What are your top 10 hopes and concerns for NBA 2k16? For #Simnation Hangout

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  • strawberryshortcake
    MVP
    • Sep 2009
    • 2438

    #91
    Re: What are your top 10 hopes and concerns for NBA 2k16? For #Simnation Hangout

    Already posted earlier regarding better real footplanting. Been playing NBA2k14 PS4 recently and would like to add the following ... whether it's been improved in 2k15, I don't know...

    Better ball awareness
    which affects multiple aspect of the game.

    1. Rebounding awareness ...
    (A) Seeing sequences where a short point guard is able to out rebound the CPU big man seems wrong. True it can certainly happen in real life. So let me further explain. No, the point guard was not boxing out. Both man were down in the paint, standing in a vertical upright position but the point guard anticipated as he should and jumped first. However, the big man waited, and waited, and waited before proceeding to jump despite having clear view that the ball had already been shot and is bouncing off the rim.
    (B) Secondly, often times the big man, or anyone for that matter would keep his hands open (as if he was going to basket catch the ball) near his waist/chest/torso region waiting to get the rebound as oppose to extending his arms upwards, and jumping to get the rebound.
    (C) Thirdly, players need to be more aware of where they're jumping. Sometimes, I would see players simply jump up, hands extending not towards the ball. Players and their arms/hands need to be aware of where the ball is during the rebound game. Just looking at Live15 gameplay on youtube and even my Live15 demo, I notice that the rebounding game looks to be better implemented. Players would jumps towards the ball. Hands and arms moving towards the ball with purpose.

    2. "Second/Put back" shot attempt awareness ... especially if the player is under the basket. After the shot is missed, will the player quickly react to the miss and immediately jump straight up to tip the shot back in, or attempt to pull the rebound. Don't really enjoying seeing the offensive (or defensive) player staring at the ball on the cylinder (when it's clearly a missed shot) as opposed to jumping up towards the ball and making a play of some sort.

    3. Loose ball awareness ... If a shot bounces near a player (3-4-5 feet), I expect him to at least motion towards the loose ball as oppose to simply standing in admiration of the ball.
    Last edited by strawberryshortcake; 09-01-2015, 07:04 PM.
    Fixes
    NBA2k Defense AI,Footplant, Gameplay
    MLB Show Pitching/throwing
    Madden/Live Animations Walking, Throwing

    Comment

    • Indigo Wolf
      Rookie
      • Aug 2015
      • 9

      #92
      Re: What are your top 10 hopes and concerns for NBA 2k16? For #Simnation Hangout

      A few things in mind. I want the players on my team to play like they play in real life not some ball-watching stuff that they are doing normally.

      Also a better career mode. I actually want to be a number #1 pick overall occasionally, is that too much to ask for?

      Comment

      • Trackball
        MVP
        • Sep 2012
        • 1306

        #93
        Re: What are your top 10 hopes and concerns for NBA 2k16? For #Simnation Hangout

        Originally posted by Indigo Wolf
        I actually want to be a number #1 pick overall occasionally, is that too much to ask for?
        In 2K13 and 2K14, you could be, if you played well enough in the Rookie Showcase.

        Comment

        • LeonLeroy
          Rookie
          • Feb 2014
          • 30

          #94
          Re: What are your top 10 hopes and concerns for NBA 2k16? For #Simnation Hangout

          I would like to see a bunch of 2k players that care more about physics, gameplay, realism, intelligent cpu opponents, and reactive, precision controls that affect defenders--along with real post play, two guards that don't score 40 every game, 3rd quarter comebacks for the cpu--ALWAYS...

          than they do about lame tattoos, gear, accessories, and BS player packs...

          in fact. Just get rid of my player altogether.

          MAke a my player game. Go be some lame, tattoo'd punk in a different game.

          All I want is Franchise, great online competition, and solid sim realism.

          Tattoos. Spike lee????? I want to know about Czar's play developments. I want to feel like I am playing against a unique personality with every single player and team I encounter.


