"zone" hitting question

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  • SoxFan
    Rookie
    • Feb 2003
    • 481

    #46
    Re: \"zone\" hitting question

    </font><blockquote><font class="small">Quote:</font><hr />
    RatBastard said:

    "So anyway, back to the hitting system and how it works. Pretend your left thumbstick, when centered, is in the middle of the strike zone. You aim the stick at the ball where it is relative to the center of the strike zone. So if it's up and in on a righty, you aim up and left with your stick. Wait! you say. That's just zone hitting! Not exactly. Let's say the pitch was more up than in. You'd need to aim more up than in to make the best possible contact. So it's still "point the stick at the ball" but instead of 9 possible directions to aim, you have 360 degrees to work with. I prefer this system over the 9-zone system because it relies on your skill instead of us rolling dice to determine if you got a good hit or not. It's too easy to aim "perfectly" when you only have nine zones to choose from, so games with this system have to force you to gets outs even when you did everything right.) This system doesn't have that weakness--chances are, you aren't going to get it just right, so if you do, you'll be rewarded with solid contact."

    Sounds like a perfect system if implemented properly.


    <hr /></blockquote><font class="post">

    So, isn't this basically cursor batting without the cursor? Essentially that's exactly what you try to do when aiming the cursor on the ball. I'm not trying to be wise, i'm just trying to understand this batting system.

    Comment

    • nkhera1
      All Star
      • Oct 2003
      • 5913

      #47
      Re: \"zone\" hitting question

      </font><blockquote><font class="small">Quote:</font><hr />
      RatBastard said:
      </font><blockquote><font class="small">Quote:</font><hr />
      MuffinMcFluffin said:
      </font><blockquote><font class="small">Quote:</font><hr />
      RatBastard said:
      </font><blockquote><font class="small">Quote:</font><hr />
      MuffinMcFluffin said:
      </font><blockquote><font class="small">Quote:</font><hr />
      RatBastard said:
      Are you saying this from experience with the DEMO or cuz you THINK that is how it will be?


      <hr /></blockquote><font class="post">

      This is based on what FatPitcher said.

      <hr /></blockquote><font class="post">

      Cool..

      Also, You spend FAR too much time on these forums.. Please go outside once in awhile.

      <hr /></blockquote><font class="post">

      Don't worry, I'm at school, my baseball practices/games, my little sister's softball practices/games, skating, hangin' with friends (really used to do a lot with Tim... outside baseball, we would go golfing about every 5 days), etc. I get out enough, it's just that when I'm on the computer, I'm here, on OS.

      <hr /></blockquote><font class="post">

      I worry about you baby..

      Anyway, I searched and found what you were talking about.. it sounds PERFECT.. Thanks.

      Here is what FP had to say on the subject awhile back:

      "So anyway, back to the hitting system and how it works. Pretend your left thumbstick, when centered, is in the middle of the strike zone. You aim the stick at the ball where it is relative to the center of the strike zone. So if it's up and in on a righty, you aim up and left with your stick. Wait! you say. That's just zone hitting! Not exactly. Let's say the pitch was more up than in. You'd need to aim more up than in to make the best possible contact. So it's still "point the stick at the ball" but instead of 9 possible directions to aim, you have 360 degrees to work with. I prefer this system over the 9-zone system because it relies on your skill instead of us rolling dice to determine if you got a good hit or not. It's too easy to aim "perfectly" when you only have nine zones to choose from, so games with this system have to force you to gets outs even when you did everything right.) This system doesn't have that weakness--chances are, you aren't going to get it just right, so if you do, you'll be rewarded with solid contact."

      Sounds like a perfect system if implemented properly.

      I wonder how far off the batting animations will be with this year. Hopefully better than last year.

      <hr /></blockquote><font class="post">

      man why is everyone so concerned about muff, i mean he is a big boy and he can take care of himself
      Just wait till Arsenal moves into Emirates Stadium.

      Comment

      • nkhera1
        All Star
        • Oct 2003
        • 5913

        #48
        Re: \"zone\" hitting question

        </font><blockquote><font class="small">Quote:</font><hr />
        RatBastard said:
        </font><blockquote><font class="small">Quote:</font><hr />
        MuffinMcFluffin said:
        </font><blockquote><font class="small">Quote:</font><hr />
        RatBastard said:
        </font><blockquote><font class="small">Quote:</font><hr />
        MuffinMcFluffin said:
        </font><blockquote><font class="small">Quote:</font><hr />
        RatBastard said:
        Are you saying this from experience with the DEMO or cuz you THINK that is how it will be?


