I can't stop the CPU for the life of me since switching to next gen. It's almost to the point where this game is just unplayable for me.
Defensive Settings Completely Removed from Next-Gen.
Collapse
Recommended Videos
Collapse
X
-
Re: Defensive Settings Completely Removed from Next-Gen.
Are you Getting killed with corner threes while your defenders over committ?Psn: Alabamarob
Xbox: Alabama Rob
Youtube: 2k Hawks
Settings I play on.
Minutes: 12
Difficulty: HOF
Online or Offline player: Both
In a MLO: YesComment
-
Comment
-
Re: Defensive Settings Completely Removed from Next-Gen.
Basically they coded the CPU to behave exactly like that if you do one thing they recognize what you are trying to do and will try what else should work. It is not random at all doesn't appear that way. The whole team knows almost instantly. It is the same way how they react if a zone is switched to. I have both current and next gen and the CPU is on some BS on next gen. I feel like my defensive ability is being dumbed down by warping when playing on ball defense, passes warping, passes going through my team. I hoped some of this would be fixed on next gen but it isn't. I can't play realistic defensive at all by that I mean what should work in real life against the CPU. The CPU is getting way too many high degree passes to the interior while my team stands around and looks dumb.Having mentioned my displeasure for the off-court direction of NG 2k, I do think the on court game is enjoyable.
With POA, it is interesting, and could work I guess, however, as is, I have to agree, it is less desirable than the individualized defensive strategy.
It seem to me that there is too much CPU success when adjusting strategy to a change in my settings.
If I am set to (as an example) "nothing inside" emphasis:
it shouldnt mean there is no defense on perimeter players at all. While they dont score inside much,CPU teams light me up from perimeter, to the point of rediculousness. My players are no where near the CPU perimeter guys.
So, experimenting I change the setting, and then CPU teams become unstoppable in the paint, as if my defensive player ratings dont matter,
All of a sudden, every CPU player drives to the hoop and scores, every big is Olajuwon, etc. Even if I emphasize guard the perimeter, by bigs should not lose all defensive ability if they are still in the paint, challenging an inside shot.
As another example "crash defensive boards" while on, I will control the boards, and hold CPU team to minimal offensive boards, but when I switch POA, all of a sudden CPU becomes rodman/love/howard rebounding machines on the offensive glass, getting multiple rebounds on same possession.
Its not like all my players have taken off down the court, they are standing right there, and cant get a rebound to save their lives.
I hope 2k continues to look at this and tone down CPU abilities as they "react" to the defense being played by human team.
CPU should adjust its strategy, but success with which it does needs to be looked at, IMOComment
-
Re: Defensive Settings Completely Removed from Next-Gen.
Love that they're removed. Much more realistic with having coach priorities.
They don't leave shooters unless you select "nothing inside" etc.
This is real basketball - a coach doesn't go "play ray Allen deny ball/tight /over etc. That's arcade and is a joke. Players should play a player based on his tendencies etc. That's what's happening....
Welcome to real basketball
Sent from my SCH-R530C using Tapatalk
Lmao. That's the silliest thing I've ever heard.Comment
-
Comment
-
Re: Defensive Settings Completely Removed from Next-Gen.
While still on topic I have some pretty interesting perspectives on game play post-patch since I recently decided to remove the patch. Obviously, defensive settings are available before tip-off. What I find more interesting and valuable to me is the overall feel and flow.
Control and smoothness of both offensive and defensive players is a much better experience. I find less situations where I feel the actions of either predetermines the outcome. It's a very organic feel with lots of possibilities for animations to open up and allow a very realistic brand of basketball to be played. I never know what is going to happen because it's more realistic and defenders aren't mind readers that play perfectly and get away with too much contact.
Physical play is minimized by a fair amount, but by no means in a bad way. As I just mentioned, currently with the patch installed, aside from every single defensive player being focused on the actual basketball and it's location/destination, their reactions are more human and therefore they aren't pushing you on the perimeter constantly. Being bodied up is one thing, but it's absurd right now, and it's unenjoyable because combined with having a mind reader glued to you, you also have to contend with the other 4 players being equally as good at predicting where you're going and how you're going to do it.
The aesthetics of pre-patch is a true joy to behold. You don't see 5 guys react (often times using the same animation) as quickly as your button push was entered. Which opens up a very believable, very pleasing visual experience. Beating a guy could mean an open jumper or a wide open lane to the rim. Just as likely it could mean good, strong help defense or poor help defense resulting in an extra pass or a trip to the line.
