NBA 2K15 New Shot Meter Explained

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  • thedream2k13
    MVP
    • Jan 2013
    • 1507

    #211
    Re: NBA 2K15 New Shot Meter Explained

    Originally posted by XXstormmXX
    My best guess is that the meter will work perfect and then the scripting kicks in and you miss every shot no matter how well you are at using the meter.
    The meter is not to replace actually shot releases so you really aren't "using " it. You aren't looking at players feet every time you shoot. Gotta learn the proper releases regardless
    #SIMNATION

    fighting for truth, justice and SIMULATION gameplay

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    • jdareal21
      Rookie
      • Jul 2009
      • 75

      #212
      Re: NBA 2K15 New Shot Meter Explained

      Not sure if anyone's already mentioned it or not, but one thing I wish they would fix like this are the Freethrows. I don't care how well someone knows Dwight Howard's release, there's no way you should make every FT because of that. What they're doing for the jumpshots would make even more sense for the FTs IMO, and that's across the board.

      Even Ray Allen will miss from time to time, so just because you get the release down pat shouldn't make it an automatic bucket each time, it should just give you the best chance to make the FT.

      Comment

      • LD2k
        2K Sports Community Manager
        • Oct 2010
        • 1261

        #213
        Re: NBA 2K15 New Shot Meter Explained

        Originally posted by jdareal21
        Not sure if anyone's already mentioned it or not, but one thing I wish they would fix like this are the Freethrows. I don't care how well someone knows Dwight Howard's release, there's no way you should make every FT because of that. .
        It's tougher this year. I'll let Dev. speak to it, but from my experience, it's tougher to hit free throws (in a good way) this year.
        Community Manager 2K Sports // Twitter: LD2k

        Master of Operation Sports .gifs

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        • alabamarob
          MVP
          • Nov 2010
          • 3325

          #214
          Re: NBA 2K15 New Shot Meter Explained

          Originally posted by LD2k
          It's tougher this year. I'll let Dev. speak to it, but from my experience, it's tougher to hit free throws (in a good way) this year.
          Good ish ld. Yall really trying to make me put down 2k11 with 15. Nothing worse than watching deandre jordan and drummond shot 80 plus from the line every game. Look forward to fouling these dudes everytime they try to score. Ha.
          Psn: Alabamarob
          Xbox: Alabama Rob

          Youtube: 2k Hawks

          Settings I play on.
          Minutes: 12
          Difficulty: HOF
          Online or Offline player: Both
          In a MLO: Yes

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          • Sundown
            MVP
            • Oct 2010
            • 3270

            #215
            Re: NBA 2K15 New Shot Meter Explained

            Originally posted by jdareal21
            Not sure if anyone's already mentioned it or not, but one thing I wish they would fix like this are the Freethrows. I don't care how well someone knows Dwight Howard's release, there's no way you should make every FT because of that. What they're doing for the jumpshots would make even more sense for the FTs IMO, and that's across the board.



            Even Ray Allen will miss from time to time, so just because you get the release down pat shouldn't make it an automatic bucket each time, it should just give you the best chance to make the FT.

            Also CPU makes too many FTs. They all shoot above their real life averages. Howard is like 65% or something and all the good guards are like 90+.

            Comment

            • DBMcGee3
              MVP
              • Oct 2011
              • 1166

              #216
              Meh, sounds ok, and at worst you can change it in the settings. Thanks for the info Mike!

              Comment

              • ruxpinke
                Pro
                • Apr 2008
                • 908

                #217
                Re: NBA 2K15 New Shot Meter Explained

                Originally posted by Sundown
                Also CPU makes too many FTs. They all shoot above their real life averages. Howard is like 65% or something and all the good guards are like 90+.
                This is one of the most frustrating things, it feels like all CPU players at the line are between 80-90 percent when i play, no matter who's getting fouled.
                PSN: PrettyToney

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                • turty11
                  All Star
                  • Apr 2013
                  • 8923

                  #218
                  Re: NBA 2K15 New Shot Meter Explained

                  Originally posted by LD2k
                  It's tougher this year. I'll let Dev. speak to it, but from my experience, it's tougher to hit free throws (in a good way) this year.
                  will the free throw difficulty slider still be in game with the new shot meter?

