
Armor & Sword/RaiderRen’s MLB 23 The Show Simulation Sliders
Hello Operation Sports Show Nation......you know the saying....it’s better late than never!!! We finally took the plunge and picked up MLB The Show 23 and boy we are glad to be here. The game is beautiful and improves on MLB 22 in every single way. I am really blown away at the look, feel and overall pageantry of todays game and how the Show has translated that. There are some minor quips I have but it’s really minor. To be quite frank the ATG Classic Roster crew’s work is what ultimately seduced me to pick up the game and wow.....their work is exemplery and first class all the way and I am sure we will dive into 1984 and 1998 and of course Boston’s amazing Classic Roster linage is now transitioned to MLB 23 and man the Sensational 70’s and Electrifying 80’s are gonna be sweet. You can follow all the best rosters available to all of you on the Classic Roster Thread in the roster subform. We will be updating that regularly for MLB 23.
I will be sticking with 23 for at least a year since I just got it......unless there is a groundbreaking change on MLB 24, I am not an every cycle sports gamer anymore. I actually like being late to the party this time.....all the patching and updates are done. Rosters are plentiful.....it’s all good vibes.
I used MrMet2488’s updated roster for 2024 for my proper Yankees franchise and I moved some free agents still out there to various teams....including our NY Yankees of course!!! You can follow this franchise and our slider testing on my Twitch channel. We already have two outstanding Spring Training games to watch on VOD. Where you will see this working set in action.
So onto the usual disclosures. We play a totally clean screen. We will post all our settings here in the coming week as we are furiously testing Verison 1 and I want to really get a nice sample size before we unveil it. The main goal and yes.....I have been reading the 23 forms all year so I have a ton of data and feedback from many of you.....is making sure pitching is more challenging (we use Classic Pitching and Directional Hitting) vs the CPU and the CPU’s offense is more consistent.
We really hone in on the overall “feel” of the game. I am not obsessed with 100% statistical accuracy because baseball is a large random sample season to season. With that being said.....I play every pitch of every inning in my proper franchise. I can’t stress enough the beauty of grinding through a 162 game season. Keep in mind I have done this for 7 straight years with a Yankees franchise I started back on MLB 17 when we had Y2Y saves and played the last 4 straight years on MLB 20. It is a fantastic experience. It does take me about a real baseball season to finish all 162 and the post season. What’s the rush? So know I am a “feel” guy when it comes to sliders. Does it feel good, does it play well, does it look balanced, does it feel realistic......yeah The Show is second to none at replicating the sport it represents in the virtual world.
RaiderRen did a lot of the heavy lifting testing the base I am working off of....and we have already made some “Armor” tweaks to get them into the sweet spot we want to attain. A ton of credit to his hard work as I know he has labored testing sliders for a while on this game. I am kinda coming late stage here and tuning them up per say to my taste.
So I am excited to share these.....I know it’s really late but I also know a lot of us hardcore franchise/classic roster junkies will be playing 23 for years to come....because that’s how we roll.
Let’s play some ball.
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GAMEPLAY SETTINGS
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GENERAL (DIFFICULTY)
Gameplay Style - Simulation
Hitting Difficulty - Hall of Fame
Pitching Difficulty - Hall of Fame
Tutorial Tips - Off
* All other Tips set to "Off"
GENERAL (DECISIONS)
Auto Fielding - On
Auto Throwing - On
Auto Baserunning - On
Auto Sliding - On
Auto INF Jump Reaction - On
Auto OF Dive Reaction - On
Warm Up Relievers - On
Auto Defensive Shift - On
GENERAL (RULES)
Umpire Accuracy - Personalized
Injuries - On
Ejections - On
Balks - Off
Umpire Close Plays - Average
Check Swing Appeals - On
GENERAL (MISC)
CPU Pitch Delay - Normal
Post Game Auto Save - Off