          It's laughable that people concern themselves with armsleeves and compression whatevers.

          I want a game fresh out the box that I don't have to spend months tweaking.

          Comment

          • DeathstrokeXV
            Rookie
            • Sep 2014
            • 96

            #95
            Re: What are your top 10 hopes and concerns for NBA 2k16? For #Simnation Hangout

            I just want to be able to sit down during blowouts in MyPlayer and song length.

            Comment

            • nddot
              Pro
              • Sep 2012
              • 611

              #96
              Re: What are your top 10 hopes and concerns for NBA 2k16? For #Simnation Hangout

              Originally posted by DeathstrokeXV
              I just want to be able to sit down during blowouts in MyPlayer and song length.

              This.




              I hope they improved the passing this year. Theres no way a high rated passer should be doing dumb *** passes just to fit in the cotdamn "script" of a game!!

              Im a pass first type of player even online and i hate that im not able to have 100% control of my dishes. The passing is way too slow.
              "I just wanna be heaaaaaaaaard"

              Comment

              • lakers24
                MVP
                • Jun 2008
                • 2013

                #97
                Re: What are your top 10 hopes and concerns for NBA 2k16? For #Simnation Hangout

                Originally posted by LeonLeroy
                I would like to see a bunch of 2k players that care more about physics, gameplay, realism, intelligent cpu opponents, and reactive, precision controls that affect defenders--along with real post play, two guards that don't score 40 every game, 3rd quarter comebacks for the cpu--ALWAYS...

                than they do about lame tattoos, gear, accessories, and BS player packs...

                in fact. Just get rid of my player altogether.

                MAke a my player game. Go be some lame, tattoo'd punk in a different game.

                All I want is Franchise, great online competition, and solid sim realism.

                Tattoos. Spike lee????? I want to know about Czar's play developments. I want to feel like I am playing against a unique personality with every single player and team I encounter.


                It's laughable that people concern themselves with armsleeves and compression whatevers.

                I want a game fresh out the box that I don't have to spend months tweaking.
                Again, not everyone likes everything you like which is why the game has to have variety. Also, can we PLEASE stop acting as if there's only one department that works on this game. Goodness gracious...
                PSN - QfRmCpT

                https://www.youtube.com/channel/UC8D...Y0FbPFHI6e-Wpg

                Comment

                • DakkoN
                  All Star
                  • Sep 2006
                  • 5611

                  #98
                  Re: What are your top 10 hopes and concerns for NBA 2k16? For #Simnation Hangout

                  Originally posted by lakers24
                  Again, not everyone likes everything you like which is why the game has to have variety. Also, can we PLEASE stop acting as if there's only one department that works on this game. Goodness gracious...
                  You mean the art department -DOESN'T- work on animation or sound?
                  PSN: UK2K_Ch33k0
                  XBL: Ch33k0
                  Twitch: http://www.twitch.tv/Ch33k0

                  Comment

                  • Rockie_Fresh88
                    Lockdown Defender
                    • Oct 2011
                    • 9621

                    #99
                    Re: What are your top 10 hopes and concerns for NBA 2k16? For #Simnation Hangout

                    I do have some concerns for sim nation

                    1. The game reacts to slow . For those back door cuts , and stopping lobs you only have a split second but sometimes the reaction is way to slow .

                    2. players fumble too often I can see those passes into traffic being fumbled but not wide open under the basket or wide open in the corner . Some times it looks like I'm watching Kiddie ball when that happens . Also elite ball handlers shouldn't get stripped that often driving . Who doesn't know to protect the ball ?

                    3. Big men are soft simply put the post moves are there . But the blocking isn't dominant enough . All star Big men blow a lot of gimmes too often . Whereas guards can finish the craziest lengthy animations

                    4. Baseline animations are OP 2k already acknowledged this

                    5. Shooting for patch 4 I hope the shooting for patch 4 doesn't carry over to 2k16. You literally can't dare anyone to shoot even bad players like Tony Allen. People are hitting threes with centers on me its that bad .
                    6. Offense recording tipped, blocked , loose balls the offense wins this way too often. This throws the defense way off track . The ball could be right in front of me and the offensive player will react way faster
                    Last edited by Rockie_Fresh88; 09-02-2015, 07:44 AM.
                    #1 Laker fan
                    First Team Defense !!!

