Rmiok222 MLBTS 23 Legend Sliders

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  • Rmiok222
    MVP
    • Nov 2015
    • 3129

    #361
    Re: Rmiok222 MLBTS 23 Legend Sliders

    Originally posted by jcar0725
    I've been using these for pitching and it's working well so far.

    Sent from my thoughts


    Yeah I was on a good stretch pitching. Now I’m getting lit up. Fun to see the ups and downs.


    Sent from my iPhone using Operation Sports

    Comment

    • Rmiok222
      MVP
      • Nov 2015
      • 3129

      #362
      Re: Rmiok222 MLBTS 23 Legend Sliders

      Twitch is the world's leading video platform and community for gamers.


      Streaming in 5 minutes.


      Sent from my iPhone using Operation Sports

      Comment

      • BrewCrew16
        Pro
        • Mar 2023
        • 550

        #363
        Re: Rmiok222 MLBTS 23 Legend Sliders

        Hey Rmiok what would you say your batting average against is since the switch to cpu contact and power to 6 is?

        Sent from my moto g stylus using Tapatalk

        Comment

        • Rmiok222
          MVP
          • Nov 2015
          • 3129

          #364
          Re: Rmiok222 MLBTS 23 Legend Sliders

          Originally posted by BrewCrew16
          Hey Rmiok what would you say your batting average against is since the switch to cpu contact and power to 6 is?

          Sent from my moto g stylus using Tapatalk


          I’m not sure exactly I can check tomorrow though. I’d say it’s around .250 I can give you an exact number tomorrow, stuck at work until then!


          Sent from my iPhone using Operation Sports

          Comment

          • Rmiok222
            MVP
            • Nov 2015
            • 3129

            #365
            Re: Rmiok222 MLBTS 23 Legend Sliders

            Originally posted by BrewCrew16
            Hey Rmiok what would you say your batting average against is since the switch to cpu contact and power to 6 is?

            Sent from my moto g stylus using Tapatalk


            I just looked and my average against me is .246. Im around 90 games in. I have the draft after I play my next game.


            Sent from my iPhone using Operation Sports

            Comment

            • BrewCrew16
              Pro
              • Mar 2023
              • 550

              #366
              Re: Rmiok222 MLBTS 23 Legend Sliders

              That's pretty good actually. I have to ask, do you call and locate your own pitches or do you go with the catcher?

              Sent from my moto g stylus using Tapatalk

              Comment

              • Rmiok222
                MVP
                • Nov 2015
                • 3129

                #367
                Re: Rmiok222 MLBTS 23 Legend Sliders

                Originally posted by BrewCrew16
                That's pretty good actually. I have to ask, do you call and locate your own pitches or do you go with the catcher?

                Sent from my moto g stylus using Tapatalk


                I do both. I’d say 70% of the time I go with the catcher though.


                Sent from my iPhone using Operation Sports

                Comment

                • RogueHominid
                  Hall Of Fame
                  • Aug 2006
                  • 10900

                  #368
                  Re: Rmiok222 MLBTS 23 Legend Sliders

                  How do you check your batting average against for your whole team?

                  Comment

                  • Rmiok222
                    MVP
                    • Nov 2015
                    • 3129

                    #369
                    Re: Rmiok222 MLBTS 23 Legend Sliders

                    Twitch is the world's leading video platform and community for gamers.


                    Probably a horrible idea, like a bad omen…..

                    But I am 3 outs away from a perfect game. Figured I’d stream it just incase it happens.


                    Sent from my iPhone using Operation Sports

                    Comment

                    • Rmiok222
                      MVP
                      • Nov 2015
                      • 3129

                      #370
                      Re: Rmiok222 MLBTS 23 Legend Sliders

                      b35460aa-7509-4bb1-be4f-4406ead04497.jpg

                      GAVIN WILLIAMS PERFECT GAME!


                      Sent from my iPhone using Operation Sports

                      Comment

                      • Rmiok222
                        MVP
                        • Nov 2015
                        • 3129

                        #371
                        Re: Rmiok222 MLBTS 23 Legend Sliders

                        Originally posted by RogueHominid
                        How do you check your batting average against for your whole team?


                        Sorry just saw this. I believe it was under player stats and then it totals everybody’s average at the bottom. I’ll look again when I get home tonight


                        Sent from my iPhone using Operation Sports

                        Comment

                        • Rmiok222
                          MVP
                          • Nov 2015
                          • 3129

                          #372
                          Re: Rmiok222 MLBTS 23 Legend Sliders

                          I recently dropped fielding errors from 7 to 6. At 7 too many times I’d see fielders dive for a ball and not complete the catch 80-90% of the time. 6 feels better because you’ll see some web gems from time to time.

                          OP updated with the small change.


                          Sent from my iPhone using Operation Sports

                          Comment

                          • jcar0725
                            "ADAPT OR DIE"
                            • Aug 2010
                            • 3821

                            #373
                            Re: Rmiok222 MLBTS 23 Legend Sliders

                            Originally posted by Rmiok222
                            I recently dropped fielding errors from 7 to 6. At 7 too many times I’d see fielders dive for a ball and not complete the catch 80-90% of the time. 6 feels better because you’ll see some web gems from time to time.

                            OP updated with the small change.


                            Sent from my iPhone using Operation Sports
                            I've had mine at default and getting good results over a large number of games. Not surprised at the change here.