The defense in it's current state is (in my opinion) unrealistic on all levels and isn't a good experience at all. Pre-patch, however, whether you win or lose, makes the game organic and a visual gem! I encourage everyone to try it as it directly relates to this topic, because clearly game play has changed, and not for the better. If prior to the patch the product can look and feel (the feel is literally the best sports gaming experience of my life) that glorious, I'm convinced 2K need to hear we want it back.Comment
-
Re: Defensive Settings Completely Removed from Next-Gen.
Might be worth it's own thread topic about release day patch and defense?While still on topic I have some pretty interesting perspectives on game play post-patch since I recently decided to remove the patch. Obviously, defensive settings are available before tip-off. What I find more interesting and valuable to me is the overall feel and flow.
Control and smoothness of both offensive and defensive players is a much better experience. I find less situations where I feel the actions of either predetermines the outcome. It's a very organic feel with lots of possibilities for animations to open up and allow a very realistic brand of basketball to be played. I never know what is going to happen because it's more realistic and defenders aren't mind readers that play perfectly and get away with too much contact.
Physical play is minimized by a fair amount, but by no means in a bad way. As I just mentioned, currently with the patch installed, aside from every single defensive player being focused on the actual basketball and it's location/destination, their reactions are more human and therefore they aren't pushing you on the perimeter constantly. Being bodied up is one thing, but it's absurd right now, and it's unenjoyable because combined with having a mind reader glued to you, you also have to contend with the other 4 players being equally as good at predicting where you're going and how you're going to do it.
The aesthetics of pre-patch is a true joy to behold. You don't see 5 guys react (often times using the same animation) as quickly as your button push was entered. Which opens up a very believable, very pleasing visual experience. Beating a guy could mean an open jumper or a wide open lane to the rim. Just as likely it could mean good, strong help defense or poor help defense resulting in an extra pass or a trip to the line.
The defense in it's current state is (in my opinion) unrealistic on all levels and isn't a good experience at all. Pre-patch, however, whether you win or lose, makes the game organic and a visual gem! I encourage everyone to try it as it directly relates to this topic, because clearly game play has changed, and not for the better. If prior to the patch the product can look and feel (the feel is literally the best sports gaming experience of my life) that glorious, I'm convinced 2K need to hear we want it back.Comment
-
Re: Defensive Settings Completely Removed from Next-Gen.
I increased tendencies to 65 for mid range and 3 point shooting for CPU. And lowered closer to 30. I have a much more realistic and enjoyable experience.Comment
-
Re: Defensive Settings Completely Removed from Next-Gen.
If you don't download the patch can you still download rosters or are you limited to the default one?While still on topic I have some pretty interesting perspectives on game play post-patch since I recently decided to remove the patch. Obviously, defensive settings are available before tip-off. What I find more interesting and valuable to me is the overall feel and flow.
Control and smoothness of both offensive and defensive players is a much better experience. I find less situations where I feel the actions of either predetermines the outcome. It's a very organic feel with lots of possibilities for animations to open up and allow a very realistic brand of basketball to be played. I never know what is going to happen because it's more realistic and defenders aren't mind readers that play perfectly and get away with too much contact.
Physical play is minimized by a fair amount, but by no means in a bad way. As I just mentioned, currently with the patch installed, aside from every single defensive player being focused on the actual basketball and it's location/destination, their reactions are more human and therefore they aren't pushing you on the perimeter constantly. Being bodied up is one thing, but it's absurd right now, and it's unenjoyable because combined with having a mind reader glued to you, you also have to contend with the other 4 players being equally as good at predicting where you're going and how you're going to do it.
The aesthetics of pre-patch is a true joy to behold. You don't see 5 guys react (often times using the same animation) as quickly as your button push was entered. Which opens up a very believable, very pleasing visual experience. Beating a guy could mean an open jumper or a wide open lane to the rim. Just as likely it could mean good, strong help defense or poor help defense resulting in an extra pass or a trip to the line.
The defense in it's current state is (in my opinion) unrealistic on all levels and isn't a good experience at all. Pre-patch, however, whether you win or lose, makes the game organic and a visual gem! I encourage everyone to try it as it directly relates to this topic, because clearly game play has changed, and not for the better. If prior to the patch the product can look and feel (the feel is literally the best sports gaming experience of my life) that glorious, I'm convinced 2K need to hear we want it back.
Enviado desde mi iPhone 5 con TapatalkIf you like my work I appreciate any help: https://www.paypal.me/s3anbarkl3yComment
-
Re: Defensive Settings Completely Removed from Next-Gen.