        <hr /></blockquote><font class="post">

        This is based on what FatPitcher said.

        <hr /></blockquote><font class="post">

        Cool..

        Also, You spend FAR too much time on these forums.. Please go outside once in awhile.

        <hr /></blockquote><font class="post">

        Don't worry, I'm at school, my baseball practices/games, my little sister's softball practices/games, skating, hangin' with friends (really used to do a lot with Tim... outside baseball, we would go golfing about every 5 days), etc. I get out enough, it's just that when I'm on the computer, I'm here, on OS.

        <hr /></blockquote><font class="post">

        I worry about you baby..

        Anyway, I searched and found what you were talking about.. it sounds PERFECT.. Thanks.

        Here is what FP had to say on the subject awhile back:

        "So anyway, back to the hitting system and how it works. Pretend your left thumbstick, when centered, is in the middle of the strike zone. You aim the stick at the ball where it is relative to the center of the strike zone. So if it's up and in on a righty, you aim up and left with your stick. Wait! you say. That's just zone hitting! Not exactly. Let's say the pitch was more up than in. You'd need to aim more up than in to make the best possible contact. So it's still "point the stick at the ball" but instead of 9 possible directions to aim, you have 360 degrees to work with. I prefer this system over the 9-zone system because it relies on your skill instead of us rolling dice to determine if you got a good hit or not. It's too easy to aim "perfectly" when you only have nine zones to choose from, so games with this system have to force you to gets outs even when you did everything right.) This system doesn't have that weakness--chances are, you aren't going to get it just right, so if you do, you'll be rewarded with solid contact."

        Sounds like a perfect system if implemented properly.

        I wonder how far off the batting animations will be with this year. Hopefully better than last year.

        <hr /></blockquote><font class="post">

        man why is everyone so concerned about muff, i mean he is a big boy and he can take care of himself
        Just wait till Arsenal moves into Emirates Stadium.

        Comment

        • nkhera1
          All Star
          • Oct 2003
          • 5913

          #49
          Re: \"zone\" hitting question

          </font><blockquote><font class="small">Quote:</font><hr />
          RatBastard said:
          </font><blockquote><font class="small">Quote:</font><hr />
          MuffinMcFluffin said:
          </font><blockquote><font class="small">Quote:</font><hr />
          RatBastard said:
          </font><blockquote><font class="small">Quote:</font><hr />
          MuffinMcFluffin said:
          </font><blockquote><font class="small">Quote:</font><hr />
          RatBastard said:
          Are you saying this from experience with the DEMO or cuz you THINK that is how it will be?


          <hr /></blockquote><font class="post">

          This is based on what FatPitcher said.

          <hr /></blockquote><font class="post">

          Cool..

          Also, You spend FAR too much time on these forums.. Please go outside once in awhile.

          <hr /></blockquote><font class="post">

          Don't worry, I'm at school, my baseball practices/games, my little sister's softball practices/games, skating, hangin' with friends (really used to do a lot with Tim... outside baseball, we would go golfing about every 5 days), etc. I get out enough, it's just that when I'm on the computer, I'm here, on OS.

          <hr /></blockquote><font class="post">

          I worry about you baby..

          Anyway, I searched and found what you were talking about.. it sounds PERFECT.. Thanks.

          Here is what FP had to say on the subject awhile back:

          "So anyway, back to the hitting system and how it works. Pretend your left thumbstick, when centered, is in the middle of the strike zone. You aim the stick at the ball where it is relative to the center of the strike zone. So if it's up and in on a righty, you aim up and left with your stick. Wait! you say. That's just zone hitting! Not exactly. Let's say the pitch was more up than in. You'd need to aim more up than in to make the best possible contact. So it's still "point the stick at the ball" but instead of 9 possible directions to aim, you have 360 degrees to work with. I prefer this system over the 9-zone system because it relies on your skill instead of us rolling dice to determine if you got a good hit or not. It's too easy to aim "perfectly" when you only have nine zones to choose from, so games with this system have to force you to gets outs even when you did everything right.) This system doesn't have that weakness--chances are, you aren't going to get it just right, so if you do, you'll be rewarded with solid contact."