                            Sent from my thoughts
                            JUUUUUUUST A BIT OUTSIDE

                            Comment

                            • dowie
                              MVP
                              • Feb 2005
                              • 1986

                              #374
                              Re: Rmiok222 MLBTS 23 Legend Sliders

                              I haven't personally tried these (I've been testing with default legend sliders as I get ready for the 1984 roster to drop tomorrow).

                              I think your slider adjustments are probably on point.

                              My experience:

                              Batting avg's are a tad low, so contact to 6 prob fixes that.

                              Cpu struggles to hit HR's or really any XBH's, so cpu power to 6 prob fixes that.

                              User swing and miss is extremely high (some of that is user input, but you can tell that some of it is the difficulty level, so user timing to 6 prob fixes that.

                              80 stamina pitchers have zero stamina left right around 85 pitches, so bumping SP stam to 6 def fixes that, and gives them a chance to get to 100 pitches.

                              I see cpu pitchers struggling to get over 60% overall strikes and 1st pitch strikes, so I don't necessarily see moving strike frequency down to 4 a good thing (at least for me). If you are trying to get the cpu pitcher to not be so perfect, I think control may be the one to move to 4.

                              IMO, Pitch speed is user preference (except at All Star difficulty). Personally, I struggle with high velo guys at default.

                              Errors have been hard to dial in. I don't want to avg 3 per game, and I am leery that straying off default for errors might mess things up under the hood or make fielding animations look wonky. Part of the issue with errors (and it's plagued this series for years) is they don't score errors properly.

                              Base running steal ability is something I have seen a lot of people struggle with. Here's my 2 cents. #1, player attributes matter and so many of them have really low SB ability attributes, so even if they are fast, they are going to get thrown out too often. #2 might be placebo, but I don't prompt the steal UNTIL the pitcher is ready to deliver the pitch....this seems to help with those quicksand jumps we all hate.

                              Injuries at 7 def works, but because of only 93 man rosters, I keep it at 6 and IMO it's important to move that sim slider to 1 or 2 when simming minor league games.

                              Overall, I like what you have done here, and after a decent enough sample size at default Legend, I think I am going to give these a spin.

                              Thanks for putting these together!

                              Side note: I have seen the cpu offense be most balanced on the all star difficulty level (default sliders). However, I had to max the pitch speed sliders to keep things balanced offensively on my end.

                              Part of me thinks, (much like the NHL series), that the higher the difficulty level, the less "sim" the experience is.

                              All Star is doable, but max pitch speeds is a must.

                              Dowie
                              Cardinals Nation - For The Lou
                              Always a Tiger - Bless You Boys
                              How can you not be romantic about baseball?

                              Comment

                              • jcar0725
                                "ADAPT OR DIE"
                                • Aug 2010
                                • 3821

                                #375
                                Re: Rmiok222 MLBTS 23 Legend Sliders

                                Originally posted by dowie
                                I haven't personally tried these (I've been testing with default legend sliders as I get ready for the 1984 roster to drop tomorrow).

                                I think your slider adjustments are probably on point.

                                My experience:

                                Batting avg's are a tad low, so contact to 6 prob fixes that.

                                Cpu struggles to hit HR's or really any XBH's, so cpu power to 6 prob fixes that.

                                User swing and miss is extremely high (some of that is user input, but you can tell that some of it is the difficulty level, so user timing to 6 prob fixes that.

                                80 stamina pitchers have zero stamina left right around 85 pitches, so bumping SP stam to 6 def fixes that, and gives them a chance to get to 100 pitches.

                                I see cpu pitchers struggling to get over 60% overall strikes and 1st pitch strikes, so I don't necessarily see moving strike frequency down to 4 a good thing (at least for me). If you are trying to get the cpu pitcher to not be so perfect, I think control may be the one to move to 4.

                                IMO, Pitch speed is user preference (except at All Star difficulty). Personally, I struggle with high velo guys at default.

                                Errors have been hard to dial in. I don't want to avg 3 per game, and I am leery that straying off default for errors might mess things up under the hood or make fielding animations look wonky. Part of the issue with errors (and it's plagued this series for years) is they don't score errors properly.

                                Base running steal ability is something I have seen a lot of people struggle with. Here's my 2 cents. #1, player attributes matter and so many of them have really low SB ability attributes, so even if they are fast, they are going to get thrown out too often. #2 might be placebo, but I don't prompt the steal UNTIL the pitcher is ready to deliver the pitch....this seems to help with those quicksand jumps we all hate.

                                Injuries at 7 def works, but because of only 93 man rosters, I keep it at 6 and IMO it's important to move that sim slider to 1 or 2 when simming minor league games.

                                Overall, I like what you have done here, and after a decent enough sample size at default Legend, I think I am going to give these a spin.

                                Thanks for putting these together!

                                Side note: I have seen the cpu offense be most balanced on the all star difficulty level (default sliders). However, I had to max the pitch speed sliders to keep things balanced offensively on my end.

                                Part of me thinks, (much like the NHL series), that the higher the difficulty level, the less "sim" the experience is.

                                All Star is doable, but max pitch speeds is a must.

                                Dowie
                                Hey Dowie, I don't follow these 100% but fairly close. And these are where I got hooked on legend pitching with using classic. It's a good set.

                                Sent from my SM-S918U using Operation Sports mobile app
                                JUUUUUUUST A BIT OUTSIDE

                                Comment

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