KD doesn't have to be on him the whole game, just for periods of time. Throwing different defenders on him will also force him to play smarter and adjust.
OS: Teach Me How Thread
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Re: OS: Teach Me How Thread
So I'm playing as the Thunder in MyLeague.
Both times in Golden State resulted in 20 point losses approx.. Klay Thompson was the culprit. 40 odd each time.
Any advice offensively and defensively on how I can close this gap somewhat? Namely nullify Klay a little? He is an absolute NIGHTMARE! Haha....
On-Ball - Smother
Off-Ball - Tight
Force Direction - Baseline
Screen - Go Over
Hedge - Hard
Post - 3/4 Top
Double Team Perimeter - Manual (if he gets hot, change to On Catch)
Double Team Post - Manual (if he gets hot, change to On Catch)
Defensive POE - Limit Perimeter Shots
Play Physical Defense
Offensive POE - Limit TransitionComment
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Re: OS: Teach Me How Thread
How do you guys protect the rim when your POE is set to Limit Perimeter?
Manually? or do you use any settings?Comment
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Re: OS: Teach Me How Thread
I seem to always give up 50-70 points in the paint (to my measly 30 odd). Brutal! Protect paint is my usual and then settings tweaks on shooters etc.
Is this a 2K thing or am I just getting my butt kicked?
The points in the paint stat post game always makes my blood boil......
I defend on the ball 90% of the time and my guys keep getting beat back door.... am I doing a setting that's triggering this? The other majority is offensive rebounds and put backs.Comment
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Re: OS: Teach Me How Thread
We'd have to see your game footage to be sure.I seem to always give up 50-70 points in the paint (to my measly 30 odd). Brutal! Protect paint is my usual and then settings tweaks on shooters etc.
Is this a 2K thing or am I just getting my butt kicked?
The points in the paint stat post game always makes my blood boil......
I defend on the ball 90% of the time and my guys keep getting beat back door.... am I doing a setting that's triggering this? The other majority is offensive rebounds and put backs.
My guess is you are playing your on ball defense too close to the ball handler all the time and are often getting beat off the dribble where your teammates start to help and passing lanes open to the hoop or straight up drives to the hoop. How good do you feel about your on ball defense? Have you studied up on videos for on ball D to help you, with positioning, etc.? Are you comfortable knowing how and when to use the right and left triggers to move?
Also, how's your offensive play style? If you play a lot of run and gun or take a lot of long jumpers, and your opponent is getting a lot of paint buckets on the break, you may need to adjust or at least vary your play style to fit how the game is unfolding. More half court sets, post shots with short rebounds, patient offense. If you speed up as you fall behind, and the opponent is already getting hot with rhythm getting to the basket, you can just add fuel to the fire and dig a deeper hole.
Anyway, earlier in my life with the game i had issues like what you say, not this year but before. These are two key areas I had to improve to help me overcome the PIP disparities. But like I said, we'd really have to see some of your game footage to really answer.Comment
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Re: OS: Teach Me How Thread
I agree with Lorenzo, gotta see your play style. Is it online ranked or a sim match between a friend/AI?
In a sim/AI game, the protect the paint obligation starts the moment the offense crosses halfcourt as you have to prevent them from getting into the paint cleanly.
ICE'ing PnRs, strong side zone (or whatever Doc calls it), blitzing (Miami scheme Sam Pham went over), showing doubles and even running zones sparingly all help the cause of preventing clean drives to the paint.
Also, in individual settings sag off guys that won't or your willing to let hurt you. That will put more bodies near the paint as well.
I'm no where near the best but for any guy who has played a sim game vs me know they will see everything I mentioned and I've haven't given up 100 points in a sim game in recent memory. I honestly can't recall giving up 100+ in a game. Playing offense in 2K is very casual like but on defense running realistic schemes is the best option. Just playing guys straight up will get you mopped.#WashedGamerComment
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Re: OS: Teach Me How Thread
Yeah, I forgot to mention this. So critical.I agree with Lorenzo, gotta see your play style. Is it online ranked or a sim match between a friend/AI?
