played a few more games pitching on Legend, and at the Major League level the CPU has been able to make contact on more than 50% of their chases every game for an average of 58%. As a result, I'm only averaging 6.3 k/9, and the CPU is only swinging and missing on around 9% of pitches.
Just as an aside, I also played some minor league games. And the minors just break everything lol. Didn't see the CPU make contact on higher than 43% of chases in any of those games, and foul rates were drastically lower. The CPU is also weirdly patient in the minors. And I also found myself throwing in the zone a lot more. Not that that's a huge deal, I'm personally not that worried about the minors. But I found it interesting how the minors seem to play so much differently.
I also had the CPU have a super quick trigger even with Hook at 5. Jon Gray had a runner on 2nd nobody out in the top of the 5th and got pulled after 75 pitches. He had given up a 3-run HR earlier, but I still thought that was strange.
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Re: S & B’s Directional/Classic MLB 23 Sliders
I've played a few more games pitching on Legend, and at the Major League level the CPU has been able to make contact on more than 50% of their chases every game for an average of 58%. As a result, I'm only averaging 6.3 k/9, and the CPU is only swinging and missing on around 9% of pitches.
Just as an aside, I also played some minor league games. And the minors just break everything lol. Didn't see the CPU make contact on higher than 43% of chases in any of those games, and foul rates were drastically lower. The CPU is also weirdly patient in the minors. And I also found myself throwing in the zone a lot more. Not that that's a huge deal, I'm personally not that worried about the minors. But I found it interesting how the minors seem to play so much differently.
I also had the CPU have a super quick trigger even with Hook at 5. Jon Gray had a runner on 2nd nobody out in the top of the 5th and got pulled after 75 pitches. He had given up a 3-run HR earlier, but I still thought that was strange.
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The hook seems better at 4 for some reason. You’ll stlll see them pull a pitcher a little earlier than you’d like some games. Hook at 3 is good but sometimes they leave them in a little too long some games. So it depends on what you want to see.
But I wonder if the CPU factors in like bullpen fatigue when they pull a pitcher.Follow me on Twitch
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Re: S & B’s Directional/Classic MLB 23 Sliders
I am starting to see I need to change my philosophy about MLB the Show.
If you are going to do franchise in MLB the Show you really can't play all 162. You really have to sim some of the games.
Due to the mechanics of how certain games are programmed you can get bored of things. Not only that but you will tired of the repetitive things like the commentary or some of the pitching issues.
I think it is best for me to either play one and sim one or play two and sim 1. If you make the playoffs then play all the playoff games.
The problem is the games are so in depth that they take an hour at least. Then the CPU makes a comeback and you are in extras .So it just doesn't lend itself to playing EVERY game. I have work and other responsibilities too as I am sure others on here do.
For me this is practically heresy because I play every game. But now I see that you can sim and still control the team.Comment
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Re: S & B’s Directional/Classic MLB 23 Sliders
I am starting to see I need to change my philosophy about MLB the Show.
If you are going to do franchise in MLB the Show you really can't play all 162. You really have to sim some of the games.
Due to the mechanics of how certain games are programmed you can get bored of things. Not only that but you will tired of the repetitive things like the commentary or some of the pitching issues.
I think it is best for me to either play one and sim one or play two and sim 1. If you make the playoffs then play all the playoff games.
The problem is the games are so in depth that they take an hour at least. Then the CPU makes a comeback and you are in extras .So it just doesn't lend itself to playing EVERY game. I have work and other responsibilities too as I am sure others on here do.
For me this is practically heresy because I play every game. But now I see that you can sim and still control the team.
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Re: S & B’s Directional/Classic MLB 23 Sliders
Just played what could be my game of the year already, in game 5. My rangers take down Baltimore 2-1 in 13. Just a great pitched game both ways, felt like a playoff game honestly. Bautista had an immaculate inning, McKenna threw a guy out at the plate to extend the game, I worked out of multiple jams, etc. I loved how much traffic there was on the bases and still was low scoring. A lot of tense moments between two playoff caliber ball clubs in early April. This game came on the heels of a 7-6 win that could have been even higher scoring. This set feels very locked in for me at the moment, loving the variety.
