Jistics 2005 MVP All-Star Sliders

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  • Jistic
    Hall Of Fame
    • Mar 2003
    • 16405

    #526
    Re: Jistics 2005 MVP All-Star Sliders

    You're my kind of guy. Now THAT'S a slider evaluation. 130 games! You are an example to us all. Thanks for sharing!
    PSN: JISTIC_OS
    XBOX LIVE: JISTIC

    Comment

    • mlblover33

      #527
      Re: Jistics 2005 MVP All-Star Sliders

      You know what i cant really get my mind around.. how i can take these sliders right off the page.. use them on pro and succeed. then try them on all star and not be able to do squat with them... I simply dont understand... there no middle ground with this game... either you can destroy the computer or you get destroyed every single game... i simply dont get it... it makes no sense..

      and how is it taht the computer is able to be at -11 and -19 for contact and power AND STILL HIT HIOME RUNS when im on 40/20 and cant do crap??? came anyone please expalin this??

      Comment

      • mjb2124
        Hall Of Fame
        • Aug 2002
        • 13649

        #528
        Re: Jistics 2005 MVP All-Star Sliders

        Originally posted by mlblover33
        and how is it taht the computer is able to be at -11 and -19 for contact and power AND STILL HIT HIOME RUNS when im on 40/20 and cant do crap??? came anyone please expalin this??
        The sliders aren't the end all of what is going to happen so even though something is positive or negative doesn't necessarily mean it will occur less. You still have to do what is right to get that to happen. You could set the cpu power at -50 and if you groove fastballs right over the plate all day, they'll still hit a good many for HR's (which they should).

        HR's is purely based on good timing in this game. Your power and contact can be set to 50, but if you don't time the pitch perfectly (and I mean perfectly), you won't do squat with it.

        The CPU can hit them out in the negative because they time almost everything perfectly. You really have to waste a bunch of pitches to throw them off.

        The AI is MUCH, MUCH smarter on All Star than Pro. Even smarter on MVP Level. So when you jump up a level, you won't get away with some, or many of the things that you got away with on the previous level. Might not even have realized what you did on Pro wasn't very sound strategy in terms of pitching/setting up hitters, but if it wasn't, they'll make you pay on All Star.

        Comment

        • mlblover33

          #529
          Re: Jistics 2005 MVP All-Star Sliders

          Originally posted by joeboo
          The sliders aren't the end all of what is going to happen so even though something is positive or negative doesn't necessarily mean it will occur less. You still have to do what is right to get that to happen. You could set the cpu power at -50 and if you groove fastballs right over the plate all day, they'll still hit a good many for HR's (which they should).

          HR's is purely based on good timing in this game. Your power and contact can be set to 50, but if you don't time the pitch perfectly (and I mean perfectly), you won't do squat with it.

          The CPU can hit them out in the negative because they time almost everything perfectly. You really have to waste a bunch of pitches to throw them off.

          The AI is MUCH, MUCH smarter on All Star than Pro. Even smarter on MVP Level. So when you jump up a level, you won't get away with some, or many of the things that you got away with on the previous level. Might not even have realized what you did on Pro wasn't very sound strategy in terms of pitching/setting up hitters, but if it wasn't, they'll make you pay on All Star.
          but on pro with jistics V 3 sliders wth the cpu at -11/-19 they couldnt hit crap... and i mean they barely ever got a ball out of the infield. On all star all teh balls are hit hard and longer on the same settings.. that just makes no sense..

          it is like one day playing little league baseball (pro) and then making the jump to the majore leagues (all star) and that acnt happen in real lfe so why did htey allow it to happen in the game... i just dont understand... the computer is way in teh (-) in both contact and power and killing the ball on all star.. now if i was to have them in the (-) like that i wouldnt be able to get a ball out of the infield.. i just dont get it..

          oh well tahnks for the info and allowing me to rant. lol

          Comment

          • mjb2124
            Hall Of Fame
            • Aug 2002
            • 13649

            #530
            Re: Jistics 2005 MVP All-Star Sliders

            It's due to the fact that there is a very big jump in levels in terms of the CPU's ability. Same sliders on different levels are going to produce very different results. The AI for the computer is that much smarter on the higher levels and they make much better contact with pitches. Stuff you got past them on PRO, you can't do so on All Star.

