About swing animations

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  • BigBlue
    Pro
    • Feb 2003
    • 662

    #46
    Re: About swing animations

    What effin difference does it make where I get my info? Shifting your weight; Stepping on thin ice; Squishing the bug; Stepping in SH!T; Turning the Hips; Rotating your wrists; ETC, ETC, ETC

    I think you get the message without getting too technical about the actual swing. No matter what you call the actual transfer in body weight throughout the course of the swing. The fact remains that ESPN's swing animation is the worst of the bunch. And I'm sure it won't be next year.

    I don't want to get in a war of words. Let's stay on topic here. I'm not sure that filling a few frames is going to solve the problem. This is going to require full mo-cap for hitting.

    That's all.

    Comment

    • handle
      Rookie
      • Sep 2003
      • 137

      #47
      Re: About swing animations

      </font><blockquote><font class="small">Quote:</font><hr />
      BigBlue said:
      The pitcher/batter battle is 90% of the baseball game. It's the part of the game that you spend the most time immersed in. Yes, gameplay is the most important part of a videogame. BUT, the most frustrating thing about the swing animation is that EVERY OTHER BASEBALL GAME's animation is a smooth, fluid, and realistic motion. Everybody else got it right! Some of the games may not have the 'individual' batter walkups or followthroughs. But the art of stepping into a pitch, shifting your weight from back foot to front and swinging through the ball while keeping your eye on the ball as it makes contact with the bat is completely lost here.

      <hr /></blockquote><font class="post">

      I haven't heard a legit reason yet. Are you guys looking at the batter instead of concentrating on the ball? And let me remind you, you're looking at the BACK SIDE of the swing when you're playing. I just don't buy it....it seems like a bad attempt to trash a game through petty complaints.

      I mean, wrist shot and slap shot animations in every hockey game stink yet no one thinks it takes away from the game. No one cares about how a football player catches or how a basketball player shoots.

      That's why I can't figure out how a swing animation somehow magically brings you into a game. If anything, gameplay does this because if you're caught up in one you're playing for realism. That's why I have a bigger gripe with MVP than I do with ESPN. I agree, pitcher batter interface is 90% of the game and I can't stand how accurate MVP pitchers are. Last year they had pinpoint accuracy and this year it's basically the same as long as you're good with meters. And that's only the pitching side. Swing animations looks so irrelevant compared to actual gameplay.

      Comment

      • handle
        Rookie
        • Sep 2003
        • 137

        #48
        Re: About swing animations

        </font><blockquote><font class="small">Quote:</font><hr />
        BigBlue said:
        The pitcher/batter battle is 90% of the baseball game. It's the part of the game that you spend the most time immersed in. Yes, gameplay is the most important part of a videogame. BUT, the most frustrating thing about the swing animation is that EVERY OTHER BASEBALL GAME's animation is a smooth, fluid, and realistic motion. Everybody else got it right! Some of the games may not have the 'individual' batter walkups or followthroughs. But the art of stepping into a pitch, shifting your weight from back foot to front and swinging through the ball while keeping your eye on the ball as it makes contact with the bat is completely lost here.

        <hr /></blockquote><font class="post">

        I haven't heard a legit reason yet. Are you guys looking at the batter instead of concentrating on the ball? And let me remind you, you're looking at the BACK SIDE of the swing when you're playing. I just don't buy it....it seems like a bad attempt to trash a game through petty complaints.

        I mean, wrist shot and slap shot animations in every hockey game stink yet no one thinks it takes away from the game. No one cares about how a football player catches or how a basketball player shoots.

        That's why I can't figure out how a swing animation somehow magically brings you into a game. If anything, gameplay does this because if you're caught up in one you're playing for realism. That's why I have a bigger gripe with MVP than I do with ESPN. I agree, pitcher batter interface is 90% of the game and I can't stand how accurate MVP pitchers are. Last year they had pinpoint accuracy and this year it's basically the same as long as you're good with meters. And that's only the pitching side. Swing animations looks so irrelevant compared to actual gameplay.

