OS & BFJ Breakdown of the 2K10 Slider Theory...

Collapse

Recommended Videos

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • bigfnjoe96
    Hall Of Fame
    • Feb 2004
    • 11410

    #16
    Re: OS & BFJ Breakdown of the 2K10 Slider Theory...

    Good Morning Everyone. Here is my theory on the Throw Meter. IT'S BROKEN The meter IMO is not working like it's supposed to. Anything outside of the Green Zone (BTW can't wait for this movie) should cause a variable throw. This isn't happening meaning no real penalty for going past the GREEN, especially with infielders.

    So I tested this @ 0 & found that with a Fielder Speed of 25, not only are the fielding animations more life-like, especially IF Animations the User now feels of a sense of urgency when they pre-load there throws because the meter takes a little longer to get to the sweet spot.

    As I said b-4 these are a base & we can change them @ anytime, but the initial set a try for about 5 games & we'll go from there.

    Pitcher Composure. For the User I think 25 is good (might move-it to 35-40) Reason: pitchers don't get rattled after giving-up a HR in the 2nd inning of a 0-0 game. So I want to try to find a balance so I started with 25, but have noticed it may need to be bumped. Same goes for the AI Pitch Composure. (looking to move-it to 65)

    therizing02, I'm intrigued by your theory of a lower AI Pitch Success. I have it a high right now to try & balance out the Pro Difficulty. Though I believe in the difference between a #1 & #5 starter. On any given day those roles can be reversed. I'll test 40 & see what we get.

    What do you have Strike Zone Tendencies set to?

    Comment

    • Blazzen
      Pro
      • Mar 2008
      • 786

      #17
      Re: OS & BFJ Breakdown of the 2K10 Slider Theory...

      The 0 throw meter speed idea is very interesting.

      I haven't made an error yet. Any idea if this will help with making more errors?
      GamerTag: Blazzen85
      MLB: Atlanta Braves
      NFL: Carolina Panthers
      NBA: Charlotte Hornets
      NHL: Carolina Hurricanes

      Comment

      • SHC33
        Rookie
        • Mar 2009
        • 49

        #18
        Re: OS & BFJ Breakdown of the 2K10 Slider Theory...

        The one thing i noticed is i smack too many HRs with 50 power i had mine all the way down to 35 that seemed to really help. With 50 i was hitting 4 a game. BFJ thanks for the work you put in though i use your slider most years, but as of now they are a work in proggress and it is up to us to help test them out, and give you our feed back.

        Comment

        • The Living Legend
          Rookie
          • Feb 2009
          • 228

          #19
          Re: OS & BFJ Breakdown of the 2K10 Slider Theory...

          BFJ Thank you for taking the time to make these sliders, i really appreciate it.

          I used your sliders last year and loved what you did for the game, though the game was so badly broken even you couldn't save the game. So this year i hope since the core is a bit better maybe you can save this game for me.

          I will try these out and see what i get. Again thank you, you go way above and beyond to save 2k from their mess, they should hire you to test the damn game.
          Good Artists Copy, Great Artists Steal - Picasso

          Comment

          • icemann6
            Rookie
            • Apr 2009
            • 27

            #20
            Re: OS & BFJ Breakdown of the 2K10 Slider Theory...

            Hey Joe,

            I was playing last night and I came to some conclusions that I thought might be useful. It seems that the computer AI (as you suggested) adheres to the individual players patience at the plate on PRO difficulty much more so than ALL-STAR. I could not tell if it was because you need to be that much better with your pitch gestures and efforts on ALL STAR but it still seemed very unrealistic.

            I was playing last night as Dempster against the Cardinals and I struck both Holliday and Pujols out 2+ times (looking) on PRO, but then later I was pitching as Wainwright against the Stros (on ALL STAR) and they were hacking so much that I had like 57 pitches through 7 innings.

            I was wondering if maybe there was a happy medium between the pitching difficulty of the higher difficulty settings and the batter patience of the lower settings. Sort of a psuedo PRO/ALL STAR slider set that would make it harder to hit your spots as a pitcher but also offer you the pitch count that is realisitic.