            Think of it this way. When you play on PRO, there's a hidden set of sliders all set to 0. When you edit the sliders they move from that 0 point. So if you move CPU contact to 30, it's really 30.

            When you play on All Star that hidden set of sliders is set to 50. So when you move CPU Contact to 30, it's really 80.

            That's the best way I can explain it.

            It makes sense because we all have different ability levels. Some guys just can't play on All Star so tweaked sliders on Pro is perfect for them. Other guys think no matter how difficult they make the CPU sliders on PRO, it's still too easy.

            Comment

            • mlblover33

              #531
              Re: Jistics 2005 MVP All-Star Sliders

              Originally posted by joeboo
              It's due to the fact that there is a very big jump in levels in terms of the CPU's ability. Same sliders on different levels are going to produce very different results. The AI for the computer is that much smarter on the higher levels and they make much better contact with pitches. Stuff you got past them on PRO, you can't do so on All Star.

              Think of it this way. When you play on PRO, there's a hidden set of sliders all set to 0. When you edit the sliders they move from that 0 point. So if you move CPU contact to 30, it's really 30.

              When you play on All Star that hidden set of sliders is set to 50. So when you move CPU Contact to 30, it's really 80.

              That's the best way I can explain it.

              It makes sense because we all have different ability levels. Some guys just can't play on All Star so tweaked sliders on Pro is perfect for them. Other guys think no matter how difficult they make the CPU sliders on PRO, it's still too easy.
              ok that makes sense so lets just say on jistics sliders even when you put the cpu contact down to -11 your really still giving them 39 contact but why when would anyone (pared) put cpu contact in the plus side?? no n one can be that good a pitching in this game to be able to afford to have the cpu have that much of an advantage..

              Comment

              • mjb2124
                Hall Of Fame
                • Aug 2002
                • 13649

                #532
                Re: Jistics 2005 MVP All-Star Sliders

                Originally posted by mlblover33
                ok that makes sense so lets just say on jistics sliders even when you put the cpu contact down to -11 your really still giving them 39 contact but why when would anyone (pared) put cpu contact in the plus side?? no n one can be that good a pitching in this game to be able to afford to have the cpu have that much of an advantage..
                I'm guessing he is that good at pitching. I'm able to pitch very well on All Star and MVP Level with CPU sliders in the positive. The problem is that I can't hit at all (even when I put Human hitting sliders positive). We're all on different levels I guess. Some people even have the human hitting sliders way into the negative on All Star and MVP Levels. I'd never make solid contact if I did that!

                Comment

                • mlblover33

                  #533
                  Re: Jistics 2005 MVP All-Star Sliders

                  yeah im using jistics and have lost my first two games on them but they arent bad... the only thing i up graded is the pitch speed i have that at 0 instead of -15. when i was playing on rookie i had the ability to wait on fastballs in my zone, but i just cant do it on pro.. i dont understand... im back to my old close your eyes and pray for contact thing again.. but im not getting as frustrated wth it as i was before.. I just need to try to be more patient but it isnt that easy at all

                  Comment

                  • edmus
                    MVP
                    • Aug 2003
                    • 1002

                    #534
                    Re: Jistics 2005 MVP All-Star Sliders

                    Originally posted by Jistic
                    It seems that tweaking the overall baserunning speed also messed with the steal speed. You need to reduce the steal speed and test, repeat. But leave the running speed as is.
                    After quite a few games of tweaking these, I've decided to drop the user steal speed to 0. With steal delay at -8, I still get plenty of stolen bases. I got thrown out with Carl Crawford & Rafael Furcal at 2nd the other night by 2 perfect throws from Jason Varitek (70 throwing strength) after I changed the delay to -5. Seemed a little unrealistic considering one of these steal attempts was on a breaking ball. So for now I'm keeping the delay at -8.

                    I've still got the pitch speed slider set to 0. Do you think that slider plays a role in steal success? It seems like it would. If so, I'd imagine you'd need to lower steal speed even more with your pitch speed at -15.

                    Comment

                    • edmus
                      MVP
                      • Aug 2003
                      • 1002

                      #535
                      Re: Jistics 2005 MVP All-Star Sliders

                      Originally posted by mlblover33
                      the only thing i up graded is the pitch speed i have that at 0 instead of -15.
                      What batting camera do you use? I think Jistic uses the hitter's eye camera (view #1). I use view #4 (center), and for me pitch speed at 0 seems just right. I think -15 would be waaaayyy too slow for camera #4.

