2K16 has totally killed contested shooting

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  • ThatMichiganFan
    Pro
    • Apr 2014
    • 801

    #166
    Re: 2K16 has totally killed contested shooting

    I hit many contested post fadeaways with Marcus Morris. When Brandon Jennings is healthy I can hit stepback threes with him all day. Maybe shots after a jab step could use a slight boost for players like Kobe and Melo, but overall, I am not having the same issue as every one else is having.
    GT: minibeast100
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    Comment

    • acetheredcomet
      Rookie
      • Sep 2015
      • 178

      #167
      Re: 2K16 has totally killed contested shooting

      I like it where it is right now, my player has a 64 mid range so I am not expecting to hit all of my contested shots even with deadeye. I just hope that with the last two blocks in inside scoring will make my post fade more consistent than what it is right now.

      Comment

      • bo.jangles344
        Banned
        • Jun 2013
        • 1007

        #168
        Re: 2K16 has totally killed contested shooting

        Last year we all screamed for defense to come back after patch 4.

        2k put out a game where it was REALLY hard to score. I thought 3s could use a SLIGHT boost and instead they are about 50/50 right now which is still too high. Take into account the skill of the user and how the defense is playing and results may vary. Then we got another tweak that bumped up layup success.

        NOW you guys want more contested shots? I don't get it.

        Sure, I've had instances where i faded instead of pulling straight up, or my guy acts like he got nervous too early. But is this really the road you want to go down?

        It's already too easy to score as MANY MANY people have pointed out.

        You don't want good d to be in this game, go play 15.

        I swear, threads like this are ruining the game.

        I posted in this thread earlier that the TWO BEST SHOOTERS IN THE LEAGUE barely hit low 30% in the finals and THAT WAS UNPRECEDENTED.

        Jesus... What do you want?

        Comment

        • jeebs9
          Fear is the Unknown
          • Oct 2008
          • 47562

          #169
          Re: 2K16 has totally killed contested shooting

          Originally posted by kabamaru
          Noone provides tips/help, because to do this you need to aknowledge that the OP has a point.

          Most of the forum people just twist and turn every post to justify why there is no need to change anything

          Great example is the above post that accuses people that they want ALL contested shots to go in or that they want another patch 4 etc.

          It is plain simple. Contested shots in game, drop in in much lower % than in real life. There could be a discussion if the shot in traffic or a contested shot attibute could be introduced, but to claim that there isn't such a thing is like being a denial
          I brought this up before. And I think that's the main problem here. The SIT might need to be brought back. But I'm not going to say the current its not possible. It is. But with a little work done.
          <iframe width="560" height="315" src="https://www.youtube.com/embed/zavEL5NOmZ8" frameborder="0" allowfullscreen></iframe>

          You just need to create space. Using R2 for the size up. Makes a huge difference. I've only played with Curry like twice. But both times I did. I hit a few step backs. i know the feeling of missing a bunch of face up jumpers. Because I play with Z-Bo/Gasol and Dirk a lot. And yes it just seems like they can't hit anything that not a catch and shoot.

          Should SIT be for every shot (even layups)? Or just jump shooting alone?
          Hands Down....Man Down - 2k9 memories
          http://www.youtube.com/watch?v=4IHP_5GUBQo

          Comment

          • bo.jangles344
            Banned
            • Jun 2013
            • 1007

            #170
            Re: 2K16 has totally killed contested shooting

            If you wanna see stepbacks and off the dribble and post fades, go the park. With the right badges and high ratings you can do anything.

            You guys don't understand what these threads do to other game modes.

            Comment

            • jeebs9
              Fear is the Unknown
              • Oct 2008
              • 47562

              #171
              Re: 2K16 has totally killed contested shooting

              Originally posted by bo.jangles344
              Last year we all screamed for defense to come back after patch 4.

              2k put out a game where it was REALLY hard to score. I thought 3s could use a SLIGHT boost and instead they are about 50/50 right now which is still too high. Take into account the skill of the user and how the defense is playing and results may vary. Then we got another tweak that bumped up layup success.

              NOW you guys want more contested shots? I don't get it.