                  if so, does it make the "perfect" window smaller/larger or does it just in general change the overall success rate
                  NBA 2k19 Roster and Draft project for PS4

                  Comment

                  • stillfeelme
                    MVP
                    • Aug 2010
                    • 2406

                    #219
                    Re: NBA 2K15 New Shot Meter Explained

                    Originally posted by ruxpinke
                    This is one of the most frustrating things, it feels like all CPU players at the line are between 80-90 percent when i play, no matter who's getting fouled.
                    Most likely a ratings boost issue. Something like this came up last year most people on OS that responded in the thread said that FT shooting should behave like shooting in 2K14. Basically the release only give you a portion of the success and the rest is determined by ratings which makes it very hard to turn Dwight to a 80% shooter

                    Just be reading LD2K's response I have a feeling they made the perfect release timing window slightly smaller.
                    Last edited by stillfeelme; 08-19-2014, 04:21 PM.

                    Comment

                    • Goffs
                      New Ork Giants
                      • Feb 2003
                      • 12278

                      #220
                      Re: NBA 2K15 New Shot Meter Explained

                      Originally posted by LD2k
                      It's tougher this year. I'll let Dev. speak to it, but from my experience, it's tougher to hit free throws (in a good way) this year.
                      Make it like the Dreamcast days where you had to hold lightly the LT+RT triggers to shoot freethrows.

                      Comment

                      • jdareal21
                        Rookie
                        • Jul 2009
                        • 75

                        #221
                        Re: NBA 2K15 New Shot Meter Explained

                        Originally posted by LD2k
                        It's tougher this year. I'll let Dev. speak to it, but from my experience, it's tougher to hit free throws (in a good way) this year.
                        Awesome! The foundation is already there from 2K14, all it needed was refinement, similar to how 2K11 was the new template that 2K13 (IMO) molded to perfection for the previous generation. Sounds like we're heading in that direction and I can't wait...

                        Originally posted by Goffs
                        Make it like the Dreamcast days where you had to hold lightly the LT+RT triggers to shoot freethrows.
                        HA! I forgot all about that technique. I wouldn't mind that coming back either.

                        Comment

                        • Vni
                          Hall Of Fame
                          • Sep 2011
                          • 14832

                          #222
                          Re: NBA 2K15 New Shot Meter Explained

                          Originally posted by Goffs
                          Make it like the Dreamcast days where you had to hold lightly the LT+RT triggers to shoot freethrows.
                          Was it with the ugly squares on the screen ? I don't really remember. I would hate to have some random crap on the screen though.

                          EDIT: there at 6.20
                          <iframe src="//www.youtube.com/embed/hkaD4v-wl_E" allowfullscreen="" frameborder="0" height="315" width="560"></iframe>

                          That thing takes the whole screen. Tewwwible.

                          Game still looks good though.
                          Last edited by Vni; 08-19-2014, 05:35 PM.

                          Comment

                          • The 24th Letter
                            ERA
                            • Oct 2007
                            • 39373

                            #223
                            Re: NBA 2K15 New Shot Meter Explained

                            I don't know, I don't want to miss a free throw on a perfect release for the heck of it...

                            Comment

                            • dwadefan45
                              Rookie
                              • Sep 2013
                              • 90

                              #224
                              Re: NBA 2K15 New Shot Meter Explained

                              Do I still have to deal with this in 2k15?



                              Comment

                              • alabamarob
                                MVP
                                • Nov 2010
                                • 3325

                                #225
                                Re: NBA 2K15 New Shot Meter Explained

                                Originally posted by dwadefan45
                                Og said that the first one has been corrected. The worst part of 14 to me.

                                The second video is not as irritating but thos extra bs points add up. I am confident that both things have been corrected. I get the vibe they on their grind this year.
                                Psn: Alabamarob
                                Xbox: Alabama Rob

                                Youtube: 2k Hawks

                                Settings I play on.
                                Minutes: 12
                                Difficulty: HOF
                                Online or Offline player: Both
                                In a MLO: Yes

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