            The only problem that I see with the PRO setting is that the batters are almost too patient at the plate. As I said above, there should be no way that Pujols and Holliday strike out looking 5 times in the same game (unless Dempster is just that good ). Could you maybe explain what sliders you think might affect the batters patience so that we could try and find a middle ground between the PRO and ALL STAR settings (leaning more towards PRO, but with slightly less patience)?

            Thanks again!

            p.s. Could you send a message to Kevdood over at the 2k forum? I don't want to create an account there just for this but I have seen you over there and I thought that you might be able to let him know something. His #27 bug states that during an NL game when you pinch hit for a pitcher that there is a bug where the next batter is replaced by a pitcher. Please tell him that this must only occur during franchise mode because I tried it out last night on play now mode (or exhibition or whatever) and I didn't see it. I just wouldn't want the developers to try and replicate it in an exhibition game and not see it and decide its not a bug and not fix it.

            Comment

            • Jistic
              Hall Of Fame
              • Mar 2003
              • 16405

              #21
              Re: OS & BFJ Breakdown of the 2K10 Slider Theory...

              Joe are these for swing stick?
              PSN: JISTIC_OS
              XBOX LIVE: JISTIC

              Comment

              • therizing02
                MVP
                • Apr 2003
                • 4176

                #22
                Re: OS & BFJ Breakdown of the 2K10 Slider Theory...

                Originally posted by bigfnjoe96
                Good Morning Everyone. Here is my theory on the Throw Meter. IT'S BROKEN The meter IMO is not working like it's supposed to. Anything outside of the Green Zone (BTW can't wait for this movie) should cause a variable throw. This isn't happening meaning no real penalty for going past the GREEN, especially with infielders.

                So I tested this @ 0 & found that with a Fielder Speed of 25, not only are the fielding animations more life-like, especially IF Animations the User now feels of a sense of urgency when they pre-load there throws because the meter takes a little longer to get to the sweet spot.

                As I said b-4 these are a base & we can change them @ anytime, but the initial set a try for about 5 games & we'll go from there.

                Pitcher Composure. For the User I think 25 is good (might move-it to 35-40) Reason: pitchers don't get rattled after giving-up a HR in the 2nd inning of a 0-0 game. So I want to try to find a balance so I started with 25, but have noticed it may need to be bumped. Same goes for the AI Pitch Composure. (looking to move-it to 65)

                therizing02, I'm intrigued by your theory of a lower AI Pitch Success. I have it a high right now to try & balance out the Pro Difficulty. Though I believe in the difference between a #1 & #5 starter. On any given day those roles can be reversed. I'll test 40 & see what we get.

                What do you have Strike Zone Tendencies set to?
                Strike Zone tendency is set to default. I think that's 50. I agree that game is designed to have the ratings play out best at the PRO level. Unfortunately, Custom sliders are needed again, but I highly doubt that we'll be trying to figure this out for the next 3 months because the game does play pretty well out of the box. Tweaks are necessary but minimal.

                Also on the Pitch Break Influence slider. I have been working with this at 90. I have the Meter Speed at default, but when I increased the PBI slider I immediately started having problems with control. Especially with lower rated pitchers. I use Break Point and pitch to catcher suggestions(My VIP strike % is 61, walked 17 batters in 70IP, WHIP of 1.4, and I average 13 pitches/inn.).

                Other VIP Pitching Stats:
                (Strikes/Balls)
                Even in Count 45/55
                Ahead in Count 45/55
                Behind in Count 50/50

                Even in Count(percentages)
                FB-63, CB-11, SLD-16, CU-10, Other-0

                Ahead in Count
                FB-50, CB-16, SLD-20, CU-13 Other-1

                Behind in Count
                FB-75, CB-4, SLD-13, CU-7, Other-0

                These are numbers that we are all in search of. I'm sure there are multiple ways to get there and it will be different for everyone based on individual playing styles.

                So my settings are: Pitch Meter Speed-60, Pitch Speed-75, Pitch Break Influence-90, Pitcher Composure Influence-50. AI Strike Zone Tendency-50, AI Pitch Success-40, AI Composure Influence-50.

                Comment

                • rudyjuly2
                  Cade Cunningham
                  • Aug 2002
                  • 14815

                  #23
                  Re: OS & BFJ Breakdown of the 2K10 Slider Theory...

