Reading pitches is starting to really frustrate me!

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  • baa7
    Banned
    • Jul 2004
    • 11691

    #31
    Re: Reading pitches is starting to really frustrate me!

    Originally posted by Chitown1211
    Believe me you will still strike out plenty. Your more apt to whiff at changeups and off speed pitches because they have more effect. Try it. You will love the game even more.
    BTW: I appreciate the positive suggestions. I will give it a shot at some point

    Comment

    • JT30
      MVP
      • Jul 2004
      • 2123

      #32
      Re: Reading pitches is starting to really frustrate me!

      Originally posted by Chitown1211
      Your not disabling anything. What your not realizing is that 50 is a default setting. 50 was meant to SIM real life pitch speeds. Going above 50 is above normal and below 50 is below normal. Going above 50 is just adding unrealstic speed to make hitting more difficult.


      All I can say is try it. Breaking balls and change ups take on a whole new dimension with realistic pitch speeds. 100 pitch speed is nowhere near realistic. A 75 MPH 12-6 curve is supposed to look like a beach ball to you right before it drops out of the zone. And your supposed to be able to wait on a slider to come back over the plate. With pitch speed above 70 your basically just hacking and praying anytime you see something near the strike zone.


      Also are you suggesting that adjusting sliders makes a game bad ? Why is keeping pitch speed at 50 any worse than adjusting pitch speed to 100 ? And not pressing up on the stick is your own choice. I use it just fine with good results. You need to be curing the HR's with AI pitching adjustments.

      It sounds to me like you have sliders in your mind that you think the game should play on and your unwilling to adjust your own mindset. 100 pitch speed is insanely unrealstic yet your unwilling to try something else.

      How do we know a slider setting of 50 is meant to simulate real life pitch speeds? The throw speed of position players is definitely not supposed to be at 50 to simulate real life throw speeds. So if we have to lower throw speed to 0 to make it realistic, what makes you think that moving the pitch speed slider to 100 isn't realistic?

      Comment

      • baa7
        Banned
        • Jul 2004
        • 11691

        #33
        Re: Reading pitches is starting to really frustrate me!

        Originally posted by JT30
        How do we know a slider setting of 50 is meant to simulate real life pitch speeds? The throw speed of position players is definitely not supposed to be at 50 to simulate real life throw speeds. So if we have to lower throw speed to 0 to make it realistic, what makes you think that moving the pitch speed slider to 100 isn't realistic?
        I'm guessing he thinks 50 represents sim-level or real-life - sort of the way it was in NFL 2K5 (although I never agreed with that theory either). But you're correct. Set all sliders to 50 and the gameplay does not look anything like an MLB game, let alone humans playing it - laser throws especially.

        Comment

        • Garrett67
          MVP
          • Sep 2004
          • 1429

          #34
          Re: Reading pitches is starting to really frustrate me!

          Originally posted by baa7
          Again, what are you talking about, and where exactly did you get this info? Pitch speed at 50 isn't anywhere near close to the actual speed of pitches. 50 pitch speed is the equivalant of little league pitch speeds. 100 is getting close, but even then it's still too slow compared to pitches thrown by MLB pitchers.

          I'm not against changing my sliders, but playing a baseball game with pitches coming in the same speed a 10 year old pitches at, isn't what I'd call very challenging.


          Not true, I have timed both and 50 is closer , 60 is probably better but 100 is faster than real speeds. Its not a HUGE difference but 1/10 of a second matters.
          Gamertags

          Xbox 360: Garrett67
          Playstation: Bean1967
          Steam: Axemaster5150

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          • ehh
            Hall Of Fame
            • Mar 2003
            • 28962

            #35
            Re: Reading pitches is starting to really frustrate me!

            Originally posted by Chitown1211
            With pitch speed above 70 your basically just hacking and praying anytime you see something near the strike zone.
            LOL, that's a perfect description of my plan of attack at the plate!
            "You make your name in the regular season, and your fame in the postseason." - Clyde Frazier

            "Beware of geeks bearing formulas." - Warren Buffet

            Comment

            • JT30
              MVP
              • Jul 2004
              • 2123

              #36
              Re: Reading pitches is starting to really frustrate me!

              Originally posted by Garrett67
              Not true, I have timed both and 50 is closer , 60 is probably better but 100 is faster than real speeds. Its not a HUGE difference but 1/10 of a second matters.
              Do you honestly think that you can compare the elapsed time it takes a pitch to reach a batter in a video game to the time it takes for it to happen in a live game?

              Comment

              • TheProfessional
                Pro
                • Oct 2003
                • 503

                #37
                Re: Reading pitches is starting to really frustrate me!

                Originally posted by baa7
                Again, what are you talking about, and where exactly did you get this info? Pitch speed at 50 isn't anywhere near close to the actual speed of pitches. 50 pitch speed is the equivalant of little league pitch speeds. 100 is getting close, but even then it's still too slow compared to pitches thrown by MLB pitchers.

