There is nothing wrong with the CPU on-ball defense. Here are some tips....

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  • manu1433
    Pro
    • May 2014
    • 552

    #256
    Re: There is nothing wrong with the CPU on-ball defense. Here are some tips....

    Originally posted by Sundown
    You're basically asking him to do something repeatedly in a short span that would essentially be cheese if possible "consistently" in a game. I don't want cheese.

    Even Durant doesn't iso and hit shots repeatedly possession after possession after possession on command.

    Now if elite players like Durant and Curry could hit more shots off the dribble, that's something I would be in favor of, though I need more stick time to say whether it's harder than it should be.

    If I remember you may have also asked for video of three Curry green three pointers in a row. I'm not sure why you're set on being convinced only by video that would essentially be cheesy and unrealistic gameplay.

    I'm one of those that wants CPU defense to be tweaked for authenticity's sake, but I do NOT want to see Durant hit 5 isos on command. I do NOT want to see three perfect Curry green releases. Either being common place would be cheese, and I'm not sure what is proved by demanding video evidence of said cheese. Being able to do that with regularity would break the game, and I consider the difficulty and rarity of such extreme examples a positive.
    I'm not asking him to make iso after iso. I want to watch the CPU guard his ball handling and then examine why they stop him when they do. That's my thinking behind it. I would prefer to watch somebody who is a better ball handler than I try to consistently beat the CPU off the dribble to watch and see what happens to them.

    The way he makes it sound, he implies it is possible to beat the CPU off the dribble nearly every time and that is clearly not the case. If it is as simple as being able to dribble against you man's momentum then it would be able to be exploited as a good enough ball handler would be able to do it.

    In a lot of the possessions in which you can't beat the CPU they resort to their warping animations or simply refuse to react to your dribble moves and often bad defenders will become insanely overpowered on random possessions

    I don't mind the CPU playing good D as long it is organic. I want to feel like they actually beat me instead of feeling like I am playing against a RNG.

    Edit: Like this.

    CPU decides they want to autoflop on this play. Easy drive for Durant, eh?

    However, KD clearly wasn't blessed by the RNG gods on this play as the CPU decides it wants to float up off its back to take a bump and make me in bound the ball on the side.



    I just get agitated when people imply there is nothing wrong with the CPU defense when we have instance such as this one, That's all. This play is a perfect example of the game just saying, "Hey, you aren't scoring this possession because we said so"
    Last edited by manu1433; 10-04-2015, 08:22 AM.

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    • DAROCK2300
      Rookie
      • May 2012
      • 50

      #257
      Re: There is nothing wrong with the CPU on-ball defense. Here are some tips....

      Originally posted by 24ct
      Ppl just want to be able to drive past the defense every time. And when they can't it's an issue. I don't think anything is wrong. I think ppl just want a successful iso 100% of the time which is never the case. I just hope 2k doesn't make offense easierv this year. It's pretty decent where it is.
      Couldn't have said it better myself.

      Comment

      • manu1433
        Pro
        • May 2014
        • 552

        #258
        Re: There is nothing wrong with the CPU on-ball defense. Here are some tips....

        Originally posted by DAROCK2300
        Couldn't have said it better myself.


        you guys don't think that video is an issue?

        Comment

        • The 24th Letter
          ERA
          • Oct 2007
          • 39373

          #259
          There is nothing wrong with the CPU on-ball defense. Here are some tips....

          Here's me playing terrible basketball and Isoing with KD for half of the first, all jumpers.....missed some/made some.... showed settings at the beginning

          https://vid.me/7v0o

          EDIT: first video was a ***** to upload but I wanted to show raw footage....here's some more shots I created after I subbed my self back in...if you think it's that serious that I'd go and lower the difficulty then cool....this is more for folks actually interested in seeing it anyway...

          https://vid.me/tCnj

          I ended up going like 10-22 for the first half shooting like this..

          Sent from my iPhone using Tapatalk
          Last edited by The 24th Letter; 10-04-2015, 09:46 AM.

          Comment

          • Smirkin Dirk
            All Star
            • Oct 2008
            • 5174

            #260
            Re: There is nothing wrong with the CPU on-ball defense. Here are some tips....

            Originally posted by manu1433
            http://tinypic.com/player.php?v=15zz...8#.VhEYU3qrSUk

            you guys don't think that video is an issue?
            It's not an issue. That's the first time Ive seen that physics bug.

            Maybe the flopping needs to be tuned down.
            2022 'Plug and play' sim roster (XBX)

            Comment

            • Smirkin Dirk
              All Star
              • Oct 2008
              • 5174

              #261
              Re: There is nothing wrong with the CPU on-ball defense. Here are some tips....