          Sounds like a perfect system if implemented properly.

          I wonder how far off the batting animations will be with this year. Hopefully better than last year.

          <hr /></blockquote><font class="post">

          man why is everyone so concerned about muff, i mean he is a big boy and he can take care of himself
          Just wait till Arsenal moves into Emirates Stadium.

          Comment

          • nkhera1
            All Star
            • Oct 2003
            • 5913

            #50
            Re: \"zone\" hitting question

            </font><blockquote><font class="small">Quote:</font><hr />
            SoxFan said:
            </font><blockquote><font class="small">Quote:</font><hr />
            RatBastard said:

            "So anyway, back to the hitting system and how it works. Pretend your left thumbstick, when centered, is in the middle of the strike zone. You aim the stick at the ball where it is relative to the center of the strike zone. So if it's up and in on a righty, you aim up and left with your stick. Wait! you say. That's just zone hitting! Not exactly. Let's say the pitch was more up than in. You'd need to aim more up than in to make the best possible contact. So it's still "point the stick at the ball" but instead of 9 possible directions to aim, you have 360 degrees to work with. I prefer this system over the 9-zone system because it relies on your skill instead of us rolling dice to determine if you got a good hit or not. It's too easy to aim "perfectly" when you only have nine zones to choose from, so games with this system have to force you to gets outs even when you did everything right.) This system doesn't have that weakness--chances are, you aren't going to get it just right, so if you do, you'll be rewarded with solid contact."

            Sounds like a perfect system if implemented properly.


            <hr /></blockquote><font class="post">

            So, isn't this basically cursor batting without the cursor? Essentially that's exactly what you try to do when aiming the cursor on the ball. I'm not trying to be wise, i'm just trying to understand this batting system.

            <hr /></blockquote><font class="post">

            more or less that is the point in every game, but in mvp you can still make contact even if you aim in a totally different dirrection. can you tell me one game that doesn't use the invisible cursor or cursor.
            Just wait till Arsenal moves into Emirates Stadium.

            Comment

            • nkhera1
              All Star
              • Oct 2003
              • 5913

              #51
              Re: \"zone\" hitting question

              </font><blockquote><font class="small">Quote:</font><hr />
              SoxFan said:
              </font><blockquote><font class="small">Quote:</font><hr />
              RatBastard said:

              "So anyway, back to the hitting system and how it works. Pretend your left thumbstick, when centered, is in the middle of the strike zone. You aim the stick at the ball where it is relative to the center of the strike zone. So if it's up and in on a righty, you aim up and left with your stick. Wait! you say. That's just zone hitting! Not exactly. Let's say the pitch was more up than in. You'd need to aim more up than in to make the best possible contact. So it's still "point the stick at the ball" but instead of 9 possible directions to aim, you have 360 degrees to work with. I prefer this system over the 9-zone system because it relies on your skill instead of us rolling dice to determine if you got a good hit or not. It's too easy to aim "perfectly" when you only have nine zones to choose from, so games with this system have to force you to gets outs even when you did everything right.) This system doesn't have that weakness--chances are, you aren't going to get it just right, so if you do, you'll be rewarded with solid contact."

              Sounds like a perfect system if implemented properly.


              <hr /></blockquote><font class="post">

              So, isn't this basically cursor batting without the cursor? Essentially that's exactly what you try to do when aiming the cursor on the ball. I'm not trying to be wise, i'm just trying to understand this batting system.

              <hr /></blockquote><font class="post">

              more or less that is the point in every game, but in mvp you can still make contact even if you aim in a totally different dirrection. can you tell me one game that doesn't use the invisible cursor or cursor.
              Just wait till Arsenal moves into Emirates Stadium.

              Comment

              • nkhera1
                All Star
                • Oct 2003
                • 5913

                #52
                Re: \"zone\" hitting question

                </font><blockquote><font class="small">Quote:</font><hr />
                SoxFan said:
                </font><blockquote><font class="small">Quote:</font><hr />
                RatBastard said:

                "So anyway, back to the hitting system and how it works. Pretend your left thumbstick, when centered, is in the middle of the strike zone. You aim the stick at the ball where it is relative to the center of the strike zone. So if it's up and in on a righty, you aim up and left with your stick. Wait! you say. That's just zone hitting! Not exactly. Let's say the pitch was more up than in. You'd need to aim more up than in to make the best possible contact. So it's still "point the stick at the ball" but instead of 9 possible directions to aim, you have 360 degrees to work with. I prefer this system over the 9-zone system because it relies on your skill instead of us rolling dice to determine if you got a good hit or not. It's too easy to aim "perfectly" when you only have nine zones to choose from, so games with this system have to force you to gets outs even when you did everything right.) This system doesn't have that weakness--chances are, you aren't going to get it just right, so if you do, you'll be rewarded with solid contact."