In a sim/AI game, the protect the paint obligation starts the moment the offense crosses halfcourt as you have to prevent them from getting into the paint cleanly.
ICE'ing PnRs, strong side zone (or whatever Doc calls it), blitzing (Miami scheme Sam Pham went over), showing doubles and even running zones sparingly all help the cause of preventing clean drives to the paint.
Also, in individual settings sag off guys that won't or your willing to let hurt you. That will put more bodies near the paint as well.
I'm no where near the best but for any guy who has played a sim game vs me know they will see everything I mentioned and I've haven't given up 100 points in a sim game in recent memory. I honestly can't recall giving up 100+ in a game. Playing offense in 2K is very casual like but on defense running realistic schemes is the best option. Just playing guys straight up will get you mopped.
You have to set up a team defense. The stuff Jerz brings up is really important, and there are some videos out there - check out Sam Pham's NAPP defense stuff for a start and an orientation.
Me, I tend to push everyone baseline, ice the penetrating guards and wings, and set my default POE to protect the paint. I also soft hedge some of the guys I ice if I think they are bigger threats to manage, and upgrade to hard hedge of they get hot. Still have to switch off to the big a lot on high pick and rolls to make up for the CPU while the guard recovers and then I usually switch right back to on ball. For bigs who maybe get a lot of OR's and points that way I maybe play the tight off ball, but I am very cautious about doing that, because I want my bigs down low to be free to help in the event of penetration.
If a hot penetrating scorer starts to beat me up in spite of this stuff, I will go tight on ball and off ball (maybe even deny), but give my defender some help by setting the team to double upon drive from the perimeter. That's a safety net. If the opponent adjusts I just adjust back, but it usually can neutralize a guy who is hot and just killing me, maybe even cool him off enough to take him out of the game as a factor.
During the game, I almost never use protect the perimeter POE but start at protect the paint and move to neutral and back to adjust to when the jumpers start to fall, allowing my player by player defensive settings and on ball defense to manage the extreme perimeter.
You have to look at an opponent's whole package of scoring threats. For MyLeague, before each game I look at and write down the key perimeter threats by rating, then list the key inside scorers by rating (B or B+ and above), all in one row in a legal pad. I underline the double threat inside and out guys.
Then in the next row I list the weaker guys on defense by ratings (weak perimeter for guards and wings, weaker inside for bigs), meaning those C+ or lower. I then note who the top scorers are by their player stats page, and put numbers next to their names on my paper, 1, 2, 3 and so on, for scorers with 10+ ppg.
All of that tells me who to prioritize on defense, and how. I set up my defensive settings accordingly, with the kinds of tools and settings Jerz just mentioned. Team defense.
On offense, I use my list of the weak defenders to think about what matchups I want to exploit using plays, POE's or play through player, and I watch for when those guys sub into the game.
Bottom line, you need an opponent specific game plan and need to set up your defense to protect the paint first while minimizing your opponent's key weapons. And then, you have to make adjustments during the game as the game flows, but err on the side of protecting the rim, at least with POE's.Last edited by LorenzoDC; 08-19-2015, 05:54 PM.Comment
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Re: OS: Teach Me How Thread
We'd have to see your game footage to be sure.
My guess is you are playing your on ball defense too close to the ball handler all the time and are often getting beat off the dribble where your teammates start to help and passing lanes open to the hoop or straight up drives to the hoop. How good do you feel about your on ball defense? Have you studied up on videos for on ball D to help you, with positioning, etc.? Are you comfortable knowing how and when to use the right and left triggers to move?
Also, how's your offensive play style? If you play a lot of run and gun or take a lot of long jumpers, and your opponent is getting a lot of paint buckets on the break, you may need to adjust or at least vary your play style to fit how the game is unfolding. More half court sets, post shots with short rebounds, patient offense. If you speed up as you fall behind, and the opponent is already getting hot with rhythm getting to the basket, you can just add fuel to the fire and dig a deeper hole.