        Comment

        • handle
          Rookie
          • Sep 2003
          • 137

          #49
          Re: About swing animations

          </font><blockquote><font class="small">Quote:</font><hr />
          BigBlue said:
          The pitcher/batter battle is 90% of the baseball game. It's the part of the game that you spend the most time immersed in. Yes, gameplay is the most important part of a videogame. BUT, the most frustrating thing about the swing animation is that EVERY OTHER BASEBALL GAME's animation is a smooth, fluid, and realistic motion. Everybody else got it right! Some of the games may not have the 'individual' batter walkups or followthroughs. But the art of stepping into a pitch, shifting your weight from back foot to front and swinging through the ball while keeping your eye on the ball as it makes contact with the bat is completely lost here.

          <hr /></blockquote><font class="post">

          I haven't heard a legit reason yet. Are you guys looking at the batter instead of concentrating on the ball? And let me remind you, you're looking at the BACK SIDE of the swing when you're playing. I just don't buy it....it seems like a bad attempt to trash a game through petty complaints.

          I mean, wrist shot and slap shot animations in every hockey game stink yet no one thinks it takes away from the game. No one cares about how a football player catches or how a basketball player shoots.

          That's why I can't figure out how a swing animation somehow magically brings you into a game. If anything, gameplay does this because if you're caught up in one you're playing for realism. That's why I have a bigger gripe with MVP than I do with ESPN. I agree, pitcher batter interface is 90% of the game and I can't stand how accurate MVP pitchers are. Last year they had pinpoint accuracy and this year it's basically the same as long as you're good with meters. And that's only the pitching side. Swing animations looks so irrelevant compared to actual gameplay.

          Comment

          • bubba4
            Pro
            • Sep 2002
            • 607

            #50
            Re: About swing animations

            To be fair, Sega's swing animations were very good at one point. But now they are not going to cut it. The only game that had a worse swing animation was Inside Pitch. And I am pretty sure that when the game comes back next year, Microsoft will change the swing animation. It's not that we are trashing the game because of the batters swing. It's simply that when we see what the other games are doing, we know ESPN can be better. I am going to buy the game because I know it will be very good. And it may well be my choice for baseball game of the year. And that will be in spite of the dated swing animation.
            Bubba4

            Comment

            • bubba4
              Pro
              • Sep 2002
              • 607

              #51
              Re: About swing animations

              To be fair, Sega's swing animations were very good at one point. But now they are not going to cut it. The only game that had a worse swing animation was Inside Pitch. And I am pretty sure that when the game comes back next year, Microsoft will change the swing animation. It's not that we are trashing the game because of the batters swing. It's simply that when we see what the other games are doing, we know ESPN can be better. I am going to buy the game because I know it will be very good. And it may well be my choice for baseball game of the year. And that will be in spite of the dated swing animation.
              Bubba4

              Comment

              • bubba4
                Pro
                • Sep 2002
                • 607

                #52
                Re: About swing animations

                To be fair, Sega's swing animations were very good at one point. But now they are not going to cut it. The only game that had a worse swing animation was Inside Pitch. And I am pretty sure that when the game comes back next year, Microsoft will change the swing animation. It's not that we are trashing the game because of the batters swing. It's simply that when we see what the other games are doing, we know ESPN can be better. I am going to buy the game because I know it will be very good. And it may well be my choice for baseball game of the year. And that will be in spite of the dated swing animation.
                Bubba4

                Comment

                • brewer67
                  Banned
                  • Mar 2004
                  • 151

                  #53
                  Re: About swing animations

                  Was wondering if it will be the same as last year where you couldnt see your homerun or the balls bounce after it went out of the park. Its would cut off way too soon

                  Comment

                  • brewer67
                    Banned
                    • Mar 2004
                    • 151

                    #54
                    Re: About swing animations

                    Was wondering if it will be the same as last year where you couldnt see your homerun or the balls bounce after it went out of the park. Its would cut off way too soon

