NBA 2K15 (Next Gen.) Official MyCAREER Thread

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  • Hadlowe
    Rookie
    • Aug 2013
    • 284

    #2851
    Re: NBA 2K15 (Next Gen.) Official MyCAREER Thread

    I made a Power Forward as my first character and went to the Rockets (most complete team with biggest gap at the 4). Based on what I assumed were the team needs (I foolishly thought Dwight might be able to make a lightly contested lay-in from time to time,) I decided to make a Ryan Anderson type stretch 4 with little inside game, but a knockdown shooter from outside and a good rebounder. 6'10", maxed shooting, 12 in defense, 12 in athlete, 4 in inside scoring, 10 in playmaking. Playing on all-star sim settings. I run plays and only call for the pass when my teammate is in trouble.

    1) Rebounding is broken in the game in two ways. Teammates don't rebound. Dwight is a top 5 rebounder in real life, but he refuses to box out in the game. This teammate rebounding results in a lot of offensive boards for opponents and quick scores inside.

    The flip side of that is that with even mediocre rebounding stats, I grab between 25 and 35 rebounds per game at 6'10". I would be happy with 8-10 rebounds per game as long as Dwight was getting 10-12 and Ariza and Harden combined for ~10 per game.

    2) You will shoot worse with 20 points sunk in shooting than with 12. At 12 points in shooting, you have a ~70 three point shot, which means that the CPU does not consider you a major outside threat. It reduces closeouts and CPU bigs will sag more into the paint to contest drives of teammates. At higher shot rating, you will be played tight (even with ball denial by opposing centers. Unless you max athlete and playmaker, you will also lack the abilities to effectively free yourself to get open shots.

    Closeouts will also take on almost comically broken attributes. One shot in particular was in the second round of the playoffs against the Spurs. Tim Duncan is a fine rim protector, but his foot speed leaves something to be desired. Tim Duncan was standing under the rim when Patrick Beverly made a lazy floating 5 foot pass to me at the wing. By the time I received the pass, set my feet and launched the three (a period of about .8 seconds on the shot clock in replay) Duncan had closed the entire distance and made a strong enough contest to result in a C grade on a near-perfect release.

    All told, I get about 2 open looks per game beyond the arc and none inside the arc because closeouts are too effective and rapid. I did not have this issue prior to upgrading beyond 15 points in shot rating. My 3 point percentage dipped by about 5% to 35% after upgrading.

    And forget about corner threes. Not only are the closeouts too quick, but my giant feet don't fit behind the three point line. Even if I get a wide-open pass (fast break for instance,) the pass will pull me a step inside the three point line.

    3) A stretch four is at best a third-option on a team. The game wants you to play like a first option, meaning there are a lot of frustrating moments in the game. Harden plays well on my team. He is aggressive, hits his pull-up jumpers and makes intelligent passes. Dwight Howard is a big ol' pile of suck. He does not rebound, cannot hit inside buckets (missing gimme layups even if Nate Robinson is the sole defender in the paint) insists on taking turnaround fadeaway shots from 15 feet (lolwut?) and gets scored on at will in the post by such offensive luminaries as Robin Lopez and Alexey Ajinca. He is averaging .4 blocks per game right now.

    Now, every great once in a while, Howard will have a great game. He scored 27 points one game against the Blazers in the first round of the playoffs. But that is the exception to the rule.

    The most effective plays the team runs involve having me run pick and pop with Harden and Beverly. Neither of them are aggressive enough driving off the screens, but with gold screen outlet, I get the majority of my points from shots off these screens. This badge apparently neutralizes most non-block contests.

    Overall, it has been a mediocre way to play. Shooting in MyCareer is too inconsistent to be reliable ways to score, especially with the deficient teammate A.I.

    I also played a bit of a point guard career with the Kings and we played the Rockets. Dwight had 38 points, 18 rebounds (12 offensive) and 6 blocks. /sigh.

    Comment

    • tomzennsbruh
      Banned
      • Aug 2014
      • 189

      #2852
      Re: NBA 2K15 (Next Gen.) Official MyCAREER Thread

      Originally posted by Hadlowe
      I made a Power Forward as my first character and went to the Rockets (most complete team with biggest gap at the 4). Based on what I assumed were the team needs (I foolishly thought Dwight might be able to make a lightly contested lay-in from time to time,) I decided to make a Ryan Anderson type stretch 4 with little inside game, but a knockdown shooter from outside and a good rebounder. 6'10", maxed shooting, 12 in defense, 12 in athlete, 4 in inside scoring, 10 in playmaking. Playing on all-star sim settings. I run plays and only call for the pass when my teammate is in trouble.