                I'm not against changing my sliders, but playing a baseball game with pitches coming in the same speed a 10 year old pitches at, isn't what I'd call very challenging.
                I find it a bit amusing that most people have a certain idea of how "real" baseball game should play. And most people seem to be under the impression that the pitch speed should be exactly what its like in MLB. Yet, if this game or any game were to truly "simulate" real life baseball. None of us would be able to hit a 90+ mph fastball.

                I have mentioned this a few times, but i think people are confusing real life with video game "realism". The two don't necessarily have to be the same. You can have a realistic playing baseball game that isn't "true to life".

                Because some things just can't be captured in a video game. For example, like stepping into a batter's box and facing a 90+ mph fastball.

                Now yes you can create true to life pitch speeds, but is pushing a button or letting go of an analog stick is the exact same thing as batting? No its not.

                And for people that will say but reading a pitch and the break can be simulated, just like in real. Yes that can be, but are people also going to even kid themselves and say they could actually step into a batter's box against a MLB Pitcher and even begin to say they would be able to "read a pitch" coming in at them, let alone be able to swing and make contact?

                I think i was one of the first to bring up the point that lower pitch speeds were actually more "realistic". And i put that in quotes because we should all use the term a bit more loosely. Because again it doesn't have to be "real" to be "realistic".

                As for saying its not challenging. Give it a try for a half dozen games. Now you don't have to lower it to 35 where i have it, but give a shot around 50 or so. Yes it will be slowER, but you'll get used to it and still be late just like a "realistic" game should play.

                Also you'll notice the ball comes off the bat slower at slower pitch speeds. I don't know why the actually programmed real life physics into the game but they appeared to have. So the people complaining about being able to hit too many homeruns and it being a homerun derby, this is one option for you.
                Last edited by TheProfessional; 04-10-2007, 03:14 PM.

                Comment

                • Garrett67
                  MVP
                  • Sep 2004
                  • 1429

                  #38
                  Re: Reading pitches is starting to really frustrate me!

                  Originally posted by JT30
                  Do you honestly think that you can compare the elapsed time it takes a pitch to reach a batter in a video game to the time it takes for it to happen in a live game?
                  I have done it, therefore yes.

                  In fact , the pitch is so fast at 100 that its actually difficult to time (with high speed pitches anyway)

                  I have about 60 readings but I'm not typing them all.

                  An 87 MPH pitch for example in a real game takes .42 seconds,
                  In MLB set at 60 , its takes .44
                  In MLB set at 100, it takes .36

                  I would like to add that this is from the pitchers view... we all know that Perception is alot of it and from the plate, these pitches are percieved even faster.
                  Last edited by Garrett67; 04-10-2007, 03:19 PM.
                  Gamertags

                  Xbox 360: Garrett67
                  Playstation: Bean1967
                  Steam: Axemaster5150

                  Comment

                  • Blzer
                    Resident film pundit
                    • Mar 2004
                    • 42532

                    #39
                    Re: Reading pitches is starting to really frustrate me!

                    Originally posted by brrmikey
                    I have the PS3 version (I hear it has the worst frame rate). But, I don't have any lag when it comes to swinging (online is great too)...are you sure it's not the tv you played it on. I have an older model hitachi rear projection 1080i/720p...I've heard of DLP lag...haven't seen it in person though.
                    The thing is, I'm not sure about the T.V. I went into Best Buy and played this game on a display PS3 and a Samsung 42" LCD HDTV, and I continually said in my impressions thread that the framerate, jaggies, and unresponsive swinging could all be attributed to a bare-bone PS3 or a fully-calibrated HDTV with full sharpness, etc.

                    If in fact it is 100% responsive (e.g. swinging on the screen instantly when you command for it), then pitch speeds at 100 won't bother me one bit. I'll very well be able to take balls when they are out of the zone, read curveballs, and pull a fastball. But when I was playing the game, I had tough times doing this at a pitch speed of 70. Hell, I got jitters when I actually made contact with the ball, let alone getting a hit! I've probably never struck out more than 10 or 12 times in a baseball game before, and when I'm striking out 17 times with the Red Sox my first time (pretty much all on late swings and not quite being able to determine when a pitch is a ball or strike with time to swing), then I know there is a problem. The problem was not the pitch speed, but rather the unresponsive controls.

                    Like baa, I've played with pitch speeds at 100 on 2K5 and that is indeed faster. Zero problems. It's all attributed to the swinging response.


                    As long as it's not like that when I actually end up buying a 360 or PS3 and plop it in front of my T.V. when I'm at home, then I'm very cool with it. Otherwise, I hope it's addressed. I mean for all I know, you may not notice laggy swings like other members don't notice jaggies on the players. But again... it might be due to the T.V./PS3.
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                    Comment

                    • TheProfessional
                      Pro
                      • Oct 2003
                      • 503

                      #40
                      Re: Reading pitches is starting to really frustrate me!

                      Originally posted by Chitown1211
                      With pitch speed above 70 your basically just hacking and praying anytime you see something near the strike zone.

                      I agree with that..

                      I called it the old "Press A and Pray" style of baseball.

