Some of the major issues I simply cannot fix:
- On directional hitting, the user almost never strikes out. It's too easy to make contact, even if it's not solid contact, there's always some type of contact.
On cursor hitting:
- Power is non-existent. I'm playing with the Yankees. I have the power and contact jacked up to 100. I'm leading the league in strikeouts and I've hit about 15 homeruns in 30 games. Completly unrealistic. And it's not like I can make user batting success higher or cpu pitching easier because my batting averages are spot on. If I make hitting easier or cpu pitching easier, the averages will sky-rocket.
- CPU fielding - hey, there's nothing unrealistic about 2 amazing diving catches . . . per inning, right?
- How many fly balls can we completely misplay in the outfield because the cpu decided to go into an animation and not finish the animation quick enough to actually get the glove up and catch the ball?
- Stealing - what's stealing? Yeah, exactly, also non-existent because it's next to impossible . . . even against someone like Tim Wakefield!!!
- CPU aggressiveness - LOL! I remember when I first saw the trailers for this game, I was the first person to say, "does it seem like the CPU is swinging at everything in the strike zone" and everything told me to wait for the game to come out and that it would be tweaked and that EA was just showing us action shots in the trailers. And now, when all is said and done, who was right? 60 pitch complete games . . . NO!
- Relievers being crappy - I don't care what anyone says, Mariano Rivera should not have an ERA of 6.00 with 6 blown saves in 8 opportunities, especially considering my starting pitchers have a combined ERA of about 4.00 (a realistic number).
Honestly, I can go on and on and I would under most circumstances as I feel like I've wasted the last 6 months of my free time on this game when I could've been playing NBA 2K9 or something. I'm just very disappointed and hope they can fix these glaring issues in next year's iteration.
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