              Sure, I've had instances where i faded instead of pulling straight up, or my guy acts like he got nervous too early. But is this really the road you want to go down?

              It's already too easy to score as MANY MANY people have pointed out.

              You don't want good d to be in this game, go play 15.

              I swear, threads like this are ruining the game.

              I posted in this thread earlier that the TWO BEST SHOOTERS IN THE LEAGUE barely hit low 30% in the finals and THAT WAS UNPRECEDENTED.

              Jesus... What do you want?
              I totally understand what your saying.

              I was just playing Curry last night. And wow... this guy has 95 three point rating (standing and moving) lol... Jesus.... How can we let this man hit contested 3's? If you can't get him open with ISO or dribble moves. We have a major problem with the users lol
              Hands Down....Man Down - 2k9 memories
              http://www.youtube.com/watch?v=4IHP_5GUBQo

              Comment

              • kabamaru
                MVP
                • Nov 2013
                • 2478

                #172
                Re: 2K16 has totally killed contested shooting

                Originally posted by jeebs9
                I brought this up before. And I think that's the main problem here. The SIT might need to be brought back. But I'm not going to say the current its not possible. It is. But with a little work done.
                <iframe width="560" height="315" src="https://www.youtube.com/embed/zavEL5NOmZ8" frameborder="0" allowfullscreen></iframe>

                You just need to create space. Using R2 for the size up. Makes a huge difference. I've only played with Curry like twice. But both times I did. I hit a few step backs. i know the feeling of missing a bunch of face up jumpers. Because I play with Z-Bo/Gasol and Dirk a lot. And yes it just seems like they can't hit anything that not a catch and shoot.

                Should SIT be for every shot (even layups)? Or just jump shooting alone?
                This is a great example of what I am talking about Jeebs.

                You did a great job creating space and stepback freeze with KD to hit the jumper.

                Would you hit the jumper without the stepback? Not very likely


                Would it be required for KD to do the stepback to hit the shot in real life? Surely not.

                Is it most possible for e.g Melo to shoot from the corner with a stepback or from triple threat position, straight up?

                Comment

                • Peninc
                  Rookie
                  • Sep 2005
                  • 371

                  #173
                  Re: 2K16 has totally killed contested shooting

                  Originally posted by MadManCometh
                  Guys, guys, you can't post abnormalties and then says, "look, look, a contested shot goes in". Lol that's like me posting a vid from a shot goin in from halfcourt. The percentage of any contested shot goin in by any player, star or not, is pretty low. Let's be real. When I play guys online and when I know I got a good contest, I'm already goin for the rebound because I know it's a miss.

                  I would say even the slightest contested shots are more than likely not going in. Just the other day I had a mismatch when a cousins switched out on Curry. The guy controller Cousins did nothing, he just stood there. Didn't reach, no hand up. I pulls up with cousins about 4 ft in front of me and the game gave me a F and of course the miss. Now what bugs me is the fact that the game graded that shot an F. Not so much that he missed. Cousins just stood there with no hand up. And it was clear space between us.
                  You are not wrong. But the truth is without attacking anyone, there are people who will say you are, because you represent the percentage of people who want to "ruin" the game from their perspective.

                  The truth is that any shot that is even marginally contested gets a shot grade. If that shot grade is below a C, the chances of that shot going in are extremely low. Some may say that's a good thing. Sure it is a good thing in order to balance the game for multiplayer. But it does not replicate real NBA basketball.

                  The fact that on Sim settings the AI barely allows you room by bumping and bodying you to ridiculous levels and then "shot fatigue" comes into play. Chances of making any sort of late shotclock shot outside of the paint that isn't wide open are dramatically reduced.

                  Sent from my A0001 using Tapatalk

                  Comment

                  • jeebs9
                    Fear is the Unknown
                    • Oct 2008
                    • 47562

                    #174
                    Re: 2K16 has totally killed contested shooting

                    Originally posted by kabamaru
                    This is a great example of what I am talking about Jeebs.

                    You did a great job creating space and stepback freeze with KD to hit the jumper.