                Sounds like a perfect system if implemented properly.


                <hr /></blockquote><font class="post">

                So, isn't this basically cursor batting without the cursor? Essentially that's exactly what you try to do when aiming the cursor on the ball. I'm not trying to be wise, i'm just trying to understand this batting system.

                <hr /></blockquote><font class="post">

                more or less that is the point in every game, but in mvp you can still make contact even if you aim in a totally different dirrection. can you tell me one game that doesn't use the invisible cursor or cursor.
                Just wait till Arsenal moves into Emirates Stadium.

                Comment

                • nkhera1
                  All Star
                  • Oct 2003
                  • 5913

                  #53
                  Re: \"zone\" hitting question

                  </font><blockquote><font class="small">Quote:</font><hr />
                  RahKhem said:
                  Well, I hate to sound like I'm defending, but whatever, in MVP's system, it accounts for just fouling the ball off to stay alive, because if you can keep timing it, you can at least make some contact. Last year, it was JUST timing, so it was real easy to hit it hard once you got the timing down, now it actually matters where the ball is pitched, and how good the pitcher is, in terms of just being able to put the ball in play. ESPN's HH-based system allows for a "harder to make contact" hitting system, but not necessarily a harder hitting system, because if you get the location exactly right, you don't have to time it as much in order to make good contact. At least that's what the case was with HH.

                  <hr /></blockquote><font class="post">

                  its a big change, but still i mean that is pretty unrealistic, i mean timing it is only half of what you have to do to hit the ball, i mean in the big leagues lots of people time it correctly but mi**** it, i mean that could totally ruin a great barry zito thrown curve ball, but to mvp's credit at least the pitchs look really hard to hit.
                  Just wait till Arsenal moves into Emirates Stadium.

                  Comment

                  • nkhera1
                    All Star
                    • Oct 2003
                    • 5913

                    #54
                    Re: \"zone\" hitting question

                    </font><blockquote><font class="small">Quote:</font><hr />
                    RahKhem said:
                    Well, I hate to sound like I'm defending, but whatever, in MVP's system, it accounts for just fouling the ball off to stay alive, because if you can keep timing it, you can at least make some contact. Last year, it was JUST timing, so it was real easy to hit it hard once you got the timing down, now it actually matters where the ball is pitched, and how good the pitcher is, in terms of just being able to put the ball in play. ESPN's HH-based system allows for a "harder to make contact" hitting system, but not necessarily a harder hitting system, because if you get the location exactly right, you don't have to time it as much in order to make good contact. At least that's what the case was with HH.

                    <hr /></blockquote><font class="post">

                    its a big change, but still i mean that is pretty unrealistic, i mean timing it is only half of what you have to do to hit the ball, i mean in the big leagues lots of people time it correctly but mi**** it, i mean that could totally ruin a great barry zito thrown curve ball, but to mvp's credit at least the pitchs look really hard to hit.
                    Just wait till Arsenal moves into Emirates Stadium.

                    Comment

                    • nkhera1
                      All Star
                      • Oct 2003
                      • 5913

                      #55
                      Re: \"zone\" hitting question

                      </font><blockquote><font class="small">Quote:</font><hr />
                      RahKhem said:
                      Well, I hate to sound like I'm defending, but whatever, in MVP's system, it accounts for just fouling the ball off to stay alive, because if you can keep timing it, you can at least make some contact. Last year, it was JUST timing, so it was real easy to hit it hard once you got the timing down, now it actually matters where the ball is pitched, and how good the pitcher is, in terms of just being able to put the ball in play. ESPN's HH-based system allows for a "harder to make contact" hitting system, but not necessarily a harder hitting system, because if you get the location exactly right, you don't have to time it as much in order to make good contact. At least that's what the case was with HH.

