mkharsh33 MLB 2K12 Sliders: Classic Hitting / Total Control Pitching

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  • wudl83
    Pro
    • Jun 2011
    • 627

    #571
    Re: mkharsh33 MLB 2K12 Sliders: Classic Hitting / Total Control Pitching

    I already know after playing way above 50 games of 2k12 what works for me (as far as we can use the word "work" here, since the game has to many holes).

    I simply wanted to test that guys sliders. But I can do anything with them. Maybe he plays not with classic hitting?

    I got the controler rattling (which is normally a sign for a HR or shot to the warning track) about 3-4 times per game with his sliders, but not one ball went to the warning track...

    Comment

    • exrxixxx
      Rookie
      • Mar 2009
      • 7

      #572
      Re: mkharsh33 MLB 2K12 Sliders: Classic Hitting / Total Control Pitching

      It was just basic idea that probably there are some ways to change the game to better one.
      Currently I am testing...

      USER BAT (classic hitting)
      Contact - 5
      Power - 35

      CPU PITCH
      75
      85
      40
      50
      15

      Don't afraid that user contact is just 5. Contact is more decides by CPU AI Pitch success. The higher it is, the easier to hit the ball. And for some unknow reason I can hit homerung and long ball with power 35, but can't do it with power 40. Strange, but maybe there is a logical explanation for that...
      ... Probably "batting" is divided into: 1) soft ground ball to infield, 2) hard grounder to infield, 3) soft fly ball to outfield, 4) hard to outfield, etc.... so probably some tricky numbers messlead CPU and with so low contact and power it more often assignes hits as "hard to somewhere" or sth like that


      BAT CAMERA: Batter 3, Zoom 10, Height 5.
      Much much easier to track the ball. I really suggest to use it
      Last edited by exrxixxx; 04-26-2012, 12:34 PM.

      Comment

      • DonkeyJote
        All Star
        • Jul 2003
        • 9189

        #573
        Re: mkharsh33 MLB 2K12 Sliders: Classic Hitting / Total Control Pitching

        In three games since the changes, I've hit 7 doubles, a triple, a home run, and two more balls that were caught up against the wall. I've got 30 hits in those 3 games. You have to be patient. You aren't going to drive the ball on a two-seam fastball down and away. It's not just about taking the pitches out of the zone, it's about taking the pitches in the zone you aren't going to be able to do anything with.

        I'm going to try something today. I'm going to play a couple games with Total Control hitting. Mostly just curious to see how it is. I haven't used it at all this year.

        Comment

        • wudl83
          Pro
          • Jun 2011
          • 627

          #574
          Re: mkharsh33 MLB 2K12 Sliders: Classic Hitting / Total Control Pitching

          Originally posted by DonkeyJote
          In three games since the changes, I've hit 7 doubles, a triple, a home run, and two more balls that were caught up against the wall. I've got 30 hits in those 3 games. You have to be patient. You aren't going to drive the ball on a two-seam fastball down and away. It's not just about taking the pitches out of the zone, it's about taking the pitches in the zone you aren't going to be able to do anything with.

          I'm going to try something today. I'm going to play a couple games with Total Control hitting. Mostly just curious to see how it is. I haven't used it at all this year.
          I have been playing like you noticed in your first paragraph all the time, because otherwise I would not have been able to do anything big with Mkharsh's roster.

          With what teams were you playing?
          I play in franchise with the Marlins. Stanton and Morrison injured, so no real power bat. But before the changes I was able to make about 6-12 hits per game, 1-3 doubles, a triple and homerun here and there (e.g. one with Coughlan and his 50 something power).

          Comment

          • DonkeyJote
            All Star
            • Jul 2003
            • 9189

            #575
            Re: mkharsh33 MLB 2K12 Sliders: Classic Hitting / Total Control Pitching

            Originally posted by wudl83
            I have been playing like you noticed in your first paragraph all the time, because otherwise I would not have been able to do anything big with Mkharsh's roster.