                    Comment

                    • Hooperport
                      Rookie
                      • Sep 2015
                      • 121

                      #100
                      Re: What are your top 10 hopes and concerns for NBA 2k16? For #Simnation Hangout

                      I wholly agree with some of the great points made in this thread, and since my basketball tactical knowledge is far lower than most of you in here, I'd like to comment on some of the more layman issues:

                      - I would love to see your progress in MyCareer actually reflect how the game responds to you. It's weird when you are a 4th season superstar and your coach and teammates talk to you as you were a rookie. If I've worked hard to become a LeBron'esque player I don't want to hear "Come on son, let's see what you got" and such crap. And the option to skip the pre-sub sequence, of course. It needs to be a reason to become a superstar, now it's like the game isn't meant to be played beyond season three. I have no problems with not having an endless supply of different press conferences, post-game interviews, arena tunnel talks and such, but at least it needs to reflect your status.

                      - More interaction/communication. I would love to be able to scold both teammates as well as opponents, and be able to talk back to the coach when he coughs up "Cover somebody" after you played your arse off, especially after your stock has risen. The Twitter feedback just feels artificial and corny, and doesn't reflect what you really want to say. Please bring back the option to influence teammate's playing time too.

                      - More variety on the gen-players would be nice. It's bad enough to watch the 3pt-any CPU-player kick-out hand in face cheese without all the rookies having the same neandertal look too. And while this is certainly a bug, I have multiple James'es and Curry's in my Tweet, and all the rookies are named A.Jones, A.Smith, A.Whatever.

                      - The inhuman CPU reaction and loose ball recovery is very frustrating. I understand that the game has to "even out" in some way, but please make this less significant on lower levels. Now it feels like those old driving games when someone fell too far behind, they've suddenly warped right behind you. I don't like but can live with some of the steamship-like off-ball response time, but what I react strongly to is my 230lbs SF coming to a dead stop by brushing Isaiah Thomas's shoulder.

                      - Make ratings and badges actually count for something. Now the game seems to adjust the tendencies according to your rise in skill points. I have no less horrible row-Z passes with full playmaking abilities than with none. The "passing IQ" ability obviously isn't in sync with how the rest of the world measures IQ, and it's made even worse with teammates cutting AFTER the pass is made. And what's the point of forcing you to play like an utter **** for 10-12 hours just to get deadeye if the computer nerfs your shot whenever it feels like it? I don't complain about missing, it's about WHEN you do it and that it's quite predictable.

                      - Teammates. There is too little intelligent movement, and even on rookie they are absolutely useless in defence. This is clearly not a technical issue, as the CPU has no problems with this, whether they are D.Jordan or A.Scrub. By all means, throw the "kitchen sink" at HoF, but please make the lower difficulties about experience, not scores.

                      - Make the reward greater than the punishment. Even though I have no problems winning MC games, even blowouts on HoF, I find myself often playing at Pro and even Rookie level to avoid the frustration, this game has literally cost me over $100 in broken controllers. The surefire CPU post fadeaway and 80-90% 3pt shooting is one thing, but the game "fabricates" the box score ever so often by making the game seemingly miss every 3pt while you are on the bench, no matter what position you play or what level. I don't mind losing or having a "realistic" fg%, but when the CPU sinks everything unless the CPU decides to not sink everything (which is very predictable) it ruins the immersion. And I'd like to see the "Allow man to score" feedback to be either more precise or ditched alltogether.

