OS & BFJ Breakdown of the 2K10 Slider Theory...

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  • Blazzen
    Pro
    • Mar 2008
    • 786

    #31
    Re: OS & BFJ Breakdown of the 2K10 Slider Theory...

    Originally posted by The Living Legend
    is there a separate Human and Comp Base running speed?
    No
    GamerTag: Blazzen85
    MLB: Atlanta Braves
    NFL: Carolina Panthers
    NBA: Charlotte Hornets
    NHL: Carolina Hurricanes

    Comment

    • SHC33
      Rookie
      • Mar 2009
      • 49

      #32
      Re: OS & BFJ Breakdown of the 2K10 Slider Theory...

      Originally posted by Pmogs10
      Lets all remember here that BFJ makes his sliders with total control batting and pitching, so if your having too a simple of time pitching or hitting too many homeruns and your using classic controls that is why. Just lettin everyone know
      I hear ya. But I use swing stick and belt homers left and right with 50 power. I also have pitch speed bumped up to 80. I had to put my power down to 35. I use the white sox and CQ was hitting 2 a game.

      Comment

      • therizing02
        MVP
        • Apr 2003
        • 4176

        #33
        Re: OS & BFJ Breakdown of the 2K10 Slider Theory...

        Originally posted by SHC33
        I hear ya. But I use swing stick and belt homers left and right with 50 power. I also have pitch speed bumped up to 80. I had to put my power down to 35. I use the white sox and CQ was hitting 2 a game.
        50 is definitely too high. I dropped mine to 30 4 games ago. In my last game I hit one with D. Lee and then Theriot blasted a 400 foot shot in the 7th off of Haran. Granted it was 2-0 pitch and I was sitting on a FB but I may have to lower a little more.

        Since I dropped it to 30 I've hit HRs with Cuddyer (2), D. Lee, Theriot, Morneau, Mags, and Ianetta.

        Comment

        • bwiggy33
          MVP
          • Jul 2006
          • 2003

          #34
          Re: OS & BFJ Breakdown of the 2K10 Slider Theory...

          The worst part about this game for me is the pitching is so damn easy. I have the meter speed jacked to 100 and I just paint corners left and right. I turn the strike zone box off as well. There needs to be more of a negative effect if I even miss the max pitch by the slightest margin. I'm not sure what else I can do to help make User pitching harder. I get about 10 SO's a game, sometimes more. I just don't know how to fix this. It is the same thing every year with total control pitching. I have been able to throw the ball wherever I please. As fun as TC Pitching is, it just isn't fun for me because its so easy. I almost wish they would incorporate meter pitching like in MVP, as one of the pitching options just so it would be a challenge for people who have too easy a time with TC or for that matter who prefer Meter.

          Maybe if I bump up CPU contact they may not SO as much on pitches inside the strike zone and it will force me to pitch out of the Strike zone to get K's thus leading to me making more pitches. Maybe it will even lead me into issuing walks.

          If anyone has any suggestions on making user pitching harder let me know! If I can somehow figure out a way to do this, it will make this game a lot better. I am having an absolute blast with this game. There aren't any issues like last year that tick me off so much I stop playing the game. I think after patch 1 this game can only get better.
          NHL-Minnesota Wild
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          • Blazzen
            Pro
            • Mar 2008
            • 786

            #35
            Re: OS & BFJ Breakdown of the 2K10 Slider Theory...

            Originally posted by bwiggy33
            The worst part about this game for me is the pitching is so damn easy. I have the meter speed jacked to 100 and I just paint corners left and right. I turn the strike zone box off as well. There needs to be more of a negative effect if I even miss the max pitch by the slightest margin. I'm not sure what else I can do to help make User pitching harder. I get about 10 SO's a game, sometimes more. I just don't know how to fix this. It is the same thing every year with total control pitching. I have been able to throw the ball wherever I please. As fun as TC Pitching is, it just isn't fun for me because its so easy. I almost wish they would incorporate meter pitching like in MVP, as one of the pitching options just so it would be a challenge for people who have too easy a time with TC or for that matter who prefer Meter.

            Maybe if I bump up CPU contact they may not SO as much on pitches inside the strike zone and it will force me to pitch out of the Strike zone to get K's thus leading to me making more pitches. Maybe it will even lead me into issuing walks.