            With what teams were you playing?
            I play in franchise with the Marlins. Stanton and Morrison injured, so no real power bat. But before the changes I was able to make about 6-12 hits per game, 1-3 doubles, a triple and homerun here and there (e.g. one with Coughlan and his 50 something power).
            I'm using the Braves. I've hit homers with Uggla, Chipper, and Heyward (Uggla and Heyward have high power, but Chipper is at 60 against lefties). I played a AAA game too, and hit it to the warning track with the pitcher, and hit one off the wall for a double with a catcher with 41 power.

            Comment

            • duhitsrandy
              Pro
              • Jul 2011
              • 728

              #576
              Re: mkharsh33 MLB 2K12 Sliders: Classic Hitting / Total Control Pitching

              i play with total control hitting, had to lower the human batting back down to 30/60 but it seems to be working well with the 75 break influence.

              Comment

              • mattpu01
                Pro
                • Aug 2003
                • 638

                #577
                Re: mkharsh33 MLB 2K12 Sliders: Classic Hitting / Total Control Pitching

                I can't seem to find a balance between getting right number of Ks and hits given up from my pitchers. I can give up few hits and runs with no strikeouts or get more Ks but give up a ton of hits and runs.

                I am really struggling to find a happy medium. Same could be said with stolen bases, errors, and my hitting. Feast or famine with this game it seems.

                Comment

                • mkharsh33
                  Hall Of Fame
                  • Nov 2006
                  • 12780

                  #578
                  Re: mkharsh33 MLB 2K12 Sliders: Classic Hitting / Total Control Pitching

                  We'll try this again... You're going to note a LOT of changes, and a few will appear drastic. This game is very, very imbalanced... Today I really reached a point of frustration. TEN test games played, using the SAME matchup of the same 2 teams repeatedly. I wanted to see things play out multiple times, but having the same thing to measure it by. I cannot say these are perfect, but with all the holes in this game I just don't anymore... I can honestly say it's no longer any fun for me, and the more I play it the less I'm inclined to even care. I know this is a part of "slider-itis" that I go through with nearly every sports game, but it is frustrating. If you put user batting power at 65, it's crush city. BUT, if you lower contact (drastically) then we might be onto something. So it's finding the right pitcher/batter attribute combination that works. Give these a few games (also on page 1 - post 1) and see what you think. Thanks!

                  THURSDAY / APRIL 26th / 6:55 P.M.

                  Controller Setup:
                  - Classic Batting
                  - Total Control Pitching

                  Controller Options:
                  - Batter's Eye: Off (or user preference)
                  - Pitch Aim: Breakpoint Aim

                  **INJURY SLIDER FOR FRANCHISE MODE: 15


                  Pitcher Fatigue: 55
                  Active Bullpen: On
                  Catcher Suggestion: On

                  * * * * * * * * * *

                  CAMERA SETTINGS:

                  Batting: Batter 2, Zoom 7, Height 5, Pitch Zoom Off
                  Fielding: Dynamic, Zoom 1, Height 1
                  Base Running: Home Plate, Zoom 1, Height 10
                  Pitching: Pitcher 3, Zoom 1, Position 5, Height 5, Side Right

                  * * * * * * * * * *

                  USER BATTING:
                  Batting Contact: 20
                  Batting Power: 65
                  Bunt Contact: 5
                  Bunt Success: 5
                  Batter Eye Frequency: 0 (User preference - I have this off)

                  CPU BATTING:
                  AI Batting Contact: 75
                  AI Batting Power: 90
                  AI Bunt Contact: 50
                  AI Bunt Success: 50


                  USER PITCHING:
                  Pitch Meter Speed: 85
                  Pitch Speed: 85
                  Pitch Break Influence: 40
                  Pitcher Composure Influence: 55
                  Pitcher Control: 5

                  CPU PITCHING:
                  AI Pitch Speed: 85
                  AI Pitch Success: 65
                  AI Strike Zone Tendency: 45
                  AI Pitch Break Influence: 50
                  AI Pitcher Composure Influence: 15