                      Comment

                      • Jistic
                        Hall Of Fame
                        • Mar 2003
                        • 16405

                        #536
                        Re: Jistics 2005 MVP All-Star Sliders

                        Originally posted by edmus
                        After quite a few games of tweaking these, I've decided to drop the user steal speed to 0. With steal delay at -8, I still get plenty of stolen bases. I got thrown out with Carl Crawford & Rafael Furcal at 2nd the other night by 2 perfect throws from Jason Varitek (70 throwing strength) after I changed the delay to -5. Seemed a little unrealistic considering one of these steal attempts was on a breaking ball. So for now I'm keeping the delay at -8.

                        I've still got the pitch speed slider set to 0. Do you think that slider plays a role in steal success? It seems like it would. If so, I'd imagine you'd need to lower steal speed even more with your pitch speed at -15.
                        When I first changed the pitch speed, the steal success didn't seem to change. So I'd say no. It's the baserunning speed and the throw accuracy plays a factor too. So you just got to tweak the baserunning speed/delay until you find the right balance.
                        PSN: JISTIC_OS
                        XBOX LIVE: JISTIC

                        Comment

                        • nathan118
                          Rookie
                          • Mar 2003
                          • 304

                          #537
                          Re: Jistics 2005 MVP All-Star Sliders

                          I wasn't ready for Jistic's sliders on all-star until I'd put in about 40 games on Pro with Heel Fan's sliders. (Sorry Jistic, not all 130 were with yours ) I recommend playing a LOT of games on pro sliders, and until you see an unrealistic streak of the computer being too easy, then bump yourself up to some more difficult sliders.

                          This is the hard part that takes patience, because jistic's might not be the best all-star sliders for you. After pro is too easy, you need to find more difficult pro sliders, or some good all-star sliders. You have to understand that it's going to take at least 10 games before you can judge them. There is a certain amount of randomness built-in, and then factor in harder and easier pitchers. Point is just try stuff til you find one that works (but give it time).
                          PSN: nathan118

                          Comment

                          • mlblover33

                            #538
                            Re: Jistics 2005 MVP All-Star Sliders

                            Originally posted by edmus
                            What batting camera do you use? I think Jistic uses the hitter's eye camera (view #1). I use view #4 (center), and for me pitch speed at 0 seems just right. I think -15 would be waaaayyy too slow for camera #4.
                            I'm using 6/1 so behind pitcher (pitch) and hitters eye batting... i've now played 2 or three games with these sliders on pro and am startrig to really like it... ill wait some more until i decide if i need to make teh leap to all star or not but i've finally begun to start taking pitches that arent fastballs or fastballs in my hot zones..

                            dont get me wrong im not perfect, i still swing at high pitches an the occasional inside/outside pitch. I still have only one non inten walk to my credit...That will come in time but im actually patient enough to where i wonder if +40 contact while on pro may be too easy. lol great sliders jistic... im really liking them.

                            Comment

                            • Jistic
                              Hall Of Fame
                              • Mar 2003
                              • 16405

                              #539
                              Re: Jistics 2005 MVP All-Star Sliders

                              I use 6/1 as well. No pitching aids whatsoever. The game plays perfectly. Glad you're getting good results now!
                              PSN: JISTIC_OS
                              XBOX LIVE: JISTIC

                              Comment

                              • mlblover33

                                #540
                                Re: Jistics 2005 MVP All-Star Sliders

                                just played two games and what a contrast... first game lost to the M's 9-1 gave up 5 homers and struck out 10 times..

                                second game.. zito (9-2, 1.10) vs Moyer (8-2,1.72) i won it 1-0 in regulation... got just 5 hits again struck out 10 times but more importantly over thise last two games using your sliers on all star... ive walked 4 times (2 times per game)

                                ive never been patient enough to ever draw a walk.. with your sliders i've drawn 4. it should have been more like 6-12 over those two games but that is my fault.. lol...

                                I cant understand why all the sudden im actually taking pitches when before i was the prime example of the free swinger... but im now having fun and actually able to work counts.. thank you

                                Comment

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