      1) Rebounding is broken in the game in two ways. Teammates don't rebound. Dwight is a top 5 rebounder in real life, but he refuses to box out in the game. This teammate rebounding results in a lot of offensive boards for opponents and quick scores inside.

      The flip side of that is that with even mediocre rebounding stats, I grab between 25 and 35 rebounds per game at 6'10". I would be happy with 8-10 rebounds per game as long as Dwight was getting 10-12 and Ariza and Harden combined for ~10 per game.

      2) You will shoot worse with 20 points sunk in shooting than with 12. At 12 points in shooting, you have a ~70 three point shot, which means that the CPU does not consider you a major outside threat. It reduces closeouts and CPU bigs will sag more into the paint to contest drives of teammates. At higher shot rating, you will be played tight (even with ball denial by opposing centers. Unless you max athlete and playmaker, you will also lack the abilities to effectively free yourself to get open shots.

      Closeouts will also take on almost comically broken attributes. One shot in particular was in the second round of the playoffs against the Spurs. Tim Duncan is a fine rim protector, but his foot speed leaves something to be desired. Tim Duncan was standing under the rim when Patrick Beverly made a lazy floating 5 foot pass to me at the wing. By the time I received the pass, set my feet and launched the three (a period of about .8 seconds on the shot clock in replay) Duncan had closed the entire distance and made a strong enough contest to result in a C grade on a near-perfect release.

      All told, I get about 2 open looks per game beyond the arc and none inside the arc because closeouts are too effective and rapid. I did not have this issue prior to upgrading beyond 15 points in shot rating. My 3 point percentage dipped by about 5% to 35% after upgrading.

      And forget about corner threes. Not only are the closeouts too quick, but my giant feet don't fit behind the three point line. Even if I get a wide-open pass (fast break for instance,) the pass will pull me a step inside the three point line.

      3) A stretch four is at best a third-option on a team. The game wants you to play like a first option, meaning there are a lot of frustrating moments in the game. Harden plays well on my team. He is aggressive, hits his pull-up jumpers and makes intelligent passes. Dwight Howard is a big ol' pile of suck. He does not rebound, cannot hit inside buckets (missing gimme layups even if Nate Robinson is the sole defender in the paint) insists on taking turnaround fadeaway shots from 15 feet (lolwut?) and gets scored on at will in the post by such offensive luminaries as Robin Lopez and Alexey Ajinca. He is averaging .4 blocks per game right now.

      Now, every great once in a while, Howard will have a great game. He scored 27 points one game against the Blazers in the first round of the playoffs. But that is the exception to the rule.

      The most effective plays the team runs involve having me run pick and pop with Harden and Beverly. Neither of them are aggressive enough driving off the screens, but with gold screen outlet, I get the majority of my points from shots off these screens. This badge apparently neutralizes most non-block contests.

      Overall, it has been a mediocre way to play. Shooting in MyCareer is too inconsistent to be reliable ways to score, especially with the deficient teammate A.I.

      I also played a bit of a point guard career with the Kings and we played the Rockets. Dwight had 38 points, 18 rebounds (12 offensive) and 6 blocks. /sigh.
      Lower the difficulty.

      Comment

      • extremeskins04
        That's top class!
        • Aug 2010
        • 3868

        #2853
        Re: NBA 2K15 (Next Gen.) Official MyCAREER Thread

        Originally posted by Hadlowe
        I made a Power Forward as my first character and went to the Rockets (most complete team with biggest gap at the 4). Based on what I assumed were the team needs (I foolishly thought Dwight might be able to make a lightly contested lay-in from time to time,) I decided to make a Ryan Anderson type stretch 4 with little inside game, but a knockdown shooter from outside and a good rebounder. 6'10", maxed shooting, 12 in defense, 12 in athlete, 4 in inside scoring, 10 in playmaking. Playing on all-star sim settings. I run plays and only call for the pass when my teammate is in trouble.