                  USER FIELDING:
                  Throw Accuracy: 5
                  Gather Error Frequency: 55
                  Throwing Error Frequency: 55
                  Outfield Throw Speed: 55
                  Infield Throw Speed: 40
                  Outfield Run Speed: 5
                  Infield Run Speed: 10

                  CPU FIELDING:
                  AI Gather Error Frequency: 50
                  AI Throwing Error Frequency: 50
                  AI Outfield Throw Speeds: 55
                  AI Infield Throw Speeds: 40
                  AI Outfield Run Speed: 5
                  AI Infield Run Speed: 10


                  USER RUNNING:
                  Base Runner Speed: 45
                  Pickoff Success: 55
                  Catcher Arm Strength: 25
                  Catcher Arm Accuracy: 25

                  CPU RUNNING:
                  AI Base Runner Speed: 45
                  AI Hit-n-Run Tendency: 65
                  AI Sacrifice Bunt Tendency: 30
                  AI Squeeze Tendency: 35
                  AI Base Running Aggression: 80
                  AI Steal Aggression: 40
                  AI Catcher Arm Strength: 50
                  AI Catcher Arm Accuracy: 50

                  __________________
                  STEELERS INDIANS CELTICS

                  Comment

                  • Rdrunner
                    Banned
                    • Jan 2012
                    • 263

                    #579
                    Re: mkharsh33 MLB 2K12 Sliders: Classic Hitting / Total Control Pitching

                    Originally posted by mkharsh33
                    We'll try this again... You're going to note a LOT of changes, and a few will appear drastic. This game is very, very imbalanced... Today I really reached a point of frustration. TEN test games played, using the SAME matchup of the same 2 teams repeatedly. I wanted to see things play out multiple times, but having the same thing to measure it by. I cannot say these are perfect, but with all the holes in this game I just don't anymore... I can honestly say it's no longer any fun for me, and the more I play it the less I'm inclined to even care. I know this is a part of "slider-itis" that I go through with nearly every sports game, but it is frustrating. If you put user batting power at 65, it's crush city. BUT, if you lower contact (drastically) then we might be onto something. So it's finding the right pitcher/batter attribute combination that works. Give these a few games (also on page 1 - post 1) and see what you think. Thanks!


                    __________________

                    Yeah, the power thing is something I'm having issues with. In an effort to get more doubles for me and the AI I have been trying to adjust the power sliders, but when I raise it, the result is a lot more HR's without any more doubles then what I was getting to begin with. No matter what sliders I change for the batter or pitchers or runners or fielders, I just seem to get a lot of love taps when hitting and the only real solid hits I get are HR's. I have started losing interest in this version and going back to my 2k11 franchise more and more. There are some things I really like about 12 that I miss when I go back to 11 but the hitting in 11 just seems to work better.

                    Comment

                    • wudl83
                      Pro
                      • Jun 2011
                      • 627

                      #580
                      Re: mkharsh33 MLB 2K12 Sliders: Classic Hitting / Total Control Pitching

                      Did anybody notice the same as me?
                      I am playing a Marlins franchise and for some reason I simply can not hit with certain batters, although their ratings are not too bad. To name it those players are Buck, Bonifacio and Sanchez (all about 0.80-0.120). But with others I hit one after another. To name them they are Hanley Ramirez, Mark Trumbo (traded for him since Stanton and Morrison are both injured and on the DL and I needed at least a little bit of power) and (here it comes) Greg Dobbs (all about 0.34-0.42).

                      The others are all between about 0.20-0.28 avg. I get homers, doubles and some triples, from this perspective it is okay. But I am really some games in the season and I start to wonder if this is caused by me or somehow the AI?

                      I know from other franchises that I can hit nearly everything with some players and don't hit anything with others, too. E.g. with the Marlins I did hit everything with Carp or this japanese Shortstop (forgot his name) but was unable to hit with Ackley, Seager and Montero and (!) Ichiro.