                  Damn. You guys keep giving me ideas for tweaks I might like. I'm going to be tinkering this weekend. Probably won't get to play tonight. Have to spend time with the wife and watch a movie - The Hangover. But she's been good the last few days - especially the 3.5 hours I played the first night. It takes me over an hour to play every game.

                  Comment

                  • bulls23
                    Banned
                    • Jan 2007
                    • 1740

                    #24
                    Re: OS & BFJ Breakdown of the 2K10 Slider Theory...

                    With all this talk about Fielder Speed being set so slow, should Baserunning speed be lowered as well? The pace of the entire game is way too fast.

                    Comment

                    • rudyjuly2
                      Cade Cunningham
                      • Aug 2002
                      • 14815

                      #25
                      Re: OS & BFJ Breakdown of the 2K10 Slider Theory...

                      Originally posted by bulls23
                      With all this talk about Fielder Speed being set so slow, should Baserunning speed be lowered as well? The pace of the entire game is way too fast.
                      I personally don't think so. The player's arms are strong and counter balance it pretty well imo.

                      Comment

                      • bwiggy33
                        MVP
                        • Jul 2006
                        • 2003

                        #26
                        Re: OS & BFJ Breakdown of the 2K10 Slider Theory...

                        Originally posted by bulls23
                        With all this talk about Fielder Speed being set so slow, should Baserunning speed be lowered as well? The pace of the entire game is way too fast.
                        If you use the fielder and baserunner speed on the first page the game slows down a ton. It is like your playing a whole new ball game.

                        I may have to bump up baserunner one click because they may be just a little too slow. The CPU hitters are really good where they are at. I'm playing the Braves with the Marlins in my franchise and the hitters you would expect to be getting hits, are getting hits- ie. Chipper (too slow to leg out a double on a ball off the wall) and Mcann. Also Nate Mclouth just ripped one 5 ft. away from the RF line and my fielder got the ball in time to gun him down at 2nd (rocket arms kinda). The play looked really natural though.
                        NHL-Minnesota Wild
                        NHL-San Jose Sharks
                        MLB-Minnesota Twins
                        NFL-Minnesota Vikings
                        NCAAF-Michigan Wolverines
                        NCAAH-St. Cloud State Huskies
                        Soccer-Chelsea

                        Comment

                        • Checmate101
                          N.W.O. - NO WR OPEN
                          • Mar 2006
                          • 9947

                          #27
                          Re: OS & BFJ Breakdown of the 2K10 Slider Theory...

                          I'ma give these a try when I get a chance to play the game. My 8 month year old son is everywhere today, I know you dads feel what I'm going through. so playing the game is a no go right now.

                          BFJ, I tried your sliders last year, and enjoyed the game, you reallly know the game of baseball, So I know these are going to be great also. Try them out when I can.
                          Washington Redskins
                          Washington Wizards
                          St.Louis Cardinals
                          Uconn Huskies
                          Miami Hurricanes

                          Comment

                          • Pmogs10
                            Banned
                            • Mar 2005
                            • 468

                            #28
                            Re: OS & BFJ Breakdown of the 2K10 Slider Theory...

                            Lets all remember here that BFJ makes his sliders with total control batting and pitching, so if your having too a simple of time pitching or hitting too many homeruns and your using classic controls that is why. Just lettin everyone know

                            Comment

                            • Pmogs10
                              Banned
                              • Mar 2005
                              • 468

                              #29
                              Re: OS & BFJ Breakdown of the 2K10 Slider Theory...

                              Originally posted by Checmate101
                              I'ma give these a try when I get a chance to play the game. My 8 month year old son is everywhere today, I know you dads feel what I'm going through. so playing the game is a no go right now.

                              BFJ, I tried your sliders last year, and enjoyed the game, you reallly know the game of baseball, So I know these are going to be great also. Try them out when I can.
                              This BFJ dude has been doin sliders for so long its insane, I have been using his sliders since Major League Baseball 2K3 lol lol lol

                              Comment

                              • The Living Legend
                                Rookie
                                • Feb 2009
                                • 228

                                #30
                                Re: OS & BFJ Breakdown of the 2K10 Slider Theory...

                                is there a separate Human and Comp Base running speed?
                                Good Artists Copy, Great Artists Steal - Picasso

                                Comment

                                Working...