        1) Rebounding is broken in the game in two ways. Teammates don't rebound. Dwight is a top 5 rebounder in real life, but he refuses to box out in the game. This teammate rebounding results in a lot of offensive boards for opponents and quick scores inside.

        The flip side of that is that with even mediocre rebounding stats, I grab between 25 and 35 rebounds per game at 6'10". I would be happy with 8-10 rebounds per game as long as Dwight was getting 10-12 and Ariza and Harden combined for ~10 per game.

        2) You will shoot worse with 20 points sunk in shooting than with 12. At 12 points in shooting, you have a ~70 three point shot, which means that the CPU does not consider you a major outside threat. It reduces closeouts and CPU bigs will sag more into the paint to contest drives of teammates. At higher shot rating, you will be played tight (even with ball denial by opposing centers. Unless you max athlete and playmaker, you will also lack the abilities to effectively free yourself to get open shots.

        Closeouts will also take on almost comically broken attributes. One shot in particular was in the second round of the playoffs against the Spurs. Tim Duncan is a fine rim protector, but his foot speed leaves something to be desired. Tim Duncan was standing under the rim when Patrick Beverly made a lazy floating 5 foot pass to me at the wing. By the time I received the pass, set my feet and launched the three (a period of about .8 seconds on the shot clock in replay) Duncan had closed the entire distance and made a strong enough contest to result in a C grade on a near-perfect release.

        All told, I get about 2 open looks per game beyond the arc and none inside the arc because closeouts are too effective and rapid. I did not have this issue prior to upgrading beyond 15 points in shot rating. My 3 point percentage dipped by about 5% to 35% after upgrading.

        And forget about corner threes. Not only are the closeouts too quick, but my giant feet don't fit behind the three point line. Even if I get a wide-open pass (fast break for instance,) the pass will pull me a step inside the three point line.

        3) A stretch four is at best a third-option on a team. The game wants you to play like a first option, meaning there are a lot of frustrating moments in the game. Harden plays well on my team. He is aggressive, hits his pull-up jumpers and makes intelligent passes. Dwight Howard is a big ol' pile of suck. He does not rebound, cannot hit inside buckets (missing gimme layups even if Nate Robinson is the sole defender in the paint) insists on taking turnaround fadeaway shots from 15 feet (lolwut?) and gets scored on at will in the post by such offensive luminaries as Robin Lopez and Alexey Ajinca. He is averaging .4 blocks per game right now.

        Now, every great once in a while, Howard will have a great game. He scored 27 points one game against the Blazers in the first round of the playoffs. But that is the exception to the rule.

        The most effective plays the team runs involve having me run pick and pop with Harden and Beverly. Neither of them are aggressive enough driving off the screens, but with gold screen outlet, I get the majority of my points from shots off these screens. This badge apparently neutralizes most non-block contests.

        Overall, it has been a mediocre way to play. Shooting in MyCareer is too inconsistent to be reliable ways to score, especially with the deficient teammate A.I.

        I also played a bit of a point guard career with the Kings and we played the Rockets. Dwight had 38 points, 18 rebounds (12 offensive) and 6 blocks. /sigh.

        Yep. This seems to be the issue at hand. Rookie and 2nd year teammates completely suck and get better as time goes on once team chemistry goes up. Not sure why 2k did this other than to make it so you feel like you're the All-Star, but IMO this is very bad.

        I don't want to be the starter and SHOULDN'T be in my rookie year. I don't want to be the starter until my OVR is higher than my competition at that position. PERIOD.

        No 2k, I shouldn't get 38 minutes per game and get more minutes than star players in my rookie year. Sorry but no.

        Comment

        • extremeskins04
          That's top class!
          • Aug 2010
          • 3868

          #2854
          Re: NBA 2K15 (Next Gen.) Official MyCAREER Thread

          Originally posted by tomzennsbruh
          Lower the difficulty.
          I've already said that playing on Pro does not help as it's been tried. Teammates are terrible.

          Comment

          • DreDay2K
            Rookie
            • Jan 2014
            • 138

            #2855
            Re: NBA 2K15 (Next Gen.) Official MyCAREER Thread

            lmao i should of upgraded my defense before playing Rondo. He just broke my ankles and hit the 3 in my face when i tried to recover.