                    Would you hit the jumper without the stepback? Not very likely


                    Would it be required for KD to do the stepback to hit the shot in real life? Surely not.

                    Is it most possible for e.g Melo to shoot from the corner with a stepback or from triple threat position, straight up?
                    I'll try to answers these the best that I can. So of the questions confused me.

                    Would you hit the jumper without the stepback? Not very likely
                    Probably not.... Here is the thing. Do you want users to be able to just Pull up for a jumper. And be rewarded. I don't know.... seems we would opening the door to some BS in my opinion.

                    Would it be required for KD to do the stepback to hit the shot in real life? Surely not. Probably not... We've all seen KD hit face up jumpers like this (without the step back). Like I said above... I think the defense needs a chance here (without the stepback). I think if someone is playing defense and press L2. The shot % should be really low. But if the defender isn't.. It should be a little higher (for certain players)

                    Is it most possible for e.g Melo to shoot from the corner with a stepback or from triple threat position, straight up? Yes this is possible in a game. From Triple Threat if your defender backs away when you jab and you pull up. I've seen shots like this go down. It's about reading the defense. The same way they have this years pick and roll defense. You have to set up the defender for the pick. You just can't turbo. I think it should be the same for the face up situation we're talking about. If a guy is all up in your grill. You should drive by him or jab him.
                    Hands Down....Man Down - 2k9 memories
                    http://www.youtube.com/watch?v=4IHP_5GUBQo

                    Comment

                    • kabamaru
                      MVP
                      • Nov 2013
                      • 2478

                      #175
                      Re: 2K16 has totally killed contested shooting

                      Originally posted by bo.jangles344
                      And as soon as people start hitting contested jumpers with steph even at a fraction of the rate you THINK he should it's lights out competitively.

                      How many 3s you expect to hit in a game? True question. 6? 7? 10?

                      What are you gonna do when it's not just HARD to defend curry, but impossible?

                      Idc if he has 95 rating because people already throw up garbage all the time in this game and i expect them NEVER to make it if I'm in his Jersey. Or anyone for that matter. He starts throwing up garbage and hits more than 1 I'll be furious, and now i know who's responsible.
                      So we should build a worse Curry in game than real life just because irl is too good and it will be hard to defend against? A Curry who will hit heavily contested jumpers at a rate of 10%? I wouldn't mind Curry to hit 3/10 heavily contested against me. As it is right now, Curry is one of the easiest players to shut down with if you really want. You just use off-ball against him, go over the screen, smother and deny defense with a fast defender like wall. Curry will score 10 pts max in game with horrendous shot %

                      Comment

                      • bo.jangles344
                        Banned
                        • Jun 2013
                        • 1007

                        #176
                        Re: 2K16 has totally killed contested shooting

                        Originally posted by Peninc
                        You are not wrong. But the truth is without attacking anyone, there are people who will say you are, because you represent the percentage of people who want to "ruin" the game from their perspective.

                        The truth is that any shot that is even marginally contested gets a shot grade. If that shot grade is below a C, the chances of that shot going in are extremely low. Some may say that's a good thing. Sure it is a good thing in order to balance the game for multiplayer. But it does not replicate real NBA basketball.

                        The fact that on Sim settings the AI barely allows you room by bumping and bodying you to ridiculous levels and then "shot fatigue" comes into play. Chances of making any sort of late shotclock shot outside of the paint that isn't wide open are dramatically reduced.

                        Sent from my A0001 using Tapatalk
                        So you think that contested shots aren't indicative of real life?


                        I'll post it again. Low to mid 30s for the 2 best shooters in the league.

                        Comment

                        • bo.jangles344
                          Banned
                          • Jun 2013
                          • 1007

                          #177
                          Re: 2K16 has totally killed contested shooting

                          Originally posted by kabamaru
                          So we should build a worse Curry in game than real life just because irl is too good and it will be hard to defend against? A Curry who will hit heavily contested jumpers at a rate of 10%? I wouldn't mind Curry to hit 3/10 heavily contested against me. As it is right now, Curry is one of the easiest players to shut down with if you really want. You just use off-ball against him, go over the screen, smother and deny defense with a fast defender like wall. Curry will score 10 pts max in game with horrendous shot %
                          If the d is draped all over any shooter he should miss almost 100% of the time. You still count shots where the player creates space off the dribble as contested, no? Or are we talking about another sport?

