My Player Attributes
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Re: My Player Attributes
So who is going to determine that "Within Reason" is?Concrete evidence/videos pleaseComment
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Re: My Player Attributes
Just have no categories, then you can make whatever you want... Im curious to why 2k went with this style, other than making it easier for people that don't understand what they need to be successful.PSN: ODB_BZA
C: 2-Way Stretch GlassComment
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Re: My Player Attributes
well let's assume it was implemented this way (which is not a given)Cant speak for DC, but i am not 'against' individual stats. However if they are going to do the 'buckets' as long as its implemented properly im ok with it. If your play style is back to basket 7 footer. And you upgrade your shooting for free throws. And the end result it a 55 3 point rating? Whats the problem? 35 or 55 YOUR NOT A PERIMETER THREAT.
it still causes us a waste of VC. It is obviously cheaper to upgrade free throw by itself instead of upgrading free throw AND three pointer. We should be able to focus totally on one instead of spending more to upgrade both. ESPECIALLY if we are playing a center who has no intention of shooting a three pointer in his entire life; we should be able to leave the three point rating at 0 if we want to.Comment
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Re: My Player Attributes
I dont either bra im just hoping they put the time and thought into it this time around to give us diversity and balanced game play.Your playing checkers, and im playing chess-Comment
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Re: My Player Attributes
I honestly feel like if you don't understand the sport of basketball you should be at a disadvantage when playing a basketball video gameComment
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Re: My Player Attributes
To me within reason is capping skills based on height, weight and position while still allowing people to pick which skills they want upgraded and what they don't. Last year literally every freaking stat was the same when you upgraded it so if your mid range was 90 so was your 3. This year I wanted to have a SF with around 80-90 inside and midrange shot and only 70 3pt shot. And then just create various other things in his game that are different so he's versatile and has his own skill set that isn't incredibly overpowered. That way I have to think my game through and actually pick my spots and so I'm different from all the other SFs.Comment
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Re: My Player Attributes
Yeah!
I said it before in another thread, but one of the first games I played in 2K11 (after years without a basketball video game) was in the MyPlayer draft combine, and I got an F in Teammate Grade.
The 2K Insider (I must be the only one that misses that feature) told me how bad I was--and boy, was I.
But I took the time to learn how to play the game. And I did much better later.Comment
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Re: My Player Attributes
Set limits, if I make an inside guy make my 3 cap a 55, but maybe I don't want to put 55 in it at all, and I keep it a 15...
I'm just saying last year I made an inside type of center, and as I upgraded my shooting for my mid range, I slowly start fading outside and shooting 3s more often because my rating was high enough. I never intended on doing this, and Im sure other people were like me.
after playing about 40 guys of NBA Live Demo, I have 0 upgrades in 3pt shot and have attempted 2 total in 40 games, I stay down low and keep working at it.
I have seen in that game how it makes some people stay low and others stay high.PSN: ODB_BZA
C: 2-Way Stretch GlassComment
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Re: My Player Attributes
Dc Its not the caps they have problems with. Its that multiple things are grouped into the same category. Witch limits unique play styles. I get there point! But the bucket thing can still work if done properly.I dont see ANY ONE complaing about caps either system would NEED themLast edited by City_foxx; 09-19-2015, 10:08 PM.Your playing checkers, and im playing chess-Comment
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Re: My Player Attributes
Exactly I'm all for caps and I'm the type of guy to not upgrade an attribute even if there isnt a cap because that's how I want my player to play. It's just this bucket system keeps me from making MY player. because when you get down to it with the types of player and the height weight and position restrictions there will be differences but youre bound to find someone who has ratings that are the same if not very close to yours and that's no fun.Its not they caps they have problems with. Its that multiple things are grouped into the same category. With limits unique play styles. I get there point! But the bucket thing can still work if done properly.I dont see ANY ONE complaing about caps either system would NEED themComment
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Re: My Player Attributes
I think what they mean is they want individual attributes, but caps on the individual attributes if I read it correctly.
Let's say you make a Pass First PG who is 6'7" (Magic Johnson mold)
Note: Using Random #s
Caps would be something like this:
Max speed 80
max quickness 80
Max Vert 70
Max On-Ball D 65-70
Max 3Pt 65-70
Max Mid 75
Max Ball Handling 80
Max Off Post Up 75-80 (other PG types would be <50)
I think this is what most people were expecting but I could be wrong.PSN: Los_X23
MLB: New York Mets
NBA: New York Knicks
NCAAF: Buffalo Bulls, Michigan Wolverines, Miami Hurricanes
NCAAM: Buffalo Bulls, Michigan WolverinesComment
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Re: My Player Attributes
But instead of being forced to be a 80 FT shooter and a 30 PT shooter I can just be a good free throw shooter. It just allows me to tailor to a specific role which is what real basketball players do.Comment

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