            Comment

            • Hadlowe
              Rookie
              • Aug 2013
              • 284

              #2856
              Re: NBA 2K15 (Next Gen.) Official MyCAREER Thread

              Originally posted by tomzennsbruh
              Lower the difficulty.
              I am already playing on all-star sim. Dropping to Pro Sim or Casual just feels wrong. My point guard is much more enjoyable even on Superstar Sim because he and Cousins are a great tandem in the half-court and Gay finishes well on the break or on open kickouts. The defense for both teams feels about the same.

              Playing a passive gameplay style like a stretch four is just a less enjoyable way of playing the mode. If Dwight were more competent inside and demanded double-teams it would be fine. As is, I get to spend a lot of time watching my teammate a.i. be incompetent on offense and get scored on on D.

              Comment

              • extremeskins04
                That's top class!
                • Aug 2010
                • 3868

                #2857
                Re: NBA 2K15 (Next Gen.) Official MyCAREER Thread

                Yea guys, I can pretty much guarantee that if you wait it out and when you pick your 2nd year team and you stick with them, they WILL play better in your 3rd year (2nd year with that team).

                It's about Team Chemistry. Trust me. Once you start getting the chemistry above 75% into the the low 80s, they start not only nailling shots, but getting the rebounds and playing good defense.

                You just have pain to go through for your first two years.

                Comment

                • Chefcurry30
                  Rookie
                  • Oct 2014
                  • 228

                  #2858
                  Re: NBA 2K15 (Next Gen.) Official MyCAREER Thread

                  Originally posted by extremeskins04
                  Yea guys, I can pretty much guarantee that if you wait it out and when you pick your 2nd year team and you stick with them, they WILL play better in your 3rd year (2nd year with that team).

                  It's about Team Chemistry. Trust me. Once you start getting the chemistry above 75% into the the low 80s, they start not only nailling shots, but getting the rebounds and playing good defense.

                  You just have pain to go through for your first two years.
                  This


                  The struggle is really going to be real these first seasons, imo because these are the season 2k invested most of their story line into. Not even third season, but later in your second you should see improvements.

                  As long as you dont sim.

                  Sim bad.

                  Comment

                  • YungGun
                    Pro
                    • Aug 2011
                    • 536

                    #2859
                    Re: NBA 2K15 (Next Gen.) Official MyCAREER Thread

                    Anybody get the cutscene where your teammates get traded?

                    Comment

                    • DHMN69
                      MVP
                      • Mar 2012
                      • 1308

                      #2860
                      Re: NBA 2K15 (Next Gen.) Official MyCAREER Thread

                      Ouch what a schedule for Wolves to start my second season with.. bunch of 500+ VC games and a 7 game losing streak after going 2-2.. playing the Bulls now .. but Houston, Lakers, 2 OKC games, the Knicks, previously

                      This Bulls game, they're shooting 70%.. I can't score ..or rebound with Noah and Gasol out there.. but I have 4 assists..
                      View Through My Lens sports photography

                      XBox: DHMNPhotos

                      Comment

                      • FR3SH1
                        Rookie
                        • Jul 2014
                        • 174

                        #2861
                        Re: NBA 2K15 (Next Gen.) Official MyCAREER Thread

                        Just beat the Thunder in the conference finals and I get a cut scene of Durant telling me better luck next year. I guess I was supposed to lose to them but I didn't.

                        Comment

                        • aimlessgun
                          Rookie
                          • Aug 2013
                          • 160

                          #2862
                          Re: NBA 2K15 (Next Gen.) Official MyCAREER Thread

                          Originally posted by Chefcurry30
                          This


                          The struggle is really going to be real these first seasons, imo because these are the season 2k invested most of their story line into. Not even third season, but later in your second you should see improvements.

                          As long as you dont sim.

                          Sim bad.
                          Is there something beyond what is displayed for team chemistry? I sim most of my games but getting team chemistry to 100% was very easy, maybe a dozen played games to get there on both my yr1 and yr2 teams.

                          My teammates seem pretty ok for the most part, except as I've mentioned in the past Damian Lillard, who is awful.

                          I also hear some stuff about 'momentum' and making teammates play better by getting them more involved, but it is all very vague and I don't know if there's proof it actually exists or just people's perceptions. If it does actually exist then 2k dropped the ball by not having at least a bit of ingame feedback for it. In real life that feedback would be from teammates body language and how they speak to you.

