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  • #16
    rock85
    MVP
    • Jul 2002
    • 3146

    Re: Project to decrease OF rocket arms.......


    Re: Project to decrease OF rocket arms.......

    Originally posted by TRex187
    My adjustments were as follows (it makes it quick and easy):
    Change ALL Outfielders:
    1. Arm strength : change to 0 if original attribut is less than 90
    change to 8/10 if original attribute is greater than 90
    2. Arm control : change all OF to 0.

    I've made these changes (it takes about 2 minutes per team) and the game plays much better. I'm using sliders that were adjusted from the PRO difficulty (which also makes a difference).
    Thats great and all but the bad thing is for us guys that like to play a franchise you have to adjust every year

    Comment

    • #17
      jim416
      Banned
      • Feb 2003
      • 10606

      Re: Project to decrease OF rocket arms.......


      Re: Project to decrease OF rocket arms.......

      If you guys come up with a final consensus I'm working on all attributes with a roster and will include them.

      Comment

      • #18
        sask3m
        Banned
        • Sep 2002
        • 2352

        Re: Project to decrease OF rocket arms.......


        Re: Project to decrease OF rocket arms.......

        Originally posted by Graphik
        The way I throw walks is to aim everything on the corners of the strike zone. Even with pitches that break, I make sure to aim it where I think the edge is. I get maybe a few walks a game but its not nearly enough. I will try the control attributes and see what I find.
        read somewhere that the control attribs. didn't make any difference with control if using the payoff pitching method, i tried editing a pitcher and sure enough, no difference, supposedly it only makes control worse if you use zone pitching which i've never used before so i have no way of telling as i was all over the place anyways when trying it.

        Comment

        • #19
          Chitown1211
          Pro
          • Nov 2004
          • 762

          Re: Project to decrease OF rocket arms.......


          Re: Project to decrease OF rocket arms.......

          Originally posted by TRex187
          My adjustments were as follows (it makes it quick and easy):
          Change ALL Outfielders:
          1. Arm strength : change to 0 if original attribut is less than 90
          change to 8/10 if original attribute is greater than 90
          2. Arm control : change all OF to 0.

          I've made these changes (it takes about 2 minutes per team) and the game plays much better. I'm using sliders that were adjusted from the PRO difficulty (which also makes a difference).

          I almost did it this way as well , but I wanted to have more individuality bewtween the OF's. So I give guys a 0 that have an attribute less than 80 instead of your 90. I did the same for accy.

          But anyway you want to do it similar to these will get you good results and a MUCH better game.
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          Comment

          • #20
            sask3m
            Banned
            • Sep 2002
            • 2352

            Re: Project to decrease OF rocket arms.......


            Re: Project to decrease OF rocket arms.......

            Originally posted by Chitown1211
            I almost did it this way as well , but I wanted to have more individuality bewtween the OF's. So I give guys a 0 that have an attribute less than 80 instead of your 90. I did the same for accy.

            But anyway you want to do it similar to these will get you good results and a MUCH better game.
            unlike the cpu i do use the cutoff man as i'm sure most others here do as well, what i'm wondering then is are you guys reducing your players as well or just the cpu's.

            Comment

            • #21
              TRex187
              Rookie
              • Feb 2004
              • 26

              Re: Project to decrease OF rocket arms.......


              Re: Project to decrease OF rocket arms.......

              Originally posted by jim416
              If you guys come up with a final consensus I'm working on all attributes with a roster and will include them.

              That would great if we could get a roster set with updated attributes to distribute.
              I like the rating changes as follows:
              All OF Arms:
              Strength and Control:
              If original is below 80 - change to 0
              If original is between 80-90 change to 5
              If original is above 90 change to 10

              I think these would drastically improve gameplay. Anyone disagree with these numbers? If not, Jim416, will you be putting a roster together that can be available for download through XBox 360 Transfer Kit?

              Comment

              • #22
                DanSF49
                Pro
                • Feb 2003
                • 936

                Re: Project to decrease OF rocket arms.......


                Re: Project to decrease OF rocket arms.......

                Here is what I have done on a few teams it has worked great!

                OF Arm Strength
                Rating New Rating
                (99- 100) - 10
                (97-98) - 9
                (95-96) - 8
                (93-94) - 7
                (91-92) - 6
                (89-90) - 5
                (87-88) - 4
                (85-86) - 3
                (83-84) - 2
                (81-82) - 1
                (0-80) - 0


                OF Arm Accuracy
                Rating New Rating
                (96-100) - 60
                (91-95) - 55
                (86-90) - 50
                (81-85) - 45
                (76-80) - 40
                (71-75) - 35
                (66-70) - 30
                (61-65) - 25
                (56-60) - 20
                (51-55) - 15
                (0-50) - 10

                Comment

                • #23
                  gtm
                  M*t*l F*r*v*r
                  • Jul 2002
                  • 3946

                  Re: Project to decrease OF rocket arms.......


                  Re: Project to decrease OF rocket arms.......

                  Is there a fast way of changing these? Looks like they are done by clicks, not numbers. This will take a long time.
                  CLICK ME==> NY Jets Dynasty

                  CLICK ME==> NY Mets Dynasty Page

                  I'm the only person on the planet that says sports games AI should be tested in cpu/cpu mode

                  U.S. Navy Veteran (Disabled Vet)

                  "Life, Liberty, And Pursuit Of All Who Threaten It"

                  Comment

                  • #24
                    Graphik
                    Pr*s*n*r#70460649
                    • Oct 2002
                    • 10582

                    Re: Project to decrease OF rocket arms.......