                          Comment

                          • Peninc
                            Rookie
                            • Sep 2005
                            • 371

                            #178
                            Re: 2K16 has totally killed contested shooting

                            I actually think the game needs a new rating. If you know or play basketball in real life at a decent level you know that once you set your feet, square your shoulders pull up, many times if you're a shooter you don't even see the defender. It's called a rhythm jumper. Great players have the ability to "feel the space" that they have in order to get a rhythm jumper off. The contest doesn't change their shooting form or shot trajectory. The great players in the game have the ability to do this. But I understand incorporating that into a video game is very difficult to do.

                            Sent from my A0001 using Tapatalk

                            Comment

                            • kabamaru
                              MVP
                              • Nov 2013
                              • 2478

                              #179
                              Re: 2K16 has totally killed contested shooting

                              Originally posted by jeebs9
                              I'll try to answers these the best that I can. So of the questions confused me.

                              Would you hit the jumper without the stepback? Not very likely
                              Probably not.... Here is the thing. Do you want users to be able to just Pull up for a jumper. And be rewarded. I don't know.... seems we would opening the door to some BS in my opinion.

                              Would it be required for KD to do the stepback to hit the shot in real life? Surely not. Probably not... We've all seen KD hit face up jumpers like this (without the step back). Like I said above... I think the defense needs a chance here (without the stepback). I think if someone is playing defense and press L2. The shot % should be really low. But if the defender isn't.. It should be a little higher (for certain players)

                              Is it most possible for e.g Melo to shoot from the corner with a stepback or from triple threat position, straight up? Yes this is possible in a game. From Triple Threat if your defender backs away when you jab and you pull up. I've seen shots like this go down. It's about reading the defense. The same way they have this years pick and roll defense. You have to set up the defender for the pick. You just can't turbo. I think it should be the same for the face up situation we're talking about. If a guy is all up in your grill. You should drive by him or jab him.
                              Thanks Jeebs, that is what a call constructive dialogue.English is not my language so it is possible that I do mistakes. I answer back

                              a) Yes I want KD to be able to score a face-up jumper. It is more realistic and sim. Cheesers will always find solutions. Moving right stick like madmen or running left and right like headless chickens in 2k15 to get half an inch. Downgrading the players abilities (like constested shots) in order to avoid potential exploit is not the way to go.


                              b) That's what we both agree on. Contested shot should have a different rating per player. It is not normal that Curry and Korver for example have the same impact by contest shots.

                              C) in game it is possible that Melo would score from a triple threat, but he would have a better chance to do it after shot creating/stepback freeze move. IRL he would just pull up.

                              Comment

                              • jeebs9
                                Fear is the Unknown
                                • Oct 2008
                                • 47562

                                #180
                                Re: 2K16 has totally killed contested shooting

                                Originally posted by kabamaru
                                So we should build a worse Curry in game than real life just because irl is too good and it will be hard to defend against? A Curry who will hit heavily contested jumpers at a rate of 10%? I wouldn't mind Curry to hit 3/10 heavily contested against me. As it is right now, Curry is one of the easiest players to shut down with if you really want. You just use off-ball against him, go over the screen, smother and deny defense with a fast defender like wall. Curry will score 10 pts max in game with horrendous shot %
                                I can't agree with that..... Some people just don't know how to use Curry. That's why they suck with him. I was playing in my league last night. And the user who has the Warriors is having a hard time playing with him. So I played him to see what he was talking about. And he doesn't call many plays for him. Doesn't call enough pick and rolls. Doesn't even do a good job isolating with him. Most people online (ranked) don't know how to use Curry. I've played the Warriors a bunch of times now. And I can say only maybe 4 guys use Curry the right way. Most guys just iso and dribble drive like he is LeBron. It's sad.
                                Hands Down....Man Down - 2k9 memories
                                http://www.youtube.com/watch?v=4IHP_5GUBQo

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