                          Originally posted by YungGun
                          Anybody get the cutscene where your teammates get traded?
                          Yes, actually my GM did 2 trades at the deadline. He did a good job of getting rid of the guy I replaced in the starting lineup (Nic Batum), we somehow got Goran Dragic who is playing SG next to Lillard at PG, which seems...ok? But we lost a lot of frontcourt depth and I have to play a ton of PF and our defense got worse.
                          Last edited by aimlessgun; 10-29-2014, 02:01 PM.

                          Comment

                          • DHMN69
                            MVP
                            • Mar 2012
                            • 1308

                            #2863
                            Re: NBA 2K15 (Next Gen.) Official MyCAREER Thread

                            I don't believe it 100% that team chemistry really improves your team.. they still give up 55-60% shooting every game.. and shoot/play like garbage.. LaVine didn't have a single assist in the first half vs. the Bulls.. yet I had 8 as the SG. Pekovic still shooting 15% lower than his career numbers as our team chemistry improves

                            Coach satisfaction may be the stupidest thing in 2k15 though.. so many times we get the 'get out on the fast break'.. well.. we CAN'T get out on the fast break when the other team shoots 60%.. and the few times I get a chance to, the other guys stop and throw it back to the top of the arc to stand around.. I haven't had coach satisfaction OVER 50% yet in this second season
                            Last edited by DHMN69; 10-29-2014, 02:10 PM.
                            View Through My Lens sports photography

                            XBox: DHMNPhotos

                            Comment

                            • DreDay2K
                              Rookie
                              • Jan 2014
                              • 138

                              #2864
                              Re: NBA 2K15 (Next Gen.) Official MyCAREER Thread

                              End of the 3rd quarter in this game against the Pacers. We are losing 72-58 smh. My Player has scored 23 points on 8-14 (57%) from the field and 7-7 (100%) from the free throw line. the rest of my team has scored 35 points on 15-46 (33%) from the field and 5-11 (45%) from the free throw line.

                              Comment

                              • DHMN69
                                MVP
                                • Mar 2012
                                • 1308

                                #2865
                                Re: NBA 2K15 (Next Gen.) Official MyCAREER Thread

                                10 boards 11 assists in 3 quarters vs the Bulls.. since the game is screwing me on offense.. if Noah even flinches towards me I miss every layup.. threw one completely over the rim into his arms .. shooting 3 of 10.. only ONE jump shot taken of the 10 .. the rest just misses that shouldn't be misses.. usually without contact.. first time in THIS second season I can't get to the line even

                                I'm getting sick of stupid animations also.. when a player hands me the ball and I fumble it.. thus I can't dribble.. now I'm not getting a turnover by losing the ball as much as being stuck in the paint where I can't do anything but force a pass somewhere .. or get a 3-second call which has happened also. The other crap animation is if I'm fronted.. I get LOCKED DOWN in the paint if they don't pass to me when I'm open.. I can't get out because I'm superglued to the guy's back I guess.. when in reality I could just step away from him and be out of the paint.. nope.. no in this game

                                Managed to cut the Bulls lead down to 4 in the 4th quarter.. Have I mentioned how incredibly STUPID it is that I'm the inbounder late in close games? It completely ruins any offensive flow by having me 20 feet BEHIND the PG .. shooting guards to NOT inbound balls.

                                Lost 99-92.. missed another layup with Gasol this time running towards me that would have cut it to 2 points.. ended up shooting 7 of 17 with a ton of missed layups.. 17 boards 13 assists (only 1 turnover). LaVine had.. 2 assists.. Somehow we had 10 offensive boards and just 4 second chance points..

                                Practice after the game emphasis is going to the rack.. .. what a JOKE.. I touched the ball ONCE in practice.. LaVine stood around and shot jumpers over and over.. so much for getting to the rack or in the paint.. he didn't pass to me ONCE and ran the same damn play over and over throwing to Pek at the top of the arc.. then going and getting the ball back from him, then standing around and shooting a jumper at the end of the shot clock. Still haven't had ONE practice that's been even sort of decent.

                                Gatorade deal done.. commercial paid a whole 50 VC??? What's the point? Nevermind that gripe.. I just saw on social media there was a billboard.. I didn't see that at first so didnt' get to collect on that)
                                Last edited by DHMN69; 10-29-2014, 03:02 PM.
                                View Through My Lens sports photography

                                XBox: DHMNPhotos

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