                    Re: Project to decrease OF rocket arms.......

                    Originally posted by mman19
                    Is there a fast way of changing these? Looks like they are done by clicks, not numbers. This will take a long time.

                    On the roster screen before you edit a player, you can press one of the bottons to look at the Attribute Number so you'll have a easier way of doing the edits.
                    http://neverfollow.biz (Independent Music Group)

                    Comment

                    • #25
                      gtm
                      M*t*l F*r*v*r
                      • Jul 2002
                      • 3946

                      Re: Project to decrease OF rocket arms.......


                      Re: Project to decrease OF rocket arms.......

                      Originally posted by Graphik
                      On the roster screen before you edit a player, you can press one of the bottons to look at the Attribute Number so you'll have a easier way of doing the edits.
                      Graphik, a few people posted there own ideas. Does anyone stand out to work the best that you know of?
                      CLICK ME==> NY Jets Dynasty

                      CLICK ME==> NY Mets Dynasty Page

                      I'm the only person on the planet that says sports games AI should be tested in cpu/cpu mode

                      U.S. Navy Veteran (Disabled Vet)

                      "Life, Liberty, And Pursuit Of All Who Threaten It"

                      Comment

                      • #26
                        Graphik
                        Pr*s*n*r#70460649
                        • Oct 2002
                        • 10582

                        Re: Project to decrease OF rocket arms.......


                        Re: Project to decrease OF rocket arms.......

                        Originally posted by mman19
                        Graphik, a few people posted there own ideas. Does anyone stand out to work the best that you know of?


                        I haven't tried anyone elses but DanSF49's looks real promising. I may give his a try. His arm strenght edits are the same as mine but I will also try his accuracy formula.

                        I'll tell you one thing thouhg, after doing some edits for OFers, it turns it into a completely new game. Much more realsitic in how you score runs for you as well as the cpu. It actually makes you start adjusting your OF positions in clutch situations.
                        http://neverfollow.biz (Independent Music Group)

                        Comment

                        • #27
                          gtm
                          M*t*l F*r*v*r
                          • Jul 2002
                          • 3946

                          Re: Project to decrease OF rocket arms.......


                          Re: Project to decrease OF rocket arms.......

                          Originally posted by Graphik
                          On the roster screen before you edit a player, you can press one of the bottons to look at the Attribute Number so you'll have a easier way of doing the edits.
                          They are listed as letters such as A-,B-,etc.., not numbers. Has anyone converted letters to numbers so we know how much to change them by?
                          CLICK ME==> NY Jets Dynasty

                          CLICK ME==> NY Mets Dynasty Page

                          I'm the only person on the planet that says sports games AI should be tested in cpu/cpu mode

                          U.S. Navy Veteran (Disabled Vet)

                          "Life, Liberty, And Pursuit Of All Who Threaten It"

                          Comment

                          • #28
                            gtm
                            M*t*l F*r*v*r
                            • Jul 2002
                            • 3946

                            Re: Project to decrease OF rocket arms.......


                            Re: Project to decrease OF rocket arms.......

                            I found the right section for numbers. Disregard my last post.
                            CLICK ME==> NY Jets Dynasty

                            CLICK ME==> NY Mets Dynasty Page

                            I'm the only person on the planet that says sports games AI should be tested in cpu/cpu mode

                            U.S. Navy Veteran (Disabled Vet)

                            "Life, Liberty, And Pursuit Of All Who Threaten It"

                            Comment

                            • #29
                              mjb2124
                              Hall Of Fame
                              • Aug 2002
                              • 13649

                              Re: Project to decrease OF rocket arms.......


                              Re: Project to decrease OF rocket arms.......

                              Originally posted by Graphik
                              On the roster screen before you edit a player, you can press one of the bottons to look at the Attribute Number so you'll have a easier way of doing the edits.
                              I've seen that, but when you select the player and say edit, doesn't it show the slider bar without any numbers?

                              Or is there another way that I'm missing?

                              I guess I'd have to start my franchise over if I wanted to do this though. I don't think I can edit CPU players in a franchise.

                              Comment

                              • #30
                                Graphik
                                Pr*s*n*r#70460649
                                • Oct 2002
                                • 10582

                                Re: Project to decrease OF rocket arms.......


                                Re: Project to decrease OF rocket arms.......

                                Originally posted by joeboo
                                I've seen that, but when you select the player and say edit, doesn't it show the slider bar without any numbers?

                                Or is there another way that I'm missing?

                                I guess I'd have to start my franchise over if I wanted to do this though. I don't think I can edit CPU players in a franchise.

                                Yea, on the player edit screen, its converted to a slider bar. If you check out the numbered rating beforehand, it'll make the slider bar easier to count out. I dont even like that fact that they used a slider bar.

                                Yea, you would have to start your franchise over. You cant edit the cpu player ratings and I dont think you're able to make a franchise or GM using all teams. It sucks but I was only 15 games into mine so its no big deal for me.
                                http://neverfollow.biz (Independent Music Group)

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