                      Comment

                      • Garrett67
                        MVP
                        • Sep 2004
                        • 1429

                        #41
                        Re: Reading pitches is starting to really frustrate me!

                        Originally posted by TheProfessional
                        I agree with that..

                        I called it the old "Press A and Pray" style of baseball.
                        I tried it at 100 last night.. You literally have to press the button as soon as the pitcher lets go of the ball. There is NO way you would ever be able to read the pitch because you're committing before you can actually see what it is.
                        Gamertags

                        Xbox 360: Garrett67
                        Playstation: Bean1967
                        Steam: Axemaster5150

                        Comment

                        • Chitown1211
                          Pro
                          • Nov 2004
                          • 762

                          #42
                          Re: Reading pitches is starting to really frustrate me!

                          Originally posted by TheProfessional
                          I find it a bit amusing that most people have a certain idea of how "real" baseball game should play. And most people seem to be under the impression that the pitch speed should be exactly what its like in MLB. Yet, if this game or any game were to truly "simulate" real life baseball. None of us would be able to hit a 90+ mph fastball.

                          I have mentioned this a few times, but i think people are confusing real life with video game "realism". The two don't necessarily have to be the same. You can have a realistic playing baseball game that isn't "true to life".

                          Because some things just can't be captured in a video game. For example, like stepping into a batter's box and facing a 90+ mph fastball.

                          Now yes you can create true to life pitch speeds, but is pushing a button or letting go of an analog stick is the exact same thing as batting? No its not.

                          And for people that will say but reading a pitch and the break can be simulated, just like in real. Yes that can be, but are people also going to even kid themselves and say they could actually step into a batter's box against a MLB Pitcher and even begin to say they would be able to "read a pitch" coming in at them, let alone be able to swing and make contact?

                          I think i was one of the first to bring up the point that lower pitch speeds were actually more "realistic". And i put that in quotes because we should all use the term a bit more loosely. Because again it doesn't have to be "real" to be "realistic".

                          As for saying its not challenging. Give it a try for a half dozen games. Now you don't have to lower it to 35 where i have it, but give a shot around 50 or so. Yes it will be slowER, but you'll get used to it and still be late just like a "realistic" game should play.

                          Also you'll notice the ball comes off the bat slower at slower pitch speeds. I don't know why the actually programmed real life physics into the game but they appeared to have. So the people complaining about being able to hit too many homeruns and it being a homerun derby, this is one option for you.
                          Thanks. That is the more of the point Im trying to make. And yes I got the idea from you for the lower pitch speeds. It really add a whole new level to the hitting aspect of this game.
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                          Comment

                          • TheProfessional
                            Pro
                            • Oct 2003
                            • 503

                            #43
                            Re: Reading pitches is starting to really frustrate me!

                            Also wanted to point out that i'm not saying that my way of playing the game is "right" or more "realistic" than anyone else's. These are just opinions and cannot be republished or rebroadcast without the expressed written consent of TheProfessional.

                            I'm also just saying, i think realism and real life are not always the same. And that for some, that line is being blurred. Partly because the game "looks" like friggin real life now due to the outstanding graphics so we want it be real life. And we're all falling into the trap of thinking there's only one way to accomplish something.

                            Comment

                            • ehh
                              Hall Of Fame
                              • Mar 2003
                              • 28962

                              #44
                              Re: Reading pitches is starting to really frustrate me!

                              Originally posted by TheProfessional
                              Also wanted to point out that i'm not saying that my way of playing the game is "right" or more "realistic" than anyone else's. These are just opinions and cannot be republished or rebroadcast without the expressed written consent of TheProfessional.

                              I'm also just saying, i think realism and real life are not always the same. And that for some, that line is being blurred. Partly because the game "looks" like friggin real life now due to the outstanding graphics so we want it be real life. And we're all falling into the trap of thinking there's only one way to accomplish something.
                              Things def get heating sometimes on here, so it's good to remember that no one's opinion is right and people shouldn't try and force their opinion on other's as fact.

                              That being said, I'm glad you made these recommendations because the last 2-3 days I hadn't been having any fun w. 2k7 because the hitting was awful. I was literally reviewing the count and situation, then making up my mind before the pitcher through the ball if I was going to swing or not. That's not how baseball should be played.

                              I'm going to start by going down to 50 and see how it goes from there.
                              "You make your name in the regular season, and your fame in the postseason." - Clyde Frazier

                              "Beware of geeks bearing formulas." - Warren Buffet

                              Comment

                              • brrmikey
                                Pro
                                • Aug 2005
                                • 826

                                #45
                                Re: Reading pitches is starting to really frustrate me!

                                [quote=Blzer;3055109]The thing is, I'm not sure about the T.V. I went into Best Buy and played this game on a display PS3 and a Samsung 42" LCD HDTV, and I continually said in my impressions thread that the framerate, jaggies, and unresponsive swinging could all be attributed to a bare-bone PS3 or a fully-calibrated HDTV with full sharpness, etc. ...

                                gotcha...I agree with you and definitely notice the framerate and jaggies though.

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