              Here's an example. I get 3 chances to wiggle the right stick.The first time Lebron, I swing the ball to Love. I try to drive baseline, get cut off. Rather than wiggle the stick, I swing pass to Kyrie. Again, there is an iso opportunity, but I quick pass to the corner open 3.

              Watch any game, this is what the best basketball looks like. Not iso drives.

              https://<iframe width="560" height="...reen></iframe>
              2022 'Plug and play' sim roster (XBX)

              Comment

              • 2_headedmonster
                MVP
                • Oct 2011
                • 2251

                #262
                Re: There is nothing wrong with the CPU on-ball defense. Here are some tips....

                Originally posted by seanbarkley
                All the options you are providing is for getting you player free for a shot but, sincerely, how many of the shots Durant or Curry make in any game are contested shots? A lot.

                EXACTLY! Contested shots need to go in in a higher %, AND uncontested should be missed in a higher percentage too!

                Let me be clear with this: ISO difficulty is OK the way it is, I don't want a blacktop fest either, but IMO the level of stalking of defenders in the perimeter every minute of the game is too high and unrealistic.
                i get that people have issues with the game and want to get warping and sliding resolved. I would hope we all do. But looking at the bold, id have to raise an eyebrow and ask "what do you consider to be a lot?" 24 just posted a vid going 10-22 on such shots.



                not a large sample size so it's not exactly linear, but even at the high-end, players miss 60% of contested shots. Steph misses 59.35% specifically from 16ft and beyond.

                This feeds into my concern of a person who complains, but their perception isnt necessarily reality. Be it a person thinking contested shots dont drop at a high enough rate, ISOing players dont get to the rim enough or a 'big on a guard means a blow by', I often wonder what these expectations are based upon?

                Do the people who have these concerns evaluate their own talent especially when it's proven possible? Do they consider what the landscape of the community would be if its made simpler for those who could already do it relatively easily?

                I dont have the answer to these questions, but they echo in my head as i skim through threads.
                Last edited by 2_headedmonster; 10-04-2015, 11:03 AM.

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                • tdot195
                  Rookie
                  • Oct 2014
                  • 8

                  #263
                  Re: There is nothing wrong with the CPU on-ball defense. Here are some tips....

                  How do u edit plays? I want to run quick plays for my shooters to run off multiple screens to get an open shot.

                  Sent from my SM-G386W using Tapatalk

                  Comment

                  • seanbarkley
                    MVP
                    • Sep 2008
                    • 2098

                    #264
                    There is nothing wrong with the CPU on-ball defense. Here are some tips....

                    Originally posted by 2_headedmonster
                    i get that people have issues with the game and want to get warping and sliding resolved. I would hope we all do. But looking at the bold, id have to raise an eyebrow and ask "what do you consider to be a lot?" 24 just posted a vid going 10-22 on such shots.

                    not a large sample size so it's not exactly linear, but even at the high-end, players miss 60% of contested shots. Steph misses 59.35% specifically from 16ft and beyond.

                    This feeds into my concern of a person who complains, but their perception isnt necessarily reality. Be it a person thinking contested shots dont drop at a high enough rate, ISOing players dont get to the rim enough or a 'big on a guard means a blow by', I often wonder what these expectations are based upon?

                    Do the people who have these concerns evaluate their own talent especially when it's proven possible? Do they consider what the landscape of the community would be if its made simpler for those who could already do it relatively easily?

                    I dont have the answer to these questions, but they echo in my head as i skim through threads.

                    I have nothing against what you have said at all man, 40% of success in contested shot is OK, but what's % of success in contested shots in the game? 10%?

                    And this example is also valid for the other way around: what's the % of success of uncontested shots of this guys IRL? 60-65%? I can't see the exact data now, but I'm quite sure it's much lower than what we see in the game in these situations, which is around 80-85% in the games I've played.

                    It's not making the game simpler, it's making the game more balanced, you substract from uncontested and add it to contested. Lowering uncontested % would allow CPU defenders not being glued to the user all the time, but it's just my opinion man.
                    Last edited by seanbarkley; 10-04-2015, 11:23 AM.
                    If you like my work I appreciate any help: https://www.paypal.me/s3anbarkl3y

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                    • TheVet1978
                      Banned
                      • Oct 2015
                      • 58

                      #265
                      Re: There is nothing wrong with the CPU on-ball defense. Here are some tips....

                      Still seeing the same 2K defenders with their weak arguments on this topic...Lol...Defending warping, grabbing and bumping by CPU when it gets beat off the dribble and then cheeses back into position. Absolutely unbelievable.