                      <hr /></blockquote><font class="post">

                      its a big change, but still i mean that is pretty unrealistic, i mean timing it is only half of what you have to do to hit the ball, i mean in the big leagues lots of people time it correctly but mi**** it, i mean that could totally ruin a great barry zito thrown curve ball, but to mvp's credit at least the pitchs look really hard to hit.
                      Just wait till Arsenal moves into Emirates Stadium.

                      Comment

                      • RahKhem
                        MVP
                        • Mar 2003
                        • 1595

                        #56
                        Re: \"zone\" hitting question

                        </font><blockquote><font class="small">Quote:</font><hr />
                        nkhera1 said:
                        </font><blockquote><font class="small">Quote:</font><hr />
                        RahKhem said:
                        Well, I hate to sound like I'm defending, but whatever, in MVP's system, it accounts for just fouling the ball off to stay alive, because if you can keep timing it, you can at least make some contact. Last year, it was JUST timing, so it was real easy to hit it hard once you got the timing down, now it actually matters where the ball is pitched, and how good the pitcher is, in terms of just being able to put the ball in play. ESPN's HH-based system allows for a "harder to make contact" hitting system, but not necessarily a harder hitting system, because if you get the location exactly right, you don't have to time it as much in order to make good contact. At least that's what the case was with HH.

                        <hr /></blockquote><font class="post">

                        its a big change, but still i mean that is pretty unrealistic, i mean timing it is only half of what you have to do to hit the ball, i mean in the big leagues lots of people time it correctly but mi**** it, i mean that could totally ruin a great barry zito thrown curve ball, but to mvp's credit at least the pitchs look really hard to hit.

                        <hr /></blockquote><font class="post">

                        Well on the Zito hook, gauging where this thing is going to break into the strike zone is very difficult, so it would be hard to aim the bat in the correct place to get good contact on the ball. Also, because the pitch is so good, the timing window is small to begin with to have good quality contact with the ball. In order to hit the zito curveball thrown with maximum effectiveness, you would have to aim the stick in the right place and time it perfectly. With the variance in pitch speeds, and realistic look of the pitches, i can say that this won't be toooo easy, especially after you've been setup correctly. I like the timing aspect part, because if you are good enough, you could spoil a good pitch like that curveball just to stay alive.

                        Comment

                        • RahKhem
                          MVP
                          • Mar 2003
                          • 1595

                          #57
                          Re: \"zone\" hitting question

                          </font><blockquote><font class="small">Quote:</font><hr />
                          nkhera1 said:
                          </font><blockquote><font class="small">Quote:</font><hr />
                          RahKhem said:
                          Well, I hate to sound like I'm defending, but whatever, in MVP's system, it accounts for just fouling the ball off to stay alive, because if you can keep timing it, you can at least make some contact. Last year, it was JUST timing, so it was real easy to hit it hard once you got the timing down, now it actually matters where the ball is pitched, and how good the pitcher is, in terms of just being able to put the ball in play. ESPN's HH-based system allows for a "harder to make contact" hitting system, but not necessarily a harder hitting system, because if you get the location exactly right, you don't have to time it as much in order to make good contact. At least that's what the case was with HH.

                          <hr /></blockquote><font class="post">

                          its a big change, but still i mean that is pretty unrealistic, i mean timing it is only half of what you have to do to hit the ball, i mean in the big leagues lots of people time it correctly but mi**** it, i mean that could totally ruin a great barry zito thrown curve ball, but to mvp's credit at least the pitchs look really hard to hit.

                          <hr /></blockquote><font class="post">

                          Well on the Zito hook, gauging where this thing is going to break into the strike zone is very difficult, so it would be hard to aim the bat in the correct place to get good contact on the ball. Also, because the pitch is so good, the timing window is small to begin with to have good quality contact with the ball. In order to hit the zito curveball thrown with maximum effectiveness, you would have to aim the stick in the right place and time it perfectly. With the variance in pitch speeds, and realistic look of the pitches, i can say that this won't be toooo easy, especially after you've been setup correctly. I like the timing aspect part, because if you are good enough, you could spoil a good pitch like that curveball just to stay alive.