Keeping with the tradition of patches that make the game less realistic.While still on topic I have some pretty interesting perspectives on game play post-patch since I recently decided to remove the patch. Obviously, defensive settings are available before tip-off. What I find more interesting and valuable to me is the overall feel and flow.
Control and smoothness of both offensive and defensive players is a much better experience. I find less situations where I feel the actions of either predetermines the outcome. It's a very organic feel with lots of possibilities for animations to open up and allow a very realistic brand of basketball to be played. I never know what is going to happen because it's more realistic and defenders aren't mind readers that play perfectly and get away with too much contact.
Physical play is minimized by a fair amount, but by no means in a bad way. As I just mentioned, currently with the patch installed, aside from every single defensive player being focused on the actual basketball and it's location/destination, their reactions are more human and therefore they aren't pushing you on the perimeter constantly. Being bodied up is one thing, but it's absurd right now, and it's unenjoyable because combined with having a mind reader glued to you, you also have to contend with the other 4 players being equally as good at predicting where you're going and how you're going to do it.
The aesthetics of pre-patch is a true joy to behold. You don't see 5 guys react (often times using the same animation) as quickly as your button push was entered. Which opens up a very believable, very pleasing visual experience. Beating a guy could mean an open jumper or a wide open lane to the rim. Just as likely it could mean good, strong help defense or poor help defense resulting in an extra pass or a trip to the line.
The defense in it's current state is (in my opinion) unrealistic on all levels and isn't a good experience at all. Pre-patch, however, whether you win or lose, makes the game organic and a visual gem! I encourage everyone to try it as it directly relates to this topic, because clearly game play has changed, and not for the better. If prior to the patch the product can look and feel (the feel is literally the best sports gaming experience of my life) that glorious, I'm convinced 2K need to hear we want it back.Comment
-
Re: Defensive Settings Completely Removed from Next-Gen.
This thread has officially been hijackedWhile still on topic I have some pretty interesting perspectives on game play post-patch since I recently decided to remove the patch. Obviously, defensive settings are available before tip-off. What I find more interesting and valuable to me is the overall feel and flow.
Control and smoothness of both offensive and defensive players is a much better experience. I find less situations where I feel the actions of either predetermines the outcome. It's a very organic feel with lots of possibilities for animations to open up and allow a very realistic brand of basketball to be played. I never know what is going to happen because it's more realistic and defenders aren't mind readers that play perfectly and get away with too much contact.
Physical play is minimized by a fair amount, but by no means in a bad way. As I just mentioned, currently with the patch installed, aside from every single defensive player being focused on the actual basketball and it's location/destination, their reactions are more human and therefore they aren't pushing you on the perimeter constantly. Being bodied up is one thing, but it's absurd right now, and it's unenjoyable because combined with having a mind reader glued to you, you also have to contend with the other 4 players being equally as good at predicting where you're going and how you're going to do it.
The aesthetics of pre-patch is a true joy to behold. You don't see 5 guys react (often times using the same animation) as quickly as your button push was entered. Which opens up a very believable, very pleasing visual experience. Beating a guy could mean an open jumper or a wide open lane to the rim. Just as likely it could mean good, strong help defense or poor help defense resulting in an extra pass or a trip to the line.
The defense in it's current state is (in my opinion) unrealistic on all levels and isn't a good experience at all. Pre-patch, however, whether you win or lose, makes the game organic and a visual gem! I encourage everyone to try it as it directly relates to this topic, because clearly game play has changed, and not for the better. If prior to the patch the product can look and feel (the feel is literally the best sports gaming experience of my life) that glorious, I'm convinced 2K need to hear we want it back.
Comment
-
Re: Defensive Settings Completely Removed from Next-Gen.
I apologize and had no intention on hijacking. I did start a separate thread. I merely gave my opinion on things because there is no doubt at all that defense, post-patch, is absurd. Poe's and sliders do little to combat how bad it's messed up. So, I figured that if the patch is responsible, I'd she'd light.
Sent from my SAMSUNG-SGH-I747 using TapatalkComment
-
Re: Defensive Settings Completely Removed from Next-Gen.
That's interesting. It'd be nice to get video or something so we know it's not a placebo thing.I apologize and had no intention on hijacking. I did start a separate thread. I merely gave my opinion on things because there is no doubt at all that defense, post-patch, is absurd. Poe's and sliders do little to combat how bad it's messed up. So, I figured that if the patch is responsible, I'd she'd light.
Sent from my SAMSUNG-SGH-I747 using TapatalkComment

Comment