Player Lock Settings - *user preference*
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CONTROL (OFFENSE)
Baserunning Interface - Analog Select
Swing Input - Buttons
Hitting Interface - Directional (Timed if you prefer)
-Directional Camera Shift - Off (Locked)
-Directional Hitting Indicator - Off (Locked)
-PCI Anchor - Off
---PCI Anchor Reset- Batter (Locked)
---PCI Anchor Dots - On (Locked)
-Plate Coverage Indicator - Off
---All PCI Settings should be locked
-Guess Pitch - Off
Vibration - Off (For the ultimate challenge in Classic Pitching)
CONTROL (DEFENSE)
Pitching Interface - Classic
-Pitching Ball Marker - Off
-Pulse Meter Display - Bordered Circle (Locked)
Throwing Interface - Buttons
-Accuracy Chevrons - Off
Throw Cancelling - On
Catch Position Indicator - Off
Dive / Jump - One Button
CONTROL (PLAYER LOCK)
Player Lock Throwing Interface - Buttons
Player Lock Throw Mapping - Standard
Player Lock Baserunning Interface - Analog
Player Lock Infield Reaction - Assit
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CAMERA
Hitting View - Retro
Pitching View - Broadcast
In-Play View Offense - Broadcast (user preference)
In-Play View Defense - Broadcast (user preference)
Vertical Camera Movement - Standard
Horizontal Camera Movement - Standard
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DISPLAY
Fielding Aids - Off
- Base to Play Icon - On (LOCKED)
- Catch Position Indicator Accuracy - Perfect (LOCKED)
- CPU Pitch Suggestion - On (Locked)
- Route to Ball Indicator - On (LOCKED)
Dynamic Difficulty Updates - Progress
In-Game Notification - Off
Strike Zone - Off
Hot Zones - Off
Pitch Info - Off
Pitch Select Displays - Off
Confidence / Energy Bars - Off
Pitch Feedback - Off
Batter Controls Display - Off
Swing Feedback - Off
Off The Wall Ribbon - Off
Baserunning Diamond - On
Player Name Display - Off
Scorebar Display - On
Game Log Order - Chronological
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PRESENTATION SETTINGS
Presentation Mode - Broadcast
Pitch Selection Cameras - Both (Hitting and Batting)
-Pitch Selection Camera Focus - All
-Pitch Selection Camera Frequency - High Leverage
Batter Walkup - On
In-Game Ticker - On
- Closed Captioning - Off
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AUDIO / VIDEO SETTINGS
* These are all user preference
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SLIDERS
Dynamic Difficulty Sensitivity - 5 (Disabled)
Human Contact - 7
Human Power - 6 (+1)
Human Timing - 5
Human Foul Frequency - 3 (-2)
Human Solid Hits - 5 (+1)
Human Starter Stamina - 6 (+1)
Human Reliever Stamina -4
Human Pitch Control - 5 (+1)
Human Pitcher Consistency - 5
CPU Contact - 7
CPU Power - 6
CPU Timing - 5
CPU Foul Frequency - 3
CPU Solid Hits - 5
CPU Starter Stamina - 6 (+1)
CPU Reliever Stamina - 4
CPU Pitcher Control - 5 (+1)
CPU Pitcher Consistency - 5
CPU Strike Frequency - 5
CPU Manager Hook - 4
CPU Pickoffs - 5
Fastball Pitch Speed - 7 (-2)
Offspeed Pitch Speed - 7 (-2)
Fielding Errors Infield - 7
Fielding Errors Outfield - 7
Throwing Errors Infield - 6
Throwing Errors Outfield - 5
Fielder Run Speed – 4
Fielder Reaction - 4
Fielder Arm Strength Infield - 4
Fielder Arm Strength Outfield - 5
Baserunner Speed - 5
Baserunner Steal Ability - 7
Baserunner Steal Frequency - 6
Wind - 5
Gameplay Injury Frequency - 8
Simulator Injury Frequency - 6
Trade Frequency:
Spring Training - 7
March/April/May - 5
June - 8
July - 10
Aug/Sep/Oct - 5 (post deadline won’t matter)
Off-season/Winter Meetings - 10
Simmed game Slider adjustments (make these two adjustments and save this set as your "Simulated Games” Set) Before you play your game load this set, then go to your calender and view todays games.....simulate every game except yours. Then load back in your (V1 or V2 whichever you use) slider set and play!
2023 modern day franchise play: (using OOTB "or close to it" rosters/attributes)
SP 2
RP 0
Hook 10
1998 season play: (using ATG's 1998 rosters)
SP 5
RP 5
Hook 5
Default sliders works great!!!
1984 or 1985 season play: (using ATG's 1984 or 1985 rosters WITH their rebranding set-up)
2 options:
If you care more about the total # of Complete Games being accurate:
SP 8
RP 6
Hook 0
If you care more about the total # of 200 inning pitchers being accurate:
SP 5
RP 5
Hook 7
Dowie
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