Only gripe, just a legacy issue, is the cpu bullpen management. Doesn’t seem much improved at all this year. I constantly have to try to switch over and do the changes my self
Comment
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Re: S & B’s Directional/Classic MLB 23 Sliders
Just played what could be my game of the year already, in game 5. My rangers take down Baltimore 2-1 in 13. Just a great pitched game both ways, felt like a playoff game honestly. Bautista had an immaculate inning, McKenna threw a guy out at the plate to extend the game, I worked out of multiple jams, etc. I loved how much traffic there was on the bases and still was low scoring. A lot of tense moments between two playoff caliber ball clubs in early April. This game came on the heels of a 7-6 win that could have been even higher scoring. This set feels very locked in for me at the moment, loving the variety.
Only gripe, just a legacy issue, is the cpu bullpen management. Doesn’t seem much improved at all this year. I constantly have to try to switch over and do the changes my self
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Did you set the bullpens up to the way we have it on the OP? It helps but you are right, it wasn’t improved from last year.Follow me on Twitch
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Re: S & B’s Directional/Classic MLB 23 Sliders
Using V3 to a tee. I’ve set the bullpen the correct way that was presented on the op. The thing I’ve noticed so far is they love to bring in the 2nd best lefty out of the pen in high leverage spots where they absolutely should just go to their ace lefty instead. Phillies opening weekend refused to bring in Alvarado, electing to bring in Gregory Soto twice before I manually had to bring Alvarado in last game of the series. I’ve noticed this in the sims too. I have the best lefty set up in the first su slot, with the best righty non closer in the SU slot underneath him.Comment
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Re: S & B’s Directional/Classic MLB 23 Sliders
Fixing to start a series with the Cubs and looking at their pen, they’re one of the few with an all righty pen. I have Thompson/Alzolay in the SU slots and they haven’t gotten into a game yet? They’ve played 6 games. It could be that I have all the long delivers stamina set to 39. Should I bump them all down to 29 or lower? Assad on Cubs has gotten into 3 games, 7 ipComment
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Re: S & B’s Directional/Classic MLB 23 Sliders
Fixing to start a series with the Cubs and looking at their pen, they’re one of the few with an all righty pen. I have Thompson/Alzolay in the SU slots and they haven’t gotten into a game yet? They’ve played 6 games. It could be that I have all the long delivers stamina set to 39. Should I bump them all down to 29 or lower? Assad on Cubs has gotten into 3 games, 7 ipFollow me on Twitch
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Re: S & B’s Directional/Classic MLB 23 Sliders
Bullpen is my biggest frustration right now. I've got it set up like the front page and 25 games into the season there are still 30 relievers on pace for 100 innings. And 16 of those have stamina under 30 (and all but 1 is under 40).
Kenley Jansen has only pitched twice for the Red Sox so far. I'm probably going to bump the stamina of all the closers and the primary set up guys and see if that helps a little.
Sent from my Pixel 6 using TapatalkLast edited by DonkeyJote; 06-08-2023, 04:10 PM.Comment
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Re: S & B’s Directional/Classic MLB 23 Sliders
Bullpen is my biggest frustration right now. I've got it set up like the front page and 25 games into the season there are still 30 relievers on pace for 100 innings. And 16 of those have stamina under 30 (and all but 1 is under 40).
Kenley Jansen has only pitched twice for the Red Sox so far. I'm probably going to bump the stamina of all the closers and the primary set up guys and see if that helps a little.
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Re: S & B’s Directional/Classic MLB 23 Sliders
I'm also going to increase manager hook a bit when I sim. Might help get more relievers involved, and CG numbers are looking too high anyway (I'm still in April and there have been 15 CG and 9 SOs; irl there have been 15 and 9 this year).
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Re: S & B’s Directional/Classic MLB 23 Sliders
I've been putting the worst reliever in LRP. They're still getting crazy innings. But I'll try going down to 1 SU.
I'm also going to increase manager hook a bit when I sim. Might help get more relievers involved, and CG numbers are looking too high anyway (I'm still in April and there have been 15 CG and 9 SOs; irl there have been 15 and 9 this year).
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