                          Comment

                          • RahKhem
                            MVP
                            • Mar 2003
                            • 1595

                            #58
                            Re: \"zone\" hitting question

                            </font><blockquote><font class="small">Quote:</font><hr />
                            nkhera1 said:
                            </font><blockquote><font class="small">Quote:</font><hr />
                            RahKhem said:
                            Well, I hate to sound like I'm defending, but whatever, in MVP's system, it accounts for just fouling the ball off to stay alive, because if you can keep timing it, you can at least make some contact. Last year, it was JUST timing, so it was real easy to hit it hard once you got the timing down, now it actually matters where the ball is pitched, and how good the pitcher is, in terms of just being able to put the ball in play. ESPN's HH-based system allows for a "harder to make contact" hitting system, but not necessarily a harder hitting system, because if you get the location exactly right, you don't have to time it as much in order to make good contact. At least that's what the case was with HH.

                            <hr /></blockquote><font class="post">

                            its a big change, but still i mean that is pretty unrealistic, i mean timing it is only half of what you have to do to hit the ball, i mean in the big leagues lots of people time it correctly but mi**** it, i mean that could totally ruin a great barry zito thrown curve ball, but to mvp's credit at least the pitchs look really hard to hit.

                            <hr /></blockquote><font class="post">

                            Well on the Zito hook, gauging where this thing is going to break into the strike zone is very difficult, so it would be hard to aim the bat in the correct place to get good contact on the ball. Also, because the pitch is so good, the timing window is small to begin with to have good quality contact with the ball. In order to hit the zito curveball thrown with maximum effectiveness, you would have to aim the stick in the right place and time it perfectly. With the variance in pitch speeds, and realistic look of the pitches, i can say that this won't be toooo easy, especially after you've been setup correctly. I like the timing aspect part, because if you are good enough, you could spoil a good pitch like that curveball just to stay alive.

                            Comment

                            • GnarlyKing
                              MVP
                              • Jul 2003
                              • 1669

                              #59
                              Re: \"zone\" hitting question

                              So, isn't this basically cursor batting without the cursor? Essentially that's exactly what you try to do when aiming the cursor on the ball. I'm not trying to be wise, i'm just trying to understand this batting system.

                              <hr /></blockquote><font class="post">


                              Sort of, but not really. With a cursor, most players move the cursor around to follow the ball and swing when it gets close. For example, say the pitch is a curve ball that starts out in the inside part of the strike zone and ends up low and a few inches more toward the middle. In cursor batting, most players would start the cursor inside and follow the ball with it and swing when it gets close. In this example, when you pressed the swing button, more than likely, you're pressing the stick down and away from the batter. That works in cursor batting because the batter swings at the cursor, regardless of the stick position.

                              However, with this same pitch with the "true aim" or "zone" hitting system, if you followed the same tactic and acted like you're moving a cursor around, you'd swing low and away and either miss the ball entirely or hit it off the bat handle. Now, where you're aiming the stick when you press the swing button is where you swing the bat, regardless of where you were aiming it a half-second earlier. To hit this pitch well, you would have to be aiming the stick down and just slightly to the inside.

                              Anyway, I hope this makes the differences between the new batting system and cursor batting a little clearer.

                              Comment

                              • GnarlyKing
                                MVP
                                • Jul 2003
                                • 1669

                                #60
                                Re: \"zone\" hitting question

                                So, isn't this basically cursor batting without the cursor? Essentially that's exactly what you try to do when aiming the cursor on the ball. I'm not trying to be wise, i'm just trying to understand this batting system.

                                <hr /></blockquote><font class="post">


                                Sort of, but not really. With a cursor, most players move the cursor around to follow the ball and swing when it gets close. For example, say the pitch is a curve ball that starts out in the inside part of the strike zone and ends up low and a few inches more toward the middle. In cursor batting, most players would start the cursor inside and follow the ball with it and swing when it gets close. In this example, when you pressed the swing button, more than likely, you're pressing the stick down and away from the batter. That works in cursor batting because the batter swings at the cursor, regardless of the stick position.

                                However, with this same pitch with the "true aim" or "zone" hitting system, if you followed the same tactic and acted like you're moving a cursor around, you'd swing low and away and either miss the ball entirely or hit it off the bat handle. Now, where you're aiming the stick when you press the swing button is where you swing the bat, regardless of where you were aiming it a half-second earlier. To hit this pitch well, you would have to be aiming the stick down and just slightly to the inside.

                                Anyway, I hope this makes the differences between the new batting system and cursor batting a little clearer.

                                Comment

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