AI never attempts layups & always passes out.

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  • tokyoriot
    Rookie
    • Aug 2023
    • 26

    #1

    AI never attempts layups & always passes out.

    TL;DR: the hard coded swing passes make it so players are far too timid in the paint, and pass out of open layups regularly/never get to the free throw line.

    60+ 3PAs per game
    less than 10 FTAs per game
    AI runs nothing but 5 out and never uses set plays or series.

    As it stands, this is a game breaker for me..

    so yes, I understand the logic 2k is going for here. IRL,It’s a three point shooting league and teams are running 5 out all the time now, and playing this inside out style where you pressure the other team down low so you can swing an open three man.

    its clear that these swing passes have been hard coded into the game. the problem is, the AI does nothing seem to be able to attack the basket AT ALL. Oh they’ll run at the basket, but I NEVER see them challenge their man and take it to the rack. They will ALWAYS swing it out, no matter what. So you end up with these ridiculous team stat lines where you get 35 3PAs by halftime even though they’ve only made 4, and not a single free throw taken.

    Cant recommend the game to my fellow offline players at the moment.
  • MiracleMet718
    Pro
    • Apr 2016
    • 1995

    #2
    Originally posted by tokyoriot
    TL;DR: the hard coded swing passes make it so players are far too timid in the paint, and pass out of open layups regularly/never get to the free throw line.

    60+ 3PAs per game
    less than 10 FTAs per game
    AI runs nothing but 5 out and never uses set plays or series.

    As it stands, this is a game breaker for me..

    so yes, I understand the logic 2k is going for here. IRL,It’s a three point shooting league and teams are running 5 out all the time now, and playing this inside out style where you pressure the other team down low so you can swing an open three man.

    its clear that these swing passes have been hard coded into the game. the problem is, the AI does nothing seem to be able to attack the basket AT ALL. Oh they’ll run at the basket, but I NEVER see them challenge their man and take it to the rack. They will ALWAYS swing it out, no matter what. So you end up with these ridiculous team stat lines where you get 35 3PAs by halftime even though they’ve only made 4, and not a single free throw taken.

    Cant recommend the game to my fellow offline players at the moment.
    It’s because the coaching strategy is defaulted to “Drive and Kick” as that’s one of the 3 new ones they added. If you change the CPU offensive strategy to other ones for freelance, it fixes it.

    Also if you update the Freelance setting to “Dynamic” instead of “Static” it will change out of it every now and then also.

    Comment

    • EccentricMeat
      MVP
      • Aug 2011
      • 3223

      #3
      You can also tweak the tendency sliders to make a big difference:

      Take Inside Shot - 85
      Take 3pt Shot - 45

      I'd also recommend nerfing your own defense to make it easier for the CPU to attack the basket:

      Body-up Sensitivity - 25
      Pass Speed - Between 30 and 40 (nerfs the kick out pass slightly)

      Agility - 45

      It helps to improve defensive contests as well to lead to more fouls:

      Driving Contact Shot Frequency - 100
      Inside Contact Shot Frequency - 100
      Layup Defense Strength (Gather) - 70+
      Layup Defense Strength (Release) - 85+
      My Slider Threads
      NBA 2K25 "The Eccentric Edition" Realistic Slider Set
      The "Movement" Sliders Explained
      The "Defense" Sliders Explained

      Comment

      • simbayless
        MVP
        • May 2011
        • 2026

        #4
        CPU hardly gets any fouls called even with the fouls cranked up
        Last edited by simbayless; 09-05-2025, 08:41 AM.

        Comment

        • AIRJ23
          MVP
          • Apr 2021
          • 2804

          #5
          I refunded this game so fast. It’s gonna be 2K25 again for me this year. Best way to play 2K is buy every other year. That way you’re actually getting some notable improvements.

          Comment

          • sirdez
            Pro
            • Aug 2020
            • 680

            #6
            Isn't it because they mucked up the code and every player has a driving layup tendency of 0?

            Comment

            • strosdood
              MVP
              • Nov 2020
              • 1161

              #7
              Originally posted by AIRJ23
              I refunded this game so fast. It’s gonna be 2K25 again for me this year. Best way to play 2K is buy every other year. That way you’re actually getting some notable improvements.
              Are u really gonna put on this whole charade again this year?

              Sent from my SM-F966U using Tapatalk

              Comment

              • MiracleMet718
                Pro
                • Apr 2016
                • 1995

                #8
                Originally posted by sirdez
                Isn't it because they mucked up the code and every player has a driving layup tendency of 0?
                That could be a part of it, but when I messed around with the offensive coaching strategies, I noticed that the freelance choices being on auto defaults to “drive and kick”, which specifically states it’s for the AI. When I changed it in game and selected other options and also chose dynamic, it changed from just the drive and kick with 5-out like it has by default.