                      I'm .500 with Washington online ranked right now. Played like 60 matches. I think about 5-6 people played on-ball defense after the 1st qtr. There's a reason for that. CPU defense does all the work for you. Cheese and all. Really lame online experience (IMO) so far due to this, not gonna lie. There are other problems with the gameplay as well. Don't kid yourselves.

                      Comment

                      • The 24th Letter
                        ERA
                        • Oct 2007
                        • 39373

                        #266
                        Re: There is nothing wrong with the CPU on-ball defense. Here are some tips....

                        Originally posted by TheVet1978
                        Still seeing the same 2K defenders with their weak arguments on this topic...Lol...Defending warping, grabbing and bumping by CPU when it gets beat off the dribble and then cheeses back into position. Absolutely unbelievable. .

                        Nobody defended warping...there was actually a pretty civil conversation going on before you dropped in with this nonsense tbh



                        Sent from my iPhone using Tapatalk

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                        • 2_headedmonster
                          MVP
                          • Oct 2011
                          • 2251

                          #267
                          Re: There is nothing wrong with the CPU on-ball defense. Here are some tips....

                          Originally posted by seanbarkley
                          I have nothing against you have said at all man, 40% of success in contested shot is OK, but what's % of success in contested shots in the game? 10%?

                          And this example is also valida for the other way around: what's the % of success of uncontested shots of this guys IRL? 60-65%? I can't see the exact data now, but I'm quite sure it's much lower than what we see in the game in these situations, which is around 80-85% in the games I've played.

                          It's not making the game simpler, it's making the game more balanced, but it's just my opinion man.
                          no problems man, i know its your opinion and it no shot at you. Just bringing reference info into the conversation.

                          People who are good at hitting contested shots in real life, in my experience, hit them on the game thanks to badges and such.

                          Uncontested shots on the other hand is something that isnt universally seen as too easy, even here on OS. There's a 5+ page thread, on page one i believe, about bricking them. I actually have successfully schemed giving uncontested shots to sub-par shooters, so the fact that there are people on such opposite ends of the spectrum indicate a decent balance in my opinion.

                          Dont confuse me with someone who thinks this game is perfect, i just think the game has done a lot right.
                          Last edited by 2_headedmonster; 10-04-2015, 11:37 AM.

                          Comment

                          • The 24th Letter
                            ERA
                            • Oct 2007
                            • 39373

                            #268
                            There is nothing wrong with the CPU on-ball defense. Here are some tips....

                            I was just thinking about contested shots...I've said before they need to be tweaked...

                            but it's hard to evaluate really because I think there are favors that make them even harder than they should already be...

                            The contested shot animation...IMO these should only trigger when your taking shot when someone is absolutely pressed against you...

                            With that the timing on contested shots feels odd. I said this before: some guys that have lighting fast releases have long drawn out contact shot animations...some symmetry there would help a lot


                            Sent from my iPhone using Tapatalk
                            Last edited by The 24th Letter; 10-04-2015, 11:48 AM.

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                            • seanbarkley
                              MVP
                              • Sep 2008
                              • 2098

                              #269
                              Re: There is nothing wrong with the CPU on-ball defense. Here are some tips....

                              Originally posted by The 24th Letter
                              I was just thinking about contested shots...I've said before they need to be tweaked...

                              but it's hard to evaluate really because I think there are favors that make them even harder than they should already be...

                              The contested shot animation...IMO these should only trigger when your taking shot when someone is absolutely pressed against you...

                              With that the timing on contested shots feels odd. I said this before: some guys that have lighting fast release have long drawn out so texted shot animations...some symmetry there would help a lot


                              Sent from my iPhone using Tapatalk

                              Exactly sir!
                              If you like my work I appreciate any help: https://www.paypal.me/s3anbarkl3y

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                              • 2_headedmonster
                                MVP
                                • Oct 2011
                                • 2251

                                #270
                                Re: There is nothing wrong with the CPU on-ball defense. Here are some tips....

                                Originally posted by The 24th Letter
                                I was just thinking about contested shots...I've said before they need to be tweaked...

                                but it's hard to evaluate really because I think there are favors that make them even harder than they should already be...

                                The contested shot animation...IMO these should only trigger when your taking shot when someone is absolutely pressed against you...

                                With that the timing on contested shots feels odd. I said this before: some guys that have lighting fast release have long drawn out so texted shot animations...some symmetry there would help a lot


                                Sent from my iPhone using Tapatalk

                                yea, definitely. its like its a "smothered" shot animation, and ive had it play out when i simply faced up and taken what would be lightly contested shot.

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