                      Doesn't make much sense since the good numbers for some players tend to the fact that I don't hit too bad and the guys with which I can't hit don't have too bad ratings.

                      @Mkharsh:
                      I was coming over this point of frustration today in my Marlins franchise, where everything seems to be fine now. Except this crappy thing with the guys that seem to never hit...

                      Comment

                      • Rdrunner
                        Banned
                        • Jan 2012
                        • 263

                        #581
                        Re: mkharsh33 MLB 2K12 Sliders: Classic Hitting / Total Control Pitching

                        I see that too but then the players come around eventually. Even if you have the thing turned off where you see that hot/cold symbol, they go hot or cold anyway, you just don't get the symbol on your screen telling you. A couple of my Rangers (Napoli and Cruz) were missing damn near every pitch they swung at for a week or so then suddenly they started hitting everything in sight while Andrus and Kinsler are going the opposite way right now.

                        Comment

                        • wudl83
                          Pro
                          • Jun 2011
                          • 627

                          #582
                          Re: mkharsh33 MLB 2K12 Sliders: Classic Hitting / Total Control Pitching

                          Originally posted by Rdrunner
                          I see that too but then the players come around eventually. Even if you have the thing turned off where you see that hot/cold symbol, they go hot or cold anyway, you just don't get the symbol on your screen telling you. A couple of my Rangers (Napoli and Cruz) were missing damn near every pitch they swung at for a week or so then suddenly they started hitting everything in sight while Andrus and Kinsler are going the opposite way right now.
                          Lol okay thanks, maybe I should take a look at the player cards.

                          Comment

                          • fatheifer
                            Rookie
                            • Aug 2008
                            • 160

                            #583
                            Re: mkharsh33 MLB 2K12 Sliders: Classic Hitting / Total Control Pitching

                            I have a franchise with the Marlins as well and with some recent slider adjustments I've made the results have been extremely realistic. My series I just had with the Mets mirrors the real life counterpart eerily close. I hit the ball hard only when the pitcher makes a mistake and otherwise I am punished with weak put outs.

                            Personally I'm using user 30 contact with 75 power with batters eye frequency at 35. I really think batters eye frequency is a very important part of achieving realism. Sometimes it helps you hit the ball hard and punish a mistake pitch, but other times it makes you over anxious, mistime your swing, or chase a pitch out of the zone when you otherwise would not.

                            Also I am playing with CPU pitch speed at 70 and success at 75.

                            Comment

                            • Rdrunner
                              Banned
                              • Jan 2012
                              • 263

                              #584
                              Re: mkharsh33 MLB 2K12 Sliders: Classic Hitting / Total Control Pitching

                              I see somewhere you have your slider set at 35 contact. This will definitely cause you to miss a lot of pitches you think you should be hitting. The lower the contact setting the more you will miss. Combine that with a high power slider which makes them swing harder.

                              With the slider set at 35 we strike out, on average, 11 times a game. With the slider at 50 that drops to about 5 times a game. At 45 the average is about 7 times a game. I also lower the power slider when I raise the contact slider.
                              Last edited by Rdrunner; 04-27-2012, 07:19 AM.

                              Comment

                              • wudl83
                                Pro
                                • Jun 2011
                                • 627

                                #585
                                Re: mkharsh33 MLB 2K12 Sliders: Classic Hitting / Total Control Pitching

                                Originally posted by Rdrunner
                                I see somewhere you have your slider set at 35 contact. This will definitely cause you to miss a lot of pitches you think you should be hitting. The lower the contact setting the more you will miss. Combine that with a high power slider which makes them swing harder.

                                With the slider set at 35 we strike out, on average, 11 times a game. With the slider at 50 that drops to about 5 times a game. At 45 the average is about 7 times a game. I also lower the power slider when I raise the contact slider.
                                To whom are you talking? With user contact sliders above 35 the AI won't strike me out more than 2-3 times per game on average.

                                Comment

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