                Comment

                • Synonimms
                  Rookie
                  • Jun 2013
                  • 39

                  #9
                  Originally posted by sirdez
                  Isn't it because they mucked up the code and every player has a driving layup tendency of 0?
                  Yes.

                  The driving layup tendency is completely missing from the main roster spreadsheet. It's in the individual player editor, and it shows up on the player cards, but not in the main tendency menu in the Roster Viewer and Roster Creator, the one the AI actually uses in-game to function. So for now, everyone's tendency is essentially 0.

                  Sliders and strategy settings might mitigate the issue so that you see more Step Throughs or putbacks or standing layups (which fall under close shots) or fancy (Euro Step, Hop Step, Floater) layups, and players will definitely dunk when they get the chance. Also, I do believe the Physical Finisher badge produces some contact layup animations.

                  But when it comes down to it, a missing column on a spreadsheet is making it so that the CPU is incapable of doing straight-forward, direct driving layups.

                  Comment

                  • MiracleMet718
                    Pro
                    • Apr 2016
                    • 1995

                    #10
                    Originally posted by Synonimms

                    Yes.

                    The driving layup tendency is completely missing from the main roster spreadsheet. It's in the individual player editor, and it shows up on the player cards, but not in the main tendency menu in the Roster Viewer and Roster Creator, the one the AI actually uses in-game to function. So for now, everyone's tendency is essentially 0.

                    Sliders and strategy settings might mitigate the issue so that you see more Step Throughs or putbacks or standing layups (which fall under close shots) or fancy (Euro Step, Hop Step, Floater) layups, and players will definitely dunk when they get the chance. Also, I do believe the Physical Finisher badge produces some contact layup animations.

                    But when it comes down to it, a missing column on a spreadsheet is making it so that the CPU is incapable of doing straight-forward, direct driving layups.
                    If it’s missing from the roster spreadsheet but is present in the player card/individual editor, doesn’t that mean it’s still present in the back end and working in game? I haven’t looked at it yet, but I’d think the tendency would still work if it’s in game. They have other things in the backend that still work but aren’t visible anymore.

                    I’m also saying this because if you look at offensive strategies, they have a specific one called “Drive and Kick” and it states that it’s to be used by the AI. Which is why I think that’s the driver of it more than the missing tendency attribute since it’s not actually missing.

                    Comment

                    • PhlliesPhan6
                      MVP
                      • Feb 2009
                      • 1476

                      #11
                      Hopefully it's something they can fix like the lack of subs last year.

                      Comment

                      • Real2KInsider
                        MVP
                        • Dec 2003
                        • 4649

                        #12
                        Originally posted by MiracleMet718

                        If it’s missing from the roster spreadsheet but is present in the player card/individual editor, doesn’t that mean it’s still present in the back end and working in game? I haven’t looked at it yet, but I’d think the tendency would still work if it’s in game. They have other things in the backend that still work but aren’t visible anymore.
                        No. An example of this is ratings that got phased out in Old Gen. Shot Contest, Pick & Roll IQ, etc were obsolete but still appearing in old-gen player menus. It wasn't worth the time/effort (to them at least) to remove them from the player menus. They still "existed" but had no impact on OVR or the gameplay.
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                        Comment

                        • MiracleMet718
                          Pro
                          • Apr 2016
                          • 1995

                          #13
                          Originally posted by Real2KInsider

                          No. An example of this is ratings that got phased out in Old Gen. Shot Contest, Pick & Roll IQ, etc were obsolete but still appearing in old-gen player menus. It wasn't worth the time/effort (to them at least) to remove them from the player menus. They still "existed" but had no impact on OVR or the gameplay.
                          Interesting. I don’t remember, but do you know if they had the “AI” drive and kick offensive strategy in the freelance options like they do this year?

                          I’m only asking because I’ve tested going into offensive strategies for the CPU teams and changing the freelance options and completely got rid of the default drive and kick so AI teams change up their strategy by using that and also changing the freelance setting itself to dynamic. I saw plenty of players attempt layups and dunks instead of passing out after changing it.

                          Comment

                          • AIRJ23
                            MVP
                            • Apr 2021
                            • 2804

                            #14
                            If they do fix it, early roster editors are screwed cause they won’t apply to existing rosters, being that rosters are frozen once started. So layup values and whatever else is off will have to be manually done for every single player.

                            Comment

                            • EccentricMeat
                              MVP
                              • Aug 2011
                              • 3223

                              #15
                              Originally posted by AIRJ23
                              If they do fix it, early roster editors are screwed cause they won’t apply to existing rosters, being that rosters are frozen once started. So layup values and whatever else is off will have to be manually done for every single player.
                              The tendency exists on the players, it just doesn't populate on the Roster screen. So if they fix that, I imagine it will just take whatever the Driving Layup tendency is and fill the column with that value.
                              My Slider Threads
                              NBA 2K25 "The Eccentric Edition" Realistic Slider Set
                              The "Movement" Sliders Explained
                              The "Defense" Sliders Explained

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