Will the CPU take strikes? Will sliders remedy this?

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  • jeffy777
    MVP
    • Jan 2009
    • 3325

    #61
    Re: Will the CPU take strikes? Will sliders remedy this?

    Originally posted by phillyfan23
    i hope this is the case too, but I am just afraid if it's on user skill, we will master it and never throw balls when we want to throw strikes.
    Yes, that's a good point. Sometimes when I pitch in 2K7, I intentionally don't let the pitches be perfectly accurate on the gauge in order to make the pitch location more realistic. It would be nice if I didn't have to do that this year.

    Comment

    • sask3m
      Banned
      • Sep 2002
      • 2352

      #62
      Re: Will the CPU take strikes? Will sliders remedy this?

      this is the exact reason why i hate any kind of meter pitching, they all become easy with practice. Just give me classic and base my accuracy on ratings.

      Comment

      • SoxFan01605
        All Star
        • Jan 2008
        • 7982

        #63
        Re: Will the CPU take strikes? Will sliders remedy this?

        Originally posted by BadKermit
        I agree with this. I hope the pitching mechanic is difficult enough that we can't master it and consistently throw strikes.
        I agree, a difficult but rewarding mechanic would be ideal. The trouble is their wil NEVER be a control scheme that can't be mastered. Once you figure the limits (and there's always limits) to the programming, the mastery takes place. You can never truly mimick the real difficulty of pitching in this direct manner.

        This is why I disagree with the general notion of what the developer said in regards to this. It will never be enough on it's own if you're looking for a simulation.

        Despite people's gripes of last year's system being to difficult, you could still pinpoint most times once you got used to the gestures. You're only punishment was the dreaded meatball. That's it. Pinpoint or meatball...not very "sim."

        The trouble with the "if the user does everything right, we don't want them punished for it" mentality is it's NOT simulation based.
        In real baseball you could aim, grip, fire, and release at a given spot and never hit it exactly.

        In a sports simulation, no matter how perfect you perform an action via controls, it should rarely, if ever, have perfect results. Why even rate the players then? That's the trouble...it's unbalanced and always will be with that thought process.

        The developer (and those on that line of thought) are viewing things in extremes. Ideally, the users input, the pitchers abilities, and a slight element of chance should all play there respective parts.

        That's not to say if you hit everything accurately on an attempt low and away, the pitch should skid off into the dirt. I'm just saying that in a good simulation the results (much like the response of the controls) should feel different for a Daniel Cabrera and a Greg Maddux.

        2K seems to have a more "arcade" approach to this and that's fine. It doesn't have to be a perfect "sim" (I keep putting it in quotes because I feel it's a relative term) to be fun.

        I'd just like there to be options for the user to tune it that way if they want.

        Comment

        • drterb
          Rookie
          • Mar 2005
          • 110

          #64
          Re: Will the CPU take strikes? Will sliders remedy this?

          Originally posted by fistofrage
          Thats fine, but you can't have a sim of the game if its based on H/E coordination. I mean should you be able to hit a HR every time if you master the swing?

          I mean why don't they have a Sim/Arcade switch like they do forbasketball, thats would solve everything. Arcade, if you press the button at the right time, positive result. Sim, press the button at the right time, only somewhat enhances the result, everything is more based on ratings.
          Let's not forget that they included cursor/zone (not 100% sure how it works yet) hitting so if you want more of a challenge, use the cursor.

          They also have the 3-step 2k8 pitching mechanic which includes timing the release point and they have the old 2k7 precision pitching method.

          So while they may not have a Sim/Arcade switch like CH, they do have "sim" options for hitting/pitching.

          Comment

          • Heelfan71
            Hall Of Fame
            • Jul 2002
            • 19940

            #65
            Re: Will the CPU take strikes? Will sliders remedy this?

            in the past 2 games you could fix this with adjusting the sliders. Assuming they didn't take any silders out, I think it won't be an issue.
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            Comment

            • jeffy777
              MVP
              • Jan 2009
              • 3325

              #66
              Re: Will the CPU take strikes? Will sliders remedy this?