Anyway, earlier in my life with the game i had issues like what you say, not this year but before. These are two key areas I had to improve to help me overcome the PIP disparities. But like I said, we'd really have to see some of your game footage to really answer.
Thanks for the post.
My on ball defense is inconsistent. At times quite weak and then sometimes ok. Not elite for sure. So yes, at times when I give up penetration it leads to help and I'm exposed. But there are instances where my CPU defenders are beaten back door and I feel helpless. I think it may have something to do with off ball defensive settings (too tight)?
My offense I tend to free lance from stops, run plays after scores (generally, not 100% of the time). But I tend to be very random about the plays I run and for whom I run them.
For example, last night I played the Magic with OKC and Harris would high post and then spin off for a back door catch and layup (CPU KD guarding). And Vucevic was an inside terror. On the block or offensive rebounding/put backs. I would manually bring Westbrook to double at times and Vucevic would just carry on with his move like the double wasn't there.....
I actually lost the game to my dismay - but I think they built some 3rd quarter momentum and I lost my composure so a lot of that loss was on me.....
I've watched Jerseymade93s vids - pretty much all of his which are great. And some of Sampham's vids aswell. Also great. But I guess where I am falling over is diagnosing in real time and making the right adjustment.
What is the defensive off ball setting that is causing lot's of back door beats? Harris tends to always kill me, usually with 3s but last night it was back door play.Comment
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Re: OS: Teach Me How Thread
would like share my pain when playing against Lbj in the playoffs. i would say my onball defense is quite effective in stopping his drives. i tried poe protect the paint and let my cpu bigman to help. at instances when i slipped and gotten blown past, his layups were never once swat by my bigman. Lbj is just too strong in 2k, so as him in real life. protect paint by cpu is less effective strategy to stopping him.
i am frustrated with his fadeaway jumpers, where i felt most unguardable. i've attempted to jump to contest the shots. i tried RT+Y or Y(straight up), and Y+LS(towards Lbj). none works. i tried double team. by the time help comes, he spin off the other way to pull off. i tried left trigger + RS towards him. wont work.
any tips for effective stopping the fadeaway jumpers in the post?
the cpu big man's post hook is another unguardable shot.
btw, i'm playing human vs cpu, simulation on slider. i'm not complaining the cheese, infact i'm enjoying the way cpu poses different ways to counter my defense.
Sent from my iPhone using TapatalkComment
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Re: OS: Teach Me How Thread
Just had 2 SOLID road wins (OKC @ Heat and OKC @ Wizards).
ICE defense was in full swing and placing the big where he should be manually was very effective.
Also loosened up my on ball defense to tempt Js and that worked a treat. Namely Wall and Wade. Were inefficient as a result.
In the 30s for the AI for points in the paint. Both games. Wizards one resulted in a 20 point win with my bench closing the game.
Thanks a lot LorenzoDC and JerzeyReign.
Love this thread!! Very refreshing to have a thread that's so constructive and positive.
Thanks again guys!Comment
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Re: OS: Teach Me How Thread
Don't jump, just run out towards them with the left stick + R2, pull the right stick to contest at the last second.would like share my pain when playing against Lbj in the playoffs. i would say my onball defense is quite effective in stopping his drives. i tried poe protect the paint and let my cpu bigman to help. at instances when i slipped and gotten blown past, his layups were never once swat by my bigman. Lbj is just too strong in 2k, so as him in real life. protect paint by cpu is less effective strategy to stopping him.
i am frustrated with his fadeaway jumpers, where i felt most unguardable. i've attempted to jump to contest the shots. i tried RT+Y or Y(straight up), and Y+LS(towards Lbj). none works. i tried double team. by the time help comes, he spin off the other way to pull off. i tried left trigger + RS towards him. wont work.
any tips for effective stopping the fadeaway jumpers in the post?
the cpu big man's post hook is another unguardable shot.
btw, i'm playing human vs cpu, simulation on slider. i'm not complaining the cheese, infact i'm enjoying the way cpu poses different ways to counter my defense.