            If anyone has any suggestions on making user pitching harder let me know! If I can somehow figure out a way to do this, it will make this game a lot better. I am having an absolute blast with this game. There aren't any issues like last year that tick me off so much I stop playing the game. I think after patch 1 this game can only get better.
            You must just be THAT good at the game. I cannot for the life of me throw a circle changeup with Jair Jurrjens for a strike. Maybe I just suck.


            For whatever reasons my pitches seem to end up to the left of where I want them to go (the pitchers left). I kind of wonder if it's because my xbox is to the right of me and I'm to the left of it instead of being straight in front of it. I know this sounds wierd but bear with me. My TV is mounted above the fireplace and the fireplace has built in cabinents/shelves on either side of it. The xbox is on a shelf to the right of the fireplace. When i sit on the couch, I'm left of the xbox and for some reason my pitches seem to always go left.

            Am I just paranoid or is there something to this?
            GamerTag: Blazzen85
            MLB: Atlanta Braves
            NFL: Carolina Panthers
            NBA: Charlotte Hornets
            NHL: Carolina Hurricanes

            Comment

            • jeffy777
              MVP
              • Jan 2009
              • 3322

              #36
              Re: OS & BFJ Breakdown of the 2K10 Slider Theory...

              Originally posted by bigfnjoe96
              Good Morning Everyone. Here is my theory on the Throw Meter. IT'S BROKEN The meter IMO is not working like it's supposed to. Anything outside of the Green Zone (BTW can't wait for this movie) should cause a variable throw. This isn't happening meaning no real penalty for going past the GREEN, especially with infielders.

              So I tested this @ 0 & found that with a Fielder Speed of 25, not only are the fielding animations more life-like, especially IF Animations the User now feels of a sense of urgency when they pre-load there throws because the meter takes a little longer to get to the sweet spot.
              It kind of seems like setting the Throw Meter Influence at 0 would make the meter less effective and less meaningful. Have you tried setting it at 100? Maybe that would make it effect the throws more and make the meter more influential. I haven't tested this, but it seems that it would be similar to how turning up the Gesture Influence slider made the pitch meter and gestures more influential and meaningful last year.

              I'm currently playing with the throw meter at the default pro setting and it doesn't feel broken to me. Throws in the red are bad and innacurate throws as they should be...I think putting it at 100 may make it even more so, but putting it at 0 seems like it would almost ignore the throw meter completely. That's just the impression I get, though I haven't tried changing it yet, so I may be wrong.
              Last edited by jeffy777; 03-05-2010, 04:45 PM.

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              • therizing02
                MVP
                • Apr 2003
                • 4176

                #37
                Re: OS & BFJ Breakdown of the 2K10 Slider Theory...

                Originally posted by bwiggy33
                The worst part about this game for me is the pitching is so damn easy. I have the meter speed jacked to 100 and I just paint corners left and right. I turn the strike zone box off as well. There needs to be more of a negative effect if I even miss the max pitch by the slightest margin. I'm not sure what else I can do to help make User pitching harder. I get about 10 SO's a game, sometimes more. I just don't know how to fix this. It is the same thing every year with total control pitching. I have been able to throw the ball wherever I please. As fun as TC Pitching is, it just isn't fun for me because its so easy. I almost wish they would incorporate meter pitching like in MVP, as one of the pitching options just so it would be a challenge for people who have too easy a time with TC or for that matter who prefer Meter.

                Maybe if I bump up CPU contact they may not SO as much on pitches inside the strike zone and it will force me to pitch out of the Strike zone to get K's thus leading to me making more pitches. Maybe it will even lead me into issuing walks.

                If anyone has any suggestions on making user pitching harder let me know! If I can somehow figure out a way to do this, it will make this game a lot better. I am having an absolute blast with this game. There aren't any issues like last year that tick me off so much I stop playing the game. I think after patch 1 this game can only get better.
                What I would recommend if it's that easy to hit spots is to jack up the CPU hitting sliders to the point where you almost fear pitching in the strike zone. This will force you to start looking at the hitter's Inside Edge report (if you don't do that already) and be a little more focused for each batter because if you hit spots as well as you say you are I would think the game is getting stale.