              Originally posted by Heelfan71
              in the past 2 games you could fix this with adjusting the sliders. Assuming they didn't take any silders out, I think it won't be an issue.
              They did take the sliders out for AI batters taking strikes though.

              Comment

              • JonahFalcon
                Banned
                • Jan 2007
                • 437

                #67
                Re: Will the CPU take strikes? Will sliders remedy this?

                I despise developers who refuse to get it right the first time and tell people to use sliders to fix it.

                If you can't get it right with the sliders smack dab in the center, stop developing and get someone who can do it right.

                Comment

                • Pared
                  Legen - WAIT FOR IT
                  • Feb 2003
                  • 39337

                  #68
                  Re: Will the CPU take strikes? Will sliders remedy this?

                  Originally posted by JonahFalcon
                  I despise developers who refuse to get it right the first time and tell people to use sliders to fix it.

                  If you can't get it right with the sliders smack dab in the center, stop developing and get someone who can do it right.
                  Where was this mentioned? Who told people to "use sliders to fix it?"
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                  Comment

                  • JonahFalcon
                    Banned
                    • Jan 2007
                    • 437

                    #69
                    Re: Will the CPU take strikes? Will sliders remedy this?

                    Originally posted by Pared
                    Where was this mentioned? Who told people to "use sliders to fix it?"
                    When's the last time you played a game and wasn't FORCED to deal with the sliders to fix a completely broken aspect of game play?

                    And please note the title of the thread: "Will the CPU take strikes? Will sliders remedy this?"

                    Comment

                    • porkchop
                      Rookie
                      • Feb 2004
                      • 203

                      #70
                      Re: Will the CPU take strikes? Will sliders remedy this?

                      LOL who cares if you need to use sliders to fix it? All I care about is that it's adjustable by sliders. Sliders have been an accepted reality in sports titles for ten years plus. People's tastes are different, so I'm sure 2k isn't losing sleep if they didn't make the default playing 100% to the liking of JonahFalcon out of the box. Heh.

                      Also, I could hypothesize that the reason the computer swings at everything with default sliders is because they are trying to -- by default -- keep game times down for the casual gamer who doesn't want a game to take an hour, but I could be wrong.
                      --
                      Russell_SCEA> It's not our job to make a reviewer do his homework and actually play the game to see all the changes, additions, and tweaks we make every year. If he/she is lazy that's on them not us.

                      Comment

                      • Pared
                        Legen - WAIT FOR IT
                        • Feb 2003
                        • 39337

                        #71
                        Re: Will the CPU take strikes? Will sliders remedy this?

                        Originally posted by JonahFalcon
                        When's the last time you played a game and wasn't FORCED to deal with the sliders to fix a completely broken aspect of game play?
                        You just completely contradicted yourself. Good job.
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                        Comment

                        • JoshCA916
                          Pro
                          • Jan 2008
                          • 649

                          #72
                          Re: Will the CPU take strikes? Will sliders remedy this?

                          nobody said you had to make sense to post on a message board, just be able to type
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                          Comment

                          • Pared
                            Legen - WAIT FOR IT
                            • Feb 2003
                            • 39337

                            #73
                            Re: Will the CPU take strikes? Will sliders remedy this?

                            Originally posted by JoshCA916
                            nobody said you had to make sense to post on a message board, just be able to type


                            That's gold, man.
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                            [OS Vets NBA 2k7 Champion]
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                            That's not the meaning of constructive criticism.

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                            • Heelfan71
                              Hall Of Fame
                              • Jul 2002
                              • 19940

                              #74
                              Re: Will the CPU take strikes? Will sliders remedy this?

                              Originally posted by JoshCA916
                              nobody said you had to make sense to post on a message board, just be able to type
                              some people don't even have to know how to type either.
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                              • fistofrage
                                Hall Of Fame
                                • Aug 2002
                                • 13682

                                #75
                                Re: Will the CPU take strikes? Will sliders remedy this?

                                For guys who played the game last year, what was a typical game for you in regards to K's and Walks both for you and the AI?
                                Chalepa Ta Kala.....

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