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joeboo said:
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HairyBeanbag said:
It's like buying a car for parts. They'll probably strip out all the good stuff, like the sim engine, and throw the rest away.
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Good point joeboo.
I'd hope Microsoft would go with High Heat's engine, but figure out a way to implement next generation graphics on the title. IMHO it would make more sense than slapping the High Heat name on INSIDE PITCH 2004.
I'm not sure it's going to be that easy. I wrote code for a while and I think it's going to be a big headache at first. You've got 2 different engines that do 2 different things. When a groundball is hit to the 2B in HH, a certain set of circumstances is possible (this could be 100's of lines of code). Same goes for Inside Pitch, but the code is going to be very different from that of HH. So which code goes and which stays and what's re-written? That's going to take some time to iron out.
I would like for IP's graphics to stay and HH's gameplay to stay, but once again the gameplay of HH was for HH's graphics engine, not IP's (and vice versa). So it won't be real easy to just combine them or rip part of the code out and insert another part. But like I said earlier, with Microsoft's $$$ and manpower, anything's possible...
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