                    Comment

                    • brewer67
                      Banned
                      • Mar 2004
                      • 151

                      #55
                      Re: About swing animations

                      Was wondering if it will be the same as last year where you couldnt see your homerun or the balls bounce after it went out of the park. Its would cut off way too soon

                      Comment

                      • MartinDihigo
                        MVP
                        • Mar 2004
                        • 1000

                        #56
                        Re: About swing animations

                        </font><blockquote><font class="small">Quote:</font><hr />
                        handle said:
                        </font><blockquote><font class="small">Quote:</font><hr />
                        BigBlue said:
                        The pitcher/batter battle is 90% of the baseball game. It's the part of the game that you spend the most time immersed in. Yes, gameplay is the most important part of a videogame. BUT, the most frustrating thing about the swing animation is that EVERY OTHER BASEBALL GAME's animation is a smooth, fluid, and realistic motion. Everybody else got it right! Some of the games may not have the 'individual' batter walkups or followthroughs. But the art of stepping into a pitch, shifting your weight from back foot to front and swinging through the ball while keeping your eye on the ball as it makes contact with the bat is completely lost here.

                        <hr /></blockquote><font class="post">

                        I haven't heard a legit reason yet. Are you guys looking at the batter instead of concentrating on the ball? And let me remind you, you're looking at the BACK SIDE of the swing when you're playing. I just don't buy it....it seems like a bad attempt to trash a game through petty complaints.

                        I mean, wrist shot and slap shot animations in every hockey game stink yet no one thinks it takes away from the game. No one cares about how a football player catches or how a basketball player shoots.

                        That's why I can't figure out how a swing animation somehow magically brings you into a game. If anything, gameplay does this because if you're caught up in one you're playing for realism. That's why I have a bigger gripe with MVP than I do with ESPN. I agree, pitcher batter interface is 90% of the game and I can't stand how accurate MVP pitchers are. Last year they had pinpoint accuracy and this year it's basically the same as long as you're good with meters. And that's only the pitching side. Swing animations looks so irrelevant compared to actual gameplay.

                        <hr /></blockquote><font class="post">


                        It would be nice if it were smoother , especially for instant replays and stuff but really i only see the swing animation out of the corner of my eye. Of course I don't want it to be atari graphics , but I didn't have any complaints w/ wsb2k3's swing animation as far as affecting gameplay. Realism in the gameplay is much more important to me. And like you say the view is from behind the batter! actually doesn't look too bad from the batting view.

                        Comment

                        • MartinDihigo
                          MVP
                          • Mar 2004
                          • 1000

                          #57
                          Re: About swing animations

                          </font><blockquote><font class="small">Quote:</font><hr />
                          handle said:
                          </font><blockquote><font class="small">Quote:</font><hr />
                          BigBlue said:
                          The pitcher/batter battle is 90% of the baseball game. It's the part of the game that you spend the most time immersed in. Yes, gameplay is the most important part of a videogame. BUT, the most frustrating thing about the swing animation is that EVERY OTHER BASEBALL GAME's animation is a smooth, fluid, and realistic motion. Everybody else got it right! Some of the games may not have the 'individual' batter walkups or followthroughs. But the art of stepping into a pitch, shifting your weight from back foot to front and swinging through the ball while keeping your eye on the ball as it makes contact with the bat is completely lost here.

                          <hr /></blockquote><font class="post">

                          I haven't heard a legit reason yet. Are you guys looking at the batter instead of concentrating on the ball? And let me remind you, you're looking at the BACK SIDE of the swing when you're playing. I just don't buy it....it seems like a bad attempt to trash a game through petty complaints.

                          I mean, wrist shot and slap shot animations in every hockey game stink yet no one thinks it takes away from the game. No one cares about how a football player catches or how a basketball player shoots.