                Most people don't like to throw out of the zone. This is why I ALWAYS use Catcher Suggestions. Look at my pitching stats in this thread and you can see why it works for me.

                Comment

                • bwiggy33
                  MVP
                  • Jul 2006
                  • 2003

                  #38
                  Re: OS & BFJ Breakdown of the 2K10 Slider Theory...

                  Originally posted by therizing02
                  What I would recommend if it's that easy to hit spots is to jack up the CPU hitting sliders to the point where you almost fear pitching in the strike zone. This will force you to start looking at the hitter's Inside Edge report (if you don't do that already) and be a little more focused for each batter because if you hit spots as well as you say you are I would think the game is getting stale.

                  Most people don't like to throw out of the zone. This is why I ALWAYS use Catcher Suggestions. Look at my pitching stats in this thread and you can see why it works for me.
                  Yeah I just played a game where I jacked up CPU contact to 60. The only problem is they just became that much more aggressive on 1st pitch strikes. So after 3 innings I dropped it to 55. It got a little better but still a little too aggressive. Also they got one HR and the rest were singles. They had like 6 hits or something. They only hit one fly ball out to LF and the rest of the outs were via SO (5 in total), and by groundouts. Maybe I need to jack up CPU power as well. I think I only threw 70 pitches and thats cuz the hitters only averaged 2 pitch AB's.

                  As for Inside Edge I don't use it. I find that since pitching is so easy to me already that IE would just make it that much easier. Also it would give me more of a sense where the strike zone is because the highlighted box is around the corner of the plate. I could be wrong on that so maybe I'll try it out. Hell without the strike zone box on right now I'm still easily finding the corners.

                  And as to this game getting stale. YES it is. It's really pissing me off because the game is really very good besides the pitching. Not many people have the pitching problem though. I had started a thread a couple months back asking people if they would prefer 2k to add a pitching meter style like what was in MVP (and for that matter the other game). I got a lot of responses as no they shouldn't. It seems to me that a lot of people find TC pitching difficult. If 2k can find a way to make this harder it would be awesome. If they can't then I really wish they would add a meter style while still keeping the more enjoyable TC pitching. TC pitching and hitting is what seperates 2k from the other game.

                  Maybe the fact that the only other game I'm good at is NHL 10 makes pitching too easy in this game. I'm so used to using the left and right sticks that it could be the reason. I suck at all of the button games ie. COD and Halo- but then again I really only play hockey, football, and baseball games since those three sports control my life!
                  NHL-Minnesota Wild
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                  • bigfnjoe96
                    Hall Of Fame
                    • Feb 2004
                    • 11410

                    #39
                    Re: OS & BFJ Breakdown of the 2K10 Slider Theory...

                    Originally posted by Jistic
                    Joe are these for swing stick?
                    Yeah these are Swing Stick aka Total Control. This also goes for Pitching. therizing02 I have been thinking about dropping User Power. I was thinking 35 would be ideal. As for the AI Pitch Success/Strike Zone Tendencies I'm gonna move these back towards 50. It seems like both these in the 40's will work better as the AI Pitchers are really coded nicely when in Pro.

                    What I'm struggling with is Pitcher Fatigue. This is a GLOBAL Slider & since the AI Manger Logic seems broken when it comes to removing a pitcher due to fatigue I have been struggling with this, because the higher you put-it the faster your pitcher fatigues = terrible pitch counts..

                    Comment

                    • JayhawkerStL
                      Banned
                      • Apr 2004
                      • 3644

                      #40
                      Re: OS & BFJ Breakdown of the 2K10 Slider Theory...

                      Originally posted by bwiggy33
                      And as to this game getting stale. YES it is. It's really pissing me off because the game is really very good besides the pitching. Not many people have the pitching problem though. I had started a thread a couple months back asking people if they would prefer 2k to add a pitching meter style like what was in MVP (and for that matter the other game). I got a lot of responses as no they shouldn't. It seems to me that a lot of people find TC pitching difficult. If 2k can find a way to make this harder it would be awesome. If they can't then I really wish they would add a meter style while still keeping the more enjoyable TC pitching. TC pitching and hitting is what seperates 2k from the other game.
                      I am finding pitching to be too easy as well. I don't think meter pitching is the answer, because it is just a simpler way to do the same thing. Instead of timing a button press, TC has you do a gesture. The answer is to make it a lot less forgiving on the high end.