Sent from my iPhone using TapatalkComment
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Re: OS: Teach Me How Thread
That's great to hear! Thanks for coming back and letting us know.Just had 2 SOLID road wins (OKC @ Heat and OKC @ Wizards).
ICE defense was in full swing and placing the big where he should be manually was very effective.
Also loosened up my on ball defense to tempt Js and that worked a treat. Namely Wall and Wade. Were inefficient as a result.
In the 30s for the AI for points in the paint. Both games. Wizards one resulted in a 20 point win with my bench closing the game.
Thanks a lot LorenzoDC and JerzeyReign.
Love this thread!! Very refreshing to have a thread that's so constructive and positive.
Thanks again guys!
Also, about your other post about guys cutting back door. . . that can happen a bit if you get too aggressive playing outside threats tight off ball in defensive settings. This is why I tend to be more cautious about doing that unless a guy gets super hot or a guy is a dominant star on the team and shutting just him down can cripple their offense. But in that case I set double team perimeter on drive to give me some backup.
My approach generally is to leave myself room to adjust to playing tighter once the game starts, rather than risk breaking the team defense with too much aggression and have to make up for opponent momentum. It seems like layups generate a lot more momentum for the CPU opponent than jumpers or 3's do, so I plan accordingly.
Not sure if that was the cause of your problem, but for me that's been the chief factor I can control that helps me with those cutters, other than the whole team defense I laid out before.Last edited by LorenzoDC; 08-20-2015, 10:15 AM.Comment
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Re: OS: Teach Me How Thread
Thank you man. What you mention about tight off ball makes a lot of sense too. I had deny on Beal but no tight off ball for anyone and there were no backdoor beats in that game. Pierce missed EVERYTHING though so next time there may be an adjustment required.That's great to hear! Thanks for coming back and letting us know.
Also, about your other post about guys cutting back door. . . that can happen a bit if you get too aggressive playing outside threats tight off ball in defensive settings. This is why I tend to be more cautious about doing that unless a guy gets super hot or a guy is a dominant star on the team and shutting just him down can cripple their offense. But in that case I set double team perimeter on drive to give me some backup.
My approach generally is to leave myself room to adjust to playing tighter once the game starts, rather than risk breaking the team defense with too much aggression and have to make up for opponent momentum. It seems like layups generate a lot more momentum for the CPU opponent than jumpers or 3's do, so I plan accordingly.
Not sure if that was the cause of your problem, but for me that's been the chief factor I can control that helps me with those cutters, other than the whole team defense I laid out before.
Interesting point about the 3s and Js gaining less momentum. Sounds right too. There were momentum patches as there should be but nothing a time out didn't fix...Comment
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Re: OS: Teach Me How Thread
You can do it manually or use the off- ball "gap" setting in the individual defense settings. Use " gap" against any player that you don't feel is a threat to beat you with the jump shot. Your defenders will be in better position to help defend the paint.Comment
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Re: OS: Teach Me How Thread
Regarding: Boxing out. Down in the blocks. Rebounding.
"Teach me how" to...
How do you break out from the "box out" animation?
How do you release yourself from the CPU boxing you out? Is there a way to "detach" yourself from the CPU?
Is there a way to adjust your body position when you the CPU is boxing you out? Is there a way for the user to slip to the right/or left side of the boxing out CPU.
Is there a way to adjust your body position when the USER is boxing out the CPU? Is there a way for the user to push and move to get even better position when boxing out the CPU?
It seems like every single time the CPU is engaged and boxing out the user, the user can't do anything to readjust his position. Is there a way for the user to readjust his body and go around the CPU's left or right side? It feels like once the CPU is in this box out animation, neither the CPU or the USER really has any ability to break out of the box out animation.Last edited by strawberryshortcake; 08-25-2015, 05:31 PM.Comment

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