                          That's why I can't figure out how a swing animation somehow magically brings you into a game. If anything, gameplay does this because if you're caught up in one you're playing for realism. That's why I have a bigger gripe with MVP than I do with ESPN. I agree, pitcher batter interface is 90% of the game and I can't stand how accurate MVP pitchers are. Last year they had pinpoint accuracy and this year it's basically the same as long as you're good with meters. And that's only the pitching side. Swing animations looks so irrelevant compared to actual gameplay.

                          <hr /></blockquote><font class="post">


                          It would be nice if it were smoother , especially for instant replays and stuff but really i only see the swing animation out of the corner of my eye. Of course I don't want it to be atari graphics , but I didn't have any complaints w/ wsb2k3's swing animation as far as affecting gameplay. Realism in the gameplay is much more important to me. And like you say the view is from behind the batter! actually doesn't look too bad from the batting view.

                          Comment

                          • MartinDihigo
                            MVP
                            • Mar 2004
                            • 1000

                            #58
                            Re: About swing animations

                            </font><blockquote><font class="small">Quote:</font><hr />
                            handle said:
                            </font><blockquote><font class="small">Quote:</font><hr />
                            BigBlue said:
                            The pitcher/batter battle is 90% of the baseball game. It's the part of the game that you spend the most time immersed in. Yes, gameplay is the most important part of a videogame. BUT, the most frustrating thing about the swing animation is that EVERY OTHER BASEBALL GAME's animation is a smooth, fluid, and realistic motion. Everybody else got it right! Some of the games may not have the 'individual' batter walkups or followthroughs. But the art of stepping into a pitch, shifting your weight from back foot to front and swinging through the ball while keeping your eye on the ball as it makes contact with the bat is completely lost here.

                            <hr /></blockquote><font class="post">

                            I haven't heard a legit reason yet. Are you guys looking at the batter instead of concentrating on the ball? And let me remind you, you're looking at the BACK SIDE of the swing when you're playing. I just don't buy it....it seems like a bad attempt to trash a game through petty complaints.

                            I mean, wrist shot and slap shot animations in every hockey game stink yet no one thinks it takes away from the game. No one cares about how a football player catches or how a basketball player shoots.

                            That's why I can't figure out how a swing animation somehow magically brings you into a game. If anything, gameplay does this because if you're caught up in one you're playing for realism. That's why I have a bigger gripe with MVP than I do with ESPN. I agree, pitcher batter interface is 90% of the game and I can't stand how accurate MVP pitchers are. Last year they had pinpoint accuracy and this year it's basically the same as long as you're good with meters. And that's only the pitching side. Swing animations looks so irrelevant compared to actual gameplay.

                            <hr /></blockquote><font class="post">


                            It would be nice if it were smoother , especially for instant replays and stuff but really i only see the swing animation out of the corner of my eye. Of course I don't want it to be atari graphics , but I didn't have any complaints w/ wsb2k3's swing animation as far as affecting gameplay. Realism in the gameplay is much more important to me. And like you say the view is from behind the batter! actually doesn't look too bad from the batting view.

                            Comment

                            • mvandor
                              Banned
                              • Jul 2003
                              • 777

                              #59
                              Re: About swing animations

                              Geez, look at any screenshot or video. The animations are horrible for batter/pitcher, the faces are about as detailed as last year and don't meet MVP standards, the body models look poor in many screenshots (Sega can't seem to get bodies right in any game). Yea, the ballparks and environment look crisp, but not the players. Now, had they spent the time they pissed away on novelty first person mode on mocaps and graphics improvements, things would be different I'm sure. BIG strategic error.

                              Comment

                              • mvandor
                                Banned
                                • Jul 2003
                                • 777

                                #60
                                Re: About swing animations

                                Geez, look at any screenshot or video. The animations are horrible for batter/pitcher, the faces are about as detailed as last year and don't meet MVP standards, the body models look poor in many screenshots (Sega can't seem to get bodies right in any game). Yea, the ballparks and environment look crisp, but not the players. Now, had they spent the time they pissed away on novelty first person mode on mocaps and graphics improvements, things would be different I'm sure. BIG strategic error.

                                Comment

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