                      Still the game is fantastic. Visually the game is already ahead of almost any sports game on the market, and puts behemoths like FIFA to shame. I just hope that some of the more frustrating balancing issues could be adressed and the immersion being better, the latter which I have high hopes for with Spike Lee being involved. It has to be said that some of us probably has played the game to pieces, after 1000+ hours I think you have exhausted most of the game mechanics. That's why the "experience" is so important for me, even more so than the match being (artificially) tight, without it the game has little to fall back on. But with 1000 hours of gameplay I should probably just shut my gob and give up my money for 2K16.

                      Sorry for the long-windedness, it's just everything I wanted to say over the last year condensed into one long boring post.

                      Comment

                      • hedop
                        Banned
                        • Nov 2014
                        • 70

                        #101
                        Re: What are your top 10 hopes and concerns for NBA 2k16? For #Simnation Hangout

                        My concerns are:

                        More VC bull**** by which I mean that we will get charged for even more rubbish in every area of the game even though we payed 60 bucks and more for the game. Which leads to the game becoming Pay2Win online in most modes.

                        Another rubbish MyCareer attempt which a supposedly big name running the show even though the guy is a talentless, overrated hack. But yeah let's have some dude like that ruin the game instead of Jay-Z or LeChoke.

                        Still no implementation of the salary cap increase and thus making MyGM pretty stupid again.

                        Still a rubbish AI that leaves your Player in even though it's scrub time, doesn't assign you sets based on your ability, doesn't adjust the gameplan even though you are the greatest player who ever lived, substitutes your scrubs in on Auto-Sub even though you clearly assigned minutes only to 8 guys on the team, trades away picks and picks and more picks for rubbish bench players and then trades them back from you for their star player so that by the end of the first season you hold 15 first round picks and have an allstar calibre roster, makes Lebron leave Cleveland after one season to join Orlando or Detroit or Philly or some other dumb ****.

                        My hopes are:

                        None of the above happens.

                        Comment

                        • 23
                          yellow
                          • Sep 2002
                          • 66469

                          #102
                          Re: What are your top 10 hopes and concerns for NBA 2k16? For #Simnation Hangout

                          Curious to hear what you guys think regarding your concerns and if at least the majority were addressed?

                          Comment

                          • 23
                            yellow
                            • Sep 2002
                            • 66469

                            #103
                            Re: What are your top 10 hopes and concerns for NBA 2k16? For #Simnation Hangout

                            Curious to hear what you guys think regarding your concerns and if at least the majority were addressed?

                            Comment

                            • eye guy
                              Rookie
                              • Jan 2008
                              • 284

                              #104
                              Re: What are your top 10 hopes and concerns for NBA 2k16? For #Simnation Hangout

                              My main hope was for there to be some sort of hand-to-ball tracking when attempting a block. On many occasiins, my defending big man would miss a block because the animation didn't allow him to adjust his reach.

                              It seems like they've implimented something similar so I think i'll be good.
                              ...we held several meetings to discuss the future of the franchise. After going through those meetings, it became very clear that the vision I had for the game was different from where the leadership wanted to take it. I parted ways with EA shortly after...

                              Comment

                              • strawberryshortcake
                                MVP
                                • Sep 2009
                                • 2438

                                #105
                                Re: What are your top 10 hopes and concerns for NBA 2k16? For #Simnation Hangout

                                Originally posted by 23
                                Curious to hear what you guys think regarding your concerns and if at least the majority were addressed?
                                Disclosure: I'm getting the game on 9/25/15 because of the massive defensive upgrades, play calling upgrades, potential passing upgrades, the artificial intelligence upgrade, physical contacts involving real physics, better overall gameplay. All based on 2k developers blog reveals in conjunction with OGs/Da_Czar interview and a whole slew of other stuff that was released.

                                Concerns: I was expecting much more from footplanting technology. Unfortunately, based on newly released gameplay clips alone, it looks like attention in this area is still needed.

                                Spoiler
                                Last edited by strawberryshortcake; 09-05-2015, 05:16 AM.
                                Fixes
                                NBA2k Defense AI,Footplant, Gameplay
                                MLB Show Pitching/throwing
                                Madden/Live Animations Walking, Throwing

                                Comment

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