                      I'm not walking anybody. In order to have realistic counts, I pitch to the catcher's suggestion almost exclusively. I throw out of the zone a lot that way.

                      Comment

                      • bwiggy33
                        MVP
                        • Jul 2006
                        • 2003

                        #41
                        Re: OS & BFJ Breakdown of the 2K10 Slider Theory...

                        Originally posted by jayhawker
                        I am finding pitching to be too easy as well. I don't think meter pitching is the answer, because it is just a simpler way to do the same thing. Instead of timing a button press, TC has you do a gesture. The answer is to make it a lot less forgiving on the high end.
                        See that's where I disagree. When you use meter pitching as pitchers stamina goes lower so does the green sweet spot. It makes it harder to hit. I play MVP on occasion on my computer and at MVP Mods they made the pitch meter sweet spot smaller. So there is hardly any green bar when you get into the 7th unless your pitcher has great stamina. It makes the game so realistic. Also in the couple times I played "the other game" at my buddy's house last year, I found there meter pitching to be very difficult. It really depends on how fast the meter is and how big the sweet spot is. To me no matter how fast the meter is in TC pitching I can still paint the corners like no other. For some reason I'm not as good at meter pitching. TC is much more fun though. That is why I believe they should think about adding it to next years game. So people have the option to use TC or meter. Some people are better at one than the other. I kind of relate it to the controls in the NHL series. They have the button controls and they have the left and right stick controls.

                        Anyway I shouldn't get this slider thread off topic. Sorry to everyone for that. Now back to the slider talk! BTW I will try moving some sliders around to see if I can make pitching harder. I will let everyone know if I find a solution so that anyone who thinks pitching is too easy can try em out.
                        NHL-Minnesota Wild
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                        MLB-Minnesota Twins
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                        NCAAF-Michigan Wolverines
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                        Soccer-Chelsea

                        Comment

                        • AmazingMets
                          Rookie
                          • Aug 2009
                          • 228

                          #42
                          Re: OS & BFJ Breakdown of the 2K10 Slider Theory...

                          What would I have to do to turn down the CPU hits? The Twins just hit 14 off of me, and I believe the league average is around 9.

                          Comment

                          • bonannogiovanni
                            MVP
                            • Oct 2004
                            • 1339

                            #43
                            Re: OS & BFJ Breakdown of the 2K10 Slider Theory...

                            BFJ, with pitch speed at 75 I always get a "very late swing" warning, what camera do you use? If it's a matter of camera, or my reflexes are too slow....

                            Comment

                            • Pmogs10
                              Banned
                              • Mar 2005
                              • 468

                              #44
                              Re: OS & BFJ Breakdown of the 2K10 Slider Theory...

                              Originally posted by bigfnjoe96
                              Yeah these are Swing Stick aka Total Control. This also goes for Pitching. therizing02 I have been thinking about dropping User Power. I was thinking 35 would be ideal. As for the AI Pitch Success/Strike Zone Tendencies I'm gonna move these back towards 50. It seems like both these in the 40's will work better as the AI Pitchers are really coded nicely when in Pro.

                              What I'm struggling with is Pitcher Fatigue. This is a GLOBAL Slider & since the AI Manger Logic seems broken when it comes to removing a pitcher due to fatigue I have been struggling with this, because the higher you put-it the faster your pitcher fatigues = terrible pitch counts..
                              Yea man the pitcher fatigue is the big problem, I think with this slider your just gonna have to give up on it until the patch hits, I dont see how anyone out there could even think of starting a franchise until that is patched, for now I do play now games and use ur slider sets, once that patch hits then its season time

                              Comment

                              • Pmogs10
                                Banned
                                • Mar 2005
                                • 468

                                #45
                                Re: OS & BFJ Breakdown of the 2K10 Slider Theory...

                                BTW has anyone confirmed the runs credited to wrong pitchers and RBI's on sac flys credited to wrong players as an actual stat glitch or just a graphical glitch......I believe last year or maybe 2 years ago when you looked at box scores after ur season games there would be errors but when you looked at your stats in player stats after the game all would be right